Ian Marsh (born 2 October 1960 in Canterbury, Kent, England) is a British writer, magazine editor, and entrepreneur.
Ian Marsh grew up in Ramsgate. When he was a child, he fell ill with mumps and was confined to bed; because of this, his father bought him a Westland Lysander model kit by Airfix. [1] After he got better, more aircraft kits followed. At age 12, Marsh switched to painting Airfix's line of plastic Napoleonic soldiers, [1] and after a friend told him about rules for playing with Napoleonic soldiers, he became a wargamer. [1] A few years later he was introduced to a newly published game, Dungeons & Dragons , which he played with two school friends, Mike Lewis and Marc Gascoigne.
The three friends started writing, editing and self-publishing the role-playing game fanzine DragonLords . [1] [2] The relatively popular fanzine [3] also included reviews, articles about computer games, and a regular column about Diplomacy . Marsh continued to publish DragonLords after he entered university in 1978, and it was well-regarded, even garnering a positive review from Dungeons & Dragons co-creator Gary Gygax in distant Lake Geneva, Wisconsin, who wrote "DragonLords is a well done amateur effort which seems bent on improving itself and the hobby." [4] Paul Mason considered Marsh's experience with DragonLords "a stepping stone to professional involvement in publishing". [3]
In 1985, in his role as a fanzine publisher, Marsh became the first keeper of what would become known as the Diana Jones Award. The pyramid-shaped piece of lucite containing the last semi-burnt copy of TSR's The Adventures of Indiana Jones Role-Playing Game had been created by staff of TSR (UK) after the American TSR office told them to dispose of all remaining copies of the game. At a games convention, the pyramid was given to Ian Marsh as the leader of a group of small press and fanzine editors. Marsh kept the pyramid for several years until he got married. He then passed the pyramid on to games designer and publisher James Wallis, who came up with the idea of giving it out as an annual award for "excellence in gaming" at the Gencon games convention. [5]
After graduating from University of Surrey with an honours degree in Materials Technology (metallurgy) in 1983, [1] Marsh spent a year at an industrial placement with IBM in Havant. [1] Looking for a different career, Marsh joined the staff of Games Workshop in London as editorial assistant on Games Workshop's role-playing magazine White Dwarf . With less time on his hands to publish his fanzine, Marsh brought DragonLords to a close with Issue 22. [6] [3] In addition to his editorial duties, Marsh also wrote some material for White Dwarf, including the Fighting Fantasy role-playing adventure Beyond the Shadow of a Dream that appeared in Issue 61 (January 1985).
Marsh advanced to assistant editor of White Dwarf, and then eventually succeeded Ian Livingstone as editor. His first edition at the helm was Issue #74. However, it was during this time that Warhammer was developed for Games Workshop by Bryan Ansell of sister company Citadel Miniatures, Rick Priestley and Richard Halliwell. The game proved enormously proved popular, driving sales of Citadel's fantasy range of figurines. Bryan Ansell subsequently led a management buyout of Games Workshop. After becoming managing director of Games Workshop, Ansell then announced he was moving Games Workshop (and White Dwarf) from London to Nottingham, where Citadel Miniatures was located. Ian Marsh refused to move, and resigned as editor of White Dwarf after only four issues. In the Table of Contents in White Dwarf #77, Marsh's last issue, the first letter of each item description formed an acrostic that read "SOD OFF BRYAN ANSELL". [7]
In 1986, Marsh joined the staff of the new (but short-lived) Adventurer magazine, writing a column of games industry news and gossip titled "The Town Crier" that first appeared in Issue 3 (August-September 1986). [8] Marsh's final column appeared in Issue 9 (April 1987), shortly before the magazine's demise.
In 1989, Marsh realized that the Doctor Who game license owned by FASA had expired, and he approached Peter Darvill-Evans at Virgin Books about creating a new Doctor Who role-playing game. [9] The two men produced the role-playing game Time Lord , published as a paperback in 1991. [10] By 1996, after the book had fallen out of print, Marsh regained the rights to Time Lord and made it available as a free download on the internet. [9]
In the early 1990s, the British games magazine Games International morphed into Strategy Plus. Marsh became a writer and was credited as Production Consultant. [11] When Strategy Plus combined with an American magazine to become Computer Games Strategy Plus, Marsh joined the magazine's UK staff as production editor in late 1991. [12] [3] However the magazine did not flourish in the UK, and the British side of the magazine folded in May 1992.
A chance meeting with old school friend Mike Lewis persuaded Marsh to start playing Napoleonic wargames again. After trying several sets of rules, Marsh started to develop his own.
In 1999, Marsh moved to Freshwater on the Isle of Wight and established a company called "Fighting 15s". The company's business consisted of Marsh painting 15 mm Napoleonic figurines to order. As his eyesight worsened with age, [1] Marsh scaled back the painting business and Fighting 15s became a UK mail order firm and distribution agent for several miniatures companies including Eureka Miniatures (Australia), Oddzial Osmy (Poland), AB Figures (UK) and Black Hat Miniatures (UK).
Marsh formed a publishing wing of the company called Oozlum Games, and used it to market several properties including: [1]
White Dwarf is a magazine published by British games manufacturer Games Workshop, which has long served as a promotions and advertising platform for Games Workshop and Citadel Miniatures products.
Games Workshop Group is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are Warhammer and Warhammer 40,000.
Warhammer is a tabletop miniature wargame with a medieval fantasy theme. The game was created by Bryan Ansell, Richard Halliwell, and Rick Priestley, and first published by the Games Workshop company in 1983.
Citadel Miniatures Limited is a company which produces metal, resin and plastic miniature figures for tabletop wargames such as Warhammer Fantasy Battle and Warhammer 40,000.
Battlesystem is a tabletop miniature wargame designed as a supplement for use with the Dungeons & Dragons role-playing game. The original Battlesystem was printed as a boxed set in 1985 for use with the first edition AD&D rules. For the second edition of AD&D, a new version of Battesystem was printed as a softcover book in 1989.
Grenadier Models Inc. of Springfield, Pennsylvania produced lead miniature figures for wargames and role-playing games with fantasy, science fiction and heroic themes between 1975 and 1996. Grenadier Models Inc. is best known for their figures for TSR, Inc.'s Advanced Dungeons & Dragons game, collectible Dragon-of-the-Month and Giants Club figures, and their marketing of paint and miniature sets through traditional retail outlets.
Bryan Charles Ansell was a British role-playing and wargame designer. In 1985, he became managing director of Games Workshop, and eventually bought the company from Steve Jackson and Ian Livingstone. Ansell moved Games Workshop from London to Nottingham and refocussed the company from role-playing games to Warhammer wargame and miniature products, which became very popular.
David "Zeb" Cook is an American game designer, best known for his work at TSR, Inc., where he was employed for over fifteen years. Cook designed several games, wrote the Expert Set for Dungeons & Dragons, worked as lead designer of the second edition of Advanced Dungeons & Dragons, and invented the Planescape setting for AD&D. He is a member of the Origins Hall of Fame.
Owl and Weasel was a newsletter for board gamers, role-playing gamers and wargamers, published in London, England, by Games Workshop. A total of 25 issues were published from February 1975 until April 1977; it was edited by Steve Jackson and Ian Livingstone. It was superseded by White Dwarf.
Timothy James Kask is an American editor and writer in the role-playing game industry. Kask became interested in board games in his childhood, and later turned to miniatures wargames. While attending university after a stint in the US Navy, he was part of a group that playtested an early version of the new role-playing game Dungeons & Dragons (D&D) for game co-designer Gary Gygax. Gygax hired him as the first employee of TSR, Inc. in 1975. After editing some of TSR's early D&D publications, Kask became editor of The Strategic Review, which later became The Dragon, and then Dragon Magazine.
Theron O. Kuntz is a game designer who was an early associate of Gary Gygax and employee of TSR.
Don Turnbull was a journalist, editor, games designer, and an accomplished piano and pinball player. He was particularly instrumental in introducing Dungeons & Dragons into the UK, both as the managing director of TSR UK Ltd and as the editor of the Fiend Folio.
Asgard Miniatures was a company that produced metal miniature figures beginning in the 1970s.
DragonLords, subtitled "Yet Another Fantasy & Sci-Fi Roleplaying Magazine", is a British role-playing game fanzine from the late 1970s and early 1980s. Self-published originally by Marc Gascoigne, Mike Lewis, and Ian Marsh, DragonLords produced 22 issues from c. 1978 to 1985.
Legions of the Petal Throne is a set of combat rules for large-scale wargaming published by TSR in 1977. The rules' setting is based on TSR's role-playing game Empire of the Petal Throne.
Dicing with Dragons is a book written by Ian Livingstone and published by Routledge & Kegan Paul in 1982 that explains what role-playing games are.
Dungeon Planner Set 1: Caverns of the Dead is an adventure published by Games Workshop in 1984 for use with fantasy role-playing games.
Dixon Miniatures is a British company that produces miniature figures for wargaming and role-playing games.
Inquisitor, subtitled "A 40K Forum", is a game magazine published by Armorcast that focussed on Games Workshop's tabletop science fiction miniature wargame Warhammer 40,000
Since joining the White Dwarf team, Ian Marsh no longer has time to publish his zine Dragonlords. So it's Dragonlords RIP after issue 22.