Space Invaders '95 | |
---|---|
Developer(s) | Taito |
Publisher(s) | Taito |
Series | Space Invaders |
Platform(s) | Arcade |
Release | |
Genre(s) | Fixed shooter |
Mode(s) | Single-player, multiplayer |
Arcade system | Taito F3 System |
Space Invaders '95: Attack of the Lunar Loonies [lower-alpha 1] is a 1995 parody [1] [2] fixed shooter game created by Taito [3] [4] [5] for its Taito Cybercore system. [6]
It is the sequel of Space Invaders DX [7] [8] [9] and part of the influential Space Invaders series. [10] [11]
It was included in the Taito Legends 2 compilation for the PlayStation 2. [12] [13] [14]
Engadget complimented the game's colorful cartoony spin, noting its conceptual similarity to Parodius , [15] a comparison that was also made by GamePro . [16] The Spanish version of Retro Gamer commented on its humor and compared it to Cosmo Gang the Video . [17]
Space Invaders is a 1978 shoot 'em up arcade video game developed and published by Taito. It was released in Japan in April 1978, with the game being released by Midway Manufacturing overseas. Commonly considered to be one of the most influential video games of all time, Space Invaders was the first fixed shooter and the first video game with endless gameplay and set the template for the genre. The goal is to defeat wave after wave of descending aliens with a horizontally moving laser cannon to earn as many points as possible.
Shoot 'em ups are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives.
Phoenix is a fixed shooter video game developed for arcades in Japan and released in 1980 by Taito. The player controls a space ship shooting at incoming enemies that fly from the top of the screen down towards the player's ship. There are five stages which repeat endlessly. The fifth is a fight against a large enemy spaceship, making Phoenix one of the first shooters with a boss battle, an element that would become common for the genre.
In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. Use of the term has since become more general.
Tomohiro Nishikado is a Japanese video game developer and engineer. He is the creator of the arcade shoot 'em up game Space Invaders, released to the public in 1978 by the Taito Corporation of Japan, often credited as the first shoot 'em up and for beginning the golden age of arcade video games. Prior to Space Invaders, he also designed other earlier Taito arcade games, including the shooting electro-mechanical games Sky Fighter (1971) and Sky Fighter II, the sports video game TV Basketball in 1974, the vertical scrolling racing video game Speed Race in 1974, the multi-directional shooter Western Gun in 1975, and the first-person combat flight simulator Interceptor (1975).
Don Doko Don is a platform arcade game developed and released by Taito in 1989. In the game, the player(s) control two lumberjacks, Bob and Jim, with the objective being to clear the screen of all the enemies. Bob and Jim use their mallets to stun the enemies, pick up the enemies, then throw them at a wall, or other enemies to kill them off, resulting in bonus points. Bonus items also appear during stages that will have varying effects on the players.
The Fairyland Story is a platform arcade video game developed and published by Taito in 1985. In the game, the player controls the witch Ptolemy, with the objective being to clear the screen of all enemies. Ptolemy can use her wand to turn the enemies into large cakes, which she can then push off of platforms onto other enemies, which will squash them and award bonus points. Various items that increase Ptolemy's projectile radius, as well as kill multiple enemies at the same time, will also appear throughout the stages.
Chack'n Pop is a platform arcade game developed and released by Taito in 1984. In the game, the player controls a small yellow creature, Chack'n, with the objective being to retrieve hearts from a cave, all while avoiding the enemies contained within them. Chack'n also has the ability to deploy bombs, which can kill said enemies, which can bring bonuses depending on if all or none of the enemies have been killed.
Space Invaders Part II is a 1979 fixed shooter arcade video game developed and published by Taito. In North America, it was distributed by Midway Games as Space Invaders Deluxe. It is the sequel to Space Invaders (1978). The player controls a laser base that must destroy formations of descending aliens, while avoiding their projectiles. New features have been added, such as aliens that split into two when shot, an increased high score limit with the player able to save their name as initials, and short cutscenes in-between stages. It runs on the Taito 8080 arcade system.
Space Invaders Virtual Collection is a 1995 compilation video game developed and published by Taito in Japan for the Virtual Boy. It includes direct ports of the arcade game Space Invaders (1978) and its direct sequel Space Invaders Part II (1979), alongside 3D remakes that take advantage of the Virtual Boy's hardware capabilities. Both games feature a number of alternative gameplay modes, such as score attack and time attack modes.
The Taito F3 Package System is a 32-bit arcade system board released by Taito in 1992.
Lunar Rescue is an arcade game released by Taito in November 1979. The gameplay has some resemblance to both Taito's own 1978 hit Space Invaders and Atari, Inc.'s Lunar Lander.
Space Invaders Extreme is a re-vamped incarnation of the classic arcade game Space Invaders. The DS and PSP versions were released to mark the 30th anniversary of Space Invaders which saw its original arcade release in 1978. An HD version of the game has been remastered by Backbone Entertainment for Xbox Live Arcade with new four-player multiplayer modes and visualizer backgrounds by Jeff Minter, it was released on 6 May 2009 as a wrap-up to the 30th anniversary. The game is played at a fast pace with an electronic soundtrack and sound effects.
Space Invaders Get Even is a video game by Taito for the Wii. Originally intended as a retail release, the game was released as a downloadable WiiWare game instead. It was released in Japan on August 26, 2008, in Europe and Australia on November 7, 2008, and in North America on December 1, 2008. Outside Japan the game is published by Square Enix.
Space Gun is a 1990 first-person shooter arcade game released by Taito. The game is set aboard a crippled space station that has been overrun by hostile alien creatures. The objective is to rescue human crew members while destroying the alien creatures. The game lets the player shoot limbs off the creatures, resulting in blood splatters.
Space Invaders Extreme 2 is the sequel to Space Invaders Extreme. Space Invaders Extreme 2 features new content compared to its predecessor. A cut-down version of the game called Space Invaders Extreme Z has been made available on DSiWare for 500 Points.
Space Invaders DX is a 1993 fixed shooter arcade game developed and published in Japan by Taito. It has been re-released for several consoles since, including the Super Nintendo Entertainment System, PC Engine Super CD, and Sega Saturn — several of these conversions use the name Space Invaders: The Original Game. The player assumes control of a laser base that must fend off waves of incoming enemies, who march down in formation towards the bottom of the screen. It is the fifth entry in the long-running Space Invaders series. DX contains four variations of the original Space Invaders, in addition to a multiplayer mode and a "Parody Mode" that replaces the characters with those from other Taito franchises. Home ports of DX received mixed reviews for their high price point and general lack of content.
Arkanoid vs Space Invaders is a paid mobile game developed by Taito and published by Taito in Japan and Square Enix worldwide. As the name suggests, it is a crossover between Arkanoid and Space Invaders and has gameplay elements adapted from both games. The game was released without any prior announcement by Square Enix internationally on May 17, 2017. It was re-released on Nintendo Switch and PlayStation 4 as part of Space Invaders Invincible Collection and Space Invaders Forever.
Space Invaders Invincible Collection is a compilation of various Space Invaders titles developed by Taito and Gotch Technology. It was released in Japan for the Nintendo Switch on March 26, 2020.