NBA ShootOut 98

Last updated
NBA ShootOut 98
Total NBA 98
NBA Shoot Out 98 cover.jpg
Developer(s) Sony Interactive Studios America
Publisher(s) Sony Computer Entertainment
Platform(s) PlayStation
Release
  • NA: March 11, 1998 [1]
  • EU: May 15, 1998
Genre(s) Sports (Basketball)
Mode(s) Single-player, Multiplayer

NBA ShootOut 98, known in Europe as Total NBA 98, is a video game developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation in 1998. It is the third installment of the NBA ShootOut series. The cover features Hakeem Olajuwon of the Houston Rockets.

Contents

Gameplay

ShootOut 98 features rosters from the 1997–98 NBA season. For the first time in the series, Shaquille O'Neal and Charles Barkley were both added to the game, although Michael Jordan did not appear in the game, and was still represented by a custom player named "Roster Guard" on the Chicago Bulls.

The game introduces a system called "icon cutting", which allows players to control cutters, screens, and double teams. [2]

Reception

NBA ShootOut 98 met with divisive reviews; while IGN and GamePro hailed it as the best basketball game on the market, [9] [12] Electronic Gaming Monthly (EGM), GameSpot , and Game Revolution all regarded it as a disappointing entry with gameplay so unbalanced that it fails to surpass its own predecessor, NBA ShootOut '97 . [4] [7] [8] The game held a 70% on the review aggregation website GameRankings based on five reviews. [3]

Critics - even the game's detractors - almost uniformly praised NBA ShootOut 98's fluid and realistic graphics, [4] [7] [12] "icon cutting" mechanic, [4] [8] [12] and ability to select which dunk to perform in mid-air. [7] [8] [9] [12] Game Revolution, which otherwise panned the game, remarked that "The players look like the actual players, even more so than in Live ’98. The courts are beautiful, with killer reflections and glare effects. Even close-ups of the action look great. In short, this is the prettiest sports title ever made for the PSX." [7]

However, reviews widely agreed that the game made it too easy for both human players and computer-controlled players to steal and block the ball. [4] [7] [8] [9] Kraig Kujawa of EGM said he saw more blown easy shots and blocked dunks and lay-ups than he had in any other video game, with his co-reviewer Sushi-X agreeing that it was "comical" how prevalent they are, [4] and IGN said it creates an unbalanced game where whoever gets the most steals and fastbreaks wins. [9] GamePro instead praised this aspect for "finally giving the defense a chance to stop their opponents from scoring on almost every play." They gave NBA ShootOut '98 a 4.0 out of 5 in sound and a perfect 5.0 in every other category (graphics, control, and fun factor). [12] Both EGM and GameSpot said the gameplay balance was further compromised by the fact that players can make it past any defense just by repeatedly pressing the spin button. [4] [8]

Critics also widely decried the announcer as annoying. [7] [8] [12] Game Revolution elaborated, "The only time he pipes up is to announce fouls or baskets. With brilliant quips such as, 'Number 8, KOOOOBBEEEEEEE BRAHIIIIIIIIAAAANNNNTTT!!! With the East Bay jam-a-lam.' Will someone please shoot this guy and find someone who actually calls the game? Or at least just shoot this guy?" [7] Despite the general esteem for the graphics, some critics noted bouts of slowdown, especially when playing with more than two players. [4] [8] GameSpot remarked, "This actually affects gameplay since what was once an unconscious thought of running from point A to point B has to now be factored in with the varying speed of the game. But since it's fairly random and you have no warning or no idea how long it lasts, it's hard to deal with it." [8]

Related Research Articles

<i>Fighting Force</i> 1997 video game

Fighting Force is a 1997 3D beat 'em up developed by Core Design and published by Eidos. It was released for PlayStation, Microsoft Windows, and Nintendo 64 on 15 October 1997. Announced shortly after Core became a star developer through the critical and commercial success of Tomb Raider, Fighting Force was highly anticipated but met with mixed reviews.

<i>NBA Live 99</i> 1998 basketball video game

NBA Live 99 is the fifth installment of the NBA Live video games series. The cover features Antoine Walker of the Boston Celtics. The game was developed by EA Sports and released on November 4, 1998, for the Nintendo 64, and then on November 10, 1998, for the Windows and PlayStation. Don Poier is the play-by-play announcer. It was the first NBA Live game released for Nintendo 64. NBA Live 99 was followed by NBA Live 2000.

<i>NBA Live 98</i> 1997 basketball video game

NBA Live 98 is a basketball video game based on the National Basketball Association and the fourth installment of the NBA Live series. Its cover art features Tim Hardaway of the Miami Heat. The game was developed by EA Sports in 1997 for Windows, PlayStation, and Sega Saturn, while also being the final NBA Live game released for the Super NES, Genesis, and Sega Saturn.

<i>NASCAR 98</i> 1997 video game by Stormfront Studios

NASCAR '98 is a racing simulator video game developed by Stormfront Studios, published by EA Sports, and released in 1997 for Sony PlayStation and Sega Saturn. This was the first game in the EA Sports NASCAR series.

<i>Nagano Winter Olympics 98</i> 1997 video game

Nagano Winter Olympics '98, known in Japan as Hyper Olympics in Nagano, is a multi-event sports game from Konami. It is based on the 1998 Winter Olympics and features 10 Olympic events including skating, skiing, luge, bobsleigh, slalom, curling, halfpipe and snowboarding. The game is part of the Track & Field/Hyper Sports series and would be the last licensed Olympic video game released on a Nintendo home console until Mario & Sonic at the Olympic Games about nine years later.

<i>Kobe Bryant in NBA Courtside</i> 1998 basketball video game

Kobe Bryant in NBA Courtside, sometimes mislabeled as Kobe Bryant's NBA Courtside, is a basketball simulation video game developed by Left Field Productions and published by Nintendo for the Nintendo 64 in 1998. At the time of the game's release, Kobe Bryant was in his second NBA season and at age 19, was the youngest player to have a game named for him. It was followed by a sequel, NBA Courtside 2: Featuring Kobe Bryant, released in 1999.

<i>NBA Hangtime</i> 1996 video game

NBA Hangtime is a 1996 basketball arcade game developed and released by Midway. Home versions were released for the Nintendo 64, PlayStation, Super NES, Sega Genesis, and Microsoft Windows. A version for Game.com was announced, but cancelled.

<i>NBA In The Zone 98</i> 1998 basketball video game

NBA In The Zone '98 is a basketball game for the Nintendo 64 and PlayStation. It was released in 1998 and developed and published by Konami. It is the third installment of the NBA In The Zone series. The cover features Glen Rice of the Charlotte Hornets.

<i>NBA In The Zone 99</i> 1999 basketball video game

NBA In The Zone '99, known in Europe as NBA Pro 99, is a basketball game for the Nintendo 64 and PlayStation, released in 1999. It is the fourth installment of the NBA In The Zone series. The game has two covers of NBA All-Star Glen Rice,.

<i>NBA Jam Extreme</i> 1996 video game

NBA Jam Extreme is a 1996 basketball arcade game by Acclaim Entertainment based on the 1996–97 NBA season. After Midway Games released two NBA Jam games, Acclaim, the publisher of the home versions of NBA Jam, ended up winning the exclusive rights to use the Jam name. NBA Jam Extreme was the first Jam game from Acclaim, as well as the first edition of the game to use 3D graphics. In contrast, Midway's competing NBA game NBA Hangtime featured 2-D visuals similar to the previous Jam games. Extreme also features longtime sports broadcaster Marv Albert doing commentary instead of original commentator Tim Kitzrow. New to the game is the "Extreme" button, essentially a super version of the series' trademark "Turbo" button. The cover features Shawn Kemp of the Seattle SuperSonics, and Hakeem Olajuwon of the Houston Rockets.

<i>NBA Hoopz</i> 2001 video game

NBA Hoopz is a 2001 basketball video game published by Midway Home Entertainment. It is the sequel to NBA Hangtime and NBA Showtime: NBA on NBC. Hoopz was the only 3-on-3, arcade-style basketball video game available during the 2000–01 NBA season.

<i>NCAA March Madness 98</i> 1998 video game

NCAA March Madness 98 was the first installment in the NCAA March Madness series. It was released on February 25, 1998 for the PlayStation. It is the sequel to Coach K College Basketball. Former Wake Forest player Tim Duncan is featured on the cover.

<i>NFL GameDay 98</i> 1997 video game

NFL GameDay 98 is the third video game in the NFL GameDay series. It was developed by Sony Interactive Studios America and published by Sony Computer Entertainment for the PlayStation in 1997. On the cover is Jerome Bettis.

<i>NBA ShootOut 97</i> 1997 video game

NBA ShootOut '97 is a sports video game developed by SCE Studios Soho and published by Sony Computer Entertainment exclusively for the PlayStation in 1997. It is the second installment of the NBA ShootOut series. The cover features Eddie Jones of the Los Angeles Lakers.

<i>NHL FaceOff 98</i> 1997 video game

NHL FaceOff 98 is a video game developed by Killer Game and published by Sony Computer Entertainment of America for the PlayStation. It's part of the NHL FaceOff series, and was the first installment to use polygonal players.

<i>NBA Fastbreak 98</i> 1997 video game

NBA Fastbreak '98 is a basketball simulator released for the Sony PlayStation in 1997. It takes place during the 1997-98 National Basketball Association season. It was published by Midway Games and GT Interactive. Originally announced under the title "Hardwood Heroes", the game was released with minimal changes as NBA Action 98 on Sega Saturn and Microsoft Windows, published by Sega. Another version was being developed by Z-Axis for the Nintendo 64 under the title "NBA Fast Break 64", with a prospective November 1997 release, but it was cancelled.

<i>NBA In the Zone 2</i> 1996 basketball video game

NBA In the Zone 2 is a video game developed and published by Konami for the PlayStation. It is the second installment of the NBA In The Zone series.

<i>NBA ShootOut 2000</i> 1999 video game

NBA ShootOut 2000 is a video game developed and published by 989 Sports for the PlayStation in 1999. It is the fourth installment of the NBA ShootOut series. The cover features Jason Kidd of the Phoenix Suns.

<i>NBA ShootOut 2001</i> 2000 video game

NBA ShootOut 2001 is a video game developed by 989 Sports and published by Sony Computer Entertainment America for the PlayStation in 2000, and for PlayStation 2 in 2001.

<i>NHL Powerplay 98</i> 1997 sports video game

NHL Powerplay 98 is a sports video game developed by Radical Entertainment and published by Virgin Interactive and Sega for Microsoft Windows, PlayStation, and Sega Saturn in 1997. It is the sequel to NHL Powerplay '96; there was no "'97" entry in the NHL Powerplay series. After Virgin opted not to release the game for the Sega Saturn, Sega acquired the rights and published the Saturn version under the title NHL All-Star Hockey 98 so as to make it a continuation of Sega's own NHL All-Star Hockey series.

References

  1. Johnston, Chris (March 11, 1998). "Tale of Two Sports Releases". GameSpot . Archived from the original on October 11, 2000. Retrieved October 29, 2022.
  2. "NBA ShootOut '98: Better Late than Never". Electronic Gaming Monthly . No. 105. Ziff Davis. April 1998. p. 52.
  3. 1 2 "NBA ShootOut 98 for PlayStation". GameRankings . CBS Interactive. Archived from the original on May 1, 2019. Retrieved May 31, 2020.
  4. 1 2 3 4 5 6 7 8 "Review Crew: NBA Shootout 98". Electronic Gaming Monthly . No. 106. Ziff Davis. May 1998. p. 101.
  5. McNamara, Andy; Anderson, Paul; Reiner, Andrew (April 1998). "NBA Shoot Out 98 [sic] - PlayStation". Game Informer . No. 60. FuncoLand. Archived from the original on September 9, 1999. Retrieved May 31, 2020.
  6. Higgins, Geoff "El Nino"; Mowatt, Todd "Video Cowboy" (May 1998). "NBA ShootOut '98". GameFan . Vol. 6, no. 5. Metropolis Media. p. 54. Retrieved October 16, 2020.
  7. 1 2 3 4 5 6 7 8 Dr. Moo (March 1998). "More Blocks than a Lego Factory". GameRevolution . CraveOnline. Archived from the original on June 6, 2004. Retrieved May 31, 2020.
  8. 1 2 3 4 5 6 7 8 9 MacDonald, Ryan (March 31, 1998). "NBA ShootOut 98 Review [date mislabeled as "May 2, 2000"]". GameSpot . CBS Interactive. Archived from the original on July 5, 2007. Retrieved May 31, 2020.
  9. 1 2 3 4 5 Boor, Jay (March 11, 1998). "NBA ShootOut '98". IGN . Ziff Davis . Retrieved May 31, 2020.
  10. "NBA ShootOut 98". Official U.S. PlayStation Magazine . No. 8. Ziff Davis. May 1998.
  11. "Review: NBA ShootOut 98". PSM . No. 9. Imagine Media. May 1998.
  12. 1 2 3 4 5 6 Johnny Ballgame (May 1998). "Shoot Out '98 Slams Home Another Championship". GamePro . No. 116. IDG. p. 100.