Crossed Swords (video game)

Last updated
Crossed Swords
Crossed Swords arcade flyer.jpg
Developer(s) Alpha Denshi
Publisher(s)
Alpha Denshi
  • Neo Geo CD
Producer(s) Akira Ushizawa
Designer(s) Hatsue Honbe
Hiroyuki Toda
Katsue Matsuzaki
Programmer(s) Eiji Fukatsu
Hideo Kamoda
Makio Chiba
Composer(s) Yuka Watanabe
SeriesCrossed Swords
Platform(s) Arcade, Neo Geo AES, Neo Geo CD
Release
25 July 1991
  • Arcade
    • JP: 25 July 1991
    • NA: 1991
    Neo Geo AES
    • NA/JP: 1 October 1991
    Neo Geo CD
    • JP: 31 October 1994
Genre(s) Action role-playing, beat 'em up, hack and slash
Mode(s)
Arcade system Neo Geo MVS

Crossed Swords [lower-alpha 1] is a hack & slash action RPG arcade game developed by Alpha Denshi and published by SNK. It was released for the Neo Geo arcade system in July 1991 and later on Neo Geo console in October of the same year. [1] [2] Its gameplay was similar to SNK's earlier 1990 first-person shooter and beat 'em up game, The Super Spy , but with role-playing game elements and hack & slash combat instead of shooting and fist-fighting. [3]

Contents

The game allowed cooperative gameplay with up to two players on the same screen. [3] As only the player characters' silhouettes are visible on screen as wire-frame models, much like Punch-Out!! , [4] the game's perspective may be considered either first-person [3] or third-person.[ citation needed ] The game was later cited as an inspiration for the 2010 first-person fighting game Rage of the Gladiator . [5] A sequel of the game entitled Crossed Swords II was released in Japan on May 2, 1995 for the Neo-Geo CD, and was one of the few games designed specifically for the Neo-Geo CD, rather than being an arcade port. [6]

Gameplay

Gameplay screenshot. NEOGEO Crossed Swords.png
Gameplay screenshot.

Crossed Swords requires correct timing and movement to progress. The basic rule for the game is to defend first before striking. The player wields both a weapon and shield and can strafe, as well as guard the upper or middle part of the body. Two different weapon strikes are available, a regular attack and a thrusting attack. Weapon-based magic can also be used. Multiple paths through the game are available and the player has an option to skip the first and second chapters freely. [7]

There are seven levels in all.

Plot

In the enchanted land of Belkana all was well until plagues of creatures started rampaging through. But it didn't stop there, from deep within the mountains of Graisia, the Demon Warlord Nausizz arose and led the attacks wiping out settlement after settlement. However a brave warrior called "The Knight of the Journey" came a long way on a quest to stop these monstrosities. After aiding the Poor Village of Dio from the Caterdragon, the knight heads to the Castle Pulista, but as he is briefed by the king of the problems they face, an elite dark knight appears and kidnaps the princess. The knight fights his way through the enemy lands in the Matius Tower, the Gauda Fortress, the Land Battleship and finally passes the Entrance to the Devil World. Along his way, he is helped by loyalties of the kingdom. The knight battles through the Castle Graisia and comes face to face with Nausizz. As a demon with honour, Nausizz is so impressed with the knight's progress, that he has sent the princess back to Pulista. As the knight defeats Nausizz, he transforms into a fiendish demon dragon. The knight slays him and escapes the collapsing castle. Back in Castle Pulista the knight is offered to come and live with the king. Peace can proceed once more in Belkana.

Reception

In Japan, Game Machine listed Crossed Swords on their September 1, 1991 issue as being the tenth most-popular arcade game at the time. [17] Likewise, RePlay reported the game to be the fifth most-popular arcade game at the time. [18] The title received generally positive reception from critics since its release in arcades and other platforms. [19] [20] [21] [22]

AllGame 's Kyle Knight praised the pseudo-3D visual presentation, audio and magic system, regarding its gameplay as interesting but criticized the controls for being sluggish and lack of enemy variety. [8] Computer and Video Games ' Paul Rand and Tim Boone commended the audiovisual presentation and playability but noted its high difficulty, while Rand criticized the limited number of moves. [9] GamePro 's Doctor Dave gave positive remarks to the graphics, audio and gameplay but stated that Crossed Swords was a "straight-up swordfighter where you mow down the opposition posthaste. You pays and you plays." [10] Joystick 's Jean-Marc Demoly compared the title with The Super Spy due to the perspective, commending its visuals, controls, sound and animations but regarded the gameplay as repetitive. [11]

In a similar manner as Demoly, Player One's François Daniel also compared Crossed Swords with The Super Spy but praised the audiovisual presentation, difficulty and longevity. [12] Other reviewers such as Sinclair User 's John Cook compared the game with Dynamite Duke due to the perspective, [13] while Game Zone's David Wilson and Zero 's Doris Stokes compared it with Operation Wolf . [14] [16] Neo Geo Freak regarded it as a competent action title due to the pseudo-3D visuals and role-playing game elements but noted its difficulty. [15]

Notes

  1. Japanese: クロス ソード, Hepburn: Kurosu Sōdo

Related Research Articles

<i>3 Count Bout</i> 1993 video game

3 Count Bout is a wrestling arcade game released by SNK in 1993.

<i>Alpha Mission II</i> 1991 video game

Alpha Mission II is a vertically scrolling full screen shoot 'em up released by SNK in 1991 for the Neo Geo arcade and home systems. It is the sequel to the 1985 arcade game Alpha Mission. It was later released for the Neo Geo CD in 1994 and for the PlayStation Portable in 2010.

<i>Baseball Stars Professional</i> 1991 video game

Baseball Stars Professional is a baseball arcade video game developed and originally published by SNK on 26 April 1990. A follow-up to the original Baseball Stars on Nintendo Entertainment System, it was one of the launch titles for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms, in addition of also being one of the pack-in games for the AES, as well as the first baseball title released for the Neo Geo.

<i>Mutation Nation</i> 1992 video game

Mutation Nation is a beat 'em up arcade video game that was developed and released by SNK for the Neo Geo in 1992.

<i>Last Resort</i> (video game) 1992 video game

Last Resort is a horizontally scrolling shooter by SNK released as an arcade video game in 1992. It was also released for the Neo-Geo and Neo Geo CD systems, SNK Arcade Classics Vol. 1 for the PlayStation 2, PlayStation Portable, and Wii, as well as ACA Neo-Geo for the PlayStation 4 and Xbox One.

<i>Burning Fight</i> 1991 video game

Burning Fight is a beat 'em up arcade game released by SNK in 1991 for the Neo Geo MVS system. Introduced to capture a share in the then-popular beat 'em ups market, it was meant to compete with Technōs' Double Dragon, the leader of the genre at the time. Three years after its release in the arcades and on the Neo Geo AES, it was released on Neo Geo CD as the only other home version.

<i>Blues Journey</i> 1990 video game

Blue's Journey is a side-scrolling platform game released by Alpha Denshi in 1990 on SNK's Neo Geo MVS arcade system and their AES home system. It was ported to the Neo Geo CD in 1994. It was rereleased on the Wii's Virtual Console in Europe on November 9, 2007, followed by North America on November 12, 2007.

<i>Neo Bomberman</i> 1997 video game

Neo Bomberman is an action-maze arcade video game developed by Produce! and published by Hudson Soft for the Neo Geo MVS on May 1, 1997. It is one of two games in the Bomberman franchise that was released for the Neo Geo platform, the first being Panic Bomber, and the only one to retain its traditional top-down gameplay. It was released for the Neo Geo MVS (arcade) and has not received a home console release to date. It was the last original Bomberman title to be released for arcades until Konami's Bombergirl in 2018.

<i>Ninja Combat</i> 1990 video game

Ninja Combat is a 1990 side-scrolling beat 'em up video game developed by Alpha Denshi and published by SNK. It was one of the launch titles for both the Neo Geo MVS (arcade) and AES (home) systems.

<i>The Super Spy</i> 1990 video game

The Super Spy is an early Neo Geo game released by SNK in 1990. It is a first-person shooter and beat 'em up game with action role-playing elements in which players move through the many floors of an office building shooting terrorists. It is a first-person game where the player character's arms and weapons are visible on screen. In 1991, ADK's Crossed Swords had similar gameplay, but with more role-playing elements and hack & slash combat instead of shooting and fist-fighting.

<i>Ghost Pilots</i> 1991 video game

Ghost Pilots is a vertically scrolling shooter arcade video game released in 1991 by SNK. It has elements similar to Capcom's 194X series, but the player controls a seaplane.

<i>Ragnagard</i> 1996 video game

Ragnagard is 2D arcade fighting game developed by Saurus and System Vision, and published by SNK and Saurus for the Neo Geo arcade, Neo Geo CD and Sega Saturn. The game's characters are all based on Shinto deities.

<i>Top Players Golf</i> 1990 video game

Top Player's Golf is a golf arcade video game developed and originally published by SNK on May 23, 1990. It was one of the launch titles for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms in the United States, the second golf game created by SNK after 1988's Lee Trevino's Fighting Golf, as well as one of the two golf games released for the Neo Geo, with the other one being Nazca Corporation's 1996 Neo Turf Masters.

<i>Robo Army</i> 1991 video game

Robo Army is a beat 'em up video game developed and published by SNK that was released for Neo Geo arcades and home consoles in 1991 and the Neo Geo CD in 1995.

<i>Eight Man</i> (video game) Side-scrolling beat em up arcade video game developed by Pallas

Eight Man is a side-scrolling beat 'em up arcade video game developed by Pallas and published internationally by SNK for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms in 1991. It is based on Kazumasa Hirai's 1963 manga and anime superhero of the same name, who is considered one of the earliest cyborg superhero characters from Japan. Staying true to its concept of a crime-fighting super-robot, players take the role of 8 Man and his robo-comrade 9 Man respectively in a fight against an invading evil robot army.

<i>Football Frenzy</i> 1992 video game

Football Frenzy is an American football arcade video game developed and originally published by SNK on January 31, 1992. It was the second football game created by SNK after 1987's Touch Down Fever, as well as the only football game released for the Neo Geo platform.

<i>Mystic Wand</i> Video game

Mystic Wand is an unreleased 1991 puzzle-platform game that was in development and planned to be published by Alpha Denshi for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms.

<i>Dunk Star</i> Video game

Dunk Star is an unreleased 1991 basketball arcade video game that was in development and planned to be published by Sammy for the arcade Neo Geo MVS and Neo Geo AES home console. Had it been launched before Street Slam, it would have become the first basketball title for the Neo Geo platforms.

<i>Super Sidekicks</i> (video game) 1992 video game

Super Sidekicks is a 1992 soccer arcade video game developed and published by SNK. It is the first installment in the eponymous series and the second soccer game released for Neo Geo MVS, succeeding Soccer Brawl (1991). Featuring an arcade-style approach to soccer compared to other games released at the time, the title allows players to choose any of the available game modes with AI-controlled opponents or other human players with the team of their choosing. Its gameplay uses a simplified two-button configuration.

<i>Super Sidekicks 3: The Next Glory</i> 1995 video game

Super Sidekicks 3: The Next Glory is a 1995 soccer arcade video game developed and published by SNK. It is the third installment in the Super Sidekicks series, succeeding Super Sidekicks 2: The World Championship (1994). Featuring an arcade-style approach to soccer like its predecessors, the game allows players to choose any of the available game modes to compete with AI-controlled rivals or other human players with their preferred team. Though first launched for the MVS hardware, the title was ported for Neo Geo AES and Neo Geo CD, in addition of being re-released through compilations and download services for various consoles. It proved popular among players and garnered positive reception from critics, however most reviewers noted that it felt more an update than a true successor to Super Sidekicks 2. It was followed by The Ultimate 11: SNK Football Championship in 1996.

References

  1. "Oh! Neo Geo Vol. 22 - クロスソード". Beep! Mega Drive (in Japanese). No. 57. SoftBank Creative. June 1994. p. 134.
  2. "Neo•Geo CD: The Arcade In A Box - Crossed Swords". GamePro . No. Premiere Supplement. IDG. Spring 1996. p. 104.
  3. 1 2 3 "Crossed Swords (Neo Geo Advanced Entertainment System)". AllGame . Archived from the original on 2014-01-01.
  4. "Crossed Swords (Arcade)". AllGame . Archived from the original on 2014-01-01.
  5. J.C. Fletcher (August 12, 2009), Interview: Ghostfire Games' Ed Roman on Rage of the Gladiator, Joystiq , retrieved 2011-05-05
  6. "Crossed Swords II". Electronic Gaming Monthly . No. 69. Ziff Davis. April 1995. p. 76.
  7. Crossed Swords user's manual (Neo Geo AES, US)
  8. 1 2 Knight, Kyle (1998). "Crossed Swords (Neo Geo Advanced Entertainment System) - Review". AllGame . All Media Network. Archived from the original on 2014-11-14. Retrieved 2019-07-21.
  9. 1 2 Rand, Paul; Boone, Tim (January 1992). "Reviews - Neo Geo -- Crossed Swords". Computer and Video Games . No. 122. EMAP. pp. 36–37.
  10. 1 2 Dave, Doctor (January 1992). "Neo Geo For Real! - Crossed Swords". GamePro . No. 30. IDG. p. 102.
  11. 1 2 Demoly, Jean-Marc (December 1991). "Tests - Neo Geo - Crossed Swords". Joystick (in French). No. 22. Sipress. p. 154. Retrieved 2019-07-21.
  12. 1 2 Daniel, François (December 1991). "Tests De Jeux - Neo Geo - Crossed Swords". Player One (in French). No. 15. Média Système Édition. p. 104.
  13. 1 2 Cook, John (August 1991). "Coin Ops: Neo-Geo News". Sinclair User . No. 113. EMAP. p. 43.
  14. 1 2 Wilson, David (November 1991). "Kill Zone - Crossed Swords". Game Zone. Vol. 1, no. 1. Dennis Publishing. p. 82.
  15. 1 2 "NF編集部にまる - ネオジオゲームㇱインレビュー: クロススウォード". Neo Geo Freak (in Japanese). No. 25. Geibunsha. June 1997. pp. 124–128.
  16. 1 2 Stokes, Doris (November 1991). "Dosh Eaters: Crossed Swords". Zero . No. 25. Dennis Publishing. p. 86.
  17. "Game Machine's Best Hit Games 25 - テーブル型TVゲーム機 (Table Videos)". Game Machine (in Japanese). No. 410. Amusement Press, Inc. 1 September 1991. p. 25.
  18. "The Player's Choice - Top Games Now in Operation, Based on Earnings-Opinion Poll of Operators: Best Video Software". RePlay. Vol. 16, no. 12. RePlay Publishing, Inc. September 1991. p. 4.
  19. "Test - Neo Geo - Crossed Swords". Joypad (in French). No. 3. Yellow Media. December 1991.
  20. Yanma; Itabashi (July 1992). "Super Soft 大特集 - 今、『NEO・GEO』がおもしろい!: クロスンード". Micom BASIC Magazine (in Japanese). No. 121. The Dempa Shimbunsha Corporation. p. 209.
  21. Noak, Philipp; Hellert, Stefan (August 1993). "Special - Neo Geo - Crossed Swords". Mega Fun (in German). No. 11. Computec. pp. 28–30. Archived from the original on 2018-10-21. Retrieved 2019-07-21.
  22. "NEO GEO GAMES CROSS REVIEW: クロススウォード". Famitsu (in Japanese). No. 332. ASCII. 28 April 1995. p. 21.