Developer(s) | PDSoft |
---|---|
Stable release | 3.05 (February 3, 2019 ) [±] |
Written in | C |
Operating system | MS-DOS, Windows 2000, XP, Vista, and 7 |
Type | Audio player |
License | Proprietary |
Website | mpxplay.sourceforge.net |
Mpxplay is a 32-bit console audio player for MS-DOS and Windows. It supports a wide range of audio codecs, playlists, as well as containers for video formats. The MS-DOS version uses a 32-bit DOS extender (DOS/32 Advanced DOS Extender being the most up-to-date version compatible).
Mpxplay supports many features unique to it among DOS/console media players. These include:
Native support for audio includes:
Audio streams from these containers are supported as well:
With plugins it plays:
Playlist support includes:
Mpxplay on DOS requires a ~100 MHz i486 (or faster) CPU for real-time playback (the exact value depends mostly on the format of the file being played), 4-8 MiB RAM, and MS-DOS 5.00+ or equivalent (FreeDOS, DR-DOS).
Mpxplay supports sound cards using one of two methods: natively or through emulation. Native support is achieved by having drivers in Mpxplay that are capable of writing to the sound card directly. When native support is used more of the sound cards features are available such as the ability to use 32-bit sound.
Cards that are currently supported for native access are:
Cards supported through emulation typically need a TSR driver wrapper, a program that translates the codes for one type of sound card to the one actually in the machine. This can be used to gain the ability to use a sound card that typically is not well supported by the majority of DOS applications. As DOS needs drivers to be programmed into each application in which they are used, it can be useful to run a sound card that is nearly universally supported by most applications with sound support: SoundBlaster 16.
Mpxplay can use this technique to support the following sound cards:
The Win32 version of Mpxplay is a multi-threaded console application with the following sound outputs:
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