Gecode (for Generic Constraint Development Environment) is a software library for solving Constraint satisfaction problems. It is programmed in C++ and distributed as free software under the permissive MIT license. Gecode has bindings for several programming languages such as Prolog, Python and Ruby, and an interface to the AMPL modeling language.
The development of Gecode has been led by Christian Schulte, [1] but has been contributed to by many other researchers and programmers, including Denys Duchier, Filip Konvicka, Gabor Szokoli, Guido Tack, Håkan Kjellerstrand, Mikael Lagerkvist, Patrick Pekczynski, Raphael Reischuk, and Tias Guns. [2]
The first release of Gecode was in December 2005. [3] Since then, Gecode has rapidly become one of the most prominent constraint programming systems.[ citation needed ] Reasons for this are that it runs fast, is extensible, free and open source under a permissive licence, and is written in a popular language. As well as being very useful in its own right, its extensibility and licensing makes it highly suitable for use on other projects. [4] Gecode has been ported to several language, for instance, Gelisp is a wrapper of Gecode for Lisp. [5]
Logic programming is a programming, database and knowledge representation paradigm based on formal logic. A logic program is a set of sentences in logical form, representing knowledge about some problem domain. Computation is performed by applying logical reasoning to that knowledge, to solve problems in the domain. Major logic programming language families include Prolog, Answer Set Programming (ASP) and Datalog. In all of these languages, rules are written in the form of clauses:
Prolog is a logic programming language that has its origins in artificial intelligence, automated theorem proving and computational linguistics.
Constraint programming (CP) is a paradigm for solving combinatorial problems that draws on a wide range of techniques from artificial intelligence, computer science, and operations research. In constraint programming, users declaratively state the constraints on the feasible solutions for a set of decision variables. Constraints differ from the common primitives of imperative programming languages in that they do not specify a step or sequence of steps to execute, but rather the properties of a solution to be found. In addition to constraints, users also need to specify a method to solve these constraints. This typically draws upon standard methods like chronological backtracking and constraint propagation, but may use customized code like a problem-specific branching heuristic.
Constraint satisfaction problems (CSPs) are mathematical questions defined as a set of objects whose state must satisfy a number of constraints or limitations. CSPs represent the entities in a problem as a homogeneous collection of finite constraints over variables, which is solved by constraint satisfaction methods. CSPs are the subject of research in both artificial intelligence and operations research, since the regularity in their formulation provides a common basis to analyze and solve problems of many seemingly unrelated families. CSPs often exhibit high complexity, requiring a combination of heuristics and combinatorial search methods to be solved in a reasonable time. Constraint programming (CP) is the field of research that specifically focuses on tackling these kinds of problems. Additionally, the Boolean satisfiability problem (SAT), satisfiability modulo theories (SMT), mixed integer programming (MIP) and answer set programming (ASP) are all fields of research focusing on the resolution of particular forms of the constraint satisfaction problem.
In artificial intelligence and operations research, constraint satisfaction is the process of finding a solution through a set of constraints that impose conditions that the variables must satisfy. A solution is therefore an assignment of values to the variables that satisfies all constraints—that is, a point in the feasible region.
Model-based testing is an application of model-based design for designing and optionally also executing artifacts to perform software testing or system testing. Models can be used to represent the desired behavior of a system under test (SUT), or to represent testing strategies and a test environment. The picture on the right depicts the former approach.
Object–relational impedance mismatch is a set of difficulties going between data in relational data stores and data in domain-driven object models. Relational Database Management Systems (RDBMS) is the standard method for storing data in a dedicated database, while object-oriented (OO) programming is the default method for business-centric design in programming languages. The problem lies in neither relational databases nor OO programming, but in the conceptual difficulty mapping between the two logic models. Both logical models are differently implementable using database servers, programming languages, design patterns, or other technologies. Issues range from application to enterprise scale, whenever stored relational data is used in domain-driven object models, and vice versa. Object-oriented data stores can trade this problem for other implementation difficulties.
Answer set programming (ASP) is a form of declarative programming oriented towards difficult search problems. It is based on the stable model semantics of logic programming. In ASP, search problems are reduced to computing stable models, and answer set solvers—programs for generating stable models—are used to perform search. The computational process employed in the design of many answer set solvers is an enhancement of the DPLL algorithm and, in principle, it always terminates.
ECLiPSe is a software system for the development and deployment of constraint logic programming applications, e.g., in the areas of optimization, planning, scheduling, resource allocation, timetabling, transport, etc. It is also suited for teaching most aspects of combinatorial problem solving, e.g., problem modeling, constraint programming, mathematical programming, and search techniques. It contains constraint solver libraries, a high-level modeling and control language, interfaces to third-party solvers, an integrated development environment and interfaces for embedding into host environments.
CHIP is a constraint logic programming language developed by M. Dincbas, Pascal Van Hentenryck and colleagues in 1985 at the European Computer-Industry Research Centre (ECRC), initially using a Prolog language interface. It was the first programming language to implement constraint programming over finite domains, and subsequently to introduce the concept of global constraints.
In constraint satisfaction, local consistency conditions are properties of constraint satisfaction problems related to the consistency of subsets of variables or constraints. They can be used to reduce the search space and make the problem easier to solve. Various kinds of local consistency conditions are leveraged, including node consistency, arc consistency, and path consistency.
Constraint logic programming is a form of constraint programming, in which logic programming is extended to include concepts from constraint satisfaction. A constraint logic program is a logic program that contains constraints in the body of clauses. An example of a clause including a constraint is A(X,Y):-X+Y>0,B(X),C(Y)
. In this clause, X+Y>0
is a constraint; A(X,Y)
, B(X)
, and C(Y)
are literals as in regular logic programming. This clause states one condition under which the statement A(X,Y)
holds: X+Y
is greater than zero and both B(X)
and C(Y)
are true.
In computer science and mathematical logic, satisfiability modulo theories (SMT) is the problem of determining whether a mathematical formula is satisfiable. It generalizes the Boolean satisfiability problem (SAT) to more complex formulas involving real numbers, integers, and/or various data structures such as lists, arrays, bit vectors, and strings. The name is derived from the fact that these expressions are interpreted within ("modulo") a certain formal theory in first-order logic with equality. SMT solvers are tools that aim to solve the SMT problem for a practical subset of inputs. SMT solvers such as Z3 and cvc5 have been used as a building block for a wide range of applications across computer science, including in automated theorem proving, program analysis, program verification, and software testing.
Concolic testing is a hybrid software verification technique that performs symbolic execution, a classical technique that treats program variables as symbolic variables, along a concrete execution path. Symbolic execution is used in conjunction with an automated theorem prover or constraint solver based on constraint logic programming to generate new concrete inputs with the aim of maximizing code coverage. Its main focus is finding bugs in real-world software, rather than demonstrating program correctness.
Nominal terms are a metalanguage for embedding object languages with binding constructs into. Intuitively, they may be seen as an extension of first-order terms with support for name binding. Consequently, the native notion of equality between two nominal terms is alpha-equivalence. Nominal terms came out of a programme of research into nominal sets, and have a concrete semantics in those sets.
The Zebra Puzzle is a well-known logic puzzle. Many versions of the puzzle exist, including a version published in Life International magazine on December 17, 1962. The March 25, 1963, issue of Life contained the solution and the names of several hundred successful solvers from around the world.
In information technology a reasoning system is a software system that generates conclusions from available knowledge using logical techniques such as deduction and induction. Reasoning systems play an important role in the implementation of artificial intelligence and knowledge-based systems.
Reachability is a fundamental problem that appears in several different contexts: finite- and infinite-state concurrent systems, computational models like cellular automata and Petri nets, program analysis, discrete and continuous systems, time critical systems, hybrid systems, rewriting systems, probabilistic and parametric systems, and open systems modelled as games.
PROSE was the mathematical 4GL virtual machine that established the holistic modeling paradigm known as Synthetic Calculus. A successor to the SLANG/CUE simulation and optimization language developed at TRW Systems, it was introduced in 1974 on Control Data supercomputers. It was the first commercial language to employ automatic differentiation (AD), which was optimized to loop in the instruction-stack of the CDC 6600 CPU.
GOLOG is a high-level logic programming language for the specification and execution of complex actions in dynamical domains. It is based on the situation calculus. It is a first-order logical language for reasoning about action and change. GOLOG was developed at the University of Toronto.