This article includes a list of general references, but it lacks sufficient corresponding inline citations .(May 2020) |
Date invented | June 1992 |
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Invented by | Creative Technology |
Connects to | Motherboard via one of:
CD-ROM Drive via one of:
|
Common manufacturers | Creative Technology |
The Sound Blaster 16 is a series of sound cards by Creative Technology, first released in June 1992 for PCs with an ISA or PCI slot. It was the successor to the Sound Blaster Pro series of sound cards and introduced CD-quality digital audio to the Sound Blaster line. For optional wavetable synthesis, the Sound Blaster 16 also added an expansion-header for add-on MIDI-daughterboards, called a Wave Blaster connector, and a game port for optional connection with external MIDI sound modules.
The Sound Blaster 16 retained the Pro's OPL-3 support for FM synthesis, and was mostly compatible with software written for the older Sound Blaster and Sound Blaster Pro sound cards. The SB16's MPU-401 emulation was limited to UART (dumb) mode only, but it was sufficient for most MIDI software. When a daughterboard, such as the Wave Blaster, Roland SCB-7, Roland SCB-55, Yamaha DB50XG, Yamaha DB60XG was installed on the Sound Blaster, the Wave Blaster behaved like a standard MIDI device, accessible to any MPU-401 compatible MIDI software.
The Sound Blaster 16 was hugely popular. Creative's audio revenue grew from US$40 million per year to nearly US$1 billion following the launch of the Sound Blaster 16 and related products. Rich Sorkin was General Manager of the global business during this time, responsible for product planning, product management, marketing and OEM sales.
Due to its popularity and wide support, the Sound Blaster 16 is emulated in a variety of virtualization and/or emulation programs, such as DOSBox, QEMU, Bochs, VMware, VirtualBox and 86Box, with varying degrees of faithfulness and compatibility.
The ASP or CSP chip added some new features to the Sound Blaster line, such as hardware-assisted speech synthesis (through the TextAssist software), QSound audio spatialization technology for digital (PCM) wave playback, and PCM audio compression and decompression. Software needed to be written to leverage its unique abilities, yet the offered capabilities lacked compelling applications. As a result, this chip was generally ignored by the market. The ASP was a SGS-Thomson ST18932 DSP core with 16K of program RAM and 8K of data RAM. [1] [2] [3]
The Sound Blaster 16 also featured the then widely used TEA2025 amplifier IC (integrated circuit) which, in the configuration Creative had chosen, would allow approximately 700 milliwatts per channel when used with a standard pair of unpowered, 4-Ohm multi-media speakers. Later models (typically ones with ViBRA chips) used the also then-widely used TDA1517 amplifier IC. By setting an onboard jumper, the user could select between line-level output (bypassing the on-board amplifier) and amplified-output.
Some of Sound Blaster 16 revisions (released in 1994 and later) support Legacy Plug and Play. [4]
Early Intel PCs built after the IBM PC/AT typically only included support for one ATA interface (which controlled up to two ATA devices.) As computer needs grew it became common for a system to need more than 1 ATA interface. With the development of the CD-ROM, many computers could not support it since both devices of the one channel were already used. Some Sound Blaster 16 boards (CT2940 for example) provided an additional IDE interface to computers that had no spare ATA-ports for a CDROM, though the additional drive interface typically only supported one device rather than two, it typically only supported CD ROM drives, and it usually could not support additional hard drives.
Proprietary CD-ROM standards were also supported by several Sound Blaster 16 cards. Mitsumi (CT2700) and Philips/LMSI (CT1780) for example. Most Sound Blaster 16 cards came with the Panasonic / Matsushita interface, which resembles IDE with the 40PIN connector.
The Sound Blaster with the SCSI controller (SB 16 SCSI-2, CT1770, CT1779) was designed for use with "High End" SCSI based CD-ROM drives. The controller did not have the on-board firmware (Boot BIOS) to start an OS (operating system) from a SCSI hard drive. Normally that meant that SCSI device ID-0 and ID-1 were not used. As well, if the computer did have a SCSI hard drive with the required SCSI controller then the settings for the SCSI controller on the SB card had to be selected so that the SB SCSI-2 interface did not conflict with the main SCSI controller.
Most Sound Blaster 16 cards feature connectors for CD-audio input. This was a necessity since most operating systems and CD-ROM drives of the time did not support streaming CD-audio digitally over the main interface. The CD-audio input could also be daisy-chained from another sound generating device, such as an MPEG decoder or TV tuner card.
Sound Blaster 16 cards sold separately feature a CT1747, a chip which has the discrete Yamaha YMF262 OPL-3 FM synthesizer integrated. Some post-1995 cards (notably the CT2910) feature the fully compatible YMF289 FM synthesis chip instead.
Starting in late 1995, Creative utilized a cost-reduced, software-compatible replacement for the OPL-3 FM support termed CQM synthesis. [5] However, its synthesis was far from being entirely faithful to the OPL-3 chips, producing considerable distortion along with high-pitched 'squeaking' or 'ringing' artifacts in FM-synthesized music and sound effects. Boards utilizing CQM synthesis feature a CT1978 chip, or they may have CQM integrated in the case of ViBRA16C/X-based boards.
The following model numbers were assigned to the Sound Blaster 16: [6]
Note: various PCBs with the same model number were shipped with a different configuration regarding CD-ROM interfaces, sockets and presence/absence of the ASP/CSP chip. The following models were typically equipped with an ASP/CSP socket: CT1740, CT1750, CT1770, CT1790, CT2230, CT2740, CT2950, CT2290. The Sound Blaster Easy 16 (CT2750) was sold with the ASP/CSP chip and a parallel CD-ROM port and 1 audio out. [7]
The Sound Blaster VIBRA 16 was released as a cost-reduced, more integrated Sound Blaster 16 chipset targeting OEMs and the entry-level to mid-range markets. Some variants support Plug and Play for Microsoft Windows operating systems. It lacked separate bass, treble and gain control (except CT2502 chip), and an ASP/CSP socket. Some models even lacked the Wave Blaster connector while others came equipped with the connector. Several different revisions of the VIBRA chipset exist:
The following model numbers were assigned to the Sound Blaster VIBRA 16: [6]
Note: various PCBs with the same model number were shipped with a different configuration regarding CD-ROM interfaces and sockets. Even among the same models variations exist; for example, some OEM-specific cards were made without the TEA2025/TDA1517 amplifier to reduce costs.
The Sound Blaster 16 WavEffects was released in 1997 as a cheaper and simpler redesign of the Sound Blaster 16. It came with Creative WaveSynth also bundled on Sound Blaster AWE64 Gold, a physical modeling software synthesizer developed by Seer Systems (led by Dave Smith), based on Sondius WaveGuide technology (developed at Stanford's CCRMA). [8] [9] [10] The WavEffects line also supports CQM synthesis for Adlib/OPL compatibility.
The following model numbers were assigned to the Sound Blaster 16 WavEffects: [6]
In 1998, Creative Technology acquired Ensoniq and subsequently released the Sound Blaster 16 PCI. The Sound Blaster 16 PCI was based on Ensoniq AudioPCI technology and is therefore unrelated to the ISA Sound Blaster 16, Sound Blaster 16 VIBRA and Sound Blaster 16 WavEffects. It has no dedicated hardware for Adlib/OPL support, instead using the Ensoniq sample-synthesis engine to simulate it, though this simulation is considered very inaccurate compared to the original OPL chips. Fortunately it is General MIDI compatible in most games.
The following model numbers were assigned to the Sound Blaster 16 PCI: [6]
As many Sound Blaster 16s are now around 30 years old, many cards suffer from symptoms related to aging capacitors, ranging from muffled or distorted output to the cards failing to function properly. In addition, with regard to the headphone amplifier design on most boards, Creative did not fully adhere the datasheets' recommendations on component values, potentially impacting the amplified output's sound quality. Some users have found that replacing the capacitors with fresh ones of the recommended values noticeably improved both amplified and line-level audio quality, in addition to restoring proper operation.[ citation needed ]
A large number of Sound Blaster 16 cards have a flawed digital sound processor on board that causes various issues with MIDI daughtercards attached to the Wave Blaster header. The problems include stuck notes, incorrect notes, and various other flaws in MIDI playback. The particular Sound Blaster 16 cards that are affected carry DSP versions 4.11, 4.12 and some 4.13. DSP versions 4.16 or later, and older DSP versions such as 4.05 do not suffer from this bug. There is no workaround for this flaw and it occurs with all operating systems since it is an issue at the hardware level. [11] [12] [13] The DSP version can be checked by running the "DIAGNOSE" utility in DOS or looking at the DSP chip on the sound card. A version number is printed on the CT1740A chip usually near the CT1745A mixer chip.
This section needs expansion. You can help by adding to it. (July 2023) |
Computer Gaming World in 1993 stated that "We were not impressed with the quality of the digital audio" of the Sound Blaster 16 or 16 ASP, reporting "pops and extra noise" and incomplete Sound Blaster compatibility. The magazine instead recommended the "almost foolproof" Sound Blaster Pro or the original Sound Blaster. [14]
A sound card is an internal expansion card that provides input and output of audio signals to and from a computer under the control of computer programs. The term sound card is also applied to external audio interfaces used for professional audio applications.
Sound Blaster is a family of sound cards and audio peripherals designed by Creative Technology/Creative Labs of Singapore. The first Sound Blaster card was introduced in 1989.
Digital waveguide synthesis is the synthesis of audio using a digital waveguide. Digital waveguides are efficient computational models for physical media through which acoustic waves propagate. For this reason, digital waveguides constitute a major part of most modern physical modeling synthesizers.
A digital audio workstation is an electronic device or application software used for recording, editing and producing audio files. DAWs come in a wide variety of configurations from a single software program on a laptop, to an integrated stand-alone unit, all the way to a highly complex configuration of numerous components controlled by a central computer. Regardless of configuration, modern DAWs have a central interface that allows the user to alter and mix multiple recordings and tracks into a final produced piece.
The Environmental Audio Extensions are a number of digital signal processing presets for audio, present in Creative Technology Sound Blaster sound cards starting with the Sound Blaster Live and the Creative NOMAD/Creative ZEN product lines. Due to the release of Windows Vista in 2007, which deprecated the DirectSound3D API that EAX was based on, Creative discouraged EAX implementation in favour of its OpenAL-based EFX equivalent – though at that point relatively few games used the API.
The Gravis UltraSound or GUS is a sound card for the IBM PC compatible system platform, made by Canada-based Advanced Gravis Computer Technology Ltd. It was very popular in the demoscene during the 1990s.
There have been various families of Yamaha audio controllers labelled as YMF7xx.
Soundscape S-2000 was Ensoniq's first direct foray into the PC sound card market. The card arrived on the market in 1994. It is a full-length ISA digital audio and sample-based synthesis device, equipped with a 2 MiB Ensoniq-built ROM-based patch set. Some OEM versions of the card feature a smaller 1 MiB patch set. It was praised for its then-high quality music synthesis and sound output, high compatibility and good software support.
The SoundscapeDB is an Ensoniq-designed and produced MIDI daughtercard designed to interface with the "Waveblaster" pin header available on many older sound cards. It was released in 1994.
The Soundscape Elite was Ensoniq's high-end ISA PC sound card offering. It offers the highest MIDI quality of any PC sound card Ensoniq produced. The board is an evolution of the company's previous Soundscape S-2000. The Soundscape ELITE was launched in March 1995.
The Ensoniq AudioPCI is a Peripheral Component Interconnect (PCI)-based sound card released in 1997. It was Ensoniq's last sound card product before they were acquired by Creative Technology. The card represented a shift in Ensoniq's market positioning. Whereas the Soundscape line had been made up primarily of low-volume high-end products full of features, the AudioPCI was designed to be a very simple, low-cost product to appeal to system OEMs and thus hopefully sell in mass quantities.
Sound Blaster Live! is a PCI add-on sound card from Creative Technology Limited for PCs. Moving from ISA to PCI allowed the card to dispense with onboard memory, storing digital samples in the computer's main memory and then accessing them in real time over the bus. This allowed for a much wider selection of, and longer playing, samples. It also included higher quality sound output at all levels, quadrophonic output, and a new MIDI synthesizer with 64 sampled voices. The Live! was introduced on August 11, 1998 and variations on the design remained Creative's primary sound card line into the early 2000's.
Sound Blaster Audigy is a product line of sound cards from Creative Technology. The flagship model of the Audigy family used the EMU10K2 audio DSP, an improved version of the SB-Live's EMU10K1, while the value/SE editions were built with a less-expensive audio controller.
The Sound Blaster AWE32 is an ISA sound card from Creative Technology. It is an expansion board for PCs and is part of the Sound Blaster family of products. The Sound Blaster AWE32, introduced in March 1994, was a near full-length ISA sound card, measuring 14 inches (356 mm) in length, due to the number of features included.
Media Vision Technology, Inc., was an American electronics manufacturer of primarily computer sound cards and CD-ROM kits, operating from 1990 to approximately 1995 in Fremont, California. Media Vision was widely known for its Pro AudioSpectrum PC sound cards—which it often bundled with CD-ROM drives—it is also known for its spectacular growth and demise.
The Media Vision Pro AudioSpectrum family of personal computer sound cards included the original 8-bit Pro AudioSpectrum (1991), the 8-bit Pro AudioSpectrum Plus, 16-bit Pro AudioSpectrum 16, Pro AudioSpectrum 16 Basic and 16-bit Pro Audio Studio. All PAS cards with the exception of Pro AudioSpectrum 16 Basic could connect to CD-ROM drives — variants having SCSI or various proprietary interfaces — and many were sold in multimedia kits with compatible CD-ROM drives.
Moonsound is a sound card released for the MSX home-computer system at the Tilburg Computer Fair in 1995. It was designed by electronic engineer Henrik Gilvad and produced by Sunrise Swiss on a semi-hobby basis.
The Wave Blaster was an add-on MIDI-synthesizer for Creative Sound Blaster 16 and Sound Blaster AWE32 family of PC soundcards. It was a sample-based synthesis General MIDI compliant synthesizer. For General MIDI scores, the Wave Blaster's wavetable-engine produced more realistic instrumental music than the SB16's onboard Yamaha-OPL3.
The OPL series are a family of sound chips developed by Yamaha. The OPL series are low-cost sound chips providing FM synthesis for use in computing, music and video game applications.
Product Information / Sound Blaster 16/32/AWE cards / Technical Specifications of the Sound Blaster 16 WaveEffects / Model Numbers: CT4171, CT4170 / The Sound Blaster 16 WavEffects is a 16-bit ISA Plug and Play audio board shipped with Creative WaveSynth. The Creative WaveSynth is a software based WaveTable Synth which provides additional voices for composition and playback. ... / Wave Synthesis: based on CreativeSynth / ...
Creative Technology Ltd. (NASDAQ:CREAF), the world's leading provider of multimedia products for personal computers, has partnered with Seer Systems, Inc. to deliver a high quality, software synthesizer that gives wave-table audio capabilities to the Sound Blaster 16. Creative WaveSynth, combined with Creative's entire line of audio products, now gives PC makers the best complete audio solution for their customers.
The name Sondius may seem familiar, and if I mention the AWE64 Gold soundcard and WaveSynth/waveguide synthesis, you'll probably remember the connection. Sondius provided the software technology for Creative Labs to add some basic physical modelling sounds to their latest soundcard, for more realism and expressive playing. I'm sure everyone who bought a Gold card tried these out, and they were certainly significantly better than the equivalent wavetable sounds, but not exactly jaw-dropping, and a bit of a fiddle to use. ...