Crystal Caverns (video game)

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Crystal Caverns
Crystalcavernsgame.jpg
Developer(s) Imaginative Systems Software
Publisher(s) Hayden Software
Designer(s) Daniel Kitchen [1]
Platform(s) Apple II, Commodore 64
Release1982: Apple [2]
1984: C64 [3]
Genre(s) Text adventure [4]
Mode(s) Single-player

Crystal Caverns is a text adventure written by Daniel Kitchen of American studio Imaginative Systems Software [5] for the Apple II and published by Hayden Software in 1982. A Commodore 64 port was released in 1984.

Contents

Contents

Crystal Caverns is a treasure-hunt game which takes place in a mansion, as well as in the woods and in tunnels. [6] [7]

Reception

Kelly Grimes reviewed Crystal Caverns in Space Gamer No. 64. [6] Grimes commented that "It is a nice change of pace from hack-and-slash or space shoot-em-ups, but it is not worth the price." [6] In Softalk , Roe Adams commented that the game is "written primarily for intermediate level adventurers" and concluded that it "offers several hours of enjoyable fun and thought." [8] In The Book of Adventure Games , Kim Schuette commented on the "imagininatively written, highly descriptive text, and several very well done puzzles", concluding that the game was "all in all, rather interesting." [4]

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References

  1. Staff writer (August 2004). "Alumni". Classic Gaming Expo. CGE Services Corp. p. 7 via Internet Archive.
  2. Lombardy, Dana (January–February 1983). Sipe, Russel (ed.). "1982 Computer Game Releases". Inside the Industry. Computer Gaming World . Vol. 3, no. 1. p. 2. ISSN   0744-6667 via Internet Archive.
  3. Kitchen, Daniel (June 1984). Crystal Caverns (Commodore 64 manual). Hayden Software Co. pp. 1–4 via Internet Archive.
  4. 1 2 Schuette, Kim (1984). The Book of Adventure Games. Los Angeles, CA: Arrays, Inc. pp.  46–47, 261–262. ISBN   0-912003-08-1 via Internet Archive.
  5. "Archived copy". www.dankitchen.com. Archived from the original on 28 August 2014. Retrieved 13 January 2022.{{cite web}}: CS1 maint: archived copy as title (link)
  6. 1 2 3 Grimes, Kelly (July–August 1983). "Capsule Reviews". Space Gamer . Steve Jackson Games (64): 35–36.
  7. Dvorak, John C., ed. (7 February 1983). "Software News". InfoWorld . Vol. 5, no. 6. InfoWorld Media Group, Inc. p. 46. ISSN   0199-6649.
  8. Adams, Roe R. (March 1983). "Crystal Caverns". Softalk Reviews. Softalk . Vol. 3, no. 7. Los Angeles, CA: Softalk Publishing Inc. p. 169. ISSN   0274-9629 via Internet Archive.