Jen Zee

Last updated

Jen Zee
NationalityAmerican
OccupationArtist
Known for Art director for Supergiant Games

Jen Zee is an American artist and the art director for Supergiant Games. She joined Supergiant Games in March 2010 as a contractor on Bastion and was quickly brought on as the full time art director for the company. Her art has received positive accolades from critics, and for her work on Hades , she received numerous awards, including the 2021 BAFTA Games Award for Artistic Achievement. [1]

Contents

Career

Early work at Supergiant Games

Zee was inspired to become an artist by Tetsuya Nomura's character art for Final Fantasy VII at an early age. [2] Before moving to work at Supergiant Games, Zee worked for Gaia Online in her first job and made isometric environmental designs. [2] [3] She joined Supergiant in March 2010 as the company's third employee, initially as a temporary contractor, to work on Supergiant's first game, Bastion . [2] [4] [5] After seeing Zee's work where she drew "The Bastion" for the game, the two co-founders at Supergiant immediately asked her to join the project full time. [2] Zee later called it "serendipitous" as she was considering a career change anyways, and took the position as Supergiant's art director. [2] Her artwork for Bastion often went straight into the game, and she later described the work as "super empowering" because of the ownership she was given. [2] Reviews for Bastion repeatedly praised the game's striking visuals. [6] [7] [8] Game Rant 's Andrew Dyce said, "The hand-painted artwork of Jen Zee certainly doesn't disappoint, breathing into the game a style that may immediately conjure up images of a childhood fairy tale." [6] [9]

Zee described her work on Supergiant's next game, Transistor , as a love-letter to William Waterhouse and Gustav Klimt along with other classical work, while intentionally eschewing Cyberpunk aesthetics despite the game's storyline and content. [10] Her work on designing the main character Red took time and coordination with the story team, which landed on having Red's companion be a sentient sword. [10] Again, critical reception praised the game's visuals. [11] [12] The Mary Sue's Becky Chambers singled out Zee and the game's composer Darren Korb, saying, "Art director Jen Zee and composer Darren Korb deserve heaps of praise for the world they conjured here." [13]

For Supergiant's third game, Pyre , Zee noted that she was inspired by pen-and-ink artists at the time of the game, but was not able to incorporate them into the design. [14] Zee noted that they were "sick of doing worlds where there was only one person" in the inspiration for her work on the game. [15] Reviews again reacted positively to Pyre's art, and in an article for Gamasutra , Cherish Socro called Zee "one of the major stars of the company" when describing Pyre. [16] [17] [18]

Hades and Hades II

Hades , Supergiant's fourth game, is an action roguelike set in Greek mythology with the main character Zagreus attempting to flee the Underworld with aid of the gods. For the game, Zee said she was inspired by the work of Mike Mignola and Fred Taylor, a 19th-century poster artist. [14] With a larger team than she previously managed on earlier games, Zee oversaw the artistic concept for the game, along with its character and environmental designs, while members of her team handled other pieces. [14] They originally made the game with a painterly aesthetic, but changed to a pen-and-ink look after the narrative changed in post-production. [14] The Guardian 's Keza MacDonald noted that "social media has gone mad" for Zee's character portraits which he described as "beautiful." [19] Game Designer Greg Kasavin said that the reason the characters in the game were so attractive in the game was "Because Jen Zee" and credited Zee's respect for the classical tradition as being key to honoring the source material and the expression of Zee as an artist. [20]

On top of the awards that the game itself has garnered, Zee has been nominated for and received numerous accolades for her own work on the game. Zee received the 2020 BAFTA Games Award for Artistic Achievement for the work of her and her art team. [21] [22] At the 24th Annual D.I.C.E. Awards, Zee was nominated for "Outstanding Achievement in Art Direction", and received awards in four other categories where she was specifically credited as part of the larger development team, including for "Game of the Year". [23]

Zee remained art director for the game's sequel Hades II , which was released into early access in May 2024. [24]

Related Research Articles

The BAFTA Games Awards or British Academy Games Awards are an annual British awards ceremony honouring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive Entertainment Awards, the awards are presented by the British Academy of Film and Television Arts (BAFTA).

<span class="mw-page-title-main">Greg Kasavin</span> American video game writer

Gregory A. Kasavin is an American video game writer and designer at Supergiant Games. Before entering game development, Kasavin was the site director and executive editor at the gaming news website GameSpot for over ten years.

<i>Bastion</i> (video game) Action role-playing video game

Bastion is an action role-playing video game developed by independent developer Supergiant Games and originally published in 2011 by Warner Bros. Interactive Entertainment. In the game, the player controls "the Kid" as he moves through floating, fantasy-themed environments and fights enemies of various types. It features a dynamic voiceover from a narrator, and is presented as a two-dimensional game with an isometric camera and a hand-painted, colorful art style. Bastion's story follows the Kid as he collects special shards of rock to power a structure, the Bastion, in the wake of an apocalyptic Calamity.

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<span class="mw-page-title-main">Darren Korb</span> American songwriter and composer (born 1983)

Darren Korb is an American songwriter, composer, and voice actor. Korb is best known for writing the music featured in Bastion, Transistor, Pyre,Hades and Hades II, all of which were developed by indie developer Supergiant Games. Korb also voice-acted in the latter two games, providing the voice for protagonist Zagreus in Hades.

<i>Pyre</i> (video game) 2017 action role playing video game

Pyre is an action role-playing video game developed and published by Supergiant Games. It was released in July 2017 for Microsoft Windows, Linux, and PlayStation 4, and in August 2017 for macOS. Elements from sports games were incorporated into the title's gameplay. It was the third game developed by Supergiant following Transistor (2014) and it received generally positive reviews upon release.

<i>Hades</i> (video game) 2020 video game

Hades is a 2020 roguelike action role-playing game developed and published by Supergiant Games. It was released for macOS, Nintendo Switch, and Windows following an early access release in December 2018. It was later released for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S in August 2021, and was released for iOS in March 2024 through Netflix Games.

The 17th British Academy Video Game Awards was hosted by the British Academy of Film and Television Arts on 25 March 2021 to honour the best video games of 2020. It was held as a live-streamed event due to the ongoing COVID-19 pandemic, with Elle Osili-Wood as host. This was Wood's first time hosting the ceremony, taking over from Dara Ó Briain who had hosting the BAFTAs ten times between 2008 and 2020.

<i>Hades II</i> 2024 early access video game

Hades II is an upcoming roguelike action role-playing game video game developed and published by Supergiant Games. It was announced in December 2022 and was released in early access in May 2024. It is currently an exclusive to Windows, while Supergiant has plans to bring the game to other systems. As the sequel to Hades (2020), it follows Melinoë, Princess of the Underworld and sister to Zagreus, the protagonist of the first game. Melinoë aims to defeat Chronos, the Titan of Time, with the aid of other Olympian Gods.

The British Academy Video Games Award for Evolving Game is an award presented annually by the British Academy of Film and Television Arts (BAFTA). It is given in honor to "the best game that displays excellence in ongoing developer support", this includes games that "receive ongoing content and updates".

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The British Academy Video Games Award for New Intellectual Property is an award presented annually by the British Academy of Film and Television Arts (BAFTA). It is given in honor to "the best game which is not part of an established series and represents a new intellectual property".

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The British Academy Video Games Award for Artistic Achievement is an award presented annually by the British Academy of Film and Television Arts (BAFTA). It is given "for demonstrating exceptional visual art across all genres".

Logan Cunningham is an American actor. He is best known for his voice roles in video games developed and published by American independent video game development studio Supergiant Games. Cunningham's voice over work in video game titles has received recognition from the video game industry. He was conferred the Performer in a Supporting Role BAFTA Award in 2021 for his work as multiple characters in the roguelike video game Hades.

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Megaera (<i>Hades</i>) Hades character

Megaera is a character in the 2020 video game Hades. She is the first major opponent of the protagonist, Zagreus, being tasked with preventing him from leaving the Underworld by Hades. She was created by Greg Kasavin and designed by Jen Zee, with her design made attractive due to Vee's desire to appreciate classical tradition and the mindset that gods are beautiful because they are gods. She is voiced by Avalon Penrose. She is fought most times Zagreus travels through the first area of the game, Tartartus, and can be found at the House of Hades. Zagreus is able to pursue a relationship with her alone or together with the character Thanatos, with Megaera consenting to a polyamorous relationship with the three. Her polyamorous relationship, as well as her relationship with Zagreus, was the subject of commentary, with one critic suggesting that she and Zagreus have a dominant-submissive relationship respectively. She has also been well received, praised for the attractiveness of her voice.

Thanatos (<i>Hades</i>) Hades character

Thanatos is a character in the 2020 video game Hades. He is based on the Greek mythological figure of the same name, who is described as a "peaceful death." He is dispatched by the game's antagonist, Hades, to prevent Zagreus from leaving, and challenges him to see who could defeat the most enemies. This competition was inspired by the competition between Gimli and Legolas in The Lord of the Rings: The Two Towers. He was created by Greg Kasavin and designed by Jen Zee. To match the "peaceful death" concept, actor Chris Saphire was cast. He was one of the first characters added to the game, and served as the model for multiple characters' 3D models. He has received generally positive reception, praised for his relationship with Zagreus as well as the polyamorous relationship between him, Zagreus, and Megaera.

References

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