게임물관리위원회 게임物管理委員會 Geimmul Gwalli Wiwonhoe | |
Video game content rating body overview | |
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Formed | 2006 (as Game Rating Board) |
Jurisdiction | South Korea |
Headquarters | Busan, South Korea |
Website | www |
Game Rating and Administration Committee | |
Hangul | 게임물관리위원회 |
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Hanja | 게임物管理委員會 |
Revised Romanization | Geimmul Gwalli Wiwonhoe |
McCune–Reischauer | Keimmul Kwalli Wiwŏnhoe |
The Game Rating and Administration Committee [a] (GRAC),formerly the Game Rating Board [b] (GRB) until December 23,2013,is a South Korean video game content rating board. A governmental organization,the GRAC rates video games to inform customers of the nature of game contents.
Prior to the foundation of GRB,the Korea Media Rating Board rated video games like most other entertainment media. In 2006,the controversies surrounding the arcade gambling game Sea Story,which the Korea Media Rating Board found suitable for all-age,lead to allegations of misconduct. The Korean government responded by creating the GRB in 2006 and making it the only rating organization for rating video games in South Korea. [1] [2] [3] [4]
The GRAC has been criticized as one of the elements of the Internet censorship in South Korea,and has been criticized for being the same as censorship of China. [5] [6] [7] By law,games sold in the country must be rated by GRAC prior to sale;additional regulations stipulate age and real name verification for certain mature-audience titles,as well as regulations on location-based games. [8]
In October 2022,the GRAC's sudden decision to raise the age rating of video games was accused of being an illegitimate policy,leading to an audit of the board suggested by Democratic Party politician Lee Sang-heon . [9]
The GRAC currently uses four different age ratings. [10]
Rating | Description |
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ALL: Titles rated ALL have content that may be suitable for all ages.
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12+: Titles rated 12+ have content that may be suitable for ages 12 and older.
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15+: Titles rated 15+ have content that may be suitable for ages 15 and older.
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19+: Titles rated 19+ have content restricted for ages 19 and older.
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TESTING: Game contents for testing with GRAC's permission before general release.
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Rating | Description |
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18+:Titles rated 18+ have content restricted for ages 18 and older.
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Icon | Content descriptor | Description | Ratings |
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Sexuality | Contains references or explicit depictions of sexual behavior,possibly including nudity. [13] | ||
Violence | Contains references or scenes involving aggressive conflict,may contain blood scenes (realistic blood,gore,weapons,and depictions of human injury and death)/PvP or PK. [14] | ||
Fear,Horror,Threatening | Contains references or depictions of horrifying action. [15] | ||
Language | Contains references or explicit depictions of inappropriate language. (sexual,problematic social messages,abusive language,etc.) [16] | ||
Alcohol,Tobacco,Drug | Contains references or images of alcoholic beverages,tobacco products,and/or illegal drug use. [17] | ||
Crime,Anti-societal | Contains references or images of crime,anti-societal,and/or anti-governmental messages. [18] | ||
Gambling | Contains references to gambling or betting (speculation),and/or simulated gambling. [19] |
A motion picture content rating system classifies films based on their suitability for audiences due to their treatment of issues such as sex, violence, or substance abuse, their use of profanity, or other matters typically deemed unsuitable for children or adolescents. Most countries have some form of rating system that issues determinations variously known as certifications, classifications, certificates, or ratings. Age recommendations, of either an advisory or restrictive capacity, are often applied in lieu of censorship; in some jurisdictions movie theaters may have a legal obligation to enforce restrictive ratings.
In video games, censorship are efforts by an authority to limit access, censor content, or regulate video games or specific video games due to the nature of their content. Some countries will do this to protect younger audiences from inappropriate content using rating systems such as the ESRB rating system. Others will do this to censor any negative outlook on a nation's government.
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The International Age Rating Coalition (IARC) is an initiative aimed at streamlining acquisition of content ratings for video games, from authorities of different countries. Introduced in 2013, the IARC system simplifies the process of obtaining ratings by developers, through the use of questionnaires, which assess the content of the product. This new process reduces the costs of video game developers as they seek to obtain ratings for their products that are distributed digitally online.
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The Mexican System of Equivalences of Video Game Content Classification(SMECCV) (Sistema Mexicano de Equivalencias de Clasificación de Contenidos de Videojuegos) is the current legislation in Mexico in terms of the regulation of the age classification of video games. This legislation was adopted and published in the Official Journal of the Federation by the Secretariat of the Interior in November 2020 and entered into force on May 27, 2021.