Rami Ismail | |
---|---|
Born | Netherlands | 30 October 1988
Nationality | Dutch |
Occupation | Video game developer |
Known for | Vlambeer |
Notable work |
Rami Ismail (born 30 October 1988) is a Dutch-Egyptian independent video game developer. He is further known for being a spokesperson within the video game industry on the topics of diversity and reaching out to game developers from developing countries. He co-founded the studio Vlambeer with Jan Willem Nijman in 2010, where they developed games such as Ridiculous Fishing , Luftrausers , and Nuclear Throne .
Ismail was born in the Netherlands to an Egyptian father and Dutch mother, and was raised as a Muslim. [1]
Ismail had attended the Utrecht School of the Arts where he met Jan Willem Nijman. The two paired up during a game development course, producing what they thought was a potentially marketable game. When the school demanded rights to the game, both dropped out of the school and founded Vlambeer in 2010 so they could continue developing games without this type of interference. [2] While many of Vlambeer's games were critically well received, the studio was propelled by the overnight success of the 2013 mobile game Ridiculous Fishing , which brought in more than US$1 million in revenue within six months, helping to financially stabilize Vlambeer and both Ismail and Nijman. [3]
Through Vlambeer, Ismail led the development of presskit() and distribute(), free online tools for independent developers to prepare and distribute press kits and marketing materials, demo-ready copies of games, and other materials to press members. [4] [5]
As a Muslim and frequently in contact with members of the video game industry outside of Western and Asian nations, Ismail has spoken about better reaching programmers in developing countries. He has been strongly critical of policies like the Trump travel ban, which not only has affected his travels into the United States, but which he states puts a great cost towards programmers from developing countries to attend important industry functions. [1] In 2018, Ismail issued more criticism at the travel ban, as several non-Western or Asian developers were prevented from obtaining travel visas to attend the Game Developers Conference in the United States. In January 2019, Ismail announced the establishment of Gamedev.world, a game developer conference aimed at independent game developers from these affected countries that he founded with Sarah Elmaleh, Gwen Frey, Houssem Ben Amor and Gabriel Dal Santo. [6] Gamedev.world was to be a games conference that was also inclusive of non-Western countries. The inaugural conference was held via online streaming and other virtual conference services in June 2019. Presenters were able to talk in their native tongue, and talks were translated in 30 different languages. [6] [7] [8] In the wake of the cancellation of the physical 2020 Game Developers Conference due to the COVID-19 pandemic, Gamedev.world ran several charitable events to help developers who had lost non-refundable payments for attending the conference to help recoup costs. [9]
Ismail, along with Nijman, were featured in Forbes 30 under 30 for Games in 2015. [10] Ismail was given the Ambassador award from the 2018 Game Developers Choice Awards for his activism towards encouraging diversity within video games and helping to support game developers from less-developed countries. [11] Variety named Ismail one of the Most Influential in Videogames in 2018 for his work in creating free tools for independent creators [12] and GamesIndustry.biz named Ismail one of its People of the Year for 2018 for his continued support for engaging with developing countries. [13] In December 2018, Ismail was invited to the "Uitblinkerslunch" with King Willem-Alexander and Queen Máxima, [14] an annual event that honors a handful of Dutch people who have achieved "extraordinary accomplishments". [15]
Ismail lives in the Netherlands. For five years, he had lived with his wife Adriel Wallick, another game developer, whom he met through his work in video games. [11] With the help of Bungie, the two were virtually engaged within Destiny in October 2016, [16] and were married by November 2017. [17] The two separated by August 2018 and remain friends. [18] Ismail also frequently gives talks at both smaller and larger conventions and also frequently gives Game Design lectures at universities.
In August 2022 Ismail completed his flight training and became a licensed pilot. He credits playing Microsoft Flight Simulator with helping him pass the examination. [19] [20]
A video game developer is a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as programmers, designers, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games.
Timothy John Schafer is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games Full Throttle, Grim Fandango, Psychonauts, Brütal Legend and Broken Age, co-designer of Day of the Tentacle, and assistant designer on The Secret of Monkey Island and Monkey Island 2: LeChuck's Revenge. He is well known in the video game industry for his storytelling and comedic writing style, and has been given both a Lifetime Achievement Award from the Game Developers Choice Awards, and a BAFTA Fellowship for his contributions to the industry.
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999. Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony.
Xbox Game Studios is an American video game publisher based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, other desktop operating systems, Windows Mobile and other mobile platforms, web-based portals, and other game consoles.
Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment before being spun out into an independent company in 2004. Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship Paradox Development Studio, and acts as publisher for games from other developers.
Serious Sam: The Random Encounter is a 2011 role-playing and bullet hell game developed by Vlambeer and published by Devolver Digital. It follows Sam "Serious" Stone travelling to the future in search of his nemesis, Mental, teaming up with mercenaries on the way. The player controls Sam and his accomplices through confined levels, engaging in battles through random encounters. These pit the player characters against large waves of enemies, and the player controls the weapons and items each character uses against them in five-second turns.
Devolver Digital, Inc. is an American video game publisher based in Austin, Texas, specializing in the publishing of indie games. The company was founded in June 2009 by Nigel Lowrie, Harry Miller, Graeme Struthers, Rick Stults, and Mike Wilson, five executives who had been involved with Gathering of Developers and Gamecock Media Group, which published games on developer-friendly terms, but due to the high cost associated with releasing retail games saw themselves acquired and dissolved by larger companies. To avoid this, Devolver Digital instead turned to digital distribution channels.
Coffee Stain Studios AB is a Swedish video game developer based in Skövde. Founded in 2010 by nine University of Skövde students, the company is best known for Goat Simulator, which was released in April 2014, and Satisfactory, released in September 2024. Their parent holding company also operates Coffee Stain Publishing, a publisher, and majority-owns developers Coffee Stain North and Lavapotion. In November 2018, the Coffee Stain group was acquired by THQ Nordic AB.
Vlambeer is a Dutch independent video game developer based in Utrecht. Founded in 2010, the studio was composed of Rami Ismail and Jan Willem Nijman. The studio is known for the games Super Crate Box (2010), Serious Sam: The Random Encounter (2011), Ridiculous Fishing (2013), Luftrausers (2014), and Nuclear Throne (2015), as well as for their stand against video game cloning.
Maximum Games, Inc. is an American video game publisher based in Walnut Creek, California. Originally founded in 2009 as a publisher of family-oriented titles for the Nintendo DS and Nintendo Wii, the company shifted to publishing games of all genres for all ages across all platforms shortly after inception.
Ridiculous Fishing is a fishing video game developed and published by Vlambeer. In the game, players use motion and touch controls to catch fish and subsequently shoot them out of the sky for cash. The game was released for iOS on March 13, 2013, then later that year for Android.
Luftrausers is a shoot 'em up video game developed by Netherlands-based indie developer studio Vlambeer and published by Devolver Digital for Microsoft Windows, OS X, Linux, PlayStation 3 and PlayStation Vita. It was released in March 2014 and ported to Android by General Arcade on May 28, 2015. A demake of the game, titled LuftrauserZ, was developed by Paul Koller for Commodore 64, Commodore 128 and Commodore 64 Games System, and released by RGCD and Vlambeer on December 8, 2017.
Nuclear Throne is a bullet hell roguelike video game developed by Vlambeer. Set in a post-apocalypse, players are tasked with killing enemies by using various weapons and characters' special abilities to progress through levels and eventually reach the titular Nuclear Throne. The game is widely known for its steep difficulty curve and fast-paced gameplay. Early prototypes of the game were distributed through Steam's early access program in 2013. Nuclear Throne was released for Linux, Microsoft Windows, OS X, PlayStation 4, and PlayStation Vita in December 2015, for Nintendo Switch in March 2019, and for Xbox One in September 2021.
Alexis Kennedy is a British video game writer, designer and entrepreneur. His video game work includes Fallen London, Sunless Sea and Cultist Simulator. He co-founded Weather Factory, an independent game studio in London in 2017. Kennedy founded Failbetter Games in 2009, where he worked as its chief narrative officer and creative lead until 2016.
Cook & Becker is a Dutch online art dealership specializing in digital art, videogame art and concept art. Founded in 2011, the company is known for its fine art prints and art books of popular videogames like Journey, Mass Effect, The Last of Us and Ōkami.
Manveer Heir is a Punjabi-American video game developer. After working at Big Huge Games, Raven Software and BioWare, Heir co-founded his own studio, Brass Lion Entertainment, in 2017. Heir is known to be outspoken on issues related to diversity in video games.
Jukio Kallio is a Finnish video game composer known for creating the soundtracks to Minit, Fall Guys, Nuclear Throne and Luftrausers. He started making music in 2011 and created chiptune music on his own. He then met game developer and co-founder of former Dutch game studio Vlambeer, Jan Willem Nijman. Kallio collaborated with Nijman to develop and create the music to various titles made by Vlambeer. Kallio then collaborated with Daniel Hagström in 2020 to create the soundtrack to Fall Guys.
Sarah Horn Elmaleh is an American voice actor. She is known for her work in the indie video games Gone Home (2013) and Where the Water Tastes Like Wine (2018) and AAA titles such as Final Fantasy XV (2016), For Honor (2017), and Anthem (2019). Elmaleh became involved with the SAG-AFTRA union after she moved from New York City to Los Angeles in 2015. In 2019, she founded the multilingual, online games conference gamedev.world with game developer Rami Ismail.