Okhlos

Last updated

Okhlos
Okhlos logo.png
Developer(s) Coffee Powered Machine
Publisher(s) Devolver Digital
Designer(s)
  • Sebastián Gioseffi
  • Roque Rey Ordoñez
Programmer(s) Sebastián Gioseffi
Artist(s) Roque Rey Ordoñez
Composer(s) Gordon McGladdery
Engine Unity
Platform(s) Microsoft Windows, OS X, Linux, iOS
Release
  • 18 August 2016
  • iOS
  • 19 November 2020 (Sigma)
Genre(s) Action, roguelike
Mode(s) Single-player

Okhlos is an action and roguelike video game developed by Coffee Powered Machine and published by Devolver Digital. It was released on 18 August 2016.

Contents

Plot

Okhlos is set in ancient Greece, where the land is ruled by the Olympian gods, who are highly praised by the people. [1] However, the game's protagonist, an unnamed philosopher, is critical about their behaviour, as they show no signs of interest in the human well-being. [2] But, when the philosopher suddenly witnesses, how the School of Athens is bruised down by one of the gods' foot (parodying The Foot of Cupid), killing almost everyone inside, he decides to take action. [3] Going from city to city, he convinces the people that the gods are no good for mankind, as they turn people into animals, impregnate women and kill innocents, and recruits them to form a giant mob. [3] As the mob grows, the philosopher continues executing his plan to overthrow the gods, kill their minions, and form an ochlocracy, while his mob destroys everything standing in their way. [2]

Gameplay

Okhlos is often compared to Pikmin , as the player rules over a huge mob, directing it to go to the commanded spots, [4] in combination with Katamari for the fast-paced action. [5] Upon touching, the mob will automatically start tearing down buildings, attack enemies or recruit new people. [3] Additionally, the player can make the mob block or spread around the city they are in to protect the player from enemies or hazards. [1] The game's eight worlds are procedurally generated, each featuring different hazards and enemies to face. [6] Every city includes shops, in which the player may buy upgrades for individual units of the mob, or increase the number of people able to join it. [7] To that, the player may, in the shops, also trade units for famous Greek philosophers and heroes, such as Aristotle and Heracles. [8] Over the course of the game, the player faces and battles all of the Twelve Olympians, as well as randomly encountering other major enemies, like the Oracle of Delphi or the Minotaur. [6] In case the player dies, he will take over one of the philosophers from the mob, except if there are no philosophers left, which will cause the player to lose. [8]

Development

Development on Okhlos started in November 2012, after Argentinian indie studio Coffee Powered Machine released the Enhanced Edition of their previous title, Gravity Fleet , to the App Store on 13 November 2012. [9] The team decided to create a game about an angry mob in ancient Greece, consisting of mythological heroes, that is fighting the Olympian gods. [10] The team started off working on the non-player character's flocking behavior, and continued working on core mechanics for the game's "angry mob" concept. When procedural generation was implemented into the game, the team was unhappy about its simple algorithm and instead shifted their design focus to static, pre-built worlds. A longer silent development phase took place, until they revealed the new designs and mechanics, and also the different gameplay types the tested, on 26 June 2013. [11] A total of 24 prototypes were created, which included, but was not limited to, a beat 'em up, a stealth game and the roguelike style the decided to build on. [10] Another successful six months of development went by, to the point, where Coffee Powered Machine decided to get to work on the procedural generation algorithm again, and therefore dropped the static worlds in early 2014. However, the project nearly ceased, as the team ran out of money shortly after, but where help up by private investors. [10] The development could continue and the team made a lot of progress by the end of 2014. [12] This progress later led to the game being sent to the Independent Games Festival 2015, which was held from 2 March 2015 until 6 March 2015 in San Francisco, California. [13] Additionally, it was announced to be featured in the Leftfield Collection at EGX Rezzed 2015, which took place from 12 March 2015 to 14 March 2015 in London, United Kingdom. [14] Due to the good reputation, Coffee Powered Machine submitted the game to Steam Greenlight on 12 May 2015, [1] which was eventually greenlit just six days after, namely, on 18 May 2015, to which pre-orders were opened. [15] The game's growing popularity then brought the team to the third edition Brazil's Independent Games Festival, which was held from 27 June 2015 until 5 July 2015 in São Paulo, Brazil, where they won the "Melhor Gameplay" ("Best Gameplay") award. [8] New big news arose, as Devolver Digital announced that they had signed-up with Coffee Powered Machine for a publishing deal for Okhlos, on 25 August 2015. [16] Devolver Digital then brought Okhlos onto the stage of PAX Prime 2015 in Seattle, Washington, United States. [7] On 25 January 2016, it was announced that the game will be released in March or April 2016, [17] however, it was delayed to June 2016, and finally, as announced on 28 July 2016, was released on 18 August 2016. [18]

Related Research Articles

<i>Ikaruga</i> 2001 shoot em up video game

Ikaruga is a shoot 'em up developed by Treasure. It is the spiritual sequel to Radiant Silvergun (1998) and was originally released in Japanese arcades in December 2001. The story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game's key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white. Bullets which are the same color as the player are absorbed while the others will kill the player. The game features both single-player and cooperative modes.

<i>Total War</i> (video game series) Computer strategy game series

Total War is a series of strategy games developed by British developer Creative Assembly for personal computers. They combine turn-based strategy and resource management with real-time tactical control of battles. Rather uniquely for real-time strategy games, flanking maneuvers and formations factor heavily into gameplay. The first of the series, Shogun: Total War, was released in June 2000. The most recent major game released was Total War Saga: Troy on August 13, 2020. As of April 2021, the series has sold over 36 million copies.

<i>Pikmin 2</i> 2004 puzzle strategy video game developed and published by Nintendo

Pikmin 2 is a 2004 puzzle strategy video game developed and published by Nintendo for the GameCube home video game console. It is the direct sequel to the 2001 game Pikmin and is the second game in the Pikmin series.

Steam (service) Video game service

Steam is a video game digital distribution service by Valve. It was launched as a standalone software client in September 2003 as a way for Valve to provide automatic updates for their games and, expanded to include games from third-party publishers. Steam has also expanded into an online web-based and mobile digital storefront. Steam offers digital rights management (DRM), server hosting, video streaming, and social networking services. It also provides the user with installation and automatic updating of games, and community features such as friends lists and groups, cloud storage, and in-game voice and chat functionality.

<i>The Battle of Olympus</i> 1988 video game

The Battle of Olympus is a 1988 action role-playing video game for the Nintendo Entertainment System. It was released in North America in 1989, in Europe in 1991. A port for the Game Boy was also released.

<i>Hotline Miami</i> 2012 video game

Hotline Miami is a top-down shooter video game by Jonatan Söderström and Dennis Wedin, collectively known as Dennaton Games. The game was published by Devolver Digital and released on 23 October 2012 for Microsoft Windows.

<i>Train Fever</i> 2014 video game

Train Fever is a business simulation game by Swiss developer Urban Games, funded via the crowdfunding platform Gambitious on 20 March 2012 for a total budget of €300,000 and therefore published digitally by Gambitious Digital Entertainment and to retail by Astragon.

<i>Soda Drinker Pro</i> 2016 video game

Soda Drinker Pro is a video game that simulates the act of drinking soda. The game was written by Will Brierly, and developed and published by American indie studio Snowrunner Games. It was released on April 14, 2016 to Steam and Xbox One.

<i>Hotline Miami 2: Wrong Number</i> 2015 video game

Hotline Miami 2: Wrong Number is a top-down shooter video game co-developed by Dennaton Games and Abstraction Games, and published by Devolver Digital. It takes place before and after the events of its predecessor, Hotline Miami, as it focuses on the backstory and aftermath of the previous protagonist, Jacket, slaying parts of the Russian mafia at the behest of anonymous voices leaving mysterious messages on his answering machine.

<i>Broforce</i> 2015 video game

Broforce is a side-scrolling run-and-gun platform video game developed by Free Lives and published by Devolver Digital. Development began in April 2012 as a game jam entry and continued with developer and popular support, existing as an Early Access game. The game was released on 15 October 2015 for Microsoft Windows and OS X, and a Linux port followed two days later. A PlayStation 4 version was released on 1 March 2016 and a Nintendo Switch port was released on 6 September 2018.

<i>Shadow Warrior</i> (2013 video game) 2013 video game

Shadow Warrior is a first-person shooter video game developed by Polish independent development studio Flying Wild Hog and published by Devolver Digital for Microsoft Windows, OS X, Linux, PlayStation 4 and Xbox One. It is a reboot of the 1997 game of the same name, developed by 3D Realms and published by GT Interactive, licensed out by Devolver Digital, featuring the same character Lo Wang and a modern era setting with Asian mythology elements, all of which were redesigned with modern, full 3D graphics and new gameplay features, while also being a throwback to classic first-person shooters. The game was released on 26 September 2013 through digital distribution via Steam and GOG.com with a later retail release. On 31 March 2015 the game was released for both OS X and Linux. Upon its release, the game was met with generally positive reviews from reviewers and critics. A sequel, Shadow Warrior 2, was released in 2016.

<i>Blackhole</i> (video game) 2015 video game

Blackhole, stylized as BLACKHOLE, is a puzzle-platform game developed and published by independent Czech company FiolaSoft Studio. The developers worked with Let's Players and YouTubers on the script for the story and for building the characters. It was first released on February 27, 2015 for Microsoft Windows, followed by Linux and OS X on May 11, 2015.

<i>Noct</i> (video game) 2015 video game

Noct is an upcoming survival horror top-down shooter video game in development by Canada-based indie developer C3SK and published by Devolver Digital. The game has been available in early access for Linux, macOS, and Microsoft Windows since October 2015 and has yet to be scheduled for release.

<i>Gods Will Be Watching</i> 2014 video game

Gods Will Be Watching is a point-and-click adventure video game created by Spain-based indie development studio Deconstructeam and published by Devolver Digital, released on 24 July 2014. Described as a "point-and-click thriller", the game revolves around a core mechanic of resource and time management, in which the player is placed in various scenarios and tasked to avert a crisis. The iOS port of Gods Will Be Watching was released on 17 December 2015.

<i>NotGTAV</i> 2014 video game

NotTheNameWeWanted is a casual video game developed and published by NotGames. Parodying Grand Theft Auto V in a Snake manner, all profits gained from sales of the game are donated to the Peer Productions charity. The game was released for Microsoft Windows, iOS and Android in 2014, while ports for OS X and Linux followed in 2015.

EGX (expo) Video game trade fair

EGX is a trade fair for video games organised by Gamer Network and held annually in the United Kingdom and Germany.

<i>Soul Axiom</i> 2016 video game

Soul Axiom is a first-person adventure-puzzle video game developed and published by Wales Interactive. The game is set inside a "Digital Soul Provider" called Elysia, and combines exploration with puzzle solving elements to unlock the mystery of your character's digital afterlife. It follows a similar visual style from its predecessor, Master Reboot, and while it's not a direct sequel, it is set in the same world but with new characters, a new story and new set of game mechanics. The game was released on February 29, 2016. PlayStation 4 and Xbox One ports were released in June 2016. The Wii U version launched on September 29, 2016. Then, the game was also released on February 27, 2020 for Nintendo Switch as Soul Axiom Rebooted.

Enter the Gungeon is a bullet hell roguelike video game developed by Dodge Roll and published by Devolver Digital. It was released worldwide for Microsoft Windows, OS X, Linux, and PlayStation 4 on April 5, 2016, on Xbox One on April 5, 2017, on Nintendo Switch on December 14, 2017, and on Stadia on December 22, 2020.

<i>Scum</i> (video game) 2020 video game

Scum is an upcoming multiplayer online survival game, developed by Croatian studio Gamepires, available under the Steam Early Access program. The game is described as a "prison riot survival game" and will feature an open world. It entered Steam's early access program on 29 August 2018, with a full release scheduled for sometime in 2021. The game uses Unreal Engine 4.

Dance of Death: Du Lac & Fey is an adventure game developed and published by British independent studio Salix Games for Windows in 2019. Set in 1888 London, the game features the legendary figures of Lancelot and Morgan le Fay as well as the historical Mary Jane Kelly in their joint hunt for a mysterious serial killer known as the Ripper.

References

  1. 1 2 3 Rudin, David (14 May 2015). "Okhlos turns to Ancient Greece to explore the phenomenon of mob mentality". Kill Screen . Kill Screen Media . Retrieved 12 September 2015.
  2. 1 2 Grayson, Nathan (20 January 2014). "Mob Rules: Okhlos Is Insane Ancient Greek Pikmin". Rock Paper Shotgun . Retrieved 12 September 2015.
  3. 1 2 3 Campbell, Collin (29 August 2015). "Mob justice is the central philosophy of Okhlos". Polygon . Vox Media . Retrieved 12 September 2015.
  4. Person, Chris (27 January 2014). "Imagine Pikmin, But With Greek Philosophers". Kotaku . Gawker Media . Retrieved 12 September 2015.
  5. Carter, Chris (11 February 2016). "Devolver Digital's Okhlos has Katamari vibes with a mob twist". Destructoid . ModernMethod . Retrieved 11 February 2016.
  6. 1 2 Pursaill, James (14 May 2015). "All hail the mob: Okhlos seeks Greenlight approval on Steam". Pixel Dynamo . Retrieved 12 September 2015.
  7. 1 2 Cannata, Jeff (31 August 2015). OKHLOS: Wreak Havoc through Ancient Greece! PAX 2015. YouTube . Google . Retrieved 12 September 2015.
  8. 1 2 3 Viana, Bhernardo (8 July 2015). "BIG Festival Preview - Okhlos". Indie Game Magazine . Retrieved 12 September 2015.
  9. Thomas, Lucas M. (13 November 2012). "App Store Update: November 13". IGN . IGN Entertainment . Retrieved 12 September 2015.
  10. 1 2 3 Ruhland, Perry (12 September 2015). "Mob Rules – An Okhlos Interview". TechRaptor. Retrieved 12 September 2015.
  11. Rey, Roque (26 June 2013). "[Dev Blog] Prototyping different gameplays". Coffee Powered Machine . Retrieved 12 September 2015.
  12. Rey, Roque (30 December 2014). "Okhlos: A year in review (2014)". Coffee Powered Machine . Retrieved 12 September 2015.
  13. "The 17th Annual Independent Games Festival - Okhlos". Independent Games Festival . UBM TechWeb. 2 March 2015. Retrieved 12 September 2015.
  14. "Leftfield Collection revealed!". EGX Rezzed . Gamer Network. 12 February 2015. Retrieved 12 September 2015.
  15. "Steam Greenlight :: Okhlos". Steam Greenlight . Valve. 12 May 2015. Retrieved 12 September 2015.
  16. Lowire, Nigel (25 August 2015). "Devolver Digital on Twitter: "The Devolver Digital team is headed to PAX and we're bringing Enter the Gungeon, @Broforce, @GassyMob, and Okhlos!"". Twitter . Retrieved 12 September 2015.
  17. Graham, Smith (26 January 2016). "Control Human Swarms And Fight Giants In Okhlos". Rock Paper Shotgun . Retrieved 26 January 2016.
  18. Warr, Philippa (28 July 2016). "Okhlos Releases Angry Mob On August 18". Rock Paper Shotgun . Retrieved 18 August 2016.