Instruments of Destruction | |
---|---|
Developer(s) | Radiangames |
Publisher(s) | Radiangames |
Designer(s) | Luke Schneider [1] |
Platform(s) | Windows |
Release | May 10, 2024 |
Genre(s) | Simulation [2] |
Mode(s) | Single-player |
Instruments of Destruction is a 2024 simulation video game developed and published by Radiangames for Windows.
A main campaign mode consisting of more than 50 missions was added to the 1.0 version. It tasks the player to demolish structures using a selection of over 100 pre-designed vehicles. There's an additional 25 mission campaign where the player designs their own vehicles. [2] A sandbox mode that has no objectives is also included. [3] The designer drew inspiration for the primary campaign mode from the 1997 game Blast Corps . [2]
Radiangames is a one-person developer based in Illinois, U.S. [4] It is headed by Luke Schneider, previously known for being the lead tech designer on Red Faction: Guerrilla , another physics-based destruction game. [1] The game was announced in April 2021 for an early access release in the fourth quarter of 2021. [1] [5] It was released in early access eventually on March 2, 2022. [6] The game was released out of early access on May 10, 2024. [7] Console versions are planned for later in 2024. [4]
NME said the "destruction system is both spectacular and wonderfully intricate" but compared the game unfavorably to Besiege . [8] Eurogamer said the vehicle editor is easy and fun to use and the game surpasses being merely a imitator of Besiege. [9] GameStar noted the destruction physics as superior to that of Besiege. They also noted the "unexpectedly cool soundtrack". [10] They later included the game on a list of best physics games on Steam. [11] After playing the early access version, TJ Denzer of Shacknews said his time with the game "has been an absolute blast". [12] [13]
PC Gamer described the destruction tech as beautiful and the game itself as a joy to play. [2]
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This has been an absolute blast [...]