Eternal Champions: Challenge From The Dark Side | |
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Developer(s) | Sega Interactive Development Division |
Publisher(s) | Sega |
Director(s) | Michael Terlecki |
Producer(s) | Michael Latham John C. Brandstetter Erik Wahlberg |
Designer(s) | Michael Latham Erik Wahlberg John C. Brandstetter |
Programmer(s) | John Kuwaye |
Artist(s) | David C. Russ Albert Co Francis Co |
Composer(s) | Tristan des Prés |
Platform(s) | Sega CD |
Release | |
Genre(s) | Fighting game |
Mode(s) | Single-player, Multiplayer |
Eternal Champions: Challenge from the Dark Side (also known as Eternal Champions 2 or Eternal Champions CD) is a fighting video game for the Sega CD. It was published in June 1995 in North America and during the same year in Europe, within the waning days of the platform lifespan.
The game is a update of the Sega Genesis game Eternal Champions . Both games were developed by an internal team at Sega Interactive Development Division and designed by Michael Lantham, a developer with Sega of America from their early days.
Eternal Champions: Challenge from the Dark Side includes the nine playable fighters and non-playable boss from the first game, and adds 13 new playable characters (nine of which are hidden) and a new boss. Also, new moves called "Cinekills" were added, which are essentially fatality scenes rendered in full motion video.
Eternal Champions: Challenge from the Dark Side makes most special attacks use less of the special attack meter than in the previous game. There are also some special attacks that do not deplete the special attack meter. Combo attacks are also introduced, and jumping attacks can be linked to ground attacks and most normal attacks can be linked to other normal attacks. Mild "juggle" combos can also be executed by landing an additional hit on an already aerial opponent.
The game also includes three new types of finishing moves. The first is a second "Overkill" in each stage, called "Sudden Death", that can be activated when the victim still has a little life left. The other two, "Vendetta" and "Cinekill", can be performed on a dazed opponent that has 20% or less of their life in the final round only. Sudden Deaths and Vendettas are often exceptionally gory, and the original Overkills were made gorier to match. During Overkills (and Sudden Deaths), the winning fighter is carried off the stage in a flash of light the moment the fateful blow was made. The game retains the stage-specific finishing moves called Overkills from the first Eternal Champions, and added ones for the new stages. These are performed by defeating the player's opponent in a way that ensures that they fall upon a certain area of ground. If they land in the right spot, the life bars disappear and some element of the background kills them.
The Vendetta is performed by motion and button presses identical to those used in a Mortal Kombat Fatality. Each character (except the unlockable animal characters) has their own Vendetta and each is performed differently.
Cinekills are triggered when the dominant player has earned (through successful combo attacks) temporarily unlimited inner strength/energy, the victim's health is 20% or lower, and the victim is stunned. In a Cinekill, the Dark Champion appears on the field and kills the victim in a full motion video cutscene that supposedly mimics the victim's greatest fear. Certain characters have the ability to combo into this style of finishing move, such as Trident who has an elaborate re-dizzy combo that culminates in a Cinekill. Only the base characters can receive Cinekills, though any character can trigger one. This type of finish activates automatically.
Like the first game, Eternal Champions: Challenge from the Dark Side follows the story of the Eternal Champion, who felt the balance of the universe and time had been disturbed by the deaths of key individuals who had been destined to change the world for the greater good. To restore the balance, he held a great contest in which the winner would be granted the gift of new life, allowing them to fulfill their rightful destiny.
In this second chapter, it is revealed that the Eternal Champion has an evil counterpart: the Dark Champion. The Dark Champion appears and declares that he also will enter the contest and that he has hidden four more warriors, preventing the contest from truly being fulfilled. The contestants must not only achieve the aims of the Eternal Champion but also face the Dark Champion if they want their lives back.
The game consists of a total of 24 playable characters; 13 are available from the start, including all nine playable characters from the first game. The remaining 11 characters must be unlocked through completing specific objectives or the use of cheat codes.
The game now features two final boss characters; the Eternal Champion, followed by the Dark Champion. Beating Arcade Mode with any character will reveal an epilogue explaining how the winner managed to avoid their original death, and make a major change in their era. It is followed by a series of FMVs depicting how the other starting characters encountered their original deaths. There are no such FMVs for the unlockable characters. Starting characters can also defeat other starting characters with a move called "Cinekills". This is an FMV showing the Dark Champion taking the loser to his lair and killing them based on their biggest fear.
Five of the unlockable characters are animals, and added for comedic purposes. Weaker versions of the boss characters can be unlocked for versus mode, but they cannot be used in Arcade mode without use of cheat codes.
The starting roster consists of all nine fighters from the previous game, along with four new characters:
Eternal Champions: Challenge from the Dark Side was the first game to carry Sega's internal Deep Water warning icon label, which was employed by Sega of America for games featuring adult content. [1] In North America, the game earned an "M" (for Mature) rating for its graphic violence and gore from the freshly-introduced IDSA system (later ESRB). In Europe, it earned both an 18+ ELSPA rating and a 15 BBFC rating.
GamePro gave the game a mixed review. They highly approved of the stage designs and said the rendered cinematics "offer a nice alternative to the full-motion, live-action video prevalent on Sega CDs." However, they criticized that the game has only minor enhancements over the original Genesis game, and concluded with a reference to the Sega CD's "Welcome to the next level" advertising slogan: "Instead of taking us to the next level, EC has merely taken us to a different part of the same one." [2] Electronic Gaming Monthly gave it a 6.125 out of 10, with Ed Semrad summarizing it as "simply a hodgepodge of fatalities strewn across a poor fighting game." The other three members of the EGM review panel concurred that Sega seemed to be trying to draw attention away from the loose controls, sluggish combat, inappropriate audio, and lack of improvement from the first Eternal Champions using flashy fatality sequences. Though some of them found the fatalities entertaining, they said they were not enough to give the game any sort of lasting appeal. [3] Next Generation reviewed the game, rating it four stars out of five, and stated that what Sega did was "take a good game, and use the inexpensive storage capacity of CD to add surprises until they build something people will be digging stuff out of for years. Very cool." [4]
Retro gaming website Racketboy included it among the games that "defined" the Sega CD, noting that "Even though the Sega CD was a commercial failure, Challenge from the Dark Side sold better in the U.S. than the Genesis versions of Street Fighter II ." [5]
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