In basketball, free throws or foul shots are unopposed attempts to score points by shooting from behind the free-throw line (informally known as the foul line or the charity stripe), a line situated at the end of the restricted area. Free throws are generally awarded after a foul on the shooter by the opposing team, analogous to penalty shots in other team sports. Free throws are also awarded in other situations, including technical fouls, and when the fouling team has entered the bonus/penalty situation (after a team commits a requisite number of fouls, each subsequent foul results in free throws regardless of the type of foul committed). Also, depending on the situation, a player may be awarded between one and three free throws. Each successful free throw is worth one point.
In the NBA, most players make 70–80% of their attempts. The league's best shooters (such as Mark Price, Steve Nash, Steve Kerr, Rick Barry, Larry Bird, Ray Allen, José Calderón, Stephen Curry, Reggie Miller, Kevin Durant, and Dirk Nowitzki) can make roughly 90% of their attempts over a season, while notoriously poor shooters (e.g. Dwight Howard, DeAndre Jordan, Wilt Chamberlain, Andre Drummond, Andris Biedrins, Chris Dudley, Ben Wallace, Shaquille O'Neal, Ben Simmons, and Dennis Rodman) may struggle to make 50% of them. During a foul shot, a player's feet must both be completely behind the foul line.
There are many situations when free throws can be awarded.
The first and most common is when a player is fouled while in the act of shooting. If the player misses the shot during the foul, the player receives either two or three free throws depending on whether the shot was taken in front of or behind the three-point line. If, despite the foul, the player still makes the attempted shot, the number of free throws is reduced to one, and the basket counts. This is known as a three-point or four-point play, depending on the value of the made basket. "And-One" is also a popular term for this type of free throw.
The second is when the fouling team is in the team bonus (or foul penalty) situation. This happens when, in a single period, a team commits a set number of fouls whether or not in the act of shooting. In FIBA, (W)NBA and NCAA women's play, the limit is four fouls per quarter; in the NBA, starting with the fifth foul (fourth in overtime), or the second in the final 2 minutes if the team has less than 5 fouls (4 in OT), the opposing team gets two free throws. The WNBA follows the NBA's rules regarding reset of the team foul count in the final 2 minutes of any period (including overtime). In FIBA and NCAA women's basketball, the fouled player also shoots two free throws starting with the opponent's fifth foul in a period, considering that team fouls accrue from the fourth period on, as all overtimes are extensions of it for purposes of accrued team fouls. In NCAA men's basketball, beginning with the seventh foul of the half, one free throw is awarded; if the player makes the free throw, another is given. This is called shooting a "one-and-one". Starting with the tenth foul of the half, two free throws are awarded. In addition, overtime is considered an extension of the second half for purposes of accumulated team fouls. Free throws are not awarded for offensive fouls (most often charging fouls), even if the team fouled is in the bonus. The number of fouls that triggers a penalty is higher in college men's basketball because the game is divided into two 20-minute halves, as opposed to quarters of 12 minutes in the NBA or 10 minutes in the WNBA, college women's basketball, or FIBA play (the college women's game was played in 20-minute halves before 2015–16). As in professional play, a foul in the act of shooting is a two- or three-shot foul, depending on the value of the shot attempt, with one free throw being awarded if the shot is good.
Free throws are normally taken by the fouled player. If a player is injured upon being fouled and cannot shoot free throws; in college, the opposing team's coach may designate any player in the game at the time of the foul to shoot free throws in the place of the injured player; in the NBA, the opposing team designates the player to shoot, and the injured player cannot return unless the foul committed was a flagrant-2, in which case the player's own team also gets to pick the replacement shooter. The opposing team chooses a replacement shooter if the player fouled is ejected (such as participating in a fight) before taking their free throws.
If a player, coach, or team staff (e.g., doctor, statistician) shows poor sportsmanship, which may include arguing with a referee, or commits a technical violation (delay of game, excessive time outs, or when a team has no eligible players remaining after a player has fouled out or subsequently the last player to foul out must re-enter the game, the latter two are NBA rules) that person may get charged with a more serious foul called a technical foul. In the NBA and in FIBA, a technical foul results in one free-throw attempt for the other team. Under NCAA rules, technical fouls are divided into "Class A" (violent or serious unsportsmanlike conduct) and "Class B" (less egregious violations such as hanging on the rim or delay of game). Class A technicals result in two free throws, and Class B technicals result in one. At all levels, the opposing team may choose any player who is currently on the court to shoot the free throws and is then awarded possession of the ball after the free throws. Since there is no opportunity for a rebound, these free throws are shot with no players on the lane.
Finally, if a referee deems a foul extremely aggressive, or that it did not show an attempt to play the ball, the referee can call an even more severe foul, known as an "unsportsmanlike foul" in international and NCAA women's play or a "flagrant foul" in the NBA and NCAA men's basketball. This foul is charged against the player (who, depending on the severity of the offense, can even be ejected), and the opponent gets two free throws and possession of the ball afterward. Unlike technical fouls, the player fouled must shoot the awarded free throws.
Fouls "away from the ball" (fouls that do not occur on the shooter or near the ball) are handled like the second case above in most situations. Many times defenders hold their opponent to prevent them from catching an in-bound pass or fight through screens and thus are called for fouls. These fouls are almost always treated as normal personal fouls. In the NBA, when there are only two minutes left on the clock of either half, off-ball fouls when the fouling team is over the limit are rewarded with one free throw and possession of the ball. It is therefore common for a losing team to deliberately single out its opponent's poor free-throw shooters, regardless of their dominance in other aspects of the game (as in the cases of Ben Wallace and Shaquille O'Neal), as the targets of deliberate fouls until the two-minute mark, after which the losing team plays intense defense for the rest of the game; this strategy is known as the "Hack-a-Shaq". It is believed that this rule was instituted because of Wilt Chamberlain.[ citation needed ] Previously, teams had been allowed to foul any player on the court regardless of whether that player had possession of the ball, with only two free throws awarded to the fouled player. This motivated teams to chase poor free-throw shooters, such as Chamberlain, around the court in an attempt to foul him in an effort to extend the game. To discourage this practice, the NBA changed the rule to award one free throw and possession of the ball to a player who has fouled away from the ball in the last two minutes of the fourth quarter. This rule does not apply in international or NCAA play and in fact, plays a very vital strategic role in the NCAA Tournament.
Effective in October 2022, FIBA established a new category of personal foul that it calls a "throw-in foul". This category only applies in the last 2 minutes of any period (quarter or overtime). Any personal foul by the defense on an offensive player while the ball is out of bounds and either in the hands of the referee or at the disposal of the player taking the throw-in results in 1 free throw and possession. [1]
3x3, FIBA's version of the half-court three-on-three game, has its own unique free-throw rules.
Free throws are organized in procession. The shooter takes his place behind the free-throw line (5.8 m (19 ft) from the base line, 4.6 m (15 ft) from the front of the basket). All the other players must stand in their correct places until the ball leaves the shooter's hands: up to four people in the NCAA rules [2] and three people in the FIBA rules [3] from the defensive team and two people from the shooting team line up along the sides of the restricted area (keyhole, paint, lane). These players are usually the ones that rebound the ball. Three line up on each side. A defensive player always takes the place closest to the basket.
The remaining players must remain behind the three-point line and the "free-throw line extended" (an imaginary line extended from the free-throw line in both directions to the sidelines).
Leaving their designated places before the ball leaves the shooter's hands, or interfering with the ball, are violations. In addition, the shooter must release the ball within five seconds (ten seconds in the United States) and must not step on or over the free-throw line until the ball touches the hoop. Players are, however, permitted to jump while attempting the free throw, provided they do not leave the designated area at any point. [4] A violation by the shooter cancels the free throw; a violation by the defensive team results in a substitute free throw if the shooter missed; a violation by the offensive team or a shot that completely misses the hoop results in the loss of possession to the defensive team (only if it is on the last free throw).
Under FIBA rules, if the shooter does not commit a violation, and the ball goes in the basket, the attempt is successful, regardless of violations committed by any member of the non-shooting team.
Offensive players (excluding shooter) | Both teams' players | Defensive players | Shooter | |
---|---|---|---|---|
Made | Free throw is not counted (Not the last free throw) Turnover (Last free throw) | Free throw is counted | Free throw is counted, and another is taken | Turnover (FIBA) |
Missed | Free throw is not counted (Not the last free throw) Turnover (Last free throw) | Jump ball (NBA, some leagues) Possession arrow (FIBA) | Free throw is retaken | Turnover (FIBA) |
Foul | |||||||||||||||||||||||||||||||||||||||||||||||||||
Technical One free throw | Personal | ||||||||||||||||||||||||||||||||||||||||||||||||||
Offensive Loss of possession3 | Loose ball | Defensive | Clear path Two free throws and possession | Flagrant Two free throws and possession | |||||||||||||||||||||||||||||||||||||||||||||||
No penalty1 Loss of possession3 | Penalty 1 Two free throws | Shooting | Non-shooting | ||||||||||||||||||||||||||||||||||||||||||||||||
Shot made One free throw | Shot missed | No penalty1 Inbounds pass2 | Penalty 1 | ||||||||||||||||||||||||||||||||||||||||||||||||
Two-point attempt Two free throws | Three-point attempt Three free throws | Not last two minutes of game: Two free throws | Last two minutes of game | ||||||||||||||||||||||||||||||||||||||||||||||||
Not away from play: Two free throws | Away from play: One free throw and possession | ||||||||||||||||||||||||||||||||||||||||||||||||||
1 Penalty applies to fouls in excess of four in a regulation period or in excess of three in an overtime period. If a team has not committed its foul quota by the two minute mark of a period, it shall be allowed one foul before the penalty applies. Offensive fouls do not count toward this total.
2 Defensive fouls committed during an inbounds pass prior to the ball being released result in two free throws regardless of the penalty situation.
3 In the NBA, a team must have five players on the court at all times. If a team is down to five players because of injuries and players with six fouls, and a player commits his sixth foul, he remains in the game and a technical foul is charged. The technical foul penalty of one free throw applies.
Before the 1954–55 season, the NBA established the rule that a backcourt foul would result in a "three to make two" situation (up to three attempts to make two free throws) if the violating team was over the team foul limit. [7] By 1979, the rule had been extended to the penalty situation for flagrant fouls, fouls made in the act of shooting (resulting in a miss), and fouls due to the swinging of the elbows. [8] Prior to the 1981–82 season, this rule and the related "two to make one" rule were abolished. [7]
In 1956, in response to reports that Wilt Chamberlain was able to dunk free throws, the NCAA established a rule requiring that free-throw shooters keep both feet behind the free-throw line during an attempt. [9] The NBA later adopted this rule. [10]
As mentioned earlier, some players are notoriously bad free-throw shooters. Historical examples of star players who were poor shooters include Wilt Chamberlain, Ben Wallace, and Shaquille O'Neal. [11] This allows a strategy where a team intentionally fouls this player, hoping that he will miss one or both shots and the defending team will re-gain possession of the ball. This strategy was dubbed Hack-a-Shaq when famously used on Shaquille O'Neal. Dwight Howard, DeAndre Jordan and Andre Drummond [12] have been subjected to this strategy as well, [13] as have other players.
It can be advantageous for a trailing team to intentionally foul late in a close game. While this allows the leading team to shoot free throws and increase their lead, it also stops the clock, similar to a time out in football (in basketball, a time out may only be called by a team with possession of the ball). Additionally, it allows the trailing team the chance to take possession if the second free throw is missed, and if it is made awards possession outright to the trailing team. Therefore, many teams substitute players with high free-throw percentages when they are leading late in games to combat this strategy. It is seen as a last resort strategy with little chance of success, but if it is not employed the leading team may run out the clock and end the game.
A defensive team leading by three may foul an offensive team intentionally late in the game, if the game clock is no greater than a couple of seconds. In such circumstances, the opposing team would most likely not have enough time for multiple possessions. Down three points, the opposing team's obvious strategy would be to attempt a three-pointer to try to send the game into overtime; however, the leading team may attempt to foul the trailing team before a shot is attempted, as this would lead to only two free throws which is not enough to tie the game. If the trailing team is placed into the situation of shooting two free throws, they must attempt to intentionally miss the second free throw in the hopes of securing the offensive rebound (which is harder than normal with free throws, as the defending team is automatically given position) and scoring before the game clock expires – if the first free throw is made, a two-pointer would tie the game, and a three-pointer would win the game; if the first free throw is missed, only a three-pointer would tie the game. Theoretically, adopting this strategy makes a leading team four times more likely to win the game than allowing the trailing team to attempt a three-pointer. [14]
To shoot a free throw, a player must position their body with both feet fully behind the free throw line. Players will either position both feet square to the line or will have one foot forward in a split stance. While standing as close to the line as possible is typically advantageous, players like Nick Van Exel have been known to take a few steps (1–2 feet) back from the line to shoot from a farther distance. Many players perform a "ritual" before shooting free throws; this can range from bouncing the ball off the floor or touching their shoes to more unusual and iconic rituals, such as Gilbert Arenas wrapping the ball around his waist 3 times or Jeff Hornacek touching his face once for each of his children. [15] Once prepared, the player will bend his legs to generate power, extend the ball over his head, and shoot in a form similar to the typical basketball jump shot, although they will not always leave the ground during a free throw. [16]
Nearly every adult professional player shoots free throws in this overhand style, despite both theoretical and practical demonstrations that the underhand style (aka "granny-style") usually produces better average results. [17] [18]
NBA player and underhand free-throw shooter Rick Barry retired in 1980 while ranked 1st in NBA history at the time with a 90.0% average of successful free throws. [19] There have been very few professional players who have used this technique since; the vast majority of players decline to use the technique for fear of ridicule or for similar reasons unrelated to performance. Famously bad free throw shooter Shaquille O'Neal once said in an interview, "I told Rick Barry I'd rather shoot 0% than shoot underhand. I'm too cool for that." [20] Professionals who have adopted the style include Chinanu Onuaku [21] and Barry's son Canyon. [17] [18]
Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular court, compete with the primary objective of shooting a basketball through the defender's hoop, while preventing the opposing team from shooting through their own hoop. A field goal is worth two points, unless made from behind the three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (overtime) is mandated.
In basketball, the basketball court is the playing surface, consisting of a rectangular floor, with baskets at each end. Indoor basketball courts are almost always made of polished wood, usually maple, with 10 feet (3.048 m)-high rims on each basket. Outdoor surfaces are generally made from standard paving materials such as concrete or asphalt. International competitions may use glass basketball courts.
In basketball, a technical foul is any infraction of the rules penalized as a foul which does not involve physical contact during the course of play between opposing players on the court, or is a foul by a non-player. The most common technical foul is for unsportsmanlike conduct. Technical fouls can be assessed against players, bench personnel, the entire team, or even the crowd. These fouls, and their penalties, are more serious than a personal foul, but not necessarily as serious as a flagrant foul.
A shot clock is a countdown timer used in a variety of games and sports, indicating a set amount of time that a team may possess the object of play before attempting to score a goal. Shot clocks are used in several sports including basketball, water polo, canoe polo, lacrosse, poker, ringette, korfball, tennis, ten-pin bowling, and various cue sports. It is analogous with the play clock used in American and Canadian football, and the pitch clock used in baseball. This article deals chiefly with the shot clock used in basketball.
In basketball, a personal foul is a breach of the rules that concerns illegal personal contact with an opponent. It is the most common type of foul in basketball. A player fouls out on reaching a limit on personal fouls for the game and is disqualified from participation in the remainder of the game.
A jump ball is a method used to begin or resume play in basketball. It is similar to a face-off in ice hockey and field lacrosse and a ball-up in Australian rules football. Two opposing players attempt to gain control of the ball after an official tosses it into the air between them.
The rules of basketball are the rules and regulations that govern the play, officiating, equipment and procedures of basketball. While many of the basic rules are uniform throughout the world, variations do exist. Most leagues or governing bodies in North America, the most important of which are the National Basketball Association and NCAA, formulate their own rules. In addition, the Technical Commission of the International Basketball Federation (FIBA) determines rules for international play; most leagues outside North America use the complete FIBA ruleset.
A three-point field goal is a field goal in a basketball game made from beyond the three-point line, a designated arc surrounding the basket. A successful attempt is worth three points, in contrast to the two points awarded for field goals made within the three-point line and the one point for each made free throw.
In sports strategy, running out the clock is the practice of a winning team allowing the clock to expire through a series of preselected plays, either to preserve a lead or hasten the end of a one-sided contest. Such measures expend time but do not otherwise have a tactical purpose. This is usually done by a team that is winning by a slim margin near the end of a game, in order to reduce the time available for the opposing team to score. Generally, it is the opposite strategy of running up the score.
In basketball, a flagrant foul is a personal foul that involves excessive or violent contact that could injure the fouled player. A flagrant foul may be unintentional or purposeful; the latter type is also called an "intentional foul" in the National Basketball Association (NBA). However, not all intentional fouls are flagrant fouls, as it is an accepted strategy to intentionally commit a foul in order to regain possession of the ball while minimizing how much time elapses on the game clock.
This glossary of basketball terms is a list of definitions of terms used in the game of basketball. Like any other major sport, basketball features its own extensive vocabulary of unique words and phrases used by players, coaches, sports journalists, commentators, and fans.
In basketball, a foul is an infraction of the rules more serious than a violation. Most fouls occur as a result of illegal personal contact with an opponent and/or unsportsmanlike behavior. Fouls can result in one or more of the following penalties:
The Gus Macker 3-on-3 Basketball Tournament is a nationwide event for players of a variety of age and skill levels in the United States. Although every tournament is different, a typical Gus Macker event involves basketball courts set up in parking lots or closed-off public streets. Tournaments are mid-level to major sports media events and are held virtually every weekend from spring through summer.
In basketball, the five-second rule, or five-second violation, is a rule that helps promote continuous play. There are multiple situations where a five-second violation may occur.
Delay of game is an action in a sports game in which a player or team deliberately stalls the game, usually with the intention of using the delay to its advantage. In some sports, the delay of game is considered an infraction if it is longer than that permitted according to the game's rules, in which case a penalty can be issued. Some sports that have a delay of game penalty are American football, Canadian football, ice hockey and association football.
The key, officially referred to as the free throw lane by the National Basketball Association (NBA), the National Collegiate Athletic Association (NCAA), the National Association of Intercollegiate Athletics (NAIA), and the National Federation of State High School Associations (NFHS), and the restricted area by the International Basketball Federation (FIBA), also simply called the lane, is a marked area on a basketball court surrounding the basket, where much of the game's action takes place.
In the sport of basketball, the bonus situation occurs when one team accumulates a requisite number of fouls, the number of which varies depending on the level of play. When one team has committed the requisite number of fouls, each subsequent foul results in the opposing team's taking free throws regardless of the type of foul committed. Teams under the limit are commonly referred to as having fouls to give, and thus they can try to disrupt their opponents without being penalized free throws. These fouls reset every quarter or half depending on the rules in use.
Basketball is a ball game and team sport in which two teams of five players try to score points by throwing or "shooting" a ball through the top of a basketball hoop while following a set of rules. Since being developed by James Naismith as a non-contact game that almost anyone can play, basketball has undergone many different rule variations, eventually evolving into the NBA-style game known today. Basketball is one of the most popular and widely viewed sports in the world.
3x3 basketball is a variation of basketball played three-a-side, with one backboard and in a half-court setup. This basketball game format is currently being promoted and structured by FIBA, the sport's governing body. Its primary competition is an annual FIBA 3X3 World Tour, comprising a series of Masters and one Final tournament, and awarding six-figure prize money in US dollars. The FIBA 3x3 World Cups for men and women are the highest tournaments for national 3x3 teams. The 3x3 format has been adopted for both the 2020 Summer Olympics and 2022 Commonwealth Games.
Big3 is a 3-on-3 basketball league founded by hip-hop musician and actor Ice Cube and entertainment executive Jeff Kwatinetz. The league consists of 12 teams whose rosters include both former NBA players and international players. The rules of Big3 games contain deviations from the official rules of 3-on-3 basketball as administered by FIBA. In January 2020, Big3 announced its rule set would be the core of a new basketball variant called "Fireball3".