Power Drive | |
---|---|
Developer(s) | Rage Software [lower-alpha 1] |
Publisher(s) | |
Programmer(s) | Tony Pomfret |
Artist(s) | Andy Rixon Paul Broadbent Simon Street |
Composer(s) | Kevin Bruce |
Platform(s) | Super NES, Amiga, CD32, MS-DOS, Sega Mega Drive, Game Gear |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Power Drive is a 1994 racing video game developed by Rage Software and published by U.S. Gold. The player competes in rally driving in various countries.
This section needs expansion. You can help by adding to it. (February 2024) |
Power Drive is a racing game.
This section needs expansion. You can help by adding to it. (February 2024) |
Power Drive was developed by Rage Software.
This section needs expansion. You can help by adding to it. (February 2024) |
The Sega Mega Drive version was released exclusively on the Sega Channel for North America. [7]
Publication | Score | |||
---|---|---|---|---|
Amiga | DOS | Sega Genesis | SNES | |
Amiga Action | 87% [8] | N/A | N/A | N/A |
Amiga Format | 49% [9] | N/A | N/A | N/A |
Amiga Power | 61% [10] | N/A | N/A | N/A |
Joystick | N/A | 80% [11] | N/A | N/A |
Mean Machines Sega | N/A | N/A | 81/100 [12] | N/A |
Official Nintendo Magazine | N/A | N/A | N/A | 90/100 [1] |
PC Games (DE) | N/A | 47% [13] | N/A | N/A |
PC Zone | N/A | 50/100 [3] | N/A | N/A |
Super Play | N/A | N/A | N/A | 69% [14] |
Total! | N/A | N/A | N/A | 80/100 [15] |
CU Amiga | 61% [16] | N/A | N/A | N/A |
Mega | N/A | N/A | 83% [17] | N/A |
Nintendo Acción | N/A | N/A | N/A | 90/100 [18] |
The One Amiga | 71% [19] | N/A | N/A | N/A |
PC Player | N/A | 67/100 [20] | N/A | N/A |
PC Review | N/A | 5/10 [21] | N/A | N/A |
Sega Magazine | N/A | N/A | 76/100 [22] | N/A |
Sega Power | N/A | N/A | 60% [23] | N/A |
Sega Pro | N/A | N/A | 92% [24] | N/A |
Super Gamer | N/A | N/A | N/A | 79/100 [25] |
This section needs expansion. You can help by adding to it. (February 2024) |
Power Drive garnered generally favorable reviews from critics. [1] [14] [15] [18] [25]
The Amiga version received an average response from critics. [8] [9] [10] [16] [19]
The MS-DOS version was met with mixed reception from the press. [11] [13] [3] [20] [21]
The Sega Mega Drive version received a similar response to the original Super Nintendo Entertainment System release. [12] [17] [22] [23] [24]
The Game Gear version earned average reviews. [6] [26] [27] [28]
Zoop is a puzzle video game originally developed by Hookstone and published by Viacom New Media in 1995 for the Genesis, Super Nintendo Entertainment System, MS-DOS, Macintosh, PlayStation, Game Gear, and Game Boy, then in 1996 for the Saturn and Jaguar. Zoop has similarities to Taito's 1989 arcade video game Plotting, but Zoop runs in real-time instead. Players are tasked with eliminating pieces that spawn from one of the sides of the screen before they reach the center of the playfield. By pointing at a piece and shooting it, the player can either swap it with the current player color and thus arrange the same color pieces in a row or column, or match the color.
Rise of the Robots is a fighting game released by Time Warner Interactive in 1994. Originally developed for the Amiga and DOS by Mirage's Instinct Design, it was ported to various video game consoles, including the Super NES, the Mega Drive, and the 3DO Interactive Multiplayer. The game includes a single-player mode in which the player assumes the role of the ECO35-2 Cyborg as he attempts to stop the Supervisor, who has taken over Electrocorp's facilities in Metropolis 4, and a two-player mode in which the second player controls a character chosen from among ECO35-2's enemies.
In the history of video games, the fourth generation of video game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine. Though NEC released the first console of this era, sales were mostly dominated by the rivalry between Sega and Nintendo across most markets: the Sega Mega Drive and the Super Nintendo. Cartridge-based handheld game consoles became prominent during this time, such as the Nintendo Game Boy, Atari Lynx, Sega Game Gear and TurboExpress.
Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. The game is the first instalment in Bullfrog's Theme series and their Designer Series.
Flashback, released as Flashback: The Quest for Identity in the United States, is a 1992 science fiction cinematic platform game developed by Delphine Software of France and published by U.S. Gold in the United States and Europe, and Sunsoft in Japan.
The Humans is a puzzle-platform video game developed by Imagitec Design in Dewsbury, England and originally published by Mirage Technologies for the Amiga in May 1992. It was later ported to other home computers and consoles. The goal of the game varies per level but usually revolves around bringing at least one of the player-controlled humans to the designated end area marked by a colored tile. Doing this requires players taking advantage of the tribe's ability to build a human ladder and use tools such as spears, torches, wheels, ropes and a witch doctor in later levels.
Street Racer is a racing video game published by Ubi Soft for various systems. It was released for the Super Nintendo Entertainment System in 1994, Sega Mega Drive in 1995, PlayStation, Sega Saturn and Game Boy in 1996 and PC and Amiga in 1997. Marketed as a "cross between Mario Kart and Street Fighter", the go-kart themed game combined racing with comedy and beat 'em up influenced violence. The game was a success on the SNES and Mega Drive and received mixed reviews across platforms.
Bram Stoker's Dracula is a 1993 video game released for the Mega Drive/Genesis, Nintendo Entertainment System, Super NES, Game Boy, Master System, Sega CD, Game Gear, MS-DOS, and Amiga. It is based on the 1992 film Bram Stoker's Dracula which in turn is based on the 1897 novel Dracula by Bram Stoker. Most versions are platform games. The Sega CD and Amiga releases are beat 'em ups, and the MS-DOS version is a first-person shooter. The Amiga version was released in 1994 for North America and Europe. A CD-ROM version for MS-DOS compatible operating systems was released in 1995.
Jungle Strike is a video game developed and published by Electronic Arts in 1993 for the Sega Genesis. The game was later released on several other consoles such as the Super Nintendo Entertainment System (SNES), and an upgraded version was made for DOS computers. The Amiga conversion was the responsibility of Ocean Software while the SNES and PC DOS versions were that of Gremlin Interactive, and the portable console versions were of Black Pearl Software. It is the direct sequel to Desert Strike and is the second installment in the Strike series. The game is a helicopter-based shoot 'em up, mixing action and strategy. The plot concerns two villains intent on destroying Washington, D.C. The player must use the helicopter and occasionally other vehicles to thwart their plans.
James Pond 2: Codename: RoboCod, also known as Super James Pond on Super NES and Game Boy in North America and Super James Pond 2 in Europe, is a 1991 platform video game. It is the second installment in the James Pond series after James Pond: Underwater Agent and was developed by the same British teams as the original. The title music by Richard Joseph is a marimba-heavy rendition of the RoboCop film theme.
PGA Tour Golf is a golf video game and the first in the PGA Tour game series. It was developed by Sterling Silver Software and released in 1990, for MS-DOS. It was initially published by Electronic Arts, which subsequently released versions of the game for Sega Genesis and Amiga in 1991, followed by a version for the SNES in 1992. By 1994, Tengen had published versions for Sega's Master System and Game Gear consoles. PGA Tour Golf received generally positive reviews for its realism, sound, and camera. Several critics considered the computer versions to be the best golf game available at the time of its release. It was followed by PGA Tour Golf II.
Barkley Shut Up and Jam! is a basketball video game originally developed and published by Accolade for the Sega Genesis on North America in March 1994 and later in Europe in April 1994. The game is the first entry in the Barkley Shut Up and Jam series, featuring former NBA MVP Charles Barkley prominently and as one of the playable characters.
Worms is a 2D artillery tactical video game developed by Team17 and released in 1995. It is the first game in the Worms series of video games. It is a turn based game where a player controls a team of worms against other teams of worms that are controlled by a computer or human opponent. The aim is to use various weapons to kill the worms on the other teams and have the last surviving worm(s).
Dragon: The Bruce Lee Story is a fighting video game developed and originally published by Virgin Interactive Entertainment in Europe for the Sega Genesis in June 1994. It is based on the 1993 film of the same name, which is a semi-fictionalized account of the life of Hong Kong-American actor and martial artist Bruce Lee. Following the events of the movie, players take control of Bruce Lee across several stages that takes places in different time periods of his life and fight against some of his adversaries.
Fever Pitch Soccer, known as Head-On Soccer in North America, is a soccer video game originally developed and published by U.S. Gold for the Sega Genesis/Mega Drive in 1995.
Micro Machines is a racing game developed by Codemasters and originally published by Camerica for the Nintendo Entertainment System in 1991. Themed around Galoob's Micro Machines toys, players race in miniaturised toy vehicles around various environments. The game is the first installment in the Micro Machines video game series.
Sailor Moon is a side-scrolling beat 'em up video game originally developed and released by Angel in Japan on August 27, 1993 and later in France and Spain in November 1994 by Bandai for the Super Nintendo Entertainment System. It is the second game to be created by Angel based upon Naoko Takeuchi's Sailor Moon shōjo manga and anime series, the first for the Super NES and one of the few Sailor Moon titles that had an official international release.
Pinkie is a 1994 platform video game developed by Data Design Interactive and originally published by Millennium Interactive for the Amiga. A Super Nintendo Entertainment System version was released by Piko Interactive in 2018. In the game, the player assumes the role of Pinkie, who is tasked with collecting dinosaur eggs through the galaxy to prevent their extinction. The player controls Pinkie and his "Pinkie Pod" vehicle across 50 levels featuring their own variety of enemies and obstacles divided into five planets. The Pinkie Pod can perform various actions, and the player can obtain upgrades to augment its features.