| SLIME | |
|---|---|
| |
| Original author | Eric Marsden |
| Developers | Luke Gorrie and Helmut Eller |
| Initial release | mid-2003 |
| Stable release | |
| Repository | |
| Operating system | Linux, Solaris, FreeBSD, NetBSD, OpenBSD, Mac OS X, Microsoft Windows |
| Available in | Emacs Lisp, Common Lisp |
| Type | Source code editor |
| License | Public domain software, [2] portions in GPL v2, LGPL, BSD |
| Website | common-lisp |
SLIME, the Superior Lisp Interaction Mode for Emacs, is an Emacs mode for developing Common Lisp applications. SLIME originates in an Emacs mode called SLIM written by Eric Marsden. It is developed as an open-source public domain software [2] project by Luke Gorrie and Helmut Eller. Over 100 Lisp developers have contributed code to SLIME since the project was started in 2003.
SLIME follows a client-server architecture, using a backend called Swank that is loaded into Common Lisp. In that regard, it is similar to the Language Server Protocol, which it predates. Some Common Lisp editors use a LSP client for Common Lisp. [3]
SLIME works with the main Common Lisp implementations, such as:
Other programming languages can leverage SLIME with an editor plugin, or have plugins inspired by SLIME:
SLIME offers an experience of an Integrated Development Environment. Once SLIME is loaded into the editor and the Swank back-end loaded into the running Common Lisp image, it is to be noted that all interactions are made live, interactively, effectively "talking" to the running program and adding features incrementally.
SLIME provides:
SLIME, paired with the Swank back-end, allows to connect to a running Lisp program on another machine. [12]
This allows a programmer to inspect the running program, change parameters, or even to load and compile new code, effectively upgrading the system with no down-time.