Just Dance Wii U | |
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![]() Japanese box art | |
Developer(s) | |
Publisher(s) | Nintendo |
Producer(s) | Ubisoft |
Series | Just Dance |
Engine | UbiArt Framework |
Platform(s) | Wii U |
Release |
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Genre(s) | Music, rhythm |
Mode(s) | Single-player, multiplayer |
Just Dance Wii U [lower-alpha 1] is a 2014 dance rhythm game developed by Ubisoft, and published by Nintendo for the Wii U. [1] The third Japanese installment in the Just Dance series published by Ubisoft, it was revealed in a Nintendo Direct [2] on 14 February 2014 and released on 3 April 2014 exclusively in Japan. [1]
As in previous installments, players must mimic the routine of an on-screen dancer to a chosen song, scoring points based on their accuracy. The game requires Wii Remotes to dance.
The game is based on Just Dance 2014 , with the user interface and features are largely identical to that said game, but it removes online multiplayer functionality ("World Dance Floor") and a few other features present in that game. However, the credits for that said game is also shown alongside the credits for this game. Just like in Just Dance 2014, the Gamepad can be used to record "Autodance" videos (the effects can't be applied, however) via the camera to display lyrics on the Gamepad, in which the microphone is used to earn Mojo points.
There are a total of 35 songs in the soundtrack, including twenty Japanese songs. [3]
Famitsu gave the game a score of 32/40, with each reviewer giving it an 8. [4]
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