Disc Room

Last updated

Disc Room
Disc Room cover art.jpg
Developer(s) Terri, Dose, Kitty, and JW
Publisher(s) Devolver Digital
Engine
Platform(s)
ReleaseLinux, macOS, Windows, Nintendo Switch
  • WW: October 22, 2020
Amazon Luna
  • NA: December 2021
Xbox One
  • WW: June 7, 2022
Genre(s) Action, puzzle
Mode(s) Single-player

Disc Room is a 2020 action puzzle video game in which the player navigates a series of labyrinthine rooms while avoiding bullet hell-style projectiles. Each room has its own patterns but is not predictable between rooms. [1]

Contents

Development

The game was announced in February 2020 and released on October 22, 2020, for Linux, macOS, Nintendo Switch, and Windows, for Amazon Luna in December 2021, and for Xbox One on June 7, 2022. [2] [3] [4] [5]

Reception

Disc Room received "generally favorable" reviews, according to review aggregator Metacritic. [6] [7]

Related Research Articles

<i>Victor Vran</i> 2015 video game

Victor Vran is an action role-playing video game developed by the Bulgarian independent development studio Haemimont Games. Victor Vran is published on Steam by EuroVideo Medien. It entered Steam Early Access in February 2015 and the final version was released in July 2015. The setting of the game resembles Gothic-fantasy fairy tale where both magic and science have a place in the world. The title exited early access on July 24, 2015. An updated port titled Victor Vran: Overkill Edition was released on PlayStation 4 and Xbox One on 6 June 2017, and a Nintendo Switch port was released on August 28, 2018. A version of the original game was made available for Amazon Luna on 20 October 2020.

Enter the Gungeon is a 2016 bullet hell roguelike game developed by Dodge Roll and published by Devolver Digital. Set in the firearms-themed Gungeon, gameplay follows four player characters called Gungeoneers as they traverse procedurally generated rooms to find a gun that can "kill the past". The Gungeoneers fight against bullet-shaped enemies, which are fought using both conventional and exotic weapons. Enter the Gungeon features a permadeath system, causing the Gungeoneers to lose all obtained items and start again from the first level upon death. Between playthroughs, players can travel to an area called the Breach, where they can converse with non-player characters and unlock new items randomly encountered while playing.

<i>Katana Zero</i> 2019 video game

Katana Zero is a 2019 platform game created by the indie developer Justin Stander. Set in a dystopian metropolis, the neo-noir storyline follows Subject Zero, a katana-wielding assassin with amnesia who can slow down time and predict the future. Zero unravels his past while completing assassination contracts. Katana Zero features side-scrolling hack-and-slash gameplay in which the player attempts to kill all enemies in a level without being hit, using Zero's abilities to manipulate time, dodge attacks, and take advantage of environmental hazards. In-between levels, the story is told in sequences where the player converses with non-player characters through dialogue trees.

<i>My Friend Pedro</i> 2019 video game

My Friend Pedro is a shoot 'em up video game developed by Swedish developer DeadToast Entertainment and published by Devolver Digital. The game was released for Nintendo Switch and Windows on 20 June 2019 and for Xbox One on 5 December 2019. A PlayStation 4 port of the game was released on 2 April 2020. My Friend Pedro is based on an Adobe Flash game named MFP: My Friend Pedro that was released by Adult Swim Games in 2014.

<i>Windjammers 2</i> 2022 video game

Windjammers 2 is a 2022 sports video game developed and published by Dotemu. It is the sequel to the 1994 Neo Geo game Windjammers, co-produced by Data East and SNK. Windjammers 2 was released for Nintendo Switch, PlayStation 4, Stadia, Windows, and Xbox One on January 20, 2022. It received generally positive reviews from critics, who praised the visuals, new content and gameplay mechanics.

In the video game industry, 2021 saw the release of many new titles. The numerous delays in software and hardware releases due to the continuation of the COVID-19 pandemic heavily impacted development schedules, leading to several games being delayed into 2022 or even postponed indefinitely. Additionally, computer and console hardware were impacted by the combined effects of a semiconductor shortage and a rising growth of bitcoin mining that strained the supply of critical components.

<i>Carrion</i> (video game) 2020 video game

Carrion is a horror video game developed by Phobia Game Studio and published by Devolver Digital. Described as a "reverse-horror game", the game allows players to control a tentacled monster whose objective is to make its way through a facility, stalking and killing humans in its path.

In the video game industry, 2022 saw the lingering effects of the COVID-19 pandemic on the industry, slowing hardware sales for most of the year as well as development delays for major titles. The industry continued its trend of acquisitions and mergers, highlighted by Microsoft announcing its plan to acquire Activision Blizzard for nearly $69 billion. The industry as a whole still dealt with issues such as workplace harassment and discrimination, as well as crunch periods, leading to at least the quality assurance staff at three separate studios to vote to unionize.

<i>Touhou Luna Nights</i> 2018 video game

Touhou Luna Nights is a Metroidvania action-adventure Touhou Project fangame developed by Team Ladybug and published by Active Gaming Media brand Playism for Windows. First available through Steam Early Access in 2018, the game was fully released in February 2019, and later ported to the Xbox One and Nintendo Switch in 2020. PlayStation 4 and PlayStation 5 versions are scheduled for a January 2024 release.

<span class="mw-page-title-main">Serenity Forge</span> American video game developer

Serenity Forge LLC is an American video game developer and publisher based in Boulder, Colorado. The studio was founded in 2014 by Zhenghua "Z" Yang.

<i>BPM: Bullets Per Minute</i> 2020 video game

BPM: Bullets Per Minute is a roguelike rhythmic first-person shooter developed and published by Awe Interactive. The game incorporates elements from rhythm games and roguelikes. It was released for Microsoft Windows in September 2020, for PlayStation 4 and Xbox One in October 2021, and for Nintendo Switch in September 2022.

<i>Double Kick Heroes</i> 2020 video game

Double Kick Heroes is a video game developed by Headbang Club, which combines rhythm game and shoot 'em up mechanics. It was released for multiple platforms in August 2020.

<i>Phogs!</i> 2020 video game

Phogs! is a puzzle-platform video game developed by Bit Loom Games and published by Coatsink. The game was released for Windows, PlayStation 4, Xbox One, Nintendo Switch, and Google Stadia on December 3, 2020, and for Amazon Luna on November 18, 2021. In Phogs!, players control a two-headed dog called Red and Blue. Phogs! received generally favorable reviews from critics.

<i>KeyWe</i> 2021 video game

KeyWe is a 2021 puzzle-platform video game developed by Stonewheat & Sons and published by Sold Out. The game was released for Windows and Nintendo Switch on August 31, later releasing on September 28 for PlayStation 4 and PlayStation 5. Xbox One and Xbox Series X/S ports were released on December 16. KeyWe follows Jeff and Debra, two kiwis working at the Bungalow Basin Telepost Office. KeyWe was prototyped during the 2018 Global Game Jam. Grant Gessel, the technical artist, took inspiration from Going Postal, a story by Terry Pratchett. Rare games such as Banjo-Kazooie and Conker's Bad Fur Day inspired KeyWe's art style. KeyWe received mixed reviews from critics.

<i>Monster Crown</i> 2021 video game

Monster Crown is a 2021 role-playing video game developed by Studio Aurum and published by Soedesco. Heavily inspired by early games in the Pokémon series, it features similar mechanics, but with a darker fictional universe and storyline. The game received mixed reviews from critics, who praised its gameplay and graphical style, but noted significant bugs and performance issues, and also criticized it for game balance issues as well as its story.

<i>Exit the Gungeon</i> 2019 video game

Exit the Gungeon is a 2019 bullet hell platform game co-developed by Dodge Roll and Singlecore Games and published by Devolver Digital. It was released for iOS through Apple Arcade on September 19, 2019, for macOS, Windows, and Nintendo Switch on March 17, 2020, and for PlayStation 4 and Xbox One on November 13, 2020. A sequel to Enter the Gungeon, players take control of one of four playable characters as they attempt to escape the collapsing Gungeon. The game received mixed reviews on release.

<i>Hokko Life</i> 2022 video game

Hokko Life is a 2022 video game developed by Wonderscope Games and published by Team17.

<i>Unexplored</i> Video game series

Unexplored is a series of two roguelike video games developed and published by Ludomotion. The first game, Unexplored, was released in 2017. The second game, Unexplored 2: The Wayfarer's Legacy, was released in 2022.

References

  1. 1 2 Tran, Edmond (October 22, 2020). "Disc Room Review – Getting Buzzed". GameSpot . Retrieved December 11, 2020.
  2. Morton, Lauren (February 24, 2020). "Devolver Digital announce a buzz saw bullet hell called Disc Room". Rock, Paper, Shotgun . Retrieved December 11, 2020.
  3. "Disc Room launches October 22 for Switch, PC". Gematsu. October 5, 2020. Retrieved July 14, 2022.
  4. Luna, Team (January 12, 2022). "Coming Soon to Luna in January". Medium. Retrieved July 14, 2022.
  5. "Xbox Game Pass adds Assassin's Creed Origins, Ninja Gaiden Master Collection, Disc Room, and more in early June". Gematsu. May 31, 2022. Retrieved July 14, 2022.
  6. 1 2 "Disc Room Critic Reviews for PC". Metacritic . Retrieved December 11, 2020.
  7. 1 2 "Disc Room Critic Reviews for Switch". Metacritic . Retrieved July 21, 2022.
  8. Donlan, Christian (November 5, 2020). "Disc Room review - an arcade gem filled with precision and surprises". Eurogamer . Retrieved December 11, 2020.
  9. "Disc Room Review (Switch eShop) | Aces high". Nintendo Life . August 26, 2021. Retrieved August 26, 2021.
  10. Rudek, Jordan (August 26, 2021). "Disc Room (Switch) Review". Nintendo World Report. Retrieved August 26, 2021.
  11. Wilde, Tyler (August 26, 2021). "Disc Room review". PC Gamer . Retrieved August 26, 2021.
  12. Denzer, TJ (August 26, 2021). "Disc Room review: The sheer discrespect of it all!". Shacknews . Retrieved August 26, 2021.

Further reading