Douglas Rushkoff | |
---|---|
Born | New York City, US | February 18, 1961
Occupation | Media theorist, writer, columnist, lecturer, graphic novelist, documentarian |
Education | Princeton University (BA) California Institute of the Arts (MA) American Film Institute Utrecht University (PhD) |
Subject | American media |
Spouse | Barbara Kligman |
Children | 1 |
Website | |
rushkoff |
Douglas Mark Rushkoff (born February 18, 1961) is an American media theorist, writer, columnist, lecturer, graphic novelist, and documentarian. He is best known for his association with the early cyberpunk culture and his advocacy of open-source solutions to social problems.
Rushkoff is most frequently regarded as a media theorist and is known for coining terms and concepts including viral media (or media virus), digital native, and social currency. [ citation needed ] He has written ten books on media, technology and culture. He wrote the first syndicated column on cyberculture for The New York Times Syndicate , as well as regular columns for The Guardian of London, [1] Arthur , [2] Discover , [3] and the online magazines Daily Beast , [4] and TheFeature .
Rushkoff is currently Professor of Media Theory and Digital Economics at the City University of New York, Queens College. He has previously lectured at The New School University in Manhattan [5] and the Interactive Telecommunications Program at New York University's Tisch School of the Arts, where he created the Narrative Lab. [6] In 2012, Rushkoff was declared the sixth most influential thinker in the world by MIT Technology Review , following Steven Pinker, David Graeber, Nobel prize-winner Daniel Kahneman, Thilo Sarrazin, and Richard Florida. [7] [8]
Rushkoff was born in New York City, New York, and is the son of Sheila, a psychiatric social worker, and Marvin Rushkoff, a hospital administrator. [9] His older brother, Bennett, has served as an administrative law judge in Washington, D.C.
Rushkoff graduated from Princeton University in 1983. [10] He moved to Los Angeles and completed a Master of Fine Arts in Directing from the California Institute of the Arts. Later he took up a post-graduate fellowship from the American Film Institute. [11] He was a PhD candidate at Utrecht University's New Media Program, writing a dissertation on new media literacies, [12] which was approved in June, 2012. [13]
Rushkoff emerged in the early 1990s as an active member of the cyberpunk movement, developing friendships and collaborations with people including Timothy Leary, RU Sirius, Paul Krassner, Robert Anton Wilson, Ralph Abraham, Terence McKenna, Genesis P-Orridge, Ralph Metzner, Grant Morrison, Mark Pesce, Erik Davis, and other writers, artists and philosophers interested in the intersection of technology, society and culture. [14] [15] [16]
Cyberia, his first book on cyberculture, was inspired by the San Francisco rave scene of the early 1990s. The initially planned publication was scrapped, however; in Rushkoff's words, "in 1992 Bantam canceled the book because they thought by 1993 the internet would be over." [17] It was eventually published in 1994.
As his books became more accepted, and his concepts of the "media virus" [18] and "social contagion" became mainstream ideas, Rushkoff was invited to deliver commentaries on National Public Radio's All Things Considered , [19] and to make documentaries for the PBS series Frontline. [20]
In 2002, Rushkoff was awarded the Marshall McLuhan Award by the Media Ecology Association for his book Coercion, and became a member and sat on the board of directors of that organization. [21] This allied him with the "media ecologists", a continuation of what is known as the Toronto School of media theorists including Marshall McLuhan, Walter Ong, and Neil Postman.
Simultaneously, Rushkoff continued to develop his relationship with counterculture figures, collaborating with Genesis P-Orridge as a keyboardist for Psychic TV, and credited with composing music for the album Hell Is Invisible... Heaven Is Her/e . [22] Rushkoff taught classes in media theory and in media subversion for New York University's Interactive Telecommunications Program, [23] participated in activist pranks with the Yes Men [24] and eToy, [25] contributed to numerous books and documentaries on psychedelics, and spoke or appeared at many events sponsored by counterculture publisher Disinformation. [26]
References to media ecologist and Toronto School of Communication founder Marshall McLuhan appear throughout Rushkoff's work as a focus on media over content, the effects of media on popular culture and the level at which people participate when consuming media. [27]
Rushkoff worked with both Robert Anton Wilson [28] and Timothy Leary on developing philosophical systems to explain consciousness, its interaction with technology, and social evolution of the human species, and references both consistently in his work. Leary, along with John Barlow and Terence McKenna characterized the mid-1990s as techno-utopian, and saw the rapid acceleration of culture, emerging media and the unchecked advancement of technology as completely positive. [29] Rushkoff's own unbridled enthusiasm for cyberculture was tempered by the dotcom boom, when the non-profit character of the Internet was rapidly overtaken by corporations and venture capital. Rushkoff often cites two events in particular – the day Netscape became a public company in 1995, [30] and the day AOL bought Time Warner in 2000 [1] – as pivotal moments in his understanding of the forces at work in the evolution of new media.
Rushkoff spent several years exploring Judaism as a primer for media literacy, going so far as to publish a book inviting Jews to restore the religion to its "open source" roots. [31] He founded a movement for progressive Judaism called Reboot, but subsequently left when he felt its funders had become more concerned with marketing and publicity of Judaism than its actual improvement and evolution. [27] Disillusioned by the failure of the open source model to challenge entrenched and institutional hierarchies from religion to finance, he became a colleague of Mark Crispin Miller and Naomi Klein, appearing with them at Smith College [32] as well as in numerous documentaries decrying the corporatization of public space and consciousness. [33] He has dedicated himself most recently to the issues of media literacy, [34] participatory government, and the development of local and complementary currencies. [35] He wrote a book and film called Life Inc., [36] which traces the development of corporatism and centralized currency from the Renaissance to today, and hosted a radio show called The Media Squat on WFMU from 2008 to 2009, concerned with reclaiming commerce and culture from corporate domination. [37]
In September 2020, Rushkoff commented on the release of the documentary The Social Dilemma . This was partly based on the prompting from his fanbase that expressed that the ideas in the film were direct quotations from his books and films. Rushkoff speculated at the possibility that the programmers interviewed in the film have read something from himself, or other writers such as Nicholas Carr, Sherry Turkle, Andrew Keen, Howard Rheingold, Richard Barbrook, Tim Wu, or even the singer Raffi. He acknowledged that while their work and analogies are being quoted without acknowledgement of their source, that these quotations serve as memes themselves and are indicative of their sustaining value beyond their original authors. Jaron Lanier, who was a subject in Rushkoff's Cyberia years before, is one of the people included in the documentary. Rushkoff also acknowledged he got a call from the Center for Humane Technology stating that they are starting a new organization called Team Humanity, which is a direct wordplay from Rushkoff's podcast Team Human. Rushkoff asked his fanbase to not act negatively toward this appropriation, and to be inclusive of this new community in order to open up a new dialogue between the groups. [38]
Douglas Rushkoff has served on the board of directors of the Media Ecology Association, [39] The Center for Cognitive Liberty and Ethics, [40] and is a founding member of Technorealism, [41] as well as of the advisory board of The National Association for Media Literacy Education, [34] MeetUp.com [42] and HyperWords [43]
He is the winner of the first Neil Postman Award for Career Achievement in Public Intellectual Activity, given by the Media Ecology Association, in 2004. [44]
Douglas Rushkoff's philosophy developed from a techno-utopian view of new media to a more nuanced critique of cyberculture discourse and the impact of media on society. Viewing everything except for intention as media, he frequently explores the themes of how to make media interactive, how to help people (especially children) effectively analyze and question the media they consume, as well as how to cultivate intention and agency. He has theorized on such media as religion, culture, politics, and money. [45]
Up to the late-1990s, Douglas Rushkoff's philosophy towards technology could be characterized as media-deterministic. Cyberculture and new media were supposed to promote democracy and allow people to transcend the ordinary. [46]
In Cyberia, Rushkoff states the essence of mid-1990s culture as being the fusion of rave psychedelia, chaos theory and early computer networks. The promise of the resulting "counter culture" was that media would change from being passive to active, that we would embrace the social over content, and that empowers the masses to create and react. [47]
This idea also comes up in the concept of the media virus, which Rushkoff details in the 1994 publication of Media Virus: Hidden Agendas in Popular Culture. This significant work adopts organic metaphors to show that media, like viruses, are mobile, easily duplicated and presented as non-threatening. [48] Technologies can make our interaction with media an empowering experience if we learn to decode the capabilities offered to us by our media. Unfortunately, people often stay one step behind our media capabilities. Ideally, emerging media and technologies have the potential to enlighten, to aid grassroots movements, to offer an alternative to the traditional "top-down" media, to connect diverse groups and to promote the sharing of information. [49]
Rushkoff does not limit his writings to the effect of technology on adults, and in Playing the Future turns his attention to the generation of people growing up who understand the language of media like natives, guarded against coercion. [50] These "screenagers", a term originated by Rushkoff, [51] have the chance to mediate the changing landscape more effectively than digital immigrants.
With Coercion (1999), Rushkoff realistically examines the potential benefits and dangers inherent in cyberculture and analyzes market strategies that work to make people act on instinct (and buy!) rather than reflect rationally. The book wants readers to learn to "read" the media they consume and interpret what is really being communicated.[ citation needed ]
In Nothing Sacred: The Truth About Judaism, Rushkoff explores the medium of religion and intellectually deconstructs the Bible and the ways that he says religion fails to provide true connectivity and transformative experiences. [52]
Most recently, Douglas Rushkoff has turned his critical lens to the medium of currency. One of the most important concepts that he creates and develops is the notion of social currency, or the degree to which certain content and media can facilitate and/or promote relationships and interactions between members of a community. Rushkoff mentions jokes, scandals, blogs, ambiance, i.e. anything that would engender "water cooler" talk, as social currency.
In his book, Life, Inc. and his dissertation "Monopoly Moneys", Rushkoff takes a look at physical currency and the history of corporatism. Beginning with an overview of how money has been gradually centralized throughout time, and pondering the reasons and consequences of such a fact, he goes on to demonstrate how our society has become defined by and controlled by corporate culture.
Rushkoff has long been skeptical of social media. [53] On February 25, 2013, he announced in a CNN op-ed that he was leaving Facebook, citing concerns about the company's use of his personal data. [54] In 2023, he announced his departure from X and other social media platforms, explaining, "And Twitter has no tolerance for ambiguity. It's missing the moderated, the emotional, the poetic...the whole human experience." [55]
In his most recent work, Survival of the Richest: Escape Fantasies of the Tech Billionaires (2022), Rushkoff explored the calculus some of the extremely wealthy make in the recognition that their often single-minded pursuit of greater profits and better technology are creating an increasingly unstable world. In a 2022 talk for House of SpeakEasy's Seriously Entertaining program, [56] Rushkoff explained the billionaires' mindset as coming down to this essential question: "How much money and technology do I need to insulate myself from the reality I'm creating by earning money and using technology in this way?" He argues that treating people better in the present may be the most surefire way to avoid widespread catastrophe in the future.
Memetics is a theory of the evolution of culture based on Darwinian principles with the meme as the unit of culture. The term "meme" was coined by biologist Richard Dawkins in his 1976 book The Selfish Gene, to illustrate the principle that he later called "Universal Darwinism". All evolutionary processes depend on information being copied, varied, and selected, a process also known as variation with selective retention. The conveyor of the information being copied is known as the replicator, with the gene functioning as the replicator in biological evolution. Dawkins proposed that the same process drives cultural evolution, and he called this second replicator the "meme," citing examples such as musical tunes, catchphrases, fashions, and technologies. Like genes, memes are selfish replicators and have causal efficacy; in other words, their properties influence their chances of being copied and passed on. Some succeed because they are valuable or useful to their human hosts while others are more like viruses.
Media ecology theory is the study of media, technology, and communication and how they affect human environments. The theoretical concepts were proposed by Marshall McLuhan in 1964, while the term media ecology was first formally introduced by Neil Postman in 1968.
Stewart Brand is an American project developer and writer, best known as the co-founder and editor of the Whole Earth Catalog. He has founded a number of organizations, including the WELL, the Global Business Network, and the Long Now Foundation. He is the author of several books, most recently Whole Earth Discipline: An Ecopragmatist Manifesto.
Technological utopianism is any ideology based on the premise that advances in science and technology could and should bring about a utopia, or at least help to fulfill one or another utopian ideal.
Technorealism is an attempt to expand the middle ground between techno-utopianism and Neo-Luddism by assessing the social and political implications of technologies so that people might all have more control over the shape of their future. An account cited that technorealism emerged in the early 1990s and was introduced by Douglas Rushkoff and Andrew Shapiro. In a manifesto released, which described the term as a new generation of cultural criticism, it was stated that the goal was not to promote or dismiss technology but to understand it so the application could be aligned with basic human values. Technorealism suggests that a technology, however revolutionary it may seem, remains a continuation of similar revolutions throughout human history.
Cyberia is a book by Douglas Rushkoff, published in 1994. The book discusses many different ideas revolving around technology, drugs and subcultures. Rushkoff takes a Tom Wolfe Electric Kool-Aid Acid Test style, as he actively becomes a part of the people and culture that he is writing about. The book goes with Rushkoff as he discusses topics ranging from online culture, the concept of a global brain as put forth in Gaia theory, and Neoshamanism.
Techno-progressivism, or tech-progressivism, is a stance of active support for the convergence of technological change and social change. Techno-progressives argue that technological developments can be profoundly empowering and emancipatory when they are regulated by legitimate democratic and accountable authorities to ensure that their costs, risks and benefits are all fairly shared by the actual stakeholders to those developments. One of the first mentions of techno-progressivism appeared within extropian jargon in 1999 as the removal of "all political, cultural, biological, and psychological limits to self-actualization and self-realization".
Internet studies is an interdisciplinary field studying the social, psychological, political, technical, cultural and other dimensions of the Internet and associated information and communication technologies. The human aspects of the Internet are a subject of focus in this field. While that may be facilitated by the underlying technology of the Internet, the focus of study is often less on the technology itself than on the social circumstances that technology creates or influences.
A security hacker or security researcher is someone who explores methods for breaching defenses and exploiting weaknesses in a computer system or network. Hackers may be motivated by a multitude of reasons, such as profit, protest, information gathering, challenge, recreation, or evaluation of a system weaknesses to assist in formulating defenses against potential hackers.
Digital anthropology is the anthropological study of the relationship between humans and digital-era technology. The field is new, and thus has a variety of names with a variety of emphases. These include techno-anthropology, digital ethnography, cyberanthropology, and virtual anthropology.
Ramona Pringle is a Canadian digital journalist, television host, multiplatform media producer, actress and professor. Currently she is the Director of the Transmedia Zone at Toronto Metropolitan University, an incubator for innovation in media, and a Technology Columnist for CBC.
Open-source religions employ open-source methods for the sharing, construction, and adaptation of religious belief systems, content, and practice. In comparison to religions utilizing proprietary, authoritarian, hierarchical, and change-resistant structures, open-source religions emphasize sharing in a cultural Commons, participation, self-determination, decentralization, and evolution. They apply principles used in organizing communities developing open-source software for organizing group efforts innovating with human culture. New open-source religions may develop their rituals, praxes, or systems of beliefs through a continuous process of refinement and dialogue among participating practitioners. Organizers and participants often see themselves as part of a more generalized open-source and free-culture movement.
Douglas Kellner is an American academic who works at the intersection of "third-generation" critical theory in the tradition of the Frankfurt Institute for Social Research, or Frankfurt School, and in cultural studies in the tradition of the Birmingham Centre for Contemporary Cultural Studies, or the "Birmingham School". He has argued that these two conflicting philosophies are in fact compatible. He is currently the George Kneller Chair in the Philosophy of Education in the Graduate School of Education and Information Studies at the University of California, Los Angeles.
Jussi Ville Tuomas Parikka is a Finnish new media theorist and Professor in Digital Aesthetics and Culture at Aarhus University, Denmark. He is also (visiting) Professor in Technological Culture & Aesthetics at Winchester School of Art as well as visiting professor at FAMU at the Academy of Performing Arts in Prague. In Finland, he is Docent of digital culture theory at the University of Turku. Until May 2011 Parikka was the Director of the Cultures of the Digital Economy (CoDE) research institute at Anglia Ruskin University and the founding Co-Director of the Anglia Research Centre for Digital Culture. With Ryan Bishop, he also founded the Archaeologies of Media and Technology research unit.
Digital Nation: Life On The Virtual Frontier is an interactive website and Frontline documentary, first aired February 2, 2010, from Producer and Director Rachel Dretzin and correspondent Douglas Rushkoff. The website features segments from the film in production, blogs from the production team, and user-generated video and audio about experiences with technology. The documentary's premise is "to examine the risks and possibilities, myths and realities presented by the new digital culture we all inhabit" and "aims to capture life on the digital frontier and explore how the Web and digital media are changing the way we think, work, learn, and interact." Digital Nation has partnered with the Verizon Foundation to create this multiplatform initiative and is projected to air nationally on the Public Broadcasting Service (PBS) in early 2010.
Culture jamming is a form of protest used by many anti-consumerist social movements to disrupt or subvert media culture and its mainstream cultural institutions, including corporate advertising. It attempts to "expose the methods of domination" of mass society.
Cyber-utopianism, web-utopianism, digital utopianism, or utopian internet is a subcategory of technological utopianism and the belief that online communication helps bring about a more decentralized, democratic, and libertarian society. The desired values may also be privacy and anonymity, freedom of expression, access to culture and information or also socialist ideals leading to digital socialism.
Viral phenomena or viral sensations are objects or patterns that are able to replicate themselves or convert other objects into copies of themselves when these objects are exposed to them. Analogous to the way in which viruses propagate, the term viral pertains to a video, image, or written content spreading to numerous online users within a short time period. This concept has become a common way to describe how thoughts, information, and trends move into and through a human population.
The datasphere is a multidisciplinary concept that first appeared in the 1980s. While many terms have been adopted to describe the digital world – terms such as the Internet, cyberspace, metaverse – the various concepts of the datasphere seem to address the growing dependency of human activities on data, as well as approach the digital world in a holistic manner. Related terms include data economy, data governance, data commons, and data management.