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Filename extension | .eva |
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Internet media type | application/x-eva |
Developed by | Sharp Corporation |
Type of format | Image file formats |
Extended Vector Animation (EVA) is a web-based vector graphic file format developed by Sharp Corporation in 1996. The EVA format differs from other vector formats because only the changes in vectors over time is recorded, instead of information per frame. The format is popular in Japan and several versions of EVA Animator software have been sold and included as standard software in Japanese Sharp notebook computers such as the Mebuis.
The EVA format is comparable with the Macromedia Flash format, except that the files are 13 times smaller than Flash counterparts. A ten-minute animation produced in the EVA format is only around 500 KB, whereas the same animation produced in Flash would be several MB in size.[ citation needed ]
Although very popular in Japan, the Animator software itself only works in Japanese versions of Windows and has never been ported to the English versions. EVA Animator has been discontinued as of January 31, 2016.
Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation only refers to moving images. Modern computer animation usually uses 3D computer graphics. The animation's target is sometimes the computer itself, while other times it is film.
The Graphics Interchange Format is a bitmap image format that was developed by a team at the online services provider CompuServe led by American computer scientist Steve Wilhite and released on June 15, 1987.
Multiple-image Network Graphics (MNG) is a graphics file format published in 2001 for animated images. Its specification is publicly documented and there are free software reference implementations available.
Adobe Flash is, except in China, a discontinued multimedia software platform used for production of animations, rich internet applications, desktop applications, mobile apps, mobile games, and embedded web browser video players.
Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999.
Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics is an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations.
A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality. The output is saved in vector graphic formats, such as EPS, PDF, WMF, SVG, or VML.
VRML is a standard file format for representing 3-dimensional (3D) interactive vector graphics, designed particularly with the World Wide Web in mind. It has been superseded by X3D.
SWF is a defunct Adobe Flash file format that was used for multimedia, vector graphics and ActionScript.
Animated Portable Network Graphics (APNG) is a file format which extends the Portable Network Graphics (PNG) specification to permit animated images that work similarly to animated GIF files, while supporting 24-bit images and 8-bit transparency not available for GIFs. It also retains backward compatibility with non-animated PNG files.
Adobe Flash animation is an animation that is created with the Adobe Animate platform or similar animation software and often distributed in the SWF file format. The term Adobe Flash animation refers to both the file format and the medium in which the animation is produced. Adobe Flash animation has enjoyed mainstream popularity since the mid-2000s, with many Adobe Flash-animated television series, television commercials, and award-winning online shorts being produced since then.
A number of vector graphics editors exist for various platforms. Potential users of these editors will make a comparison of vector graphics editors based on factors such as the availability for the user's platform, the software license, the feature set, the merits of the user interface (UI) and the focus of the program. Some programs are more suitable for artistic work while others are better for technical drawings. Another important factor is the application's support of various vector and bitmap image formats for import and export.
Flash Video is a container file format used to deliver digital video content over the Internet using Adobe Flash Player version 6 and newer. Flash Video content may also be embedded within SWF files. There are two different Flash Video file formats: FLV and F4V. The audio and video data within FLV files are encoded in the same way as SWF files. The F4V file format is based on the ISO base media file format, starting with Flash Player 9 update 3. Both formats are supported in Adobe Flash Player and developed by Adobe Systems. FLV was originally developed by Macromedia. In the early 2000s, Flash Video was the de facto standard for web-based streaming video. Users include Hulu, VEVO, Yahoo! Video, metacafe, Reuters.com, and many other news providers.
An image file format is a file format for a digital image. There are many formats that can be used, such as JPEG, PNG, and GIF. Most formats up until 2022 were for storing 2D images, not 3D ones. The data stored in an image file format may be compressed or uncompressed. If the data is compressed, it may be done so using lossy compression or lossless compression. For graphic design applications, vector formats are often used. Some image file formats support transparency.
Synfig Studio is a free and open-source vector-based 2D animation software. It is created by Robert Quattlebaum with additional contributions by Adrian Bentley.
Clip Studio Paint, informally known in Japan as Kurisuta (クリスタ), is a family of software applications developed by Japanese graphics software company Celsys. It is used for the digital creation of comics, general illustration, and 2D animation. The software is available in versions for macOS, Windows, iOS, iPadOS, Android, and ChromeOS.
Shade 3D is a 3D modeling, rendering, animation, 3D printing computer program developed by e frontier Japan and published by Mirye Software. In October 2013, Shade 3D development team formed a new company called Shade3D Co., Ltd., and continue to develop and market the program. After terminating the sales agreement with e frontier Japan and Mirye Software by the end of December 2014, Shade3D company is now developing and marketing Shade 3D products in Japan and worldwide exclusively.
MikuMikuDance is a freeware animation program that lets users animate and create 3D animated films, originally produced for the Vocaloid character Hatsune Miku. The MikuMikuDance program itself was programmed by Yu Higuchi (HiguchiM) and has gone through significant upgrades since its creation. Its production was made as part of the VOCALOID Promotion Video Project (VPVP).
Adobe Animate is a multimedia authoring and computer animation program developed by Adobe Inc.
Ajax Animator is a free, web-based animation suite. Its development began in March 2006 by Antimatter15, then a sixth grader. Ajax Animator was originally intended to be a free replacement to Flash MX, but is now a general-purpose animation tool. Ajax Animator is primarily written using JavaScript, the Ext JS framework, and HTML5-related technologies such as SVG. The software can be used either from within a web browser or from an offline installation.