Ski or Die

Last updated
Ski or Die
Ski or Die cover.jpg
Developer(s) Electronic Arts
Konami (NES)
Publisher(s) Electronic Arts
Ultra Games (NES)
Palcom Software (NES)
Composer(s) Rob Hubbard
SeriesSkate or Die
Platform(s) Amiga, NES, MS-DOS, Commodore 64
Release1990
Genre(s) Skiing, winter sports
Mode(s) 16 players, varies by event

Ski or Die is a 1990 winter sports game by Electronic Arts for the Amiga, NES, MS-DOS, and Commodore 64. It consists of five minigames which can be played individually or in a set sequentially. Up to six players can compete against each other via hotseat in four of the minigames, and semi-hotseat in one of them (up to two players at a time). The minigames are halfpipe-snowboarding, inflatable sled racing, aerial skiing, downhill skiing, and snowball fights. The shopkeeper was represented by Rodney Dangerfield.

Contents

The MS-DOS port supports Roland MT-32 and AdLib audio.

Gameplay

PC and NES versions of Snowboard Halfpipe event. Ski or die - DOS and NES versions.png
PC and NES versions of Snowboard Halfpipe event.

Reception

See also

Related Research Articles

<i>Liquid War</i> Open-source action game

Liquid War is an free software multi-player action game based on particle flow mechanic. Thomas Colcombet developed the core concept and the original shortest path algorithm, the software was programmed by Christian Mauduit. Liquid War 6 is a GNU package distributed as free software and part of the GNU project.

<i>Mario Party 5</i> 2003 video game

Mario Party 5 is a party video game developed by Hudson Soft and published by Nintendo for the GameCube. It is the fifth installment in the Mario Party series and the second game in the series to be released for the GameCube. It was first released in North America and Japan in November 2003, followed by Europe a month later. The game is set in the fictional Dream Depot, consisting of seven game boards. The single-player "Story" mode involves the player winning multiple games against the Koopa Kids to prevent Bowser from conquering the Dream Depot. The main multiplayer game mode consists of four characters from the Mario series playing a board game, with each board having a set theme. The game also features several minigames, which are played after every set of turns. Mario Party 5 introduces the "Super Duel" mode to the franchise, which requires players to assemble and control custom made battle vehicles which can be used in combat against other machines. The game features ten playable characters, with playable debuts to the series from Toad, Boo, and Koopa Kid.

<i>Marios Time Machine</i> 1993 video game

Mario's Time Machine is an educational video game originally released for MS-DOS and then for the Nintendo Entertainment System and Super NES consoles. The Software Toolworks both developed and published the MS-DOS and Super NES versions in 1993, while the NES version was developed by Radical Entertainment and published by The Software Toolworks in 1994. The Microsoft Windows version was re-released as Mario's Time Machine Deluxe in 1996.

<i>Superfrog</i> 1993 video game

Superfrog is a scrolling 2D platform game, originally developed for the Amiga and published in 1993 by Team17. Later releases were handled by Ocean Software and GOG.com.

<i>Sonic Shuffle</i> 2000 video game

Sonic Shuffle is a Sonic the Hedgehog-themed party game developed and published by Sega for the Dreamcast in 2000. The game plays like a board game much in the same vein as Nintendo's Mario Party series, with up to four players moving their characters across a game board filled with a variety of spaces which can trigger different events. Some spaces will launch minigames that pit the players against each other in short competitive events.

<i>Fantastic Dizzy</i> 1991 video game

Fantastic Dizzy is a 1991 video game developed by Codemasters. It is part of the Dizzy series. It was published on several platforms, including Mega Drive/Genesis, Master System, Game Gear, Nintendo Entertainment System, Amiga, and MS-DOS.

<i>Pac-Man Fever</i> (video game) 2002 video game

Pac-Man Fever is a party game developed by Mass Media and published by Namco Hometek, released for GameCube and PlayStation 2 on September 3, 2002, exclusively released in North America. Players move about on a virtual game board, with the object of the game being to reach the end first. It allows for up to four players, featuring six characters from other Namco games to choose from: Pac-Man (Pac-Man), Astaroth (Soulcalibur), Heihachi Mishima (Tekken), Ms. Pac-Man (Pac-Man), Tiger Jackson (Tekken), and Reiko Nagase.

<i>The Three Stooges</i> (video game) 1987 video game

The Three Stooges is a video game released by Cinemaware in 1987 for the Amiga based on the comedy trio of the same name. Players control Stooges Moe, Larry, and Curly in minigames based on Stooges films with the aim of raising enough money to save an orphanage. It was ported to the Apple IIGS, Commodore 64, MS-DOS, NES and Game Boy Advance. The game has been praised as a faithful adaptation of the Stooges films, but has been criticized for repetitive gameplay and limited replay value.

<i>Psycho Pinball</i> 1994 pinball video game

Psycho Pinball is a 1994 pinball video game published and developed by Codemasters, released for Mega Drive in the United Kingdom and MS-DOS in the United States and Europe.

<i>PowerSlave</i> 1996 video game

PowerSlave, known as Exhumed in Europe and 1999 AD: Resurrection of the Pharaoh in Japan, is a first-person shooter video game developed by Lobotomy Software and published by Playmates Interactive Entertainment in North America, and BMG Interactive in Europe and Japan. It was released in North America, Europe and Japan, for the Sega Saturn, PlayStation, and MS-DOS over the course of a year from late 1996 to late 1997. On May 24, 2015, Powerslave EX, an unofficial remake of the PlayStation version appeared on GitHub. The MS-DOS version of PowerSlave was added to the GOG store on November 19, 2020.

Hotseat or hot seat is a multiplayer mode provided by some turn-based video games, which allows two or more players to play on the same device by taking turns playing the game. The term was first used as a reference to playing a PC game and trading seats with the other player, but the mode dates back to early 1980s arcade games. A notable example of games that use this mode is the Heroes of Might and Magic series, which allows up to 8 players to play locally on the same computer.

<i>Pac-In-Time</i> 1995 video game

Pac-In-Time is a platform game developed by Atreid Concept featuring the arcade character Pac-Man. It was released in 1995 for MS-DOS, Macintosh, Super Nintendo Entertainment System, and Game Boy.

Micro Machines is a series of video games featuring toy cars, developed by Codemasters and published on multiple platforms. The series is based on the Micro Machines toy line of miniature vehicles.

<i>Kings of the Beach</i> 1988 video game

Kings of the Beach is a beach volleyball computer game released by Electronic Arts in 1988 for the Commodore 64 and MS-DOS. A version for the Nintendo Entertainment System was produced by Konami in 1990.

<i>Brain Exercise with Dr. Kawashima</i> 2009 video game

Brain Exercise with Dr. Kawashima is a brain training game developed by Namco Bandai and tested by Dr. Kawashima, known for his Nintendo DS games Brain Age: Train Your Brain in Minutes a Day! and Brain Age 2: More Training in Minutes a Day!.

<i>SpaceKids</i> 1994 video game

SpaceKids is a video game developed by Evryware Software and published by MicroProse in 1994 for MS-DOS.

<i>Go Vacation</i> 2011 Bandai Namco minigame collection

Go Vacation is a 2011 party video game developed and released by Bandai Namco Games for the Wii and Nintendo Switch. It is the third game in the We Ski series and a spin-off to the prior two main titles. Up to four players can compete against each other in over 50 sport-based minigames that take place in four fictional island resorts. Minigames range from activities such as kayaking and horseback riding, to activities like table hockey and minigolf. Different resorts can be accessed using vehicles such as trolleys and bicycles. Players can customize the outfit of their avatar and decorate their house with furniture.

<i>Game & Wario</i> 2013 video game

Game & Wario is a 2013 party video game developed by Nintendo and Intelligent Systems and published for the Wii U console, named after LCD Game & Watch titles. It is the eighth installment in the WarioWare series and part of the larger Mario franchise. The story stars Wario and his friends, who take advantage of a newly released video game console with two separate screens by making games for monetary gain. Game & Wario consists of 16 minigames that exclusively utilize the Wii U GamePad and its functions. Additional modes and collectibles are also unlockable. The majority of the minigames are single-player, although some are designed for multiplayer only.

<i>The Lab</i> (video game) 2016 video game

The Lab is a virtual reality (VR) video game developed by Valve and released for Windows on April 5, 2016. It uses VR technology to showcase a series of play experiences accessed through a hub room. The game is set in the Portal universe and offers eight different game types that involve short demo experiences that use different aspects of the VR capabilities. Variety is also offered beyond the experiences themselves by the amount of interactability with objects in the environment that is included. During the 20th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences nominated The Lab for "Immersive Reality Game of the Year".

<i>The Oregon Trail</i> (1985 video game) 1985 video game

The Oregon Trail is an educational strategy video game developed and published by the Minnesota Educational Computing Consortium (MECC). It was first released in 1985 for the Apple II, with later ports to MS-DOS in 1990, Mac in 1991, and Microsoft Windows in 1993. It was created as a re-imagining of the popular text-based game of the same name, originally created in 1971 and published by MECC in 1975. In the game, the player assumes the role of a wagon leader guiding a party of settlers from Independence, Missouri, to Oregon's Willamette Valley via a covered wagon on the Oregon Trail in 1848. Along the trail, the player makes choices about supplies, resource management, and the route, and deals with hunting for food, crossing rivers, and random events such as storms and disease.

References

  1. Quan, Slasher (January 1991). "Nintendo ProView: Ski or Die" (PDF). GamePro . p. 74.