Rally Cross 2 | |
---|---|
Developer(s) | Idol Minds |
Publisher(s) | |
Composer(s) | Guttermouth |
Platform(s) | PlayStation |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Rally Cross 2 is a racing video game developed by Idol Minds and published by Sony Computer Entertainment for the PlayStation. 989 Studios released the game in North America. It is the sequel to Rally Cross (1997).
Some vehicles' parts (shocks, steering, brakes, ratios, gearbox and tires) can be modified to the player's liking. All vehicles' bodies can be painted as well.
The game's sixteen tracks are also available in reverse, making a total of thirty-two tracks.
Aggregator | Score |
---|---|
GameRankings | 77% [3] |
Publication | Score |
---|---|
AllGame | [4] |
Electronic Gaming Monthly | 8.125/10 [5] |
Game Informer | 8.25/10 [6] |
GameFan | 93% [7] |
GamePro | [8] |
GameRevolution | B [9] |
GameSpot | 7.7/10 [10] |
IGN | 7.5/10 [11] |
Next Generation | [12] |
PlayStation Official Magazine – UK | 6/10 [13] |
Official U.S. PlayStation Magazine | [14] |
The game received favorable reviews according to the review aggregation website GameRankings. [3] Next Generation called it "a very solid second effort that sets the title well on its way to becoming an established brand – if [the developers] can keep improving the game this much every sequel." [12] (Ironically, this is the last game in the series.)
Top Gear Rally is a 1997 racing video game developed by Boss Game Studios and released for the Nintendo 64. A follow-up to Kemco's original Top Gear game, it features a championship mode where a single player must complete six seasons of two to four races, as well as a multiplayer mode where two players may compete against each other via a split-screen display. The game's tracks combine both road and off-road surfaces and can be played in different weather conditions, including night, fog, rain, and snow. Players may customize their car with different tire grips and adjust its suspension stiffness and steering sensitivity. An option that allows players to custom paint their cars is also included.
Gran Turismo 2 is a 1999 racing simulation video game developed by Polyphony Digital and published by Sony Computer Entertainment for the PlayStation. It is the sequel to Gran Turismo, the second installment of the Gran Turismo series, and the first video game to be developed by Polyphony Digital.
V-Rally 2 is a racing video game developed by Eden Studios and published by Infogrames for PlayStation, Dreamcast and Microsoft Windows. It was originally planned for release as a Nintendo 64 title, but was cancelled during the early development phases of the game and was never officially announced.
S.C.A.R.S. is a 1998 sci-fi themed futuristic racing video game developed by Vivid Image and published by Ubi Soft for PlayStation, Nintendo 64, and Microsoft Windows.
Future Cop: LAPD is a third-person shooter developed by EA Redwood Shores and published by Electronic Arts and released first for the PlayStation, then Mac OS and Windows. Future Cop was originally developed as an installment of the Strike series.
Sports Car GT is a 1999 racing sim video game published by Electronic Arts (EA). Based on real-life sports car racing, it is a simulator but with a slight arcade-style gameplay. It was developed by Image Space Incorporated (ISI) for Microsoft Windows, and by Point of View for PlayStation, resulting in two distinct versions.
Rogue Trip: Vacation 2012, also known as Rogue Trip, is a vehicular combat video game developed by SingleTrac and published by GT Interactive for the PlayStation in 1998. The game is set in an apocalyptic fiction alternative history version of the year 2012 where mercenaries fight against each other using vehicles, and various weapons as they pick up tourists, hitchhikers, and passengers paying them fares for bringing them to vacation destinations around the remnants of the destroyed United States, and these mercenaries call themselves "auto mercenaries".
Looney Tunes: Space Race is a 2000 kart-racing video game published by Infogrames for the Dreamcast and developed through Infogrames' own Melbourne House studio. A version of Nintendo 64 was developed, but it was never released. It was ported to PlayStation 2 in 2002 with a new tournament mode and different soundtrack.
Need for Speed III: Hot Pursuit is a 1998 racing video game developed for PlayStation by EA Canada and Microsoft Windows by EA Seattle, and published by Electronic Arts. It is the third major installment in the Need for Speed franchise, incorporating police pursuits as a major part of gameplay. Hot Pursuit remains focused on racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. Police AI is improved over the first game, utilizing several tactics to stop both the player and opponent. The PlayStation version was released on March 25, 1998, while the Windows version was released on October 12 the same year. The game received critical success, with praise for its graphics and customization options. It received a direct sequel in 2002 and a reboot in 2010.
South Park Rally is a kart-style racing video game released in early 2000 based on the American animated sitcom South Park published by Acclaim Entertainment and released for the PlayStation, Microsoft Windows, Nintendo 64, and Dreamcast. Gameplay follows the player in a competitive racing championship set in the fictional town of South Park. Players are given the options for multiplayer, arcade, or championship modes, but only the championship unlocks extra features. Competition begins in South Park's 1st Rally, a circuit race around four checkpoints in the downtown area of South Park. Races get gradually more diverse, with more locations, racers, and elements added as the game progresses.
Monaco Grand Prix: Racing Simulation 2, also known simply as Monaco Grand Prix or Racing Simulation: Monaco Grand Prix, is a Formula One racing game developed and published by Ubisoft for Windows, Nintendo 64, PlayStation, and Dreamcast. It was released between 1998 and 1999. A sequel, Racing Simulation 3, was released in 2002.
Top Gear Rally 2 is a racing video game developed by Saffire and released for the Nintendo 64 in 1999. It is a sequel to Top Gear Rally.
Test Drive 5 is a racing game developed by Pitbull Syndicate and published by Accolade for PlayStation and Windows in 1998, and by Capcom in Japan in 1999.
Batman & Robin is an action-adventure video game for the PlayStation based on DC Comics character Batman, and the 1997 film Batman & Robin. It was developed by Probe Entertainment and published by Acclaim Entertainment in conjunction with Warner Bros. Interactive Entertainment and DC Comics. It is a sequel to Batman Forever, which was based on the 1995 film Batman Forever.
Moto Racer 2 is a motocross racing game developed by Delphine and published by Electronic Arts for PlayStation and Microsoft Windows. It is part of the Moto Racer series, and is the sequel to Moto Racer.
Destruction Derby Raw is a 2000 racing video game developed by Studio 33 and published by Sony Computer Entertainment for the PlayStation. it is the third main installment in Psygnosis's Destruction Derby series following Destruction Derby 2 (1996), and fourth overall after the Nintendo 64 exclusive Destruction Derby 64 (1999).
Thunder Truck Rally is a monster truck racing video game developed by Reflections and published by Psygnosis where players select a monster truck or otherwise 4X4 vehicle equipped with monster truck tires and have the option of either racing or crushing cars in an arena.
MotorStorm: Arctic Edge is a 2009 racing video game developed by Bigbig Studios and published by Sony Computer Entertainment for the PlayStation Portable. A port developed by Virtuos for the PlayStation 2 was released the same year. It is the third game in the MotorStorm series and the only to not be released on the PlayStation 3, having released very late in both consoles' lifespans.
Micro Machines V3 is a racing video game developed by Codemasters, the third title of the Micro Machines series following Micro Machines 2: Turbo Tournament (1994) and the first set in a 3D game environment. It was originally released for PlayStation in 1997 followed by ports to Microsoft Windows, Nintendo 64 in 1999, and a 2D version for Game Boy Color in 2000
NFL Blitz is an American football video game developed and published by Midway for the arcade in 1997, the first game in the NFL Blitz series. The development team was headed by Mark Turmell and Sal Divita, who were known for being behind NBA Jam, and NFL Blitz was a deliberate attempt to translate the exaggerated arcade-style approach of NBA Jam to the football realm. The game was ported to the PlayStation, Nintendo 64, Windows, and Game Boy Color in 1998. The cover athlete for the game was then Pittsburgh Steelers quarterback Kordell Stewart.