Loop constructs |
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In computer science, a for-loop or for loop is a control flow statement for specifying iteration. Specifically, a for-loop functions by running a section of code repeatedly until a certain condition has been satisfied.
For-loops have two parts: a header and a body. The header defines the iteration and the body is the code that is executed once per iteration. The header often declares an explicit loop counter or loop variable. This allows the body to know which iteration is being executed. For-loops are typically used when the number of iterations is known before entering the loop. For-loops can be thought of as shorthands for while-loops which increment and test a loop variable.
Various keywords are used to indicate the usage of a for loop: descendants of ALGOL use "for", while descendants of Fortran use "do". There are other possibilities, for example COBOL which uses PERFORM VARYING
.
The name for-loop comes from the word for. For is used as the reserved word (or keyword) in many programming languages to introduce a for-loop. The term in English dates to ALGOL 58 and was popularized in ALGOL 60. It is the direct translation of the earlier German für and was used in Superplan (1949–1951) by Heinz Rutishauser. Rutishauser was involved in defining ALGOL 58 and ALGOL 60. [1] The loop body is executed "for" the given values of the loop variable. This is more explicit in ALGOL versions of the for statement where a list of possible values and increments can be specified.
In Fortran and PL/I, the keyword DO is used for the same thing and it is named a do-loop; this is different from a do while loop .
A for-loop statement is available in most imperative programming languages. Even ignoring minor differences in syntax, there are many differences in how these statements work and the level of expressiveness they support. Generally, for-loops fall into one of four categories:
The for-loop of languages like ALGOL, Simula, BASIC, Pascal, Modula, Oberon, Ada, MATLAB, OCaml, F#, and so on, requires a control variable with start- and end-values, which looks something like this:
fori=firsttolastdostatement(* or just *)fori=first..lastdostatement
Depending on the language, an explicit assignment sign may be used in place of the equal sign (and some languages require the word int
even in the numerical case). An optional step-value (an increment or decrement ≠ 1) may also be included, although the exact syntaxes used for this differs a bit more between the languages. Some languages require a separate declaration of the control variable, some do not.
Another form was popularized by the C language. It requires 3 parts: the initialization (loop variant), the condition, and the advancement to the next iteration. All these three parts are optional. [2] This type of "semicolon loops" came from B programming language and it was originally invented by Stephen Johnson. [3]
In the initialization part, any variables needed are declared (and usually assigned values). If multiple variables are declared, they should all be of the same type. The condition part checks a certain condition and exits the loop if false, even if the loop is never executed. If the condition is true, then the lines of code inside the loop are executed. The advancement to the next iteration part is performed exactly once every time the loop ends. The loop is then repeated if the condition evaluates to true.
Here is an example of the C-style traditional for-loop in Java.
// Prints the numbers from 0 to 99 (and not 100), each followed by a space.for(inti=0;i<100;i++){System.out.print(i);System.out.print(' ');}System.out.println();
These loops are also sometimes named numeric for-loops when contrasted with foreach loops (see below).
This type of for-loop is a generalisation of the numeric range type of for-loop, as it allows for the enumeration of sets of items other than number sequences. It is usually characterized by the use of an implicit or explicit iterator, in which the loop variable takes on each of the values in a sequence or other data collection. A representative example in Python is:
foriteminsome_iterable_object:do_something()do_something_else()
Where some_iterable_object
is either a data collection that supports implicit iteration (like a list of employee's names), or may in fact be an iterator itself. Some languages have this in addition to another for-loop syntax; notably, PHP has this type of loop under the name for each
, as well as a three-expression for-loop (see below) under the name for
.
Some languages offer a for-loop that acts as if processing all iterations in parallel, such as the for all
keyword in Fortran 95 which has the interpretation that all right-hand-side expressions are evaluated before any assignments are made, as distinct from the explicit iteration form. For example, in the for
statement in the following pseudocode fragment, when calculating the new value for A(i)
, except for the first (with i = 2
) the reference to A(i - 1)
will obtain the new value that had been placed there in the previous step. In the for all
version, however, each calculation refers only to the original, unaltered A
.
for i := 2 : N - 1 do A(i) := [A(i - 1) + A(i) + A(i + 1)] / 3; next i; for all i := 2 : N - 1 do A(i) := [A(i - 1) + A(i) + A(i + 1)] / 3;
The difference may be significant.
Some languages (such as PL/I, Fortran 95) also offer array assignment statements, that enable many for-loops to be omitted. Thus pseudocode such as A := 0;
would set all elements of array A to zero, no matter its size or dimensionality. The example loop could be rendered as
A(2:N-1):=[A(1:N-2)+A(2:N-1)+A(3:N)]/3;
But whether that would be rendered in the style of the for-loop or the for all-loop or something else may not be clearly described in the compiler manual.
Introduced with ALGOL 68 and followed by PL/I, this allows the iteration of a loop to be compounded with a test, as in
for i := 1 : N while A(i) > 0 do etc.
That is, a value is assigned to the loop variable i and only if the while expression is true will the loop body be executed. If the result were false the for-loop's execution stops short. Granted that the loop variable's value is defined after the termination of the loop, then the above statement will find the first non-positive element in array A (and if no such, its value will be N + 1), or, with suitable variations, the first non-blank character in a string, and so on.
In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (example., starting at 0 and end at 10 in increments of 1)
Loop counters change with each iteration of a loop, providing a unique value for each individual iteration. The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop.
A common identifier naming convention is for the loop counter to use the variable names i, j, and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc. The reverse order is also used by some programmers. This style is generally agreed to have originated from the early programming of Fortran[ citation needed ], where these variable names beginning with these letters were implicitly declared as having an integer type, and so were obvious choices for loop counters that were only temporarily required. The practice dates back further to mathematical notation where indices for sums and multiplications are often i, j, etc. A variant convention is the use of duplicated letters for the index, ii, jj, and kk, as this allows easier searching and search-replacing than using a single letter. [4]
An example of C code involving nested for loops, where the loop counter variables are i and j:
for(i=0;i<100;i++){for(j=i;j<10;j++){some_function(i,j);}}
For loops in C can also be used to print the reverse of a word. As:
for(i=0;i<6;i++){scanf("%c",&a[i]);}for(i=4;i>=0;i--){printf("%c",a[i]);}
Here, if the input is apple
, the output will be elppa
.
This C-style for-loop is commonly the source of an infinite loop since the fundamental steps of iteration are completely in the control of the programmer. In fact, when infinite loops are intended, this type of for-loop can be used (with empty expressions), such as:
for(;;)//loop body
This style is used instead of infinite while (1)
loops to avoid a type conversion warning in some C/C++ compilers. [5] Some programmers prefer the more succinct for (;;)
form over the semantically equivalent but more verbose while (true)
form.
Some languages may also provide other supporting statements, which when present can alter how the for-loop iteration proceeds. Common among these are the break and continue statements found in C and its derivatives. The break statement causes the inner-most loop to be terminated immediately when executed. The continue statement will move at once to the next iteration without further progress through the loop body for the current iteration. A for statement also terminates when a break, goto, or return statement within the statement body is executed.[Wells] Other languages may have similar statements or otherwise provide means to alter the for-loop progress; for example in Fortran 95:
DO I=1,Nstatements!Executed for all values of "I", up to a disaster if any.IF(nogood)CYCLE!Skip this value of "I", continue with the next.statements!Executed only where goodness prevails.IF(disaster)EXIT!Abandon the loop.statements!While good and, no disaster.END DO!Should align with the "DO".
Some languages offer further facilities such as naming the various loop statements so that with multiple nested loops there is no doubt as to which loop is involved. Fortran 95, for example:
X1:DO I=1,NstatementsX2:DO J=1,MstatementsIF(trouble)CYCLE X1statementsEND DO X2statementsEND DO X1
Thus, when "trouble" is detected in the inner loop, the CYCLE X1 (not X2) means that the skip will be to the next iteration for I, not J. The compiler will also be checking that each END DO has the appropriate label for its position: this is not just a documentation aid. The programmer must still code the problem correctly, but some possible blunders will be blocked.
Different languages specify different rules for what value the loop variable will hold on termination of its loop, and indeed some hold that it "becomes undefined". This permits a compiler to generate code that leaves any value in the loop variable, or perhaps even leaves it unchanged because the loop value was held in a register and never stored to memory. Actual behaviour may even vary according to the compiler's optimization settings, as with the Honywell Fortran66 compiler.
In some languages (not C or C++) the loop variable is immutable within the scope of the loop body, with any attempt to modify its value being regarded as a semantic error. Such modifications are sometimes a consequence of a programmer error, which can be very difficult to identify once made. However, only overt changes are likely to be detected by the compiler. Situations where the address of the loop variable is passed as an argument to a subroutine make it very difficult to check, because the routine's behavior is in general unknowable to the compiler. Some examples in the style of Fortran:
DO I=1,NI=7!Overt adjustment of the loop variable. Compiler complaint likely.Z=ADJUST(I)!Function "ADJUST" might alter "I", to uncertain effect.normalstatements!Memory might fade that "I" is the loop variable.PRINT(A(I),B(I),I=1,N,2)!Implicit for-loop to print odd elements of arrays A and B, reusing "I"...PRINT I!What value will be presented?END DO!How many times will the loop be executed?
A common approach is to calculate the iteration count at the start of a loop (with careful attention to overflow as in for i := 0 : 65535 do ... ;
in sixteen-bit integer arithmetic) and with each iteration decrement this count while also adjusting the value of I: double counting results. However, adjustments to the value of I within the loop will not change the number of iterations executed.
Still another possibility is that the code generated may employ an auxiliary variable as the loop variable, possibly held in a machine register, whose value may or may not be copied to I on each iteration. Again, modifications of I would not affect the control of the loop, but now a disjunction is possible: within the loop, references to the value of I might be to the (possibly altered) current value of I or to the auxiliary variable (held safe from improper modification) and confusing results are guaranteed. For instance, within the loop a reference to element I of an array would likely employ the auxiliary variable (especially if it were held in a machine register), but if I is a parameter to some routine (for instance, a print-statement to reveal its value), it would likely be a reference to the proper variable I instead. It is best to avoid such possibilities.
Just as the index variable might be modified within a for-loop, so also may its bounds and direction. But to uncertain effect. A compiler may prevent such attempts, they may have no effect, or they might even work properly - though many would declare that to do so would be wrong. Consider a statement such as
for i := first : last : step do A(i) := A(i) / A(last);
If the approach to compiling such a loop was to be the evaluation of first, last and step and the calculation of an iteration count via something like (last - first)/step
once only at the start, then if those items were simple variables and their values were somehow adjusted during the iterations, this would have no effect on the iteration count even if the element selected for division by A(last)
changed.
PL/I and ALGOL 68, allows loops in which the loop variable is iterated over a list of ranges of values instead of a single range. The following PL/I example will execute the loop with six values of i: 1, 7, 12, 13, 14, 15:
doi=1,7,12to15;/*statements*/end;
A for-loop is generally equivalent to a while-loop:
factorial := 1 for counter from 2 to 5 factorial := factorial * counter counter := counter - 1 print counter + "! equals " + factorial
is equivalent to:
factorial := 1 counter := 1 while counter < 5 counter := counter + 1 factorial := factorial * counter print counter + "! equals " + factorial
as demonstrated by the output of the variables.
Given an action that must be repeated, for instance, five times, different languages' for-loops will be written differently. The syntax for a three-expression for-loop is nearly identical in all languages that have it, after accounting for different styles of block termination and so on.
Fortran's equivalent of the for loop is the DO loop, using the keyword do instead of for, The syntax of Fortran's DO loop is:
DO labelcounter=first,last,stepstatementslabelstatement
The following two examples behave equivalently to the three argument for-loop in other languages, initializing the counter variable to 1, incrementing by 1 each iteration of the loop and stopping at five (inclusive).
DO 9,COUNTER=1,5,1WRITE(6,8)COUNTER 8FORMAT(I2) 9CONTINUE
In Fortran 77 (or later), this may also be written as:
do counter=1,5write(*,'(i2)')counterend do
The step part may be omitted if the step is one. Example:
* DO loop example.PROGRAM MAINSUM SQ=0DO 199I=1,9999999IF(SUM SQ.GT.1000)GOTO200199 SUM SQ=SUM SQ+I**2200 PRINT 206,SUMSQ206 FORMAT(I2)END
Spaces are irrelevant in fixed-form Fortran statements, thus SUM SQ is the same as SUMSQ. In the modern free-form Fortran style, blanks are significant.
In Fortran 90, the GO TO may be avoided by using an EXIT statement.
* DO loop example.program mainimplicit noneinteger::sumsqinteger::isumsq=0do i=1,9999999if(sumsq>1000.0)exitsumsq=sumsq+i**2end doprint*,sumsqend program
ALGOL 58 introduced the for
statement, using the form as Superplan:
FOR Identifier = Base (Difference) Limit
For example to print 0 to 10 incremented by 1:
FOR x = 0 (1) 10 BEGIN PRINT (FL) = x END
COBOL was formalized in late 1959 and has had many elaborations. It uses the PERFORM verb which has many options. Originally all loops had to be out-of-line with the iterated code occupying a separate paragraph. Ignoring the need for declaring and initialising variables, the COBOL equivalent of a for-loop would be.
PERFORMSQ-ROUTINEVARYINGIFROM1 BY1 UNTILI>1000SQ-ROUTINEADDI**2 TOSUM-SQ.
In the 1980s, the addition of in-line loops and structured programming statements such as END-PERFORM resulted in a for-loop with a more familiar structure.
PERFORMVARYINGIFROM1 BY1 UNTILI>1000ADDI**2 TOSUM-SQ.END-PERFORM
If the PERFORM verb has the optional clause TEST AFTER, the resulting loop is slightly different: the loop body is executed at least once, before any test.
In BASIC, a loop is sometimes named a for-next loop.
10REM THIS FOR LOOP PRINTS ODD NUMBERS FROM 1 TO 1520FORI=1TO15STEP230PRINTI40NEXTI
The end-loop marker specifies the name of the index variable, which must correspond to the name of the index variable in the start of the for-loop. Some languages (PL/I, Fortran 95 and later) allow a statement label on the start of a for-loop that can be matched by the compiler against the same text on the corresponding end-loop statement. Fortran also allows the EXIT
and CYCLE
statements to name this text; in a nest of loops this makes clear which loop is intended. However, in these languages the labels must be unique, so successive loops involving the same index variable cannot use the same text nor can a label be the same as the name of a variable, such as the index variable for the loop.
docounter=1to5by1;/* "by 1" is the default if not specified *//*statements*/;end;
The LEAVE statement may be used to exit the loop. Loops can be labeled, and leave may leave a specific labeled loop in a group of nested loops. Some PL/I dialects include the ITERATE statement to terminate the current loop iteration and begin the next.
ALGOL 68 has what was considered the universal loop, the full syntax is:
FOR i FROM 1 BY 2 TO 3 WHILE i≠4 DO ~ OD
Further, the single iteration range could be replaced by a list of such ranges. There are several unusual aspects of the construct
do ~ od
portion was compulsory, in which case the loop will iterate indefinitely.to 100 do ~ od
, will iterate exactly 100 times.while
syntactic element allowed a programmer to break from a for
loop early, as in:INT sum sq := 0; FOR i WHILE print(("So far:", i, new line)); # Interposed for tracing purposes. # sum sq ≠ 70↑2 # This is the test for the WHILE # DO sum sq +:= i↑2 OD
Subsequent extensions to the standard ALGOL 68 allowed the to
syntactic element to be replaced with upto
and downto
to achieve a small optimization. The same compilers also incorporated:
until
foreach
forCounter:=1to5do(*statement*);
Decrementing (counting backwards) is using downto
keyword instead of to
, as in:
forCounter:=5downto1do(*statement*);
The numeric-range for-loop varies somewhat more.
for(initialization;condition;increment/decrement)statement
The statement is often a block statement; an example of this would be:
//Using for-loops to add numbers 1 - 5intsum=0;for(inti=1;i<=5;++i){sum+=i;}
The ISO/IEC 9899:1999 publication (commonly known as C99) also allows initial declarations in for
loops. All the three sections in the for loop are optional, with an empty condition equivalent to true.
1to:5do: [ :counter|"statements" ]
Contrary to other languages, in Smalltalk a for-loop is not a language construct but defined in the class Number as a method with two parameters, the end value and a closure, using self as start value.
forCounterin1..5loop-- statementsendloop;
The exit statement may be used to exit the loop. Loops can be labeled, and exit may leave a specifically labeled loop in a group of nested loops:
Counting:forCounterin1..5loopTriangle:forSecondary_Indexin2..Counterloop-- statementsexitCounting;-- statementsendloopTriangle;endloopCounting;
Maple has two forms of for-loop, one for iterating of a range of values, and the other for iterating over the contents of a container. The value range form is as follows:
forifromfbybtotwhilewdo# loop bodyod;
All parts except do
and od
are optional. The fori
part, if present, must come first. The remaining parts (fromf
, byb
, tot
, whilew
) can appear in any order.
Iterating over a container is done using this form of loop:
foreincwhilewdo# loop bodyod;
The inc
clause specifies the container, which may be a list, set, sum, product, unevaluated function, array, or an object implementing an iterator.
A for-loop may be terminated by od
, end
, or end do
.
In Maxima CAS, one can use also non integer values:
forx:0.5step0.1thru0.9do/* "Do something with x" */
The for-loop, written as [initial] [increment] [limit] { ... } for
initialises an internal variable, executes the body as long as the internal variable is not more than limit (or not less, if increment is negative) and, at the end of each iteration, increments the internal variable. Before each iteration, the value of the internal variable is pushed onto the stack. [6]
116{STATEMENTS}for
There is also a simple repeat-loop. The repeat-loop, written as X { ... } repeat
, repeats the body exactly X times. [7]
5{STATEMENTS}repeat
procedureMainisSum_Sq:Integer:=0;beginforIin1..9999999loopifSum_Sq<=1000thenSum_Sq:=Sum_Sq+I**2endif;endloop;end;
forn=1:5--statementsend
After the loop, n
would be 5 in this example.
As i
is used for the Imaginary unit, its use as a loop variable is discouraged.
for($counter=1;$counter<=5;$counter++){# implicitly or predefined variable# statements;}for(my$counter=1;$counter<=5;$counter++){# variable private to the loop# statements;}for(1..5){# variable implicitly called $_; 1..5 creates a list of these 5 elements# statements;}statementfor1..5;# almost same (only 1 statement) with natural language orderformy$counter(1..5){# variable private to the loop# statements;}
"There's more than one way to do it" is a Perl programming motto.
The construct corresponding to most other languages' for-loop is named Do in Mathematica.
Do[f[x],{x,0,1,0.1}]
Mathematica also has a For construct that mimics the for-loop of C-like languages
For[x=0,x<=1,x+=0.1,f[x]]
# first formforiin12345do# must have at least one command in loopecho$i# just print value of idone
# second formfor((i=1;i<=5;i++))do# must have at least one command in loopecho$i# just print value of idone
An empty loop (i.e., one with no commands between do
and done
) is a syntax error. If the above loops contained only comments, execution would result in the message "syntax error near unexpected token 'done'".
The built-in imperative forM_ maps a monadic expression into a list, as
forM_[1..5]$\indx->dostatements
or get each iteration result as a list in
statements_result_list<-forM[1..5]$\indx->dostatements
But, to save the space of the [1..5] list, a more authentic monadic forLoop_ construction can be defined as
importControl.MonadasMforLoopM_::Monadm=>a->(a->Bool)->(a->a)->(a->m())->m()forLoopM_indxpropincrf=dofindxM.when(propnext)$forLoopM_nextpropincrfwherenext=incrindx
and used as:
forLoopM_(0::Int)(<len)(+1)$\indx->do-- whatever with the index
FORCounter:=1TO5DO(* statement sequence *)END
In the original Oberon language the for-loop was omitted in favor of the more general Oberon loop construct. The for-loop was reintroduced in Oberon-2.
Python does not contain the classical for loop, rather a foreach
loop is used to iterate over the output of the built-in range()
function which returns an iterable sequence of integers.
foriinrange(1,6):# gives i values from 1 to 5 inclusive (but not 6)# statementsprint(i)# if we want 6 we must do the followingforiinrange(1,6+1):# gives i values from 1 to 6# statementsprint(i)
Using range(6)
would run the loop from 0 to 5.
repeatwithifrom1to5-- statementslogiendrepeat
It can also iterate through a list of items, similar to what can be done with arrays in other languages:
setxto{1,"waffles","bacon",5.1,false}repeatwithiinxlogiendrepeat
A exit repeat
may also be used to exit a loop at any time. Unlike other languages, AppleScript currently has no command to continue to the next iteration of a loop.
fori=start,stop,intervaldo-- statementsend
So, this code
fori=1,5,2doprint(i)end
will print:
135
For-loops can also loop through a table using
ipairs()
to iterate numerically through arrays and
pairs()
to iterate randomly through dictionaries.
Generic for-loop making use of closures:
forname,phone,addressincontacts()do-- contacts() must be an iterator functionend
Simple index loop:
for(i=1;i<=5;i++){// statements}
Using an array:
for(iin[1,2,3,4,5]){// statements}
Using a list of string values:
loopindex="i"list="1;2,3;4,5"delimiters=",;"{// statements}
The above list
example is only available in the dialect of CFML used by Lucee and Railo.
Simple index loop:
<cfloopindex="i"from="1"to="5"><!--- statements ---></cfloop>
Using an array:
<cfloopindex="i"array="#[1,2,3,4,5]#"><!--- statements ---></cfloop>
Using a "list" of string values:
<cfloopindex="i"list="1;2,3;4,5"delimiters=",;"><!--- statements ---></cfloop>
for(inti=0;i<5;i++){//perform functions within the loop;//can use the statement 'break;' to exit early;//can use the statement 'continue;' to skip the current iteration}
For the extended for-loop, see Foreach loop § Java.
JavaScript supports C-style "three-expression" loops. The break
and continue
statements are supported inside loops.
for(vari=0;i<5;i++){// ...}
Alternatively, it is possible to iterate over all keys of an array.
for(varkeyinarray){// also works for assoc. arrays// use array[key]...}
This prints out a triangle of *
for($i=0;$i<=5;$i++){for($j=0;$j<=$i;$j++){echo"*";}echo"<br />\n";}
forcounterin1..5# statementsend5.timesdo|counter|# counter iterates from 0 to 4# statementsend1.upto(5)do|counter|# statementsend
Ruby has several possible syntaxes, including the above samples.
See expression syntax. [8]
(* for_statement := "for" ident '=' expr ( "to" ∣ "downto" ) expr "do" expr "done" *)fori=1to5do(* statements *)done;;forj=5downto0do(* statements *)done;;
for(varcounter:uint=1;counter<=5;counter++){//statement;}
Fori=1To10' StatementsEndFor
Nim has a foreach
-type loop and various operations for creating iterators. [9]
foriin5..10:# statements
fori:=0;i<=10;i++{// statements}
foriin0..10{// statements}
forj=1:10# statementsend
Fortran is a third generation, compiled, imperative programming language that is especially suited to numeric computation and scientific computing.
PL/I is a procedural, imperative computer programming language initially developed by IBM. It is designed for scientific, engineering, business and system programming. It has been in continuous use by academic, commercial and industrial organizations since it was introduced in the 1960s.
In computer science, control flow is the order in which individual statements, instructions or function calls of an imperative program are executed or evaluated. The emphasis on explicit control flow distinguishes an imperative programming language from a declarative programming language.
In computer programming, the scope of a name binding is the part of a program where the name binding is valid; that is, where the name can be used to refer to the entity. In other parts of the program, the name may refer to a different entity, or to nothing at all. Scope helps prevent name collisions by allowing the same name to refer to different objects – as long as the names have separate scopes. The scope of a name binding is also known as the visibility of an entity, particularly in older or more technical literature—this is in relation to the referenced entity, not the referencing name.
In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing how a program operates step by step, rather than on high-level descriptions of its expected results.
In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages, the assignment statement is a fundamental construct.
In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements. A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language. Blocks are fundamental to structured programming, where control structures are formed from blocks.
In computer science, conditionals are programming language constructs that perform different computations or actions or return different values depending on the value of a Boolean expression, called a condition.
In most computer programming languages, a while loop is a control flow statement that allows code to be executed repeatedly based on a given Boolean condition. The while loop can be thought of as a repeating if statement.
In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop. All generators are also iterators. A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values. However, instead of building an array containing all the values and returning them all at once, a generator yields the values one at a time, which requires less memory and allows the caller to get started processing the first few values immediately. In short, a generator looks like a function but behaves like an iterator.
In computing, a line number is a method used to specify a particular sequence of characters in a text file. The most common method of assigning numbers to lines is to assign every line a unique number, starting at 1 for the first line, and incrementing by 1 for each successive line.
In computer programming, foreach loop is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement. Unlike other for loop constructs, however, foreach loops usually maintain no explicit counter: they essentially say "do this to everything in this set", rather than "do this x times". This avoids potential off-by-one errors and makes code simpler to read. In object-oriented languages, an iterator, even if implicit, is often used as the means of traversal.
ALGOL 68 is an imperative programming language that was conceived as a successor to the ALGOL 60 programming language, designed with the goal of a much wider scope of application and more rigorously defined syntax and semantics.
In many computer programming languages, a do while loop is a control flow statement that executes a block of code and then either repeats the block or exits the loop depending on a given boolean condition.
In computer programming, a statement is a syntactic unit of an imperative programming language that expresses some action to be carried out. A program written in such a language is formed by a sequence of one or more statements. A statement may have internal components.
In computer science, recursion is a method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem. Recursion solves such recursive problems by using functions that call themselves from within their own code. The approach can be applied to many types of problems, and recursion is one of the central ideas of computer science.
The power of recursion evidently lies in the possibility of defining an infinite set of objects by a finite statement. In the same manner, an infinite number of computations can be described by a finite recursive program, even if this program contains no explicit repetitions.
This article compares a large number of programming languages by tabulating their data types, their expression, statement, and declaration syntax, and some common operating-system interfaces.
The syntax and semantics of PHP, a programming language, form a set of rules that define how a PHP program can be written and interpreted.
LOOP is a simple register language that precisely captures the primitive recursive functions. The language is derived from the counter-machine model. Like the counter machines the LOOP language comprises a set of one or more unbounded registers, each of which can hold a single non-negative integer. A few arithmetic instructions operate on the registers. The only control flow instruction is 'LOOP x DO...END'. It causes the instructions within its scope to be repeated x times.
SNAP, short for Stylized, Natural, Procedural, is an educational programming language designed by Michael Barnett while working at RCA in 1968 and later used at Columbia University to teach programming in the humanities. It is an imperative programming language, like many languages of the 1960s, but was deliberately verbose, attempting to look more like conversational English in the fashion of HyperText and later languages. Unlike other educational languages of the era, SNAP was not intended to be interactive and was designed to be programmed via punch cards. To save cards, multiple period-separated statements could be written on every card, so the resulting code often looked like a single paragraph.
I saw Johnson's semicolon version of the for loop and I put that in [B], I stole it.