Hero System Bestiary

Last updated
Hero System Bestiary cover Hero system bestiary.jpg
Hero System Bestiary cover

Hero System Bestiary is a compilation of creatures designed for use with Hero System role-playing game rules. [1] It is presented in the form of a bestiary and was published in 2002 for the 5th edition of the Hero System. The cover is made of thick paper and illustrated in color, while the interior consists of 239 pages illustrated in black and white. An earlier edition of The Hero System Bestiary was published in 1992 for the prior edition of the Hero System.

This work is divided into four chapters and an appendix. The first chapter gives an overview of creatures in a role-playing game, along with descriptions of the game system statistics and how creatures are created using the Hero System's point build method. Each of the skills common to animals is described in terms of its application to the various life forms. The application of powers and their limitations is detailed specifically for creatures such as animals, and the various disadvantages are explained in terms of their best application.

New with this release is a section in chapter one on Creature Templates. These are sets of powers with appropriate advantages and limitations that can be applied to modify a creature. Therefore, there are templates for size modification, elemental forms, undead, venomous creatures, disease carriers, mutations, and so forth. These templates significantly multiply the variety of creatures available to the game master.

The first chapter also has a section on how creatures fight and behave in combat, along with custom hit location tables for common creature forms that differ from humanoid shapes. The chapter closes with some comments on animal populations and the commercial value of various animal parts.

The remaining three chapters consist of creature statistics and descriptions for fantastic beasts, animals, and beasts of science fiction and the films. Each creature description is about a page in length, and contains a complete listing of the characteristics, powers, skills, and disadvantages, including the point cost for each. This is followed by brief descriptions of the creature's ecology, personality and motivation, powers and combat tactics, their appearance, and the uses of the creature in a role-playing game campaign. The creatures listed include a number that are as intelligent as man (or more so), and can possess their own intricate cultures. All of the creatures are illustrated in black and white.

The book closes with a bibliography and an appendix. The latter includes various sample template-modified creatures, an extensive list of hit location tables, area of effect maps for various powers, and a creature summary table. At the end is an index.

Altogether the book includes complete statistics for the following creatures:

Reviews

Related Research Articles

<span class="mw-page-title-main">Bestiary</span> Compendium of beasts

A bestiary is a compendium of beasts. Originating in the ancient world, bestiaries were made popular in the Middle Ages in illustrated volumes that described various animals and even rocks. The natural history and illustration of each beast was usually accompanied by a moral lesson. This reflected the belief that the world itself was the Word of God and that every living thing had its own special meaning. For example, the pelican, which was believed to tear open its breast to bring its young to life with its own blood, was a living representation of Jesus. Thus the bestiary is also a reference to the symbolic language of animals in Western Christian art and literature.

<span class="mw-page-title-main">Hero System</span> Tabletop role-playing game system

The Hero System is a generic role-playing game system that was developed from the superhero RPG Champions. After Champions fourth edition was released in 1989, a stripped-down version of its ruleset with no superhero or other genre elements was released as The Hero System Rulesbook in 1990. As a spinoff of Champions, the Hero System is considered to have started with 4th edition, rather than on its own with a 1st edition. However, the first three editions of the game are typically referred to as Champions, rather than the Hero System, as the game for its first three editions was not sold as a universal toolkit, instead largely focusing on superheroes.

<span class="mw-page-title-main">Savage Land</span> Fictional place on Marvel Comics

The Savage Land is a fictional prehistoric land that features in American comic books published by Marvel Comics. It is a tropical preserve, hidden in Antarctica. It has appeared in many story arcs in Uncanny X-Men as well as other related books.

<span class="mw-page-title-main">Monster</span> Fearsome and/or grotesque legendary being

A monster is a type of fictional creature found in horror, fantasy, science fiction, folklore, mythology and religion. Monsters are very often depicted as dangerous and aggressive, with a strange or grotesque appearance that causes terror and fear, often in humans. Monsters usually resemble bizarre, deformed, otherworldly and/or mutated animals or entirely unique creatures of varying sizes, but may also take a human form, such as mutants, ghosts, spirits, zombies, or cannibals, among other things. They may or may not have supernatural powers, but are usually capable of killing or causing some form of destruction, threatening the social or moral order of the human world in the process.

<i>Monster Manual</i> Sourcebook series of Dungeons & Dragons bestiaries

The Monster Manual is the primary bestiary sourcebook for monsters in the Dungeons & Dragons fantasy role-playing game, first published in 1977 by TSR. The Monster Manual was the first hardcover D&D book and includes monsters derived from mythology and folklore, as well as creatures created specifically for D&D. Creature descriptions include game-specific statistics, a brief description of its habits and habitats, and typically an image of the creature. Along with the Player's Handbook and Dungeon Master's Guide, the Monster Manual is one of the three "core rulebooks" in most editions of the D&D game. As such, new editions of the Monster Manual have been released for each edition of D&D. Due to the level of detail and illustration included in the 1977 release, the book was cited as a pivotal example of a new style of wargame books. Future editions would draw on various sources and act as a compendium of published monsters.

<i>Fantasy Hero</i>

Fantasy Hero is a role-playing game book originally published by Hero Games in 1985 that allows gamemasters to plan and present fantasy role-playing games using the Hero System rules. Several revised editions of the book have subsequently been published.

<span class="mw-page-title-main">Owlbear</span> Fictional monster from Dungeons & Dragons

An owlbear is a fictional creature originally created for the Dungeons & Dragons fantasy role-playing game. An owlbear is depicted as a cross between a bear and an owl, which "hugs" like a bear and attacks with its beak. Inspired by a plastic toy made in Hong Kong, Gary Gygax created the owlbear and introduced the creature to the game in the 1975 Greyhawk supplement; the creature has since appeared in every subsequent edition of the game. Owlbears, or similar beasts, also appear in several other fantasy role-playing games, video games and other media.

<i>GURPS Witch World</i> Tabletop role-playing game

GURPS Witch World is a supplement published by Steve Jackson Games in 1989 for use with the GURPS {Generic Universal Role-Playing System) game rules that describes how to set a role-playing campaign in Andre Norton's Witch World.

<i>Libris Mortis</i> Role-playing game supplement

Libris Mortis: The Book of Undead is a book which is an official supplement for the 3.5 edition of the Dungeons & Dragons role-playing game. The book covers the fictional undead within the D&D universe and comprises seven chapters, introducing new content for Dungeon Masters and players, as well as providing general information about undead.

Lich (<i>Dungeons & Dragons</i>) Undead creature in "Dungeons & Dragons"

The lich is an undead creature found in the Dungeons & Dragons (D&D) fantasy role-playing game. Liches are spellcasters who seek to defy death by magical means.

Vampire (<i>Dungeons & Dragons</i>) Fictional monster from Dungeons & Dragons

In the Dungeons & Dragons fantasy role-playing game, a vampire is an undead creature. A humanoid or monstrous humanoid creature can become a vampire, and looks as it did in life, with pale skin, haunting red eyes, and a feral cast to its features. A new vampire is created when another vampire drains the life out of a living creature. Its depiction is related to those in the 1930s and 1940s Hollywood Dracula and monster movies. In writing vampires into the game, as with other creatures arising in folklore, the authors had to consider what elements arising in more recent popular culture should be incorporated into their description and characteristics.

<span class="mw-page-title-main">GURPS Bestiary</span>

GURPS Bestiary is a source book for the GURPS role-playing game system containing information and statistics of animals. It also contains information animal player character templates, and tips for fitting animals into adventures. The first edition was published in 1988.

The salamander is an amphibian of the order Urodela which, as with many real creatures, often has been ascribed fantastic and sometimes occult qualities by pre-modern authors not possessed by the real organism. The legendary salamander is often depicted as a typical salamander in shape with a lizard-like form, but is usually ascribed an affinity with fire, sometimes specifically elemental fire.

<i>Conan the Indomitable</i> Book by Steve Perry

Conan the Indomitable is a fantasy novel by American writer Steve Perry, featuring Robert E. Howard's sword and sorcery hero Conan the Barbarian. It was first published in trade paperback by Tor Books in October 1989; a regular paperback edition followed from the same publisher in September 1990.

Monsters in <i>Dungeons & Dragons</i> Group of fictitious creatures

In the Dungeons & Dragons fantasy role-playing game, the term monster refers to a variety of creatures, some adapted from folklore and legends and others invented specifically for the game. Included are traditional monsters such as dragons, supernatural creatures such as ghosts, and mundane or fantastic animals. A defining feature of the game, is that monsters are typically obstacles that players must overcome to progress through the game. Beginning with the first edition in 1974, a catalog of game monsters (bestiary) was included along with other game manuals, first called Monsters & Treasure and now called the Monster Manual. As an essential part of Dungeons & Dragons, many of its monsters have become iconic and recognizable even outside D&D, becoming influential in video games, fiction, and popular culture.

References

  1. Staff (August–September 1987). "Review: The HERO System Bestiary". Space Gamer/Fantasy Gamer (79).
  2. "Pyramid: Pyramid Review: Hero System Bestiary (For Hero System 5th Edition)".