Let's Tap | |
---|---|
Developer(s) | Prope |
Publisher(s) | Sega |
Director(s) | Shunsuke Kawarazuka Tetsuo Shinyu |
Producer(s) | Yuji Naka Hiroyuki Miyazaki |
Artist(s) | Hiroyuki Yamamoto |
Composer(s) | Ayako Saso Naofumi Hataya Shinji Hosoe Azusa Chiba Masaharu Iwata Mitsuhiro Kaneda Noriyuki Kamikura |
Platform(s) | Wii, iOS |
Release | |
Genre(s) | Rhythm, Minigames |
Mode(s) | Single player, multiplayer |
Let's Tap is a video game developed by Yuji Naka's studio Prope and published by Sega for the Wii console. Along with Let's Catch , Let's Tap was the first game from Prope to be announced. Owners of Let's Tap can unlock content in Let's Catch. [1] The game was later released as five individual applications for iOS. [2]
Let's Tap consists of a number of minigames that requires the player to tap a flat surface with their hands to play. The game requires the player to set the Wii Remote face-side down on a flat, stable surface, with the accelerometer picking up their vibrations as they tap the surface to move an on-screen character in a race, inflate a balloon, create ripples in a pool of water or paint swirls on a canvas. [3]
In a video released by Sega the player is shown resting the Wii Remote on an empty box originally used to package the Wii console. [4] In Japan and Europe Sega released the game with two foldout cardboard boxes that players are able to use as a tapping surface, [5] but these are not included in the North American package. [6]
The game features the following minigames:
Aggregator | Score |
---|---|
GameRankings | 72.63% [8] |
Metacritic | 70/100 [9] |
Publication | Score |
---|---|
1Up.com | C+ |
Edge | 8/10 |
Eurogamer | 8/10 |
Game Informer | 5.5/10 |
GamePro | |
GamesMaster | 80% |
GamesRadar+ | 7/10 |
IGN | 8.5/10 |
Nintendo Power | 70% |
Official Nintendo Magazine | 78% |
Let's Tap has received mixed or average reviews from critics, garnering a Metascore of 70 at Metacritic. [9]
Eurogamer praised the innovative control method and the well-designed minigames, calling it "one of the few worthwhile and interesting mini-game compilations in existence". [10] N-Europe called it "very original and conceptually ambitious", praising its accessible control scheme and multiplayer modes. [11]
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