This is a glossary of kho kho terminology.
An attacker, also known as a chaser, is a player on the offensive team. One attacker (sometimes referred to as the "active chaser") [1] is allowed to run around the field and tag defenders while the other attackers are inactive and sit. [2]
The attacker blocks, also known as sitting blocks, [3] are the areas that all but one of the attackers sit in. [4]
Defenders enter the game in groups of three known as "batches". Once all three members of a batch have been dismissed, the next batch enters the court. [1]
A boundary out is a method of dismissal which occurs when a defender steps out of the field with no part of the body remaining grounded within the field. [4]
The central lane is the area between both poles which contains the sitting blocks that the attackers sit in.
It is against the rules for an attacker to tag a defender while in the central lane, with the exception of an attacker who has received a kho and not yet left their sitting block. [4]
See Attacker.
Cross lanes are areas of the field that are drawn by creating lanes from one end of the field to the other that have the width of and pass through each of the attacker blocks.
When a sitting attacker becomes active, they are considered to have chosen a direction once they step on either side of the cross lane they are in.
For a kho to be valid, it must be given before an attacker has gone beyond the cross lane that his sitting teammate is within.
When a defender is tagged out or otherwise eliminated from the game, they are said to have 'gotten out'/'been dismissed', with a "dismissal" having occurred.
A foul occurs when the attacking team commits a violation of the rules; until the foul has been cleared, the attacking team is not allowed to tag any defenders. Fouls are cleared by the attacker disengaging from their pursuit of the defenders, running in the opposite direction, and then either giving a kho to a teammate or reaching the free zone. [4]
A kho is said to have been given by an attacker to a sitting teammate when the attacker touches the back of their teammate and says "kho", with the two players thus switching roles. A foul occurs if the kho is not given validly. [4]
The immediate area around the playing field. [5]
A minimum chase is a type of tiebreaker in which each team gets one additional turn to score. Each team's turn lasts until they have scored one point, with the team that is faster at scoring winning. If the tie persists, additional minimum chase turns are played. [4]
See dismiss.
A pole dive is executed by an attacker by the attacker attempting to tag a defender with one arm outstretched while the other arm grips a pole. [4]
(UKK) The powerplay is a period of time during which the attacking team is allowed to have two wazirs. Powerplays can only begin once a new batch of defenders enters the court, with the powerplay ending upon the dismissal of the batch. The attacking team can take one powerplay in each of its turns. [6]
An attacker is said to have receded, and thus committed a foul, when he retreads the ground that he had already covered after choosing a direction. (The "ground already covered" is considered to be the portion of the field behind the attacker's rear foot.)
However, it is not considered receding if the attacker's feet slide backwards while he is executing a pole dive or in the process of recovering from a sky dive, or if he has not yet chosen a direction and sets his feet on one side of the cross lane he is in so that he may more easily run towards the other side of the cross lane. [4]
A running touch occurs when an attacker tags a defender without diving. [7]
A self-out occurs when a defender allows themselves to be tagged out. [2]
The shoulder line is an imaginary line going through the shoulders of an attacker. For a kho to be valid, it must be given with the attacker touching a sitting teammate between the shoulder line and waist line.
If an attacker has chosen a direction, it is considered a foul for their shoulder line to face more than 90 degrees away from that direction. [4]
See attacker block.
An attacker has executed a sky dive when he dives through the air in an attempt to tag a defender. [8]
A tag occurs when an attacker touches a defender using the palm of the hand. When an attacker dismisses a defender with a tag, the defender is said to have been "tagged out". [9] [10]
Ultimate Kho Kho (UKK) is an Indian franchise-based kho-kho league that was started in 2022. It features several rule changes and innovations. [11]
(UKK) A wazir is an attacker who is allowed to change directions. [6]
The term wicket is a sometimes-used synonym of dismissal; when an attacker dismisses a defender, it is stated that the attacker has taken the defender's wicket, with the defender having lost his wicket and the defending team having lost a wicket. [12] [lower-alpha 1]
In many team sports, defense or defence is the action of preventing an opponent from scoring. The term may also refer to the tactics involved in defense, or a sub-team whose primary responsibility is defense. Similarly, a defense player or defender is a player who is generally charged with preventing the other team's forwards from being able to bear down directly on their own team's goalkeeper or goaltender. Such positions exist in association football, ice hockey, water polo and many other sports.
Tag is a playground game involving one or more players chasing other players in an attempt to "tag" and mark them out of play, usually by touching with a hand. There are many variations; most forms have no teams, scores, or equipment. Usually, when a person is tagged, the tagger says, "Tag, you're 'It'!". The last one tagged during tag is "It" for the next round. The game is known by other names in various parts of the world, including "running and catching" in India and "catch and cook" in the Middle East.
Kho kho is a traditional Indian sport that dates back to ancient India. It is the second-most popular traditional tag game in the Indian subcontinent after kabaddi. Kho kho is played on a rectangular court with a central lane connecting two poles which are at either end of the court. During the game, nine players from the chasing team are on the field, with eight of them sitting (crouched) in the central lane, while three runners from the defending team run around the court and try to avoid being touched. Each sitting player on the chasing team faces the opposite half of the field that their adjacent teammates are facing.
The following terms are used in water polo. Rules below reflect the latest FINA Water Polo Rules.
A screen is a blocking move by an offensive player in which they stand beside or behind a defender in order to free up a teammate to either shoot, pass, or to drive in to score. In basketball and field lacrosse, it is also known as a pick. Screens can be on-ball, or off-ball. The two offensive players involved in setting the screen are known as the screener and the cutter.
Bat-and-ball games are field games played by two opposing teams. Action starts when the defending team throws a ball at a dedicated player of the attacking team, who tries to hit it with a bat and run between various safe areas in the field to score runs (points). The defending team can use the ball in various ways against the attacking team's players to force them off the field when they are not in safe zones, and thus prevent them from further scoring. The best known modern bat-and-ball games are cricket and baseball, with common roots in the 18th-century games played in England.
Basketball is a ball game and team sport in which two teams of five players try to score points by throwing or "shooting" a ball through the top of a basketball hoop while following a set of rules. Since being developed by James Naismith as a non-contact game that almost anyone can play, basketball has undergone many different rule variations, eventually evolving into the NBA-style game known today. Basketball is one of the most popular and widely viewed sports in the world.
Atya patya is a traditional Indian tag sport played by two sides of nine players. It is more popular in rural areas of India. It is more commonly played in Maharashtra, a western Indian state. Atya patya is described as a "game of feints". The playing area comprises nine trenches, coming out of either side of a central trench; a point is awarded to the attacking team's players for each trench they cross without being tagged out by the defensive players within the trenches. The game ends after 4 innings of 7 minutes each, with each team having two innings to score. It has been described as a game of "militant chase". The sport is played in a relatively small area and requires no equipment, similar to other games indigenous to India such as kabaddi, seven stones, kho kho, gillidanda and langdi.
Langdi is a traditional Indian field sport which combines elements of tag and hopscotch. It was originally played during the Pandiyan Dynasty and called "Nondiyaattam" at that time. The teams alternate chasing (attacking) and defending roles in each of the 4 innings of the game, with the chasing team's players restricted to hopping around on one foot, and attempting to score points by tagging as many defenders as possible within the 9 minutes of each inning. It is described by Marathis as a sport with a Marathi ethos.
India has several traditional games and sports, some of which have been played for thousands of years. Their popularity has greatly declined in the modern era, with Western sports having overtaken them during the British Raj, and the Indian government now making some efforts to revive them. Many of these games do not require much equipment or playing space. Some of them are only played in certain regions of India, or may be known by different names and played under different rules and regulations in different regions of the country. Many Indian games are also similar to other traditional South Asian games.
Ultimate Kho Kho (UKK) is an Indian franchise-based kho-kho league started in 2022. It is hosted in collaboration by Dabur with the Kho Kho Federation of India. The inaugural season had a viewership of 64 million, 41 million of which came from India, making UKK the third-most viewed non-cricket competition in India after the Pro Kabaddi League and the Indian Super League.
The 2022 season of Ultimate Kho Kho (UKK) was the inaugural season which began August 14, 2022 and ended September 4, 2022. There were six teams playing a total of 34 matches. The Odisha Juggernauts beat the Telugu Yoddhas 46-45 in the final. The season had a viewership of 64 million, 41 million of which came from India, making UKK the third-most viewed non-cricket competition in India after the Pro Kabaddi League and the Indian Super League.
Pakistan has many traditional games played in the rural and urban areas of the country.
South Asia has many traditional games and sports. Two of them, kabaddi and kho-kho, are played at the South Asian Games, with kabaddi also featuring at the Asian Games. Many of these games are played across the entire subcontinent under different names and with some rule variations, while some of these games may be played only in certain countries or regions.
Kho kho is a popular traditional Indian game that is a variation of tag. Within India, it is played between states in the National Games of India and between franchise teams in the Ultimate Kho Kho league, which has the backing of the Kho Kho Federation of India. At the international level, India plays kho kho in the South Asian Games.
The Kho Kho Federation of India (KKFI) is the national governing body for kho-kho in India. Sudhanshu Mittal is the President.
The 2023-2024 season of Ultimate Kho Kho (UKK) was the second edition of the tournament, which was held from 24 December 2023 to 13 January 2024 in Cuttack, Odisha. There were six teams playing 34 matches. Gujarat Giants beat Chennai Quick Guns 31-26 in the final.
The Odisha Juggernauts (OJ) are a team in Ultimate Kho Kho (UKK). They won the inaugural UKK season by defeating Telugu Yoddhas 46–45 in the final. Odisha Juggernauts' sponsor for the first two seasons has been AM/NS India, which has also partnered with the Odisha government to promote kho-kho in the state.
The 2022 Ultimate Kho Kho final was contested between the Odisha Juggernauts and the Telugu Yoddhas on 4 September 2022 at the Shree Shiv Chhatrapati Sports Complex in Pune. Odisha won the match 46–45.
The 2023-24 Ultimate Kho Kho final was contested on 13 January 2024 at the Jawaharlal Nehru Indoor Stadium, Cuttack. Gujarat Giants beat Chennai Quick Guns 31–26.