Diep.io

Last updated

Diep.io
Diepio mobile logo.webp
Mobile icon
Publisher(s) Miniclip (2016–2021; mobile)
Addicting Games (2021–present)
Designer(s) Matheus Valadares
Platform(s) Browser
iOS
Android
ReleaseBrowser
April 16, 2016
iOS
July 8, 2016
Android
July 7, 2016
Genre(s) Shooter game
Mode(s)Multi-player

Diep.io (stylized as diep.io) is a multiplayer browser game created by Brazilian developer Matheus Valadares in 2016. It is also the inspiration for Arras.io. Miniclip first published the mobile version. In Diep.io, players control tanks in a two-dimensional arena. They earn experience points and upgrades by destroying shapes and other tanks.

Contents

Valadares created the similar Agar.io in 2015. Its viral popularity inspired a genre of similar browser games with simple gameplay and graphics called ".io games", which includes Diep.io. Diep.io was praised for its upgrade system, which gave it more depth and replay value than other ".io games". In 2021, it was acquired by Addicting Games. Google Play reports over 10 million mobile downloads as of 2023. [1]

Background and development

Brazilian developer Matheus Valadares created Agar.io in April 2016. It is a simple browser game where cells attempt to grow larger by eating agar and other cells. Agar.io's unexpected viral success, supported by its popularity on platforms such as YouTube, led to millions of daily players and it becoming the most popular video game of 2015. A mobile port was released by Swiss publisher Miniclip. [2] [3] [4]

Agar.io's rapid rise inspired the similar, snake-themed Slither.io and later an entire genre of simple multiplayer browser games called ".io games", many of which were shooters. [2] Valadares released a shooter ".io game" called Diep.io in mid-2016, [5] and Miniclip soon released a mobile version for iOS and Android. [6]

In 2021, Addicting Games then owned by Enthusiast Gaming acquired Diep.io for an undisclosed amount. They previously acquired two other ".io games", Stave.io and Mope.io, and Valadares' Bubble Tanks. CEO Bill Karamousiz said they planned to rebuild the mobile app and add new game modes, achievements and cosmetics, among other improvements. [7]

Gameplay

Like other .io games, Diep.io features simple gameplay and graphics consisting of basic shapes. [8] [9] Players control a tank in a multiplayer, two-dimensional arena. They earn experience points by destroying shapes and other tanks which spawn throughout the arena and killing other tanks. [7] [10] Tanks can upgrade into different classes suited to tailor individual strengths and weaknesses when they reach thresholds of Level 15; Level 30; and Level 45, which is the maximum. [6] Some miscellaneous attributes like health, body damage, and size are increased with level. Some unique tank classes can control drones, shoot missiles, or lay traps. Every time the player levels up, or once every three levels starting at Level 30, they get a point which can be spent to upgrade game statistics such as health, bullet damage, and reload. A score board displays the players with the most points. [11] Diep.io has eight multiplayer game modes, including free-for-all and several team-based modes, as well as a few mini-game modes. [8] [10] When rounds end, special server tanks called Arena Closers are called into the arena to defeat the remaining players in order to close the server.

Reception

Reviews praised Diep.io as one of the best .io games alongside Agar.io and Slither.io, noting that the more in-depth tank upgrade system offered more replay value than other games in the genre. [8] [10] [12] [13] Android Authority described it as a spiritual successor of Agar.io. [6] Conversely, Simon Reed of Gamezebo opined that the early stages of gameplay were slow and the gameplay loop was not compelling enough to keep players after the first several playthroughs, unlike Agar.io and Slither.io, saying that Diep.io is "lacking in a few key departments that just hold it back from greatness." He rated it 3.5/5 stars. [9] Christian Vas of PCGamesN considered the team-based game modes to be the best. [10]

Related Research Articles

Miniclip SA, simply known as Miniclip, is a Swiss mobile game publisher and former browser game website that was first launched on 30 March 2001. It was started by Robert Small and Tihan Presbie with a budget of £40,000. In 2008, Miniclip was valued at over £275 million. In 2018, the company gained over $400 million in revenue through its mobile gaming hit, 8 Ball Pool.

<span class="mw-page-title-main">Boomzap Entertainment</span> Video game developer

Boomzap Entertainment is a casual games developer registered in Singapore with a virtual office environment. It was formed in 2005 and has released 50 games to date that are ported on various platforms. Boomzap has developed for Microsoft Windows, Mac OS X, Nintendo DS, Wii, iOS, and Android. Its games are available on games portals such as Big Fish Games, Yahoo!, WildTangent, GameHouse, Google Play, Amazon, iTunes, Steam and others.

<i>Bloons Tower Defense</i> Video game series by Ninja Kiwi

Bloons Tower Defense is a series of tower defense games under the Bloons series created and produced by Ninja Kiwi. The game was initially developed as a browser game, built upon the Adobe Flash platform and released in mid 2007. Later games in the series expanded to support various mobile platforms, including Android, iOS, Windows Phone, PlayStation Portable, Nintendo DSi, Windows, Linux and MacOS. Games in the Bloons series older than Bloons TD 6 are available through the Ninja Kiwi Archive on Steam.

<i>Gravity Guy</i> 2010 endless runner video game

Gravity Guy is a 2010 side-scrolling endless runner action arcade video game developed and published by Miniclip.

<i>Clash of Clans</i> 2012 mobile strategy game

Clash of Clans is a 2012 free-to-play mobile strategy video game developed and published by Finnish game developer Supercell. The game was released for iOS platforms on August 2, 2012, and on Google Play for Android on October 7, 2013.

<i>Worms 3</i> 2013 video game

Worms 3 is an artillery turn-based tactics video game in the Worms series developed and published by Team17 for iOS on August 8, 2013, and released for Android devices via the Play Store and Mac OS X computers in 2014.

Asphalt 8: Airborne is a 2013 racing video game developed by Gameloft Barcelona and published by Gameloft. It is the tenth major game of the Asphalt series. It was released on August 22, 2013, for iOS and Android, November 13 for Windows 8 and Windows Phone 8, January 15, 2014 for BlackBerry 10, and April 5, 2015 for Tizen. Its successor, Asphalt 9: Legends, was announced on February 26, 2018. The game has about 470 million players, according to the game description in the App Store.

<i>Call of Duty: Strike Team</i> 2013 video game

Call of Duty: Strike Team is a tactical shooter game developed by The Blast Furnace and was released on iOS and Android on September 5, 2013.

<i>Blitz Brigade</i> 2013 video game

Blitz Brigade was a multiplayer first-person shooter video game developed and published by Gameloft for iOS, Android, and Windows Phone. It shut down their servers in 1 December 2023.

<i>Hard Lines</i> 2011 video game

Hard Lines was an iOS game by British developer Spilt Milk Studios Ltd, released on June 9, 2011. It is a re-interpretation of the classic Snake mobile game. It has six distinct modes, including Survival, Gauntlet, and Time Attack. It challenges our reflexes and prior-planning chops, while a collision detection system assuages any touchscreen interface fears.

<i>Agar.io</i> 2015 multiplayer video game

Agar.io is a massive multiplayer online action game created by Brazilian developer Matheus Valadares. Players control one or more circular cells in a map representing a Petri dish. The goal is to gain as much mass as possible by eating cells and player cells smaller than the player's cell while avoiding larger ones which can eat the player's cells. Each player starts with one cell, but players can split a cell into two once it reaches a sufficient mass, allowing them to control multiple cells. The name comes from the substance agar, used to culture bacteria.

<i>Broken Picture Telephone</i> Multiplayer online drawing and writing game

Broken Picture Telephone, sometimes abbreviated BPT, was a collaborative multiplayer online drawing and writing game invented in 2007, based on the pen-and-paper game Telephone Pictionary.

<i>Slither.io</i> Browser/mobile game

Slither.io is a multiplayer online video game available for iOS, Android, and web browsers, developed by Steve Howse. Players control an avatar resembling a snake, which consumes multi-colored pellets, both from other players and ones that naturally spawn on the map in the game, to grow in size. The objective of the game is to grow the longest snake in the server. Slither.io is similar in concept to the popular 2015 web game Agar.io and is reminiscent of the classic arcade game Snake.

<i>World of Warriors</i> 2014 video game

World of Warriors is an action role-playing video game developed and published by Mind Candy. It was released for iOS and Android in November 2014. A PlayStation 4 port published by Sony Interactive Entertainment was released on 21 March 2018. The game also spawned two mobile app spinoffs, World of Warriors: Quest and World of Warriors: Duel, both released in 2015. On 10 September 2018, World of Warriors was removed from the iOS and Android appstores, and on 5 October 2018, all online services for the app were discontinued. However, the PlayStation 4 version and the mobile app spinoffs continue to be playable.

<i>Surviv.io</i> Browser-based battle royale video game

Surviv.io was a browser-based multiplayer online 2D battle royale game created by Justin Kim and Nick Clark. It was released in October 2017 on its website for desktop browsers, and in October and November 2018 respectively for iOS and Android devices. Similar to other titles in the battle royale genre, players battled against other players on a large map from a top-down perspective, scavenging for supplies and weapons. The game also supported two or four player team modes, and could be played on mobile browsers as well.

<i>Hole.io</i> 2018 arcade physics puzzle video game

Hole.io is a 2018 arcade physics puzzle game with battle royale mechanics created by French studio Voodoo for Android and iOS.

<i>ZombsRoyale.io</i> Battle royale game

ZombsRoyale.io is a 2D battle royale video game developed by an American studio, End Game. It was released on 2018 for iOS, Android and on web browsers. Similar to other titles in the battle royale genre, players fight against other players on a large map from a top-down perspective, scavenging for supplies and weapons.

Jaws.io is an action video game based on the 1975 American horror film Jaws. It was developed by Puerto Rican company SRG Studios and published by Universal Studios Interactive Entertainment LLC for iOS and Android devices, and was released on February 14, 2019. The game's servers were shut down on October 31 the same year and is no longer available for download.

<i>Crash Bandicoot: On the Run!</i> 2021 video game

Crash Bandicoot: On the Run! was a mobile endless runner game developed and published by King, that was initially soft launched in Malaysia in 2020 and was released worldwide in 2021. The game showcased the Crash Bandicoot series' characters and fictional universe in the context of a runner game. Players controlled Crash or his sister Coco, running through levels and defeating enemies using weaponry crafted from collectible ingredients. Players could use cosmetic skins to increase their amount of gathered resources and could engage in asynchronous multiplayer gameplay by competing for survival in procedurally generated levels. Several updates were installed throughout 2021, often in the form of new levels, bosses, and cosmetic skins.

<span class="mw-page-title-main">History of mobile games</span>

The popularisation of mobile games began as early as 1997 with the introduction of Snake preloaded on Nokia feature phones, demonstrating the practicality of games on these devices. Several mobile device manufacturers included preloaded games in the wake of Snake's success. In 1999, the introduction of the i-mode service in Japan allowed a wide variety of more advanced mobile games to be downloaded onto smartphones, though the service was largely limited to Japan. By the early 2000s, the technical specifications of Western handsets had also matured to the point where downloadable applications could be supported, but mainstream adoption continued to be hampered by market fragmentation between different devices, operating environments, and distributors.

References

  1. "diep.io - Apps on Google Play". play.google.com. Retrieved 15 May 2023.
  2. 1 2 Takahashi, Dean (11 February 2017). "The surprising momentum behind games like Agar.io". VentureBeat . Retrieved 5 May 2018.
  3. Burgess, Matt (12 April 2016). "How addictive simplicity made Agar.io a global hit" . Wired UK . Retrieved 5 May 2023.
  4. Makuch, Eddie (16 December 2015). "2015's Top Trending US Games on Google Revealed, Number 1 May Surprise You". GameSpot . Retrieved 6 May 2023.
  5. Hodapp, Eli (21 July 2016). "'Diep.io' Hits the App Store From the Creator of 'Agar.io'". TouchArcade . Retrieved 5 May 2023.
  6. 1 2 3 "Miniclip releases its popular tank shooter, diep.io, to the Google Play Store". Android Authority. 21 July 2016. Retrieved 6 May 2023.
  7. 1 2 Orr, Aaron (16 September 2021). "Addicting Games acquires 2D tank arena game Diep.io". PocketGamer.biz. Retrieved 28 January 2022.
  8. 1 2 3 Lennox, Jesse (25 November 2020). "The Best IO Games". Digital Trends . Retrieved 6 May 2023.
  9. 1 2 Reed, Simon (29 July 2016). "diep.io Review: Tanks for the Idea". Gamezebo . Retrieved 5 May 2023.
  10. 1 2 3 4 Vas, Christian (April 2023). "The best io games 2023". PCGamesN . Retrieved 6 May 2023.
  11. Reed, Simon (28 July 2016). "diep.io Tips, Cheats and Strategies". Gamezebo . Retrieved 6 May 2023.
  12. Cohen, Maddy (22 February 2019). "10 Best .IO Games Worth Wasting Your Time On". Screen Rant . Archived from the original on 30 August 2019. Retrieved 30 August 2019.
  13. Corpuz, John (24 June 2019). "10 Best IO Games of 2019". Tom's Guide . Archived from the original on 10 December 2019. Retrieved 10 December 2019.