A screen is a blocking move by an offensive player in which they stand beside or behind a defender in order to free a teammate to either shoot a pass or drive in to score. In basketball and field lacrosse, it is also known as a pick. Screens can be on-ball (when set for the ball-handler), or off-ball (when set for a teammate moving without the ball to get open for a pass). The two offensive players involved in setting the screen are known as the screener (who blocks the defender) and the cutter (who gets free from the defender).
Successfully "setting a screen" in team sports such as basketball and water polo requires attention to position and timing. An offensive player will first establish position so that his teammate can move toward him. The teammate changes pace and direction, and cuts (moves or dribbles quickly) very close to the screening player. The defender who is covering the cutter will have to push into the screening player, or divert around, losing a few steps. In basketball and lacrosse, the offensive player setting the pick must remain stationary at the moment of contact with the defender, and allow the defensive player a "reasonable opportunity" to avoid the screen; a screen is illegal if the screener moves in order to make contact, and obtains an advantage; the result is an offensive foul in basketball and a technical foul in lacrosse. There must be illegal contact for a moving screen to be a foul; no illegal contact, no foul, no matter how much moving the screener does. If the screener holds, leans or moves into the defender to cause contact, this will result in a foul on the screener.
After setting the screen, the screener is often open to roll to the basket and receive a pass. This tactic is called pick and roll in basketball. Another basketball tactic, called the pick and pop, is for the ballhandler to drive to the basket while the screener squares for a jumpshot.
Defensive moves to defeat a screen include sliding by the pick if the screening player leaves space, fighting over the screen (pushing the screener away, where allowed—this is not allowed in basketball), if the defender is strong enough, or switching defensive assignments with another defender, who can pick up the cutter on the other side of the screen.
In the team sport Ultimate setting a screen is not allowed.The screened player can call "pick", whereupon the play stops with all other players holding their current positions. The screened player can now catch up to the offensive player he or she was defending, then play continues.
Basketball, colloquially referred to as hoops, is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular court, compete with the primary objective of shooting a basketball through the defender's hoop while preventing the opposing team from shooting through their own hoop. A field goal is worth two points, unless made from behind the three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (overtime) is mandated.
Water polo is a competitive team sport played in water between two teams of 7 players each. The game consists of four quarters in which the two teams attempt to score goals by throwing the ball into the opposing team's goal. The team with the most goals at the end of the game wins the match. Each team is made up of six field players and one goalkeeper. Excluding the goalkeeper, players participate in both offensive and defensive roles. Water polo is typically played in an all-deep pool so that players cannot touch the bottom.
Canoe polo, also known as kayak polo, is one of the competitive disciplines of kayaking, known simply as "polo" by its aficionados.
Women's lacrosse, sometimes shortened to lax, is a sport with twelve players on the field at a time. Originally played by indigenous peoples of the Americas, the modern women's game was introduced in 1890 at the St Leonard's School in St Andrews, Scotland. The rules of women's lacrosse differ significantly from men's field lacrosse. The two are often considered to be different sports with a common root.
Field lacrosse is a full contact outdoor men's sport played with ten players on each team. The sport originated among Native Americans, and the modern rules of field lacrosse were initially codified by Canadian William George Beers in 1867. Field lacrosse is one of three major versions of lacrosse played internationally. The other versions, women's lacrosse and box lacrosse, are played under significantly different rules.
In basketball, a personal foul is a breach of the rules that concerns illegal personal contact with an opponent. It is the most common type of foul in basketball. A player fouls out on reaching a limit on personal fouls for the game and is disqualified from participation in the remainder of the game.
In American and Canadian gridiron football, pass interference (PI) is a foul that occurs when a player interferes with an eligible receiver's ability to make a fair attempt to catch a forward pass. Pass interference may include tripping, pushing, pulling, or cutting in front of the receiver, covering the receiver's face, or pulling on the receiver's hands or arms. It does not include catching or batting the ball before it reaches the receiver. Once the ball touches any defensive player or eligible offensive receiver, the above rules no longer apply and the defender may tackle the receiver or attempt to prevent him from gaining control of the ball. Once a forward pass is in the air it is a loose ball and thus any eligible receiver – all defensive players are eligible receivers – may try to catch it. When a defensive player catches a forward pass it is an interception and his team gains possession of the ball. Some actions that are defined as pass interference may be overlooked if the defender is attempting to catch or bat the ball rather than focusing on the receiver.
The pick and roll in basketball is an offensive play in which a player sets a screen (pick) for a teammate handling the ball and then moves toward the basket (rolls) to receive a pass. In the NBA, the play came into vogue in the 1990s and has developed into the league's most common offensive action. There are however many ways in which the defense can also counter the offensive screen.
Zone defense is a type of defense, used in team sports, which is the alternative to man-to-man defense; instead of each player guarding a corresponding player on the other team, each defensive player is given an area to cover.
Man-to-man defense is a type of defensive tactic used in team sports such as American football, association football, basketball, and netball, in which each player is assigned to defend and follow the movements of a single player on offense. Often, a player guards his counterpart, but a player may be assigned to guard a different position. However, the strategy is not rigid, and a player might switch assignment if needed, or leave his own assignment for a moment to double team an offensive player. The term is commonly used in both men's and women's sports, though the gender-neutral 'player-to-player' also has some usage. The alternative to man-to-man defense is zone defense, a system of defense in which each player guards an assigned area rather than a specified opponent.
Box-and-one defense is a type of defense used in basketball. The box-and-one defense is a hybrid between a man-to-man defense and a zone defense.
Basketball moves are generally individual actions used by players in basketball to pass by defenders to gain access to the basket or to get a clean pass to a teammate to score a two pointer or three pointer.
Fast break is an offensive strategy in basketball and handball. In a fast break, a team attempts to move the ball up court and into scoring position as quickly as possible, so that the defense is outnumbered and does not have time to set up. The various styles of the fast break–derivative of the original created by Frank Keaney–are seen as the best method of providing action and quick scores. A fast break may result from cherry picking.
This glossary of basketball terms is a list of definitions of terms used in the game of basketball. Like any other major sport, basketball features its own extensive vocabulary of unique words and phrases used by players, coaches, sports journalists, commentators, and fans.
The following terms are used in water polo. Rules below reflect the latest FINA Water Polo Rules.
The key, officially referred to as the free throw lane by the National Basketball Association (NBA), the National Collegiate Athletic Association (NCAA), and the National Association of Intercollegiate Athletics (NAIA), the restricted area by the international governing body FIBA, and colloquially as the lane or the paint, is a marked area on a basketball court surrounding the basket. It is bounded by the endline, the free-throw line and two side lines, and usually painted in a distinctive color. It is a crucial area on the court where much of the game's action takes place.
The game of lacrosse is played using a combination of offensive and defensive strategies. Offensively, the objective of the game is to score by shooting the ball into an opponent's goal, using the lacrosse stick to catch, carry, and pass the ball. Defensively, the objective is to keep the opposing team from scoring and to dispossess them of the ball through the use of stick checking and body contact or positioning.
Basketball is a ball game and team sport in which two teams of five players try to score points by throwing or "shooting" a ball through the top of a basketball hoop while following a set of rules. Since being developed by James Naismith as a non-contact game that almost anyone can play, basketball has undergone many different rule variations, eventually evolving into the NBA-style game known today. Basketball is one of the most popular and widely viewed sports in the world.
Cherry picking, in basketball and certain other sports, refers to play where one player does not play defense with the rest of the team but remains near the opponents' goal.
Wheel offense is an offensive strategy in basketball, developed in the late 1950s by Garland F. Pinholster at the Oglethorpe University. It is a kind of continuity offense in which players move around in a circular pattern to create good scoring opportunities. The wheel offense is a popular offensive play, frequently used by teams from middle school to college levels because it can effectively work against any defense, including zone defense and man-to-man defense.