Thunder Truck Rally

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Thunder Truck Rally
Monster Trucks
Monster Trucks cover.png
Developer(s) Reflections
Publisher(s) Psygnosis
Platform(s) PlayStation, Microsoft Windows
  • NA: May 31, 1997
  • EU: October 1997
Microsoft Windows
Genre(s) Racing
Mode(s) Single-player, multiplayer

Thunder Truck Rally (Monster Trucks in Europe) is a monster truck racing video game developed by Reflections and published by Psygnosis where players select a monster truck or otherwise 4X4 vehicle equipped with monster truck tires and have the option of either racing or crushing cars in an arena. [1]

Monster truck vehicle typically styled after pickup truck bodies, modified or purposely built with extremely large wheels and suspension

A monster truck is a specialized truck with a heavy duty suspension, four-wheel steering, and oversized tires constructed for competition and entertainment uses. Originally created by modifying stock pickup trucks and sport utility vehicles (SUVs), they have evolved into purpose-built vehicles with tube-frame chassis and fiberglass bodies rather than metal. A competition monster truck is typically 12 feet (3.7 m) tall, and equipped with 66-inch (1.7 m) off-road tires.

Racing video game video game genre

The racing video game genre is the genre of video games, either in the first-person or third-person perspective, in which the player partakes in a racing competition with any type of land, water, air or space vehicles. They may be based on anything from real-world racing leagues to entirely fantastical settings. In general, they can be distributed along a spectrum anywhere between hardcore simulations, and simpler arcade racing games. Racing games may also fall under the category of sports games.



In car crushing mode, players are awarded style points for how well they crush other vehicles. [2]


During development of the game, project leader Martin Edmondson stated, "No code is shared between DD2 and Monster Trucks (with the exception of surrounding code such as sound and sprite routines). Monster Trucks started development about three quarters through DD1 and is a game based on those famous car-crushing, monster pick-up trucks with the oversized wheels." [3]

<i>Destruction Derby 2</i> video game

Destruction Derby 2 is a vehicular combat racing video game developed by Reflections Interactive and published in 1996 by Psygnosis for Microsoft Windows and PlayStation. The sequel to Destruction Derby, players race with the goal of earning points by damaging opponent cars. Standard races and matches based in arenas with the goal of remaining the last player driving are also available. The game is an overhaul of the original and features ideas that did not make it into the first game including tracks that feature obstacles and improved realism. The car mechanics were also redesigned. Development was also focused on Americanisation: the game style shifted away from the British banger racing of the original, and the cars and music were changed to fit a NASCAR theme. The game features Paul Page as commentator, and the soundtrack was created by thrash metal bands Jug and Tuscan. The game was positively received, with reviewers praising the large tracks and car physics, though the PC version was criticised for its difficulty.


Review scores
EGM 7/10 (PS1) [4]
GameSpot 5.3/10 (PS1) [5]
IGN 7/10 (PS1) [6]
Next Generation Star full.svgStar full.svgStar full.svgStar empty.svgStar empty.svg (PS1) [7]

Thunder Truck Rally received overwhelmingly middling reviews. Glenn Rubenstein described it as "A fairly average driving game with a few new bells and whistles", [5] Next Generation as "Not horrible, but nothing special either", [7] and IGN as "a good, solid title, although the grainy graphics do grate sometimes." [6] GamePro concluded that "For off-road fans, it's a pretty solid buy, but run-of-the-mill racing buffs should get enough with only one rental." [8]

Glenn Rubenstein is a writer, director, and journalist based in Northern California.

<i>Next Generation</i> (magazine)

Next Generation was a video game magazine that was published by Imagine Media. It was affiliated to and shared editorial with the UK's Edge magazine. Next Generation ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer.

<i>IGN</i> American entertainment website

IGN is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, itself wholly owned by j2 Global. The company is located in San Francisco's SOMA district and is headed by its former editor-in-chief, Peer Schneider. The IGN website was the brainchild of media entrepreneur Chris Anderson and launched on September 29, 1996. It focuses on games, films, television, comics, technology, and other media. Originally a network of desktop websites, IGN is now also distributed on mobile platforms, console programs on the Xbox and PlayStation, FireTV, Roku, and via YouTube, Twitch, Hulu, and Snapchat.

Most critics found that the game's car crushing mode, which they anticipated would have the most immediate appeal to players, is shallow and ultimately unexciting. [5] [7] [8] Some also complained that in endurance mode, the guiding arrow tends to veer unexpectedly, which they felt was unfair, since the AI opponents always immediately know how to take a turn. [6] [7] Both Rubenstein and Next Generation remarked that while the controls are generally very good, the physics make it too easy to go off on a high jump that severely damages the player's truck. [5] [7] Other common criticisms were the extensive pop-up [5] [8] and weak sound effects, [4] [8] while subjects of praise included the rigorous course design, [4] [5] and the numerous modes and options available. [4] [5] [6]

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  1. Thunder Track Rally
  2. "Thunder Truck Rally: Psygnosis' Rough Racing Game Rumbles and Tumbles onto the PlayStation". Electronic Gaming Monthly . No. 92. Ziff Davis. March 1997. p. 106.
  3. "Destruction Derby 2". Next Generation . No. 17. Imagine Media. May 1996. p. 54.
  4. 1 2 3 4 Kujawa, Kraig; Hager, Dean (May 1997). "Team EGM Sports: Thunder Truck Rally". Electronic Gaming Monthly . No. 94. Ziff Davis. p. 117.
  5. 1 2 3 4 5 6 7 Rubenstein, Glenn (July 1, 1997). "Thunder Truck Rally Review". GameSpot . Retrieved 7 October 2018.
  6. 1 2 3 4 "Thunder Truck Rally Review". IGN . June 3, 1997. Retrieved 7 October 2018.
  7. 1 2 3 4 5 "Finals: Thunder Truck Rally". Next Generation . No. 33. Imagine Media. September 1997. p. 131.
  8. 1 2 3 4 Air Hendrix (June 1997). "PlayStation ProReview: Thunder Truck Rally". GamePro . No. 105. IDG. p. 69.