Minit | |
---|---|
Developer(s) | JW, Kitty, Jukio, Dom |
Publisher(s) | Devolver Digital |
Designer(s) | Jan Willem Nijman |
Artist(s) |
|
Composer(s) | Jukio Kallio |
Engine | GameMaker: Studio |
Platform(s) | |
Release |
|
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Minit is an action-adventure video game developed by Jan Willem Nijman, Kitty Calis, Jukio Kallio, and Dominik Johann. The game is published by Devolver Digital and was released on April 3, 2018, for Windows, macOS, Linux, Xbox One, and PlayStation 4. On May 11, 2018, a Nintendo Switch version was announced on the first episode of Indie World, a web series from Nintendo of Japan that showcases indie games coming to the Japanese Nintendo eShop. It was released for the Nintendo Switch on August 9, 2018. It also came out for mobile devices in June 2019.
The game's premise is that each of the player's lives only lasts for one minute, resulting in "a peculiar little adventure played sixty seconds at a time". [1] With each interval, the player will learn more about the environment. [2]
Minit is a 2D top-down adventure game. The player takes control of an unnamed duck-like creature at their house. Initially, the player has no time limit and can explore a small space and will discover a sword washed up on the shore. Upon picking it up, it is revealed by a now-active timer that the sword is cursed. Every 60 seconds the player will die and wake up back in their home. The gameplay progresses with the player keeping all items they have collected during each of their sixty-second lives. Where they respawn depends on their last save point, one for every location excluding the factory. The combat is a simple stab in the direction of movement, but extra abilities can be unlocked by certain items (the Gardening Glove allows the player to break trees).
It is revealed by a recurring mailman that the sword is a product of the sword factory and tasks the player to go there as soon as possible. Upon arriving, the player manages to upgrade their sword and reverse the production of the swords in the process. Through quick dialogue, it is revealed the owner of the factory's plan was finally working, and they would do everything all over again. However, the player can stop them by hitting the overloading main machine three times. The explosion turns the owner into a sword-like hybrid and the player has to defeat it. Upon its defeat, the sword will finally break, breaking the curse in the process (indicated by a now-stopped timer). With the sword now completely useless, the player flushes the broken sword down the toilet in the now-destroyed factory and returns home to get some rest.
The game consists of three modes. Normal mode has the standard rules and the 60-second timer. The Second Run can be played after Normal mode with added difficulties, restrictions, and a 40-second timer. An unlockable mode is Mary's Mode, where the player has no time limit and the music doesn't seem to play. In the second run, the player encounters the broken sword and re-activates the curse, but now the player is limited to one hit point, has less range, and the time limit is now 40 seconds. Upon doing everything again, the player flushes the sword once again, this time for good. In a post-credits scene, the player is relaxing on a remote island until almost all of the characters encountered suddenly appear.
Minit was developed by Jan Willem Nijman, co-founder of Vlambeer; Kitty Calis, who contributed to Horizon Zero Dawn ; Jukio Kallio, a freelance composer; and Dominik Johann, art director of Crows Crows Crows. [3] The concept for Minit was inspired by an earlier project from Jan Willem Nijman and Kitty Calis when they participated in an Adventure Time-themed game jam in 2012. The original game involved 1-minute long episodes. Years later, Willem and Calis wanted to make a new game with the same concept and recruited Jukio Kallio and Dominik Johann. [4] A prototype was pitched to Devolver Digital where the game was only a single screen and no time limit with little content. Devolver Digital approved the publishing of the game and provided support in playtesting, porting, and promotion. Development for the game took roughly over a year. [5] To ensure the game was simple to execute and enjoyable to develop, the team placed self-imposed limitations into the design such as being in black and white, and a 60-second timer. [6] [7] The team designed the world to have at least one secret in every section of the map. [7]
Jukio Kallio found it challenging composing music due to the 60-second timer causing the death of the player character and interrupting the audio. To overcome the issue, Kallio divided the songs into roughly 1-minute increments that would loop with the next track when the player character dies. [6]
A demo for the game was presented at E3 2017. [3] The game is published by Devolver Digital and was released on April 3, 2018, for Windows, macOS, Linux, Xbox One, and PlayStation 4. On May 11, 2018, a Nintendo Switch version was announced on the first episode of Indie World, a web series from Nintendo of Japan that showcases indie games coming to the Japanese Nintendo eShop. [8] It was released for the Nintendo Switch on August 9, 2018. [9] It also came out for mobile devices on June 27, 2019. [10] A port by for Commodore 64 was announced on June 20, 2019 and was scheduled to release later the same year. [11] No new information had since released.
Devolver Digital partnered with Esc-Toy to release a collectable plus doll of the player character with Steam code included. [12] Jukio Kalio self-published an original soundtrack with cover art by Thomas Wellman on April 3, 2018, via Bandcamp. [13] Ghost Ramp released a limited edition vinyl version on January 25, 2019, with cover art by Justin Chan. [14] [15]
In 2021, Devolver Digital launched a spin-off game, Minit Fun Racer, which is available on Steam and proceeds of which will always go to an unspecified charitable effort. [16] Minit Fun Racer is an iteration of the original game, as the player drives a motorcycle in a 10-second round, with the time increasing by collecting coins. [17]
Aggregator | Score |
---|---|
Metacritic | PC: 79/100 [18] PS4: 81/100 [19] XONE: 74/100 [20] NS: 80/100 [21] |
Publication | Score |
---|---|
Destructoid | 10/10 [22] |
Eurogamer | Recommended [23] |
Game Informer | 8/10 [24] |
GameSpot | 8/10 [25] |
Nintendo Life | 8/10 [26] |
Nintendo World Report | 8.5/10 [27] |
PC Gamer (US) | 69/100 [28] |
Push Square | 7/10 [29] |
RPGamer | 4.5/5 [30] |
TouchArcade | [31] |
Minit received "generally favorable" reviews for Microsoft Windows, PlayStation 4, Xbox One, and Nintendo Switch, according to review aggregator Metacritic. [18] [19] [20] [21]
Year | Award | Category | Result | Ref |
---|---|---|---|---|
2018 | Develop Awards | Gameplay Innovation | Nominated | [32] |
Golden Joystick Awards | Best Indie Game | Nominated | [33] [34] | |
Titanium Awards | Nominated | [35] | ||
2019 | New York Game Awards | Statue of Liberty Award for Best World | Nominated | [36] |
22nd Annual D.I.C.E. Awards | Outstanding Achievement for an Independent Game | Nominated | [37] | |
National Academy of Video Game Trade Reviewers Awards | Game, Original Family | Nominated | [38] | |
Independent Games Festival Awards | Seumas McNally Grand Prize | Nominated | [39] | |
2019 G.A.N.G. Awards | G.A.N.G. / MAGFEST People's Choice Award | Nominated | [40] | |
15th British Academy Games Awards | Game Design | Nominated | [41] |
The Legend of Zelda is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-releases have been outsourced to Flagship, Vanpool, and Grezzo. Its gameplay incorporates action-adventure and elements of action RPG games.
The Legend of Zelda: A Link to the Past is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in The Legend of Zelda series and was released in 1991 in Japan and 1992 in North America and Europe.
Crystalis is a 1990 action role-playing action-adventure video game produced by SNK for the Nintendo Entertainment System. The original Nintendo Entertainment System version has been re-released via the SNK 40th Anniversary Collection on Nintendo Switch, PlayStation 4, Windows, and Xbox One.
Pokémon is a series of video games developed by Game Freak and published by Nintendo and The Pokémon Company under the Pokémon media franchise. It was created by Satoshi Tajiri with assistance from Ken Sugimori, the first games, Pocket Monsters Red and Green, were released in 1996 in Japan for the Game Boy, later released outside of Japan as Pokémon Red Version and Blue Version. The main series of role-playing video games (RPGs), referred as the "core series" by their developers, has continued on each generation of Nintendo's handhelds. The most recently released core series games, Pokémon Scarlet and Violet, were released on November 18, 2022, for the Nintendo Switch.
Ronimo Games was a Dutch video game developer founded in 2007 by former students of the Utrecht School of the Arts.
The Legend of Zelda: Breath of the Wild is a 2017 action-adventure game developed and published by Nintendo for the Nintendo Switch and Wii U. Set at the end of the Zelda timeline, the player controls an amnesiac Link as he sets out to save Princess Zelda and prevent Calamity Ganon from destroying the world. Players explore the open world of Hyrule while they collect items and complete objectives such as puzzles or side quests. Breath of the Wild's world is unstructured and encourages exploration and experimentation; the story can be completed in a nonlinear fashion.
Serious Sam: The Random Encounter is a 2011 role-playing and bullet hell game developed by Vlambeer and published by Devolver Digital. It follows Sam "Serious" Stone travelling to the future in search of his nemesis, Mental, teaming up with mercenaries on the way. The player controls Sam and his accomplices through confined levels, engaging in battles through random encounters. These pit the player characters against large waves of enemies, and the player controls the weapons and items each character uses against them in five-second turns.
Vlambeer is a Dutch independent video game developer based in Utrecht. Founded in 2010, the studio was composed of Rami Ismail and Jan Willem Nijman. The studio is known for the games Super Crate Box (2010), Serious Sam: The Random Encounter (2011), Ridiculous Fishing (2013), Luftrausers (2014), and Nuclear Throne (2015), as well as for their stand against video game cloning.
Hyrule Warriors is a hack and slash video game developed by Omega Force and Team Ninja for the Wii U video game console. The game is a collaboration between Koei Tecmo and Nintendo, mixing settings and characters from Nintendo's The Legend of Zelda with the gameplay of Koei's Dynasty Warriors series. Hyrule Warriors was released in Japan in August 2014, and worldwide the following month. It became one of the best-selling games on the Wii U. An updated port, Hyrule Warriors Legends, was released for the Nintendo 3DS in Japan in January 2016 and worldwide in March of the same year. A second enhanced port, Hyrule Warriors: Definitive Edition, was released for the Nintendo Switch in 2018. A successor, Hyrule Warriors: Age of Calamity, was released exclusively for the Nintendo Switch in November 2020.
Nuclear Throne is a bullet hell roguelike video game developed by Vlambeer. Set in a post-apocalypse, players are tasked with killing enemies by using various weapons and characters' special abilities to progress through levels and eventually reach the titular Nuclear Throne. The game is widely known for its steep difficulty curve and fast-paced gameplay. Early prototypes of the game were distributed through Steam's early access program in 2013. Nuclear Throne was released for Linux, Microsoft Windows, OS X, PlayStation 4, and PlayStation Vita in December 2015, for Nintendo Switch in March 2019, and for Xbox One in September 2021.
Crossing Souls is an action-adventure video game developed by Spain-based indie development studio Fourattic and published by Devolver Digital. The game was released on 13 February 2018 for Microsoft Windows, macOS, Linux PlayStation 4 and 26 July 2018 on Nintendo Switch.
Katana Zero is a 2019 platform game created by the indie developer Justin Stander. Set in a dystopian metropolis, the neo-noir storyline follows Subject Zero, a katana-wielding assassin with amnesia who can slow down time and predict the future. Zero unravels his past while completing assassination contracts. Katana Zero features side-scrolling hack-and-slash gameplay in which the player attempts to kill all enemies in a level without being hit, using Zero's abilities to manipulate time, dodge attacks, and take advantage of environmental hazards. In between levels, the story is told in sequences where the player converses with non-player characters through dialogue trees.
Team Sonic Racing is a 2019 kart racing game developed by Sumo Digital and published by Sega. A spin-off of the Sonic the Hedgehog series, it was released for the Nintendo Switch, PlayStation 4, Windows, and Xbox One in May 2019. A simplified version for iOS developed by Hardlight, Sonic Racing, was released via Apple Arcade in September 2019. The game was later released on Amazon Luna in March 2021.
The Swords of Ditto is an action role-playing video game developed by Onebitbeyond and published by Devolver Digital.
Reigns: Game of Thrones is a 2018 strategy game developed by Nerial and published by Devolver Digital. The third instalment in and a spin-off from the Reigns series, it is based on the television series Game of Thrones. Reigns: Game of Thrones was released in October 2018 for Android, iOS, Linux, macOS, and Microsoft Windows. A version for Nintendo Switch was released in April 2019.
Carrion is a horror video game developed by Phobia Game Studio and published by Devolver Digital. Described as a "reverse-horror game", the game allows players to control a tentacled monster whose objective is to make its way through a facility, stalking and killing humans in its path.
Jukio Kallio is a Finnish composer, musician and game developer known for creating the soundtracks to Minit, Fall Guys, Nuclear Throne and Luftrausers. Kallio started making music in 2011 and created chiptune music on his own. He then met game developer and co-founder of former Dutch game studio Vlambeer, Jan Willem Nijman. Kallio collaborated with Nijman to develop and create the music to various titles made by Vlambeer. Kallio then collaborated with Daniel Hagström in 2020 to create the soundtrack to Fall Guys.
Aseprite is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others. It is developed by Igara Studio S.A. and led by the developers David, Gaspar, and Martín Capello. Aseprite can be downloaded as freeware, or purchased on Steam or Itch.io. Aseprite source code and binaries are distributed under EULA, educational, and Steam proprietary licenses.
{{cite web}}
: CS1 maint: numeric names: authors list (link)