Drakensang Online

Last updated
Drakensang Online
DrakensangOnlineLogo.png
Developer(s) Bigpoint Berlin
Publisher(s) Bigpoint
bitComposer Games (retail)
Producer(s) Bernd Beyreuther
Engine Nebula Engine
Platform(s) Microsoft Windows
Apple OS X
ReleaseAugust 2011
Genre(s) MMORPG
Mode(s) Multiplayer

Drakensang Online is a freemium online role-playing video game developed and published by Bigpoint for Microsoft Windows and macOS. The title was in an open beta phase from August 2011 to July 2012. [1] A retail version was released in November 2011. [2]

Contents

Drakensang Online takes place in the world of Dracania where players assume the role of a character (Dragonknight, Ranger, Spellweaver or Steam Mechanicus) and discover cities, dungeons and wilderness areas in the 11 different regions in Dracania.

Drakensang Online was awarded the Deutscher Entwicklerpreis award as the best German role-playing game and the "best browser game" award at the Deutscher Computerspielpreis. [3]

Gameplay

Drakensang Online is very similar to the Diablo game franchise and to other comparable titles [4] in the way that is played from an isometric perspective.

At the beginning of the game, the player creates a character by choosing to play as one of the four different character classes (Dragonknight, Ranger, Spellweaver and Steam Mechanicus) each of which has a different set of attributes. It is possible to create a maximum of up to four characters per account and server. The player can play solo or together with other players. There is also a guild system where players can organize themselves into alliances. [5] Communication takes place via an internal chat system.

The Drakensang world known as Dracania is a freely explorable open world similar to medieval Europe. Dracania has eleven regions with multiple cities, dungeons and wilderness areas.

For faster progression, a player can use the in-game virtual currency called Andermant to purchase weapons, upgrade items, teleport to other locations and more. There are a few ways to get Andermant. You can find it in the game by completing missions/quests, slaying monsters or opening chests. It can be bought with real money (free-to-play principle), similar to other free online and browser games, in an item shop by clicking on the in game Purchase button. [6] And it can also be earned by participating in surveys or deals offered by the game's sponsors.

History

Gamescom 2014 (14721225389).jpg
Promotion at Gamescom 2014
Drakensang Online (19741151194).jpg
Promotion at Gamescom 2015

The roots of the project sprouted in 2008 when German studio Radon Labs released the title Drakensang: The Dark Eye and then in 2010, its successor Drakensang: The River of Time . They were classical single player role-playing games that both took place in the virtual game world of The Dark Eye (Das Schwarze Auge, DSA). In May 2010, Radon Labs filed for bankruptcy. It was then acquired by Bigpoint Games and was fully integrated in the existing studio of Bigpoint Berlin. In September 2010, the development of Drakensang Online was announced. [7] Because Bigpoint did not acquire a TDE (DSA) license and only had ownership of the name rights for "Drakensang", they developed a completely new game world with an independent rule system which had no relationship to any of its predecessors.

Like all other Radon Labs titles, the game is based on the custom Nebula Engine, which was meant for use in a browser. The game is written in C++ and runs within a Java applet in the browser. Since Java is no longer supported by some browsers, a downloadable client was made available in April 2014. [8] In August 2011, Drakensang Online released an open beta version for testing which included the item shop for purchasing Andermant. With the inclusion of the virtual currency, the game was able to start its business operations. [6]

Although it is a browser-based game, two retail versions were released which included some items, that were otherwise available in the in-game store. The less expensive version included stronger armor as well as more combat power of the character and 10,000 Andermant, with which the player could use to buy other items via the in-game shop. The more expensive version included all the content of the other version plus a dragon that could be used as a pet, increased armor and combat power. According to the developer, the dragon gave the player a +20% bonus of experience points. Later, the contingent of included Andermant got increased from 10,000 to 12,000 Andermant. [9]

Reception

It received a positive reception by the German magazine GameStar for its high-quality graphics in comparison with other browser-based games. Overall, Drakensang Online was described as a "frame of action role-playing game". A month after its release, more than 850,000 accounts were created. [11] It has frequently been cited as one of the best new browser MMOs upon release.

In 2011, Drakensang Online was awarded the Deutscher Entwicklerpreis award as the best German role-playing game. [3] In 2012, it won the "best browser game" award at the Deutscher Computerspielpreis and was described as an "outstanding German game production". [12]

Related Research Articles

<i>Drakensang: The Dark Eye</i> 2008 video game

Drakensang: The Dark Eye is a 2008 role-playing video game developed by Radon Labs and published by dtp. It is the first video game in The Dark Eye universe since Attic's Northlands Trilogy from the 1990s. it was followed by the prequel River of Time, which also received an expansion Phileasson's Secret. all of them were put in a collection that is referred as the Drakensang Saga.

Emergency is a series of real-time strategy simulation video games by German developer Sixteen Tons Entertainment, designed by Ralph Stock. In the games, players control emergency services—namely police, fire, emergency medical services, and technical services—and command operations to handle a variety of emergencies.

<span class="mw-page-title-main">Radon Labs</span> German video game developer

Radon Labs was a German video game developer based in Berlin. the company was founded in 2000 after TerraTools closed and changed their name to Radon Labs shortly after the development of Urban Assault. Radon Labs has its headquarters in Berlin and a second development studio in Halle-Leipzig. The company filed for bankruptcy in May 2010 and was bought by the browsergames publisher Bigpoint GmbH.

Chimera Entertainment is a German video game developer based in Munich. The company is part of the developer family of Remote Control Productions. As of April 2021, the company employs 70 people.

<i>Diablo</i> (video game) 1997 action role-playing game developed by Blizzard North

Diablo is an action role-playing video game developed by Blizzard North and released by Blizzard Entertainment in January 1997, and is the first installment in the video game series of the same name.

<span class="mw-page-title-main">Bigpoint</span> German video game developer

Bigpoint GmbH is a German video game developer. The company develops stand-alone browser-based games as well as social network games. Bigpoint has over 200 million registered users. Bigpoint.com states that 337,104,419 players are registered in the top right corner, as of 10/10/13. NBCU has featured some of Bigpoint's games on the websites of some of its cable channels.

Deepolis was a 3D online browser based game, developed by Bigpoint. Released on 17 December 2008, the game is available in 20 languages.

<i>Battlestar Galactica Online</i> 2011 video game

Battlestar Galactica Online was a browser-based massively multiplayer online game (MMO) loosely based on the 2004 television series Battlestar Galactica. Released in open beta on February 8, 2011, it was developed by Bigpoint Games and Artplant using the Unity game engine for the game client in the browser. The game server was written in Erlang. In less than three months of release, the game surpassed two million registered users.

<i>The Settlers</i> City-building and real-time strategy video game series introduced in 1993

The Settlers is a city-building and real-time strategy video game series created by Volker Wertich. The original game was released on the Amiga in 1993, with subsequent games released primarily on MS-DOS and Microsoft Windows: The Settlers II (1996), The Settlers III (1998), The Settlers IV (2001), The Settlers: Heritage of Kings (2004), The Settlers: Rise of an Empire (2007), and The Settlers 7: Paths to a Kingdom (2010). There are also several spin-offs; The Settlers II (2006) is a remake of The Settlers II, The Settlers DS (2007) is a port of The Settlers II for Nintendo DS, Die Siedler: Aufbruch der Kulturen (2008) is a German-only spiritual successor to 10th Anniversary, The Settlers HD (2009) is a handheld remake of The Settlers IV, and The Settlers Online (2010) is a free-to-play online browser game. With the exception of The Settlers HD, Ubisoft Blue Byte has developed every game in the series, as well as publishing the first three titles. From The Settlers IV onwards, Ubisoft has published all titles.

<i>Pirate Galaxy</i> 2009 video game

Pirate Galaxy is a free-to-play, massive multiplayer online game written in Java. Players can operate spaceships, explore a collection of planets, mine minerals, and fight other players and enemies in the planetary combat. The game features 3D graphics and runs from a downloadable client.

<i>Drakensang: The River of Time</i> 2010 video game

Drakensang: The River of Time is a role-playing video game developed by Radon Labs. Drakensang TROT is the second video game in The Dark Eye-universe since Attic's Northlands Trilogy from the 1990s.

<i>Realm of the Mad God</i> Massively multiplayer online video game

Realm of the Mad God is a massively multiplayer online shoot 'em up video game created by Wild Shadow Studios and currently owned and developed by DECA Games. It was in public beta from January 2010 and the browser version launched on June 20, 2011. On February 20, 2012 the game was made available on the digital distribution platform Steam for Microsoft Windows and OS X.

The Deutscher Computerspielpreis is a prize mainly aimed at the German games industry and has been awarded since 2009. The DCP is awarded by the Cabinet of Germany and the German Games Industry Association game. In addition to awards, chosen categories receive various amounts of prize money donated by supporters of the award ceremony.

Daedalic Entertainment GmbH is a German video game publisher and former developer based in Hamburg. They developed various point-and-click adventure games.

InnoGames GmbH is a German video game developer and publisher based in Hamburg. Founded in 2007, it focuses on the development of free-to-play online browser and mobile games. The company reached a turnover of €220 million in 2020 and currently has ten live games.

<span class="mw-page-title-main">Mimimi Games</span> German video game developer

Mimimi Games GmbH was a German video game developer based in Munich that specializes in creating strategy and tactical games. It was founded in January 2011 by Dominik Abé and Johannes Roth, who had previously developed Grounded (2009) while studying video game design. Notable games developed by the studio include The Last Tinker: City of Colors (2014), Shadow Tactics: Blades of the Shogun (2016), Desperados III (2020), and Shadow Gambit: The Cursed Crew (2023). By November 2021, Mimimi Games employed 38 people. On 29 August 2023, the studio announced that it would be closing down.

The Deutscher Entwicklerpreis is a prize for video game development studios from German speaking countries, organized by Aruba Events GmbH.

<i>Typoman</i> 2015 video game

Typoman is an independent video game developed by German indie studio Brainseed Factory for Nintendo Switch, Wii U, Xbox One, PlayStation 4 and PC, and mobile. The game follows a hero named HERO who crafts words to alter the environment around him.

<i>The Longing</i> 2020 video game

The Longing is a 2020 point-and-click adventure game created by independent developer Studio Seufz. Set in an underground kingdom, the player controls the Shade, a creature tasked with watching over a sleeping king for 400 days. The Shade performs recreational activities, including reading and exploring, as it waits out the 400 days in real time. The in-game timer continues regardless of the player's actions but moves faster if the Shade performs certain actions inside its home, such as decorating the walls with drawings.

<i>Dungeons of Dreadrock</i> 2022 video game

Dungeons of Dreadrock is a puzzle video game created by German indie developer Christoph Minnameier. It is set in a Nordic fantasy world, where the player assumes the role of a young woman who rescues her brother from the eponymous cave system. The game was released in 2022 for Android, iOS, Windows, and Nintendo Switch.

References

  1. "Test Drakensang Online: Der dunkle Fürst der Bigpoint-Bilanz - Golem.de". Golem.de. Retrieved 18 April 2019.
  2. PC Games Hardware, 9 October 2011: Drakensang Online: Auch als Box erhältlich
  3. 1 2 "Deutscher Entwicklerpreis: Die ersten Preisträger - 4Players.de". 4Players.de. 2 October 2011. Retrieved 18 April 2019.
  4. Peter Steinlechner auf Golem.de: Drakensang Online - Wie Diablo 3 - aber im Browser, 8 August 2011
  5. "Drakensang Online: Neues Gildensystem - Mini-Dungeons nur mit Item-Shop-Schlüssel betretbar". Buffed.de. 5 October 2011. Retrieved 18 April 2019.
  6. 1 2 "Drakensang Online im Test - Bisher nur ein hübsches Gerüst - GameStar". Gamestar.de. 23 August 2011. Retrieved 18 April 2019.
  7. "Drakensang Online: Im Browser, ohne DSA-Lizenz". 4Players.de. 27 September 2010. Retrieved 18 April 2019.
  8. "Drakensang Online is now available for the Mac". Engadget. Retrieved 2021-12-23.
  9. PC Games Hardware News. "PC Games Hardware" News of the 7 November 2011, retrieved on 24 June 2013.
  10. "Drakensang Online for PC Reviews". Metacritic . Red Ventures . Retrieved 6 July 2022.
  11. "DSO Drakensang Online - The free to play action MMORPG". Us.drakensang.com. Retrieved 18 April 2019.
  12. "Drakensang Online ist "Bestes Browsergame"". Browsergamer.com. Archived from the original on 18 April 2019. Retrieved 18 April 2019.