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A layup in basketball is a two-point shot attempt made by leaping from below, laying the ball up near the basket, and using one hand to bounce it off the backboard and into the basket. The motion and one-handed reach distinguish it from a jump shot. The layup is considered the most basic shot in basketball. When doing a layup, the player lifts the outside foot, or the foot away from the basket.
An undefended layup is usually a high percentage shot. The main obstacle is getting near the rim and avoiding blocks by taller defenders who usually stand near the basket. Common layup strategies are to create spaces, release the ball from a different spot, or use alternate hands. A player able to reach over the rim might choose to perform a more spectacular and higher percentage slam dunk (dropping or throwing the ball from above the rim) instead.
As the game has evolved through the years, so has the layup. Several different versions of the layup are around today. Layups can be broadly categorized into two types: the underarm and the overarm. The underarm layup involves using most of the wrist and the fingers to 'lay' the ball into the net or off the board. This layup is more commonly known as the finger roll . Wilt Chamberlain was one of the early practitioners of a showy finger-roll layup. Notable past NBA players who rely heavily on the underarm finger roll are Mike Bibby and Allen Iverson.
Finger rolls today have many forms, including the "Around the World" which involves a complete circle around the player before the layup and a variety of faking in the approach to the rim. A classic example is a play by Jason Williams during his time with Sacramento, in which Williams brought the ball behind his back with his right hand, in a fake of a back pass, and then brought it front again with the same hand for the finish (reminiscent of Bob Cousy, who pioneered the move).
The other layup is the overhand shot, similar to a jump shot but from a considerably close range. Overhand layups nearly always involve the action of the backboard. Players like Scottie Pippen and Karl Malone have used this move to great effect.
The Reverse Layup is a more stylish method of making the ball from close. Generally, you fake the defender into defending a regular layup on the near side and then jump to the far side of the basket before shooting.
One notable Reverse Layup was that of Michael Jordan. His Reverse Layup consisted of him staying on the same side of the hoop while doing the Reverse Layup.
It is common for players to create room for a layup by making use of the allotted two steps before the layup attempt. Variations and improvisations exist, yet the most common form is the Euro-Step . So-called as it was introduced to the NBA by European players, it has been adopted mainly by guards and forwards as it relies heavily on agility and footwork to avoid larger defenders, although bigger players such as Joel Embiid have been seen making use of the move. The Euro-Step itself involves picking up one's dribble while dribbling, taking one step in one direction, then quickly taking a step in the other direction to avoid the defender to create room for a layup attempt. To make use of the move efficiently, it is best to dribble in aggressively then take two broad steps in different directions while simultaneously bringing the ball over one's head in the direction one is stepping for maximum evasion and protection while potentially drawing a foul.
Basketball, colloquially referred to as hoops, is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular court, compete with the primary objective of shooting a basketball through the defender's hoop while preventing the opposing team from shooting through their own hoop. A field goal is worth two points, unless made from behind the three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (overtime) is mandated.
Francis Dayle "Chick" Hearn was an American sportscaster. Known primarily as the play-by-play announcer for the Los Angeles Lakers of the National Basketball Association, Hearn was remembered for his rapid fire, staccato broadcasting style, associated with colorful phrases such as slam dunk, air ball, and no harm, no foul that have become common basketball vernacular, and for broadcasting 3,338 consecutive Lakers games starting on November 21, 1965. Of note is that most of Hearn's games in the television era were simulcast on both radio and television, even after most teams chose to use different announcers for the different media.
A slam dunk, also simply dunk, is a type of basketball shot that is performed when a player jumps in the air, controls the ball above the horizontal plane of the rim, and scores by putting the ball directly through the basket with one or both hands above the rim. It is considered a type of field goal; if successful, it is worth two points. Such a shot was known as a "dunk shot" until the term "slam dunk" was coined by former Los Angeles Lakers announcer Chick Hearn.
In basketball, a personal foul is a breach of the rules that concerns illegal personal contact with an opponent. It is the most common type of foul in basketball. A player fouls out on reaching a limit on personal fouls for the game and is disqualified from participation in the remainder of the game.
The rules of basketball are the rules and regulations that govern the play, officiating, equipment and procedures of basketball. While many of the basic rules are uniform throughout the world, variations do exist. Most leagues or governing bodies in North America, the most important of which are the National Basketball Association and NCAA, formulate their own rules. In addition, the Technical Commission of the International Basketball Federation (FIBA) determines rules for international play; most leagues outside North America use the complete FIBA ruleset.
The pick and roll in basketball is an offensive play in which a player sets a screen (pick) for a teammate handling the ball and then moves toward the basket (rolls) to receive a pass. In the NBA, the play came into vogue in the 1990s and has developed into the league's most common offensive action. There are however many ways in which the defense can also counter the offensive screen.
A crossover dribble is a basketball maneuver in which a player dribbling the ball switches the ball rapidly from one hand to the other, to make a change in direction. In a typical example the player heads upcourt, dribbling the ball in (say) the left hand, then makes a wide step left with a good head fake. If the defender is deceived, the player can then switch to dribbling with the right hand and surpass the defender. The crossover can allow the player an open short jumper or a clear path to the basket.
Basketball moves are generally individual actions used by players in basketball to pass by defenders to gain access to the basket or to get a clean pass to a teammate to score a two pointer or three pointer.
Double Dribble, known in Japan as Exciting Basket, is a basketball arcade game developed and released in 1986 by Konami. It was the second basketball arcade game by Konami, following Super Basketball. Much of the game's popularity came from its animation sequences showing basketball players performing slam dunks, as well as "The Star-Spangled Banner" theme during attract mode, which was the first arcade game to feature the national anthem. These were uncommon in video games at the time of Double Dribble's release. While successful in the arcades, the game became and remained popular and remembered when it was ported to the Nintendo Entertainment System in 1987.
In basketball, traveling is a violation of the rules that occurs when a player holding the ball moves one or both their feet illegally. Traveling is also called, predominantly in a streetball game, "walking" or "steps". If the pivot foot is lifted, a pass or try for made basket must be made before the pivot foot is replaced to the floor. In the NBA and FIBA, you are also given a "gather step".
In sports, dribbling is maneuvering a ball by one player while moving in a given direction, avoiding defenders' attempts to intercept the ball. A successful dribble will bring the ball past defenders legally and create opportunities to score.
This glossary of basketball terms is a list of definitions of terms used in the game of basketball. Like any other major sport, basketball features its own extensive vocabulary of unique words and phrases used by players, coaches, sports journalists, commentators, and fans.
A pump fake is a feigned attempt to pass the ball in football or basketball.
Variations of basketball are games or activities based on, or similar in origin to, the game of basketball, in which the player utilizes common basketball skills. Some are essentially identical to basketball, with only minor rules changes, while others are more distant and arguably not simple variations but distinct games. Other variations include children's games, contests or activities intended to help the player practice or reinforce skills, which may or may not have a competitive aspect. Most of the variations are played in informal settings, without the presence of referees or other officials and sometimes without strict adherence to official game rules.
The finger roll is a specialized type of basketball layup shot where the ball is rolled off the tips of the player's fingers. The advantage of the finger roll is that the ball can travel high in the air over a defender that might otherwise block a regular jump shot or dunk, while the spin applied by the rolling over the fingers will carry the ball to the basket off the backboard. The shot was pioneered by center Wilt Chamberlain in the 1960s.
The dribble drive motion is an offensive strategy in basketball, developed by former Pepperdine head coach Vance Walberg during his time as a California high school coach and at Fresno City College.
In basketball, basket interference is the violation of (a) touching the ball or any part of the basket while the ball is on the rim of the basket, (b) touching the ball when it is within the cylinder extending upwards from the rim, (c) reaching up through the basket from below and touching the ball, whether it is inside or outside the cylinder, or (d) pulling down on the rim of the basket so that it contacts the ball before returning to its original position, or during a shot attempt.. How the ball gets into the cylinder or onto the basket is irrelevant under high school and NCAA rules; e.g., a pass touched within the cylinder is basket interference, even though such a play may not score a goal. This similar play under (W)NBA rules would not be basket interference.
A backboard is a piece of basketball equipment. It is a raised vertical board with an attached basket consisting of a net suspended from a hoop. It is made of a flat, rigid piece of, often Plexiglas or tempered glass which also has the properties of safety glass when accidentally shattered. It is usually rectangular as used in NBA, NCAA and international basketball. In recreational environments, a backboard may be oval or a fan-shape, particularly in non-professional games.
Basketball is a ball game and team sport in which two teams of five players try to score points by throwing or "shooting" a ball through the top of a basketball hoop while following a set of rules. Since being developed by James Naismith as a non-contact game that almost anyone can play, basketball has undergone many different rule variations, eventually evolving into the NBA-style game known today. Basketball is one of the most popular and widely viewed sports in the world.
Basketball is a team sport in which two teams of five players try to score points by throwing or "shooting" a ball through the top of a basketball hoop while following a set of rules. Basketball is one of the most popular and widely viewed sports in the world.