Golaem Crowd

Last updated
Golaem Crowd
Developer(s) Golaem
Initial releaseMay 2011;12 years ago (2011-05)
Stable release
8.0.3 / November 3, 2021;2 years ago (2021-11-03) [1]
Written in C++, MEL, Python
Operating system Linux, Windows
Platform x64
Available inEnglish
Type 3D Computer Graphics
License Proprietary
Website golaem.com/crowd

Golaem Crowd is a plug-in for Autodesk Maya that allows for the simulation of controllable character crowds based on independent agents. [2] It is developed by Golaem, a France-based software company (created in Rennes in 2009).

Contents

History

In production

Some examples where Golaem Crowd was used in production includes:

Compatible renderers

See also

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