House of the Dead: Scarlet Dawn

Last updated
House of the Dead: Scarlet Dawn
House of the Dead Scarlet Dawn cover.webp
Developer(s) Sega Interactive
Publisher(s) Sega
Director(s) Takashi Oda
Producer(s) Masakatsu Watanabe
Designer(s) Akito Konoki
Composer(s) Keitaro Hanada
Hiroshi Kawaguchi
Ryohei Kono
Series The House of the Dead
Engine Unreal Engine 4 [1]
Platform(s) Arcade
Release
  • JP: September 13, 2018
  • US: October 2018
Genre(s) Rail shooter
Mode(s) Single player, multiplayer
Arcade system Sega ALLS

House of the Dead: Scarlet Dawn [lower-alpha 1] is a 2018 horror-themed rail shooter arcade game developed by Sega Interactive. It is the fifth mainline installment in The House of the Dead series, following the release of The House of the Dead 4 in 2005.

Contents

The game entered location testing on January 19–21, 2018 in Akihabara, Japan. [2] It was released in all arcades of Japan on September 13, 2018, [3] and was released in the United States through Dave & Buster's locations in October 2018. [4] The game's release ended the franchise's nine-year hiatus of new installments, which began in 2009 with the initial Wii release of the spin-off/non-canon prequel The House of the Dead: Overkill .

Plot

On 12/06/2006, a few years after the events of The House of the Dead 4 , AMS agent Kate Green joins forces with Ryan Taylor, the brother of her late partner and mentor, James, to infiltrate a dinner event held at Scarecrow Manor. The manager of the manor unleashes his army of mutant creatures upon the dinner guests. Kate and Ryan manage to escape as the main hall is set ablaze by the resurrected Chariot, a creature from the 1998 Curien Mansion Incident.

Stuck within the manor complex, Kate and Ryan explore the other parts of the manor, where they find clues that reveal that the manager, Thornheart, is connected to the late bioterrorists, Dr. Roy Curien and Caleb Goldman. Kate explains that, in 1880, the trio's ancestors formed an organization that was the catalyst for prior incidents that the AMS investigated. At some point, Thornheart contracted a rare disease and was long believed dead, but survived. After Curien and Goldman's deaths, he began to develop his own project within Scarecrow Manor, code-named Noah's Ark.

Kate and Ryan battle Chariot and Hanged Man, another resurrected creature from the Curien Mansion Incident, and a squid-like creature named Priestess on the manor's underground laboratory. Kate and Ryan confront Thornheart in the manor's church, who states that the purpose of Noah's Ark is to bring forth "new [human] evolution" to the world. Thornheart releases The Moon, a tree-like behemoth with aerokinetic powers that absorb other creatures to grow larger and stronger, who destroys the manor. Realizing this, Ryan stabs an iron rod through its head, causing lightning to strike the rod, killing it, which Kate believes was James intervening from the dead. With the threat neutralized, the two walked away as the sun rises.

Endings

As with previous entries in the series, the game has four endings based on the player's performance. Each ending concludes with the text "To be continued in the next HOUSE OF THE DEAD". Unlike the previous games, this is the only game where no ending involves a character transforming into a zombie.

Characters

Development

A sequel to The House of the Dead 4, tentatively titled The House of the Dead 5, was developed around 2012 but was shelved. [5] Sega would not revisit the House of the Dead arcade series until 2018, at which point they felt that arcade technology had matured enough for a sequel. [6] The new sequel, House of the Dead: Scarlet Dawn, was titled without a number to appeal to new players. [5]

Scarlet Dawn was developed in Unreal Engine 4 for the PC-based Sega ALLS arcade hardware. [7] [8] The development of visual effects was outsourced to Agni-Flare, whose staff includes designers from The House of the Dead 4. [9] [10] Sega and Agni-Flare decided upon the idea of having the player battle an "avalanche" of creatures. The final game allows up to 200 enemies to appear on-screen at once. [10]

Agni-Flare developed levels in modular blocks, generated base meshes with an in-house tool, and recycled animations from previous House of the Dead games to lower costs and memory use. Motion capture for the characters was recorded at Sega's motion capture facility in Japan. Several types of gore effects were explored, but were ultimately scrapped due to censorship. [10]

Rather than taking notes, director Takashi Oda kept the structure of Scarlet Dawn's story in his mind. He wanted Thornheart to be a morally-gray antagonist in the manner of Dr. Kiriko from the manga Black Jack . [5] Scarlet Dawn's bosses were created by The House of the Dead 4 designer Iwao Nobuto, though Chariot's final design was handled by Sega because he is a returning boss from the original 1996 game The House of the Dead . [10]

Release

House of the Dead: Scarlet Dawn was officially announced by SEGA Interactive on January 14th, 2018. [11] Preliminary location tests were held at the SEGA Akihabara Building 3 in Tokyo, Japan from January 19th to the 21st; Round One Arcade in Yokohama from March 3rd to March 5th; and Rakuichi Rakuzen Arcade in Kawaguichi from March 16th to March 18th. [12] [6] [8] [11] Players were polled over interest in a console port of Scarlet Dawn. [13] Off-screen gameplay footage of this incomplete build was uploaded to YouTube, which online publications then circulated. [14] This build later appeared at the JAEPO 2018 amusement expo from February 9th - 11th, 2018, where Scarlet Dawn was showcased. [15] [16]

On July 9th 2018, a second build was location tested at High-tech Land Sega in Shibuya, Sega Tokyo Dome City, and Sega Shinjuku Kabukicho. [8] Reportedly, this build had more content and balanced the difficulty. [17]

A Western release was confirmed by Sega on May 31st, 2018. [18] Kevin Bachus, the Senior Vice President of the American restaurant and video arcade chain Dave & Busters, announced that all locations would receive Scarlet Dawn cabinets that fall. [19] [20] The game was also distributed to all Round One arcade locations, including those in the United States. [21] However, Sega stressed that Scarlet Dawn is not an exclusive release. [7]

In September 2019, Sega and Universal Space announced an exclusive Chinese version of the game titled "Haunted House: Scarlet Dawn". While it features the same mechanics as the Global version, there are several changes, such as a tweaked UI and Chinese subtitles. A Korean version of the game was also spotted. [22] An upright cabinet model was revealed by South Korean arcade developer Andamiro on January 30th, 2021. According to Arcade Heroes, a member of Sega Europe is unsure if this model will see a Western release and claimed that the game has some software differences. [23] Another upright cabinet has been spotted in the United Kingdom, leading to speculation that it is being location tested by Sega. [24]

Reception

House of the Dead: Scarlet Dawn received mixed reviews from critics. The design of the arcade cabinet was largely cited as atmospheric and eye-catching. [25] [26] [27] Wilcox Arcade felt the air blasters and vibrating seats were particularly effective. [28] Gamerism also praised these features, but found the cabinet's sound mixing to be poor. [25]

The graphics were generally praised for their high fidelity. [28] [29] SEGAbits lauded the inclusion of enemies and bosses from the original 1996 House of the Dead game. [27] However, some critics lamented the lack of violence and felt that the human character animations were unimpressive. [26] [29]

Scarlet Dawn's gameplay drew mixed responses. Most critics enjoyed the larger enemy hordes and the added strategy of picking special weapons before each stage. [27] [29] Others took issue with the auto reload mechanic. [25] [28] Gamerism noted frame rate drops, which they felt added an unfair element to the game's difficulty. [25] The lack of English subtitles was also criticized. [25] [28]

The boss fights were criticized for being overly scripted. [25] [28] [29] Chris Plante of Polygon said that the fights "tend to make it a little too obvious that I’m just pointing a cursor where the game tells me until the health bar hits zero, or I trigger the special move that will deliver the fatal blow." [29] Some critics felt that the final boss was anticlimactic. [25] [28]

Notes

  1. Japanese: ハウス・オブ・ザ・デッド ~スカーレットドーン~, Hepburn: Hausu obu za Deddo 〜 Sukāretto Dōn 〜

Related Research Articles

<i>The House of the Dead</i> (video game) 1996 video game

The House of the Dead is a 1997 horror-themed light gun shooter arcade game developed by Sega AM1 and released by Sega. It is the first game in the House of the Dead series. Players assume the role of agents Thomas Rogan and "G" as they combat an army of undead experiments created by Dr. Curien, a mad scientist.

<i>The House of the Dead III</i> 2002 video game

The House of the Dead III is a 2002 horror-themed light gun arcade game and the third installment of the House of the Dead series of video games, developed by Wow Entertainment and Sega. It was ported to the Xbox in 2003, Microsoft Windows in 2005, the Wii in 2008 in a compilation with The House of the Dead 2, and PlayStation 3 in 2012 with PlayStation Move support. The game was remade with typing controls as The Typing of the Dead 2 in 2008. The game continues the story of the previous games and introduces new gameplay concepts. The game's secondary protagonist is Lisa Rogan, daughter of Thomas Rogan and Sophie Richards.

<span class="mw-page-title-main">Atomiswave</span> Arcade game system by Sammy Corporation

The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation. It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module for changing the control scheme, but unlike the NAOMI, the Atomiswave does not feature expanded RAM compared to the Dreamcast.

<span class="mw-page-title-main">Banpresto</span> Japanese toy company and video game developer

Banpresto Co., Ltd. was a Japanese video game developer and publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Banpresto was a partly-owned subsidiary of toymaker Bandai from 1989 to 2006, and a wholly-owned subsidiary of Bandai Namco Holdings from 2006 to 2008. In addition to video games, Banpresto produced toys, keyrings, apparel, and plastic models.

<i>Jurassic Park</i> video games Video game franchise

Numerous video games based on the Jurassic Park franchise have been released. Developers Ocean Software, BlueSky Software and Sega produced various games in 1993, coinciding with the first film, Jurassic Park. In 1997, several developers, including DreamWorks Interactive and Appaloosa Interactive, produced various games for nine different platforms to coincide with the release of the film The Lost World: Jurassic Park.

<i>The House of the Dead 2</i> 1998 video game

The House of the Dead 2 is a horror-themed light gun shooter arcade game and the second game in The House of the Dead series of video games. The direct sequel to The House of the Dead, it was developed by Sega for arcades on the Sega NAOMI board in November 1998, and it received several home ports, starting with the Dreamcast in 1999, Microsoft Windows in 2001, Xbox in 2002 as a bonus in The House of the Dead III and on Wii as part of the compilation The House of the Dead 2 & 3 Return. It would also serve as the basis for several spinoff games in the franchise, most notably The Typing of the Dead.

<i>The House of the Dead 4</i> 2005 video game

The House of the Dead 4 is a horror-themed light gun shooter arcade game and the fourth installment of the House of the Dead video game series, developed by Sega. The game takes place between the events of The House of the Dead 2 and The House of the Dead III, and introduced several new gameplay concepts. Players can control characters James Taylor, from The House of the Dead 2, or Kate Green, a new character to the series. The game was followed by House of the Dead: Scarlet Dawn.

<i>Samurai Shodown VI</i> 2005 video game

Samurai Shodown VI, known as Samurai Spirits: Tale of the World's Greatest Swordsman in Japan, is the tenth iteration in the Samurai Shodown series.

<i>Neo Geo Battle Coliseum</i> 2005 video game

Neo Geo Battle Coliseum is a fighting game designed for the Atomiswave arcade board developed and released by SNK in 2005. The game features characters from several SNK and ADK titles. Subsequently, a PlayStation 2 version of the game was released in Japan, North America, and Europe. The Xbox Live Arcade version was released worldwide on June 9, 2010. In 2020, a homebrew conversion was released for the Dreamcast.

<span class="mw-page-title-main">Joypolis</span> Indoor amusement park chain

Joypolis is a chain of indoor amusement parks created by Sega and run by CA Sega Joypolis. Beginning on July 20, 1994 with the original location sited in Yokohama, Japan, Joypolis centers have since opened in several cities in Japan and later China. The parks feature arcade games and amusement rides based on Sega's intellectual properties, original themes, and licensed franchises. Alongside the predecessor Galbo venues and the overseas spin-offs SegaWorld London and Sega World Sydney, they were officially referred to under the "Amusement Theme Park" or "ATP" concept by Sega in the 1990s.

<i>The House of the Dead</i> Video game series

The House of the Dead, also referred to as Curien Mansion, is a horror-themed light gun shooter video game franchise created by Sega in 1997. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a mouse or keyboard on home computers. For the PlayStation Network releases of III and 4, they can also be played using the PlayStation Move controller.

A side-scrolling video game is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.

<span class="mw-page-title-main">Sega AM1</span> Japanese development team within Sega

Sega AM Research & Development No. 1 is a development department within Japanese toy and amusement game company Sega Fave that also previously existed as Wow Entertainment and Sega Wow Inc. AM1 spent most of its early existence under the leadership of Rikiya Nakagawa and developed a number of arcade games for Sega.

<i>Fist of the North Star</i> (2005 video game) 2005 video game

Fist of the North Star is a 2D competitive fighting game produced by Sega and developed by Arc System Works, based on the manga series of the same name. It was originally released in 2005 as a coin-operated arcade game for the Atomiswave hardware. A PlayStation 2 port, retitled Hokuto no Ken: Shinpan no Sōsōsei Kengō Retsuden, was released exclusively in Japan in March 2007. This version features a bonus DVD including an exclusive training mode and a documentary covering history of previous Hokuto no Ken titles for home consoles. The arcade version was officially distributed by Sega in North America, while the PS2 port was released only in Japan. In 2020, a homebrew conversion was released for the Dreamcast.

Light-gun shooter, also called light-gun game or simply gun game, is a shooter video game genre in which the primary design element is to simulate a shooting gallery by having the player aiming and discharging a gun-shaped controller at a screen. Light-gun shooters revolve around the protagonist shooting virtual targets, either antagonists or inanimate objects, and generally feature action or horror themes and some may employ a humorous, parodic treatment of these conventions. These games typically feature "on-rails" movement, which gives the player control only over aiming; the protagonist's other movements are determined by the game. Games featuring this device are sometimes termed "rail shooters", though this term is also applied to games of other genres in which "on-rails" movement is a feature. Some, particularly later, games give the player greater control over movement and in still others the protagonist does not move at all. On home computer conversions of light-gun shooters, mouse has been often an optional or non-optional replacement for a light gun.

<i>The House of the Dead: Overkill</i> 2009 video game

The House of the Dead: Overkill is an on-rails light gun shooter game developed by Headstrong Games and published by Sega for the Wii in 2009. It is a spin-off of The House of the Dead series, a non-canonical prequel to the original game chronologically, and the first in the series to be released solely on a home console. An Extended Cut edition for PlayStation 3, compatible with the PlayStation Move accessory, was released in 2011. A mobile version, The Lost Reels, was released on iOS and Android devices in 2013.

<span class="mw-page-title-main">Sega</span> Japanese video game company

Sega Corporation is a Japanese multinational video game company and subsidiary of Sega Sammy Holdings headquartered in Shinagawa, Tokyo. It produces several multi-million-selling game franchises for arcades and consoles, including Sonic the Hedgehog, Angry Birds, Puyo Puyo, Super Monkey Ball, Total War, Virtua Fighter, and Yakuza. From 1983 until 2001, Sega also developed its own consoles.

References

  1. "HOUSE OF THE DEAD SCARLET DAWN SDLX - Sega Arcade". Sega . Archived from the original on September 5, 2020. Retrieved November 30, 2018.
  2. Romano, Sal (January 14, 2018). "House of the Dead: Scarlet Dawn announced for arcades". Gematsu.com. Archived from the original on September 1, 2023. Retrieved January 16, 2018.
  3. "Sega Releases House Of The Dead Scarlet Dawn In Japan". Arcade Heroes. September 13, 2018. Archived from the original on December 10, 2022. Retrieved September 22, 2018.
  4. "Sega's House Of The Dead Scarlet Dawn Headed To All Dave & Busters Locations This Fall". Arcade Heroes. July 9, 2018. Archived from the original on December 6, 2022. Retrieved September 22, 2018.
  5. 1 2 3 "小田 隆志【前編】" (in Japanese). sega-interactive.co.jp. Archived from the original on October 10, 2019. Retrieved November 18, 2022.
  6. 1 2 ""『ハウス・オブ・ザ・デッド』最新作のロケテストが秋葉原で開催中。音が! 風が! ギミックが楽しい!"". Denkegi Online (in Japanese). January 19, 2018. Archived from the original on May 4, 2019. Retrieved May 25, 2020.
  7. 1 2 "Sega's House Of The Dead Scarlet Dawn Arriving At Dave & Busters Locations Now". Arcade Heroes. October 10, 2018. Archived from the original on May 12, 2019. Retrieved May 22, 2020.
  8. 1 2 3 George (January 14, 2018). ""House of the Dead: Scarlet Dawn announced for arcades"". SEGAbits. Archived from the original on April 24, 2020.
  9. アグニ・フレア [@agni_flare] (March 18, 2020). "アグニ・フレア on Twitter: "We helped design the Artwork, Modeling, Motion and VFX in House Of the Dead ~SCARLET DAWN~ @hod_sega for #SEGA, You can have a sneak peak at what we did in the new #Houdini Game Reel 2020 released by @sidefx, Have a look at this clip: (around 2:50) #gamedev #ue4 #realtimevfx"". Twitter . Retrieved August 6, 2020.
  10. 1 2 3 4 "UE4をベースにHoudiniも活用! アーケード人気シリーズ最新作『HOUSE OF THE DEAD ~SCARLET DAWN~』 | 特集 | CGWORLD.jp". CGWORLD.jp (in Japanese). October 10, 2018. pp. 1–3. Archived from the original on October 2, 2019.
  11. 1 2 "ハウス・オブ・ザ・デッド ~スカーレットドーン~ | HOUSE OF THE DEAD ~SCARLET DAWN~ | セガ" (in Japanese). Archived from the original on May 25, 2020.
  12. ""Sega To Begin Testing House Of The Dead Scarlet Dawn This Friday"". Arcade Heroes. January 14, 2018. Archived from the original on December 22, 2019. Retrieved May 24, 2020.
  13. Barker, Sammy (January 19, 2018). ""SEGA Polling Fans About Port of New House of the Dead"". Push Square. Archived from the original on April 19, 2020. ...according to a ResetEra member who posted photos of the cabinet, the Japanese publisher is quizzing fans on whether they'd be interested in a console version upon trying the title out.
  14. George (January 18, 2018). ""House of the Dead: Scarlet Dawn location test footage hits the net, looks amazing"". SEGAbits. Archived from the original on January 7, 2020. Retrieved May 25, 2020.
  15. "House of the Dead Scarlet Dawn to be showcased at JAEPO 2018 | the Website of the Dead". 9 February 2018.
  16. "Jaepo2018 セガ・インタラクティブ 2/10". YouTube . 10 February 2018.
  17. Kori (July 9, 2018). ""House of the Dead Scarlet Dawn ~ July 9th Location Test Details *Possible Story Spoilers*"". The Website of the Dead.
  18. ""Sega Confirms House Of The Dead Scarlet Dawn For A Western Release"". Arcade Heroes. May 31, 2018. Retrieved July 22, 2020.
  19. ""Sega's House Of The Dead Scarlet Dawn Headed To All Dave & Busters Locations This Fall"". Arcade Heroes. July 9, 2018. Archived from the original on April 24, 2020.
  20. Any news on House Of The Dead Scarlet Dawn coming to d&b? - Reddit
  21. ""HOUSE OF THE DEAD: SCARLET DAWN | Round One Entertainment Inc."". www.round1usa.com. Archived from the original on March 5, 2021. Retrieved July 23, 2020. House of the Dead: Scarlet Dawn is on its way to ALL Round1 Locations.
  22. "Sina Visitor System".
  23. ""Arcade Heroes Andamiro Unveils Standard Upright Model For House of the Dead Scarlet Dawn"". Arcade Heroes. January 30, 2021. Retrieved January 30, 2021.
  24. ""Arcade Heroes Seen In The Wild: House of the Dead Scarlet Dawn SD (Sega); ATV Slam SD (Sega); Ship Wreck (ICE); Skip Time (Wahlap)"". Arcade Heroes. August 25, 2021. Retrieved August 27, 2021.
  25. 1 2 3 4 5 6 7 Sukjaidee, Phantawit (January 3, 2019). "House of the Dead: Scarlet Dawn Review ปลุกตำนานเกมยิงผี" (in Thai). Gamerism.co. Archived from the original on September 18, 2020. Retrieved August 2, 2020.
  26. 1 2 Spin-dash. "SEGA-MAG fiche House of the Dead : Scarlet Dawn sur Arcade" [SEGA-MAG page House of the Dead: Scarlet Dawn for Arcade] (in French). SEGA-MAG. Archived from the original on October 30, 2020. Retrieved October 30, 2020.
  27. 1 2 3 Kori-Maru (October 31, 2018). "Arcade Review: House of the Dead Scarlet Dawn – True Horror Returns". SEGAbits. Archived from the original on December 26, 2020. Retrieved December 26, 2020.
  28. 1 2 3 4 5 6 Wilcox, Dustin (February 4, 2019). "House of the Dead: Scarlet Dawn (Arcade) Review". Wilcox Arcade. Archived from the original on December 26, 2020. Retrieved December 26, 2020.
  29. 1 2 3 4 5 Plante, Chris (October 9, 2018). "House of the Dead Scarlet Dawn review: a throwback to arcade glory days". Polygon. Archived from the original on May 12, 2020.