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| Silo | |
|---|---|
| Developer | Nevercenter |
| Stable release | 2022.3 / 2022 |
| Operating system | macOS, Microsoft Windows, Linux |
| Type | 3D computer graphics |
| License | Proprietary |
| Website | www |
Silo is a polygon/subdivision surfaces 3D modeling application created by Nevercenter. It has a focus on quick editing, a customizable interface (all mouse buttons and keyboard shortcuts can be assigned to any function), and a flexible workflow. [1] [2]
Silo 2, released in August 2007, added a high-polygon sculpting mode for creating normal maps and displacement maps, as well as improved texture mapping tools and scene management tools. Version 2.1 was released on August 13, 2008. [3]
Silo 2 is a software that is devoted to modeling. It is normally used as part of a workflow along with a number of other software packages because Silo alone cannot perform tasks like texturing and animation. [4] It can be used for anything from creating 3D characters for video games and movies to exploring 3D architectural ideas. Silo also features an uncluttered design with a minimalistic user interface. It supports import and export of .sia, .sib, .obj, .3ds, .dxf, .fac, .dae, and .fbx, as well as the export only of .stl, .pov, and .rib. [5]