Developer(s) | Nichimen Graphics, Inc. |
---|---|
Stable release | 3.2 / January 1999 |
Written in | Common Lisp |
Operating system | IRIX, Windows |
Type | 3D computer graphics |
License | Proprietary |
N-World is a 3D graphics package developed by Nichimen Graphics in the 1990s, for Silicon Graphics and Windows NT workstations. Intended primarily for video game content creation, it has polygon modeling tools, 2D and 3D paint, scripting, color reduction, and exporters for several popular game consoles.
After its initial release on Windows NT, N-World was renamed Mirai. The winged edge 3D modeler in N-World inspired the development at Nichimen Graphics of Nendo, a standalone 3D modeler, which in turn inspired the open source modeler Wings 3D.
N-World originated with Symbolics, a computer manufacturer notable for producing Lisp-based systems in the 1980s. Among the software packages that were produced for Symbolics computers are S-Graphics, a 3D animation suite that includes modules for polygon modeling, dynamics, paint, and rendering — titled S-Geometry, S-Dynamics, S-Paint, and S-Render, respectively. [1] In 1992, Japanese trading company Nichimen Corporation purchased the rights to S-Graphics, ported it to Silicon Graphics IRIX, and marketed it as N-World.
N-World retains the Lisp-based underpinnings of its predecessor, [2] but was targeted at interactive content producers, [3] with features useful for game developers. It was priced at US$16,995(equivalent to $32,300 in 2023) for the full suite, later reduced to $9,995 when ported to Windows NT in 1997. [4]
N-World was used to create graphics for many console games in the 1990s, including Super Mario 64 and Final Fantasy VII . [5] It was superseded by Mirai in 1999. [6]
The N-World package, like its predecessor S-Graphics, is divided into several components: [7]
The following games were created using N-World. [8]
Symbolics, Inc., was a privately held American computer manufacturer that acquired the assets of the former company and continues to sell and maintain the Open Genera Lisp system and the Macsyma computer algebra system.
Genera is a commercial operating system and integrated development environment for Lisp machines created by Symbolics. It is essentially a fork of an earlier operating system originating on the Massachusetts Institute of Technology (MIT) AI Lab's Lisp machines which Symbolics had used in common with Lisp Machines, Inc. (LMI), and Texas Instruments (TI). Genera was also sold by Symbolics as Open Genera, which runs Genera on computers based on a Digital Equipment Corporation (DEC) Alpha processor using Tru64 UNIX. In 2021 a new version was released as Portable Genera which runs on Tru64 UNIX on Alpha, Linux on x86-64 and Arm64 Linux, and macOS on x86-64 and Arm64. It is released and licensed as proprietary software.
Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world. In the game, Bowser, the primary antagonist of the Super Mario franchise, invades Princess Peach's castle and hides the castle's sources of protection, the Power Stars, in many different worlds inside magical paintings. As Mario, the player collects Power Stars to unlock enough of Princess Peach's castle to get to Bowser and rescue Princess Peach.
Donkey Kong 64 is a 1999 platform game developed by Rare and published by Nintendo for the Nintendo 64. It is the only Donkey Kong game to feature 3D gameplay. As the gorilla Donkey Kong, the player explores themed levels to collect items and rescue his kidnapped family members from King K. Rool. The player completes minigames and puzzles as five playable Kong characters—each with their own special abilities—to receive bananas and other collectibles. In multiplayer modes, up to four players can compete in deathmatch and last man standing games.
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Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios, and architectural visualization studios. It is also used for movie effects and movie pre-visualization. 3ds Max features shaders, dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, and its own scripting language.
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Mirai is a 3D creation and editing suite available originally from Nichimen Graphics Corporation, later from Winged Edge Technologies, and currently from Izware. The modeller uses the winged edge data structure, is written in Common Lisp, and traces its lineage to the S-Geometry software from Symbolics. It has been used primarily by game developers and high-end character animators—for example by Bay Raitt's facial morph targets for the Gollum character in The Lord of the Rings film trilogy.
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