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Company type | Subsidiary |
---|---|
Industry | Video games |
Founded | August 25, 2006 |
Founder | Max Hoberman |
Headquarters | Austin, Texas, US |
Number of locations | 2 (2019) |
Key people | Max Hoberman (President) [1] Stephanie Letendre (VP Finance) [1] Mojdeh Gharbi (VP Business Ops and Marketing) [1] |
Number of employees | 180+ [1] (2024) |
Parent | Keywords Studios (2024–present) |
Subsidiaries | Certain Affinity Toronto |
Website | www |
Certain Affinity is an American video game development studio based in Austin, Texas. It was founded in 2006 by Max Hoberman and a small number of other ex-Bungie employees and other industry veterans. On October 18, 2024, Certain Affinity was acquired by Keywords Studios.
Certain Affinity's creation was announced in December 2006. The studio was founded by ex-Bungie employee Max Hoberman. In addition to staff from Bungie, it also includes ex-members of companies such as Microsoft, Red Storm, Origin, Electronic Arts, Digital Anvil, NCSoft, and the now-defunct Midway Austin and Ion Storm Austin. [2]
The studio's first work was in creating two additional multiplayer levels for the popular Xbox game Halo 2 . These maps, called "Tombstone" and "Desolation" (which comprised the "Blastacular Map Pack") were the last Halo 2 maps to be released; they are remakes of levels from the original Halo, called "Hang 'Em High" and "Derelict" respectively. [3] They were released for Halo 2 on the Xbox Live on April 17, 2007. These maps were not released for Halo 2 Vista, but were replaced with two new maps exclusive to Halo 2 Vista: "District" and "Uplift". Certain Affinity worked closely with members of Bungie and Microsoft Game Studios during the development of these two maps.[ citation needed ]
Certain Affinity started working on another project in November 2006, which was revealed to be an unannounced original IP game in the action role-playing game genre. [4]
Certain Affinity's first original game was Age of Booty , a downloadable real-time strategy game released on Steam, Xbox Live Arcade and PlayStation Network. The title was published by Capcom on October 15, 2008. [5] [6]
The company helped Valve port Left 4 Dead to the Xbox 360. [7]
In 2009, the company announced the completion of Halo Waypoint, developed in conjunction with 343 Industries. [8]
The company worked on the "Defiant Map Pack" for Halo: Reach , released on March 15, 2011. [9]
The company announced its new game, due to release in summer 2011, called Crimson Alliance , at RTX 2011. [10] [11]
Certain Affinity also partnered with 343 Industries again for the development of Halo: Combat Evolved Anniversary , which was released exclusively for Xbox 360 on November 15, 2011. [8]
At RTX 2012, Certain Affinity announced that the studio was working with 343 Industries again on developing the Forge map-making tools for Halo 4 . [12]
At RTX 2014, Certain Affinity showed off their involvement in Halo: The Master Chief Collection with the reveal of one of the six remade Halo 2 maps, Coagulation, along with a new vehicle, the Gungoose. [13]
In 2017, Leyou Tech invested $10 million in Certain Affinity to develop an original game. [14]
In March 2024, it was announced that Certain Affinity would be laying off 25 employees, or 10% of the company's workforce. [15]
On October 18, 2024, Certain Affinity was acquired by Keywords Studios. The acquisition include a team of 180 employees based in the U.S. and Canada. Certain Affinity will continue to operate under its current leadership, including CEO Max Hoberman and President and COO Paul Sams. [16]
Year | Title | Additional information | Platform |
---|---|---|---|
2007 | Halo 2 | Multiplayer DLC (Blastacular Map Pack) | Microsoft Windows, Xbox 360 |
2008 | Age of Booty | Microsoft Windows, PlayStation Network, Xbox Live Arcade | |
2008 | Call of Duty: World at War | Multiplayer and Multiplayer DLC | Microsoft Windows, PlayStation 3, Wii, Xbox 360 |
2008 | Left 4 Dead | Assisting development | Xbox 360 |
2009 | Halo Waypoint | Co-developed with 343i | Xbox 360 |
2010 | Call of Duty: Black Ops | Multiplayer DLC | Microsoft Windows, PlayStation 3, Xbox 360 |
2011 | Halo: Reach | Multiplayer DLC (Defiant Map Pack) | Xbox 360 |
2011 | Crimson Alliance | Xbox Live Arcade | |
2011 | Halo: Combat Evolved Anniversary | Co-developed with 343i | Xbox 360 |
2012 | Halo 4 | Co-developed with 343i | Xbox 360 |
2013 | Call of Duty: Ghosts | Multiplayer and Multiplayer DLC | Microsoft Windows, PlayStation 3, PlayStation 4, Wii U, Xbox 360, Xbox One |
2014 | Halo: The Master Chief Collection | Multiplayer | Xbox One |
2014 | Age of Booty Tactics | Multiplayer | iOS |
2016 | Doom | Multiplayer Co-developed with id Software | Microsoft Windows, PlayStation 4, Xbox One |
2016 | Call of Duty: Modern Warfare Remastered | Co-developed with Raven Software, High Moon Studios and Beenox | Microsoft Windows, PlayStation 4, Xbox One |
2021 | Halo Infinite | Co-developed with 343i | Microsoft Windows, Xbox One, Xbox Series X |
TBA | Last Expedition | TBA | |
Transformers Reactivate' | Passed off to Splash Damage | Microsoft Windows | |
Project: Loro | A new original FPS game | TBA | |
Exodus | Co-developed with Archetype Entertainment | TBA |
Halo: Combat Evolved is a 2001 first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox, for which it was released on November 15, 2001. The game was ported to Microsoft Windows and Mac OS X in 2003. It was later released as a downloadable Xbox Original for the Xbox 360. Halo is set in the 26th century, with the player assuming the role of Master Chief, a cybernetically enhanced supersoldier. Master Chief is accompanied by Cortana, an artificial intelligence. Players battle aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world.
Xbox Game Studios is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, web-based portals, and other game consoles.
Halo 2 is a 2004 first-person shooter game developed by Bungie and published by Microsoft Game Studios for the Xbox console. Halo 2 is the second installment in the Halo franchise and the sequel to 2001's critically acclaimed Halo: Combat Evolved. The game features new weapons, enemies, and vehicles, another player character, and shipped with online multiplayer via Microsoft's Xbox Live service. In Halo 2's story mode, the player assumes the roles of the human Master Chief and alien Arbiter in a 26th-century conflict between the United Nations Space Command, the genocidal Covenant, and later, the parasitic Flood.
343 Guilty Spark, also known as just Spark, is a character in the military science fiction Halo franchise. 343 Guilty Spark plays a major role in the storyline of the original Halo video game trilogy: the character appears in Halo: Combat Evolved, Halo 2, and Halo 3, as well as the remakes of the first two games, Halo: Combat Evolved Anniversary, and Halo 2: Anniversary. 343 Guilty Spark is voiced by actor Tim Dadabo in all media.
Halo 3 is a 2007 first-person shooter video game developed by Bungie for the Xbox 360 console. The third installment in the Halo franchise following Halo: Combat Evolved (2001) and Halo 2 (2004), the game's story centers on the interstellar war between 26th-century humanity, a collection of alien races known as the Covenant, and the alien parasite known as the Flood. The player assumes the role of the Master Chief, a cybernetically enhanced supersoldier, as he battles the Covenant and the Flood. In cooperative play, other human players assume the role of allied alien soldiers. The game features vehicles, weapons, and gameplay elements familiar and new to the series, as well as the addition of saved gameplay films, file sharing, and the Forge map editor—a utility which allows the player to perform modifications to multiplayer levels.
Halo is a military science fiction video game series and media franchise, originally developed and created by Bungie and currently managed and developed by Halo Studios, part of Microsoft's Xbox Game Studios. The series launched in November 2001 with the first-person shooter video game Halo: Combat Evolved and its tie-in novel, The Fall of Reach. The latest major installment, Halo Infinite, was released in late 2021. Spinoffs include real-time strategy and twin-stick shooter games.
Joseph Staten is an American writer best known for his work at video game studios Bungie, Microsoft Studios, and 343 Industries.
The first-person shooter video game Halo 3 was the focus of an extensive marketing campaign which began with the game's developer, Bungie, announcing the game via a trailer at the Electronic Entertainment Expo in May 2006. Microsoft, the game's publisher, planned a five-pronged marketing strategy to maximize sales and to appeal to casual and hard-core gamers. Bungie produced trailers and video documentaries to promote the game, partnering with firms such as Digital Domain and Weta Workshop. Licensed products including action figures, toys, and Halo 3-branded soda were released in anticipation of the game; the franchise utilized more than forty licensees to promote the game, and the advertising campaign ultimately cost more than $40 million.
Halo 4 is a 2012 first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console. Halo 4's story follows a genetically enhanced human supersoldier, Master Chief, and his artificial intelligence construct Cortana, as they encounter unknown threats while exploring an ancient civilization's planet. The player assumes the role of Master Chief who battles against a new faction that splintered off from remnants of the Covenant, a former military alliance of alien races, as well as a new enemy: mechanical warriors of the Forerunner empire known as the Prometheans. The game features a new selection of weapons, enemies, and game modes not present in previous titles of the series.
Halo 3: ODST is a 2009 first-person shooter game developed by Bungie and published by Microsoft Game Studios. The fifth installment in the Halo franchise as a side game, it was released on the Xbox 360 in September 2009. Players assume the roles of United Nations Space Command Marines, known as "Orbital Drop Shock Troopers" or ODSTs, during and after the events of Halo 2. In the game's campaign mode, players explore the ruined city of New Mombasa to discover what happened to their missing teammates in the midst of an alien invasion. In the "Firefight" multiplayer option, players battle increasingly difficult waves of enemies to score points and survive as long as possible; Halo 3's multiplayer is contained on a separate disc packaged with ODST.
Halo: Reach is a 2010 first-person shooter video game developed by Bungie and published by Microsoft Game Studios, originally for the Xbox 360. The sixth installment in the Halo series and a direct prequel to Halo: Combat Evolved, Reach was released worldwide in September 2010. The game takes place in the year 2552, where humanity is locked in a war with an alien theocracy known as the Covenant, which seeks to exterminate humanity. Players play as Noble Six, a member of an elite squad of supersoldiers, known as Noble Team, attempting to stage a defense of the human world known as Reach, which falls under Covenant attack.
Halo Studios is an American video game developer located in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine. Originally named after the Halo character 343 Guilty Spark, the studio was created by Microsoft Game Studios in 2007 due to the departure of Bungie after the release of Halo 3.
Bungie, Inc. is an American video game company based in Bellevue, Washington, and a subsidiary of Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones after publishing Jones's game Minotaur: The Labyrinths of Crete. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called Marathon and Myth. An offshoot studio, Bungie West, produced Oni, published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time.
Halo: Combat Evolved Anniversary is a 2011 first-person shooter video game developed by 343 Industries, Saber Interactive, and Certain Affinity, and published by Microsoft Game Studios for the Xbox 360 console. It is a remaster of the 2001 game Halo: Combat Evolved, originally developed by Bungie. Announced at the Electronic Entertainment Expo in 2011, it was released on November 15, 2011, the tenth anniversary of Combat Evolved and the original Xbox it released on. Anniversary was later included as part of Halo: The Master Chief Collection for Xbox One in 2014, and for Windows and Xbox Series X/S in 2020.
RTX was a series of annual gaming and Internet conventions created by Rooster Teeth held primarily in Austin, Texas and for a period of time also Sydney, New South Wales, Australia and London, England, UK.
Halo: The Master Chief Collection is a compilation of first-person shooter video games co-developed by 343 Industries in partnership with Certain Affinity and Saber Interactive, and published by Xbox Game Studios. The collection includes the first six main installments in the Halo franchise released between 2001 and 2012, originally developed by Bungie and 343 Industries. It originally released for Xbox One on November 11, 2014.
Bonnie Ross is an American video game developer. She served as Corporate Vice President at Xbox Game Studios, and was the head of 343 Industries, the subsidiary studio that manages the Halo video game franchise. Ross studied technical writing and computer science in college, and worked at IBM before getting a job at Microsoft. She worked on a number of PC and Xbox games, becoming a general manager at Xbox Game Studios.
Halo Infinite is a 2021 first-person shooter game developed by 343 Industries and published by Xbox Game Studios. It is the sixth mainline installment in the Halo series, following Halo 5: Guardians (2015). The game's campaign follows the human supersoldier Master Chief and his fight against a mercenary organization, known as the Banished, on the Forerunner ringworld Zeta Halo. Unlike previous mainline entries in the series, the multiplayer portion of the game is free-to-play.