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This glossary of basketball terms is a list of definitions of terms used in the game of basketball. Like any other major sport, basketball features its own extensive vocabulary of unique words and phrases used by players, coaches, sports journalists, commentators, and fans.
An offensive tactic where the ballhandler moves to one side of the court while all the other offensive players move to the far side. The offense seeks to create a favorable one-on-one matchup for the isolated ballhandler, or else to draw a double-team that may create an open shot for a teammate.
Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular court, compete with the primary objective of shooting a basketball through the defender's hoop, while preventing the opposing team from shooting through their own hoop. A field goal is worth two points, unless made from behind the three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (overtime) is mandated.
In basketball, a technical foul is any infraction of the rules penalized as a foul which does not involve physical contact during the course of play between opposing players on the court, or is a foul by a non-player. The most common technical foul is for unsportsmanlike conduct. Technical fouls can be assessed against players, bench personnel, the entire team, or even the crowd. These fouls, and their penalties, are more serious than a personal foul, but not necessarily as serious as a flagrant foul.
A shot clock is a countdown timer used in a variety of games and sports, indicating a set amount of time that a team may possess the object of play before attempting to score a goal. Shot clocks are used in several sports including basketball, water polo, canoe polo, lacrosse, poker, ringette, korfball, tennis, ten-pin bowling, and various cue sports. It is analogous with the play clock used in American and Canadian football, and the pitch clock used in baseball. This article deals chiefly with the shot clock used in basketball.
In basketball, free throws or foul shots are unopposed attempts to score points by shooting from behind the free-throw line, a line situated at the end of the restricted area. Free throws are generally awarded after a foul on the shooter by the opposing team, analogous to penalty shots in other team sports. Free throws are also awarded in other situations, including technical fouls, and when the fouling team has entered the bonus/penalty situation. Also, depending on the situation, a player may be awarded between one and three free throws. Each successful free throw is worth one point.
In basketball, a personal foul is a breach of the rules that concerns illegal personal contact with an opponent. It is the most common type of foul in basketball. A player fouls out on reaching a limit on personal fouls for the game and is disqualified from participation in the remainder of the game.
Streetball is a variation of basketball, typically played on outdoor courts and featuring significantly less formal structure and enforcement of the game's rules. As such, its format is more conducive to allowing players to publicly showcase their own individual skills. Streetball may also refer to other urban sports played on asphalt. It is particularly popular and important in New York City and Los Angeles, though its popularity has spread across the United States due to the game's adaptability.
The rules of basketball are the rules and regulations that govern the play, officiating, equipment and procedures of basketball. While many of the basic rules are uniform throughout the world, variations do exist. Most leagues or governing bodies in North America, the most important of which are the National Basketball Association and NCAA, formulate their own rules. In addition, the Technical Commission of the International Basketball Federation (FIBA) determines rules for international play; most leagues outside North America use the complete FIBA ruleset.
In basketball, there are five players on court per team, each assigned to positions. Historically, these players have been assigned to positions defined by the role they play on the court, from a strategic point of view. The three main positions are guard, forward, and center, with the standard team featuring two guards, two forwards, and a center. Over time, as more specialized roles developed, each of the guards and forwards came to be differentiated, and today each of the five positions is known by a unique name and number: point guard (PG) or 1, the shooting guard (SG) or 2, the small forward (SF) or 3, the power forward (PF) or 4, and the center (C) or 5 "post position".
Basketball moves are generally individual actions used by players in basketball to pass by defenders to gain access to the basket or to get a pass to a teammate to score.
Double Dribble is an arcade basketball video game developed and released by Konami in 1986. It was the second basketball arcade video game by Konami, following Super Basketball. It was considered the most realistic basketball sports video game upon release, with fast-paced action, detailed players, a large side-scrolling court, innovative cinematic slam dunks, and detailed sound effects, beginning a trend where presentation would play an increasingly important role in sports games.
Fast break is an offensive strategy in basketball and handball. In a fast break, a team attempts to move the ball up court and into scoring position as quickly as possible, so that the defense is outnumbered and does not have time to set up. The various styles of the fast break–derivative of the original created by Frank Keaney–are seen as the best method of providing action and quick scores. A fast break may result from cherry picking.
In basketball, a rebound, sometimes colloquially referred to as a board, is a statistic awarded to a player who retrieves the ball after a missed field goal or free throw.
In basketball, a flagrant foul is a personal foul that involves excessive or violent contact that could injure the fouled player. A flagrant foul may be unintentional or purposeful; the latter type is also called an "intentional foul" in the National Basketball Association (NBA). However, not all intentional fouls are flagrant fouls, as it is an accepted strategy to intentionally commit a foul in order to regain possession of the ball while minimizing how much time elapses on the game clock.
Variations of basketball are games or activities based on, or similar in origin to, the game of basketball, in which the player utilizes common basketball skills. Some are essentially identical to basketball, with only minor rules changes, while others are more distant and arguably not simple variations but distinct games. Other variations include children's games, contests or activities intended to help the player practice or reinforce skills, which may or may not have a competitive aspect. Most of the variations are played in informal settings, without the presence of referees or other officials and sometimes without strict adherence to official game rules.
The Gus Macker 3-on-3 Basketball Tournament is a nationwide event for players of a variety of age and skill levels in the United States. Although every tournament is different, a typical Gus Macker event involves basketball courts set up in parking lots or closed-off public streets. Tournaments are mid-level to major sports media events and are held virtually every weekend from spring through summer.
The key, officially referred to as the free throw lane by the National Basketball Association (NBA), the National Collegiate Athletic Association (NCAA), the National Association of Intercollegiate Athletics (NAIA), and the National Federation of State High School Associations (NFHS), and the restricted area by the International Basketball Federation (FIBA), also simply called the lane, is a marked area on a basketball court surrounding the basket, where much of the game's action takes place.
In the sport of basketball, the bonus situation occurs when one team accumulates a requisite number of fouls, the number of which varies depending on the level of play. When one team has committed the requisite number of fouls, each subsequent foul results in the opposing team's taking free throws regardless of the type of foul committed. Teams under the limit are commonly referred to as having fouls to give, and thus they can try to disrupt their opponents without being penalized free throws. These fouls reset every quarter or half depending on the rules in use.
Basketball is a ball game and team sport in which two teams of five players try to score points by throwing or "shooting" a ball through the top of a basketball hoop while following a set of rules. Since being developed by James Naismith as a non-contact game that almost anyone can play, basketball has undergone many different rule variations, eventually evolving into the NBA-style game known today. Basketball is one of the most popular and widely viewed sports in the world.
Basketball is a team sport in which two teams of five players try to score points by throwing or "shooting" a ball through the top of a basketball hoop while following a set of rules. Basketball is one of the most popular and widely viewed sports in the world.
3x3 basketball is a variation of basketball played three-a-side, with one backboard and in a half-court setup. This basketball game format is currently being promoted and structured by FIBA, the sport's governing body. Its primary competition is an annual FIBA 3X3 World Tour, comprising a series of Masters and one Final tournament, and awarding six-figure prize money in US dollars. The FIBA 3x3 World Cups for men and women are the highest tournaments for national 3x3 teams. The 3x3 format has been adopted for both the 2020 Summer Olympics and 2022 Commonwealth Games.
The point is that every missed shot has to have a rebound. And to be able to balance the box score, there needs to be a rebound for every miss. That way you know the box score adds up. It's kind of like a geometry proof, where the left side has to equal the right side.
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