Surviving the Aftermath

Last updated
Surviving the Aftermath
Surviving the Aftermath cover.jpg
Developer(s) Iceflake Studios
Publisher(s) Paradox Interactive
Platform(s)
Release
  • WW: November 16, 2021
Genre(s) City-building, survival
Mode(s) Single-player

Surviving the Aftermath is a city-building game developed by Iceflake Studios, which is now a division of the game's publisher, Paradox Interactive. Players build a city in a post-apocalyptic setting, which includes elements of survival games. It follows Surviving Mars and is followed by Surviving the Abyss, all of which were published by Paradox. [1]

Contents

Gameplay

Surviving the Aftermath takes place in a post-apocalyptic world. The nature of the disaster is configurable and affects the difficulty of the game. [2] The map is procedurally generated. [3] After establishing a settlement, the player begins attracting colonists. Most of them are automated, but some have specialist skills and can be directly controlled. These colonists can explore the map and scavenge for resources. [4] Random events can cause further disasters or force the player to make decisions. Over time, the player unlocks new technologies, which allow them to create new buildings. [4]

Three downloadable content expansions have been released. Shattered Hope introduces a mechanic where pieces of the Moon, which has been shattered, fall to the Earth; [5] New Alliances adds new diplomatic options when encountering other colonies; [6] Rebirth adds terraforming and a fungal infection that turns the wildlife hostile. [7]

Development

The developers, the Finnish studio Iceflake, intentionally avoided aspects of the post-apocalyptic genre that they considered cliched, such as mutants and zombies. [6] It entered early access on October 19, 2019, without any announcement. [8] Paradox released it on Windows, Nintendo Switch, PlayStation 4, Xbox One on November 16, 2021. [9] Shattered Hope was released in November 2022. [5] The second DLC, New Alliances, was released in June 2022. [6] The Rebirth DLC was released in March 2023. [7]

Reception

Early access previews

In 2019, shortly after the early release, PC World said it "mostly feels like a reskin of Surviving Mars " and that the content available at that time was thin. [10] PC Gamer called its design "surprisingly conservative" compared to Surviving Mars but said that it adds some twists to the standard city-building formula. [2] In 2020, 4Players described the game as having a less bleak atmosphere than Frostpunk and said the current version was already a fun city-building game. [11] Around the same time, Rock Paper Shotgun recommended it to fans of Fallout 4 's settlement building element. While the reviewer praised Iceflake's responsiveness to the community, he felt releasing the game unannounced probably complicated the game's development and made it harder for Iceflake to grow a community in an increasingly crowded field. [12]

Post-release reviews

Surviving the Aftermath received mixed reviews on Metacritic. [13] [14] The Finnish version of Gamereactor said it is not revolutionary but is a fun game for those who wish more of a focus on city-building than survival. [15] NME described the game as "competent enough" but said it focuses on quantity over quality and has an uninspiring setting. [4] PCGamesN said its strengths are its explorable world map [16] and configurable events. [17] Though they said it starts off well, PC Games faulted the game's replayability and story. [18]

Related Research Articles

<span class="mw-page-title-main">Paradox Interactive</span> Swedish video game publisher

Paradox Interactive AB is a video game publisher based in Stockholm, Sweden. The company started out as the video game division of Target Games and then Paradox Entertainment before being spun out into an independent company in 2004. Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship Paradox Development Studio, and acts as publisher for games from other developers.

<i>Cities in Motion</i> 2011 business simulation video game

Cities in Motion is a business simulation game developed by Colossal Order and published by Paradox Interactive. It was released for Microsoft Windows in 2011, with Mac OS X and Linux ports coming at later dates. The goal of the game is to implement and improve a public transport system in 4 European cities - Amsterdam, Berlin, Helsinki and Vienna. This can be achieved by building lines for metro trains, trams, boats, buses and helicopters.

<i>Crusader Kings II</i> 2012 video game

Crusader Kings II is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive. Set in the Middle Ages, the game was released on February 14, 2012, as a sequel to 2004's Crusader Kings. On October 18, 2019, the video game became free to play. A sequel, Crusader Kings III, was released on September 1, 2020. Crusader Kings II stood out from earlier Paradox games in that it attracted a more widespread audience, contributing to the growth of the company.

<i>Europa Universalis IV</i> 2013 video game

Europa Universalis IV is a 2013 grand strategy video game in the Europa Universalis series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to Europa Universalis III (2007). The game was released on 13 August 2013. It is a strategy game where players can control a nation from the Late Middle Ages through the early modern period (1444–1821), conducting trade, administration, diplomacy, colonization, and warfare.

<span class="mw-page-title-main">Colossal Order (company)</span> Finnish video game developer

Colossal Order is a Finnish video game developer known for its business simulation game series Cities in Motion and for its city-builder series Cities: Skylines. The company was founded in Tampere, Finland in 2009. The developer is closely linked to Swedish publisher Paradox Interactive, which tests, markets, sells, distributes, and owns the intellectual property of all games by Colossal Order. The CEO of Colossal Order is Mariina Hallikainen.

<i>Cities: Skylines</i> 2015 video game

Cities: Skylines is a 2015 city-building game developed by Colossal Order and published by Paradox Interactive. The game is a single-player open-ended city-building simulation. Players engage in urban planning by controlling zoning, road placement, taxation, public services, and public transportation of an area. They also work to manage various elements of the city, including its budget, health, employment, traffic, and pollution levels. It is also possible to maintain a city in a sandbox mode, which provides more creative freedom for the player.

<i>Stellaris</i> (video game) 2016 video game

Stellaris is a 4X grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. In Stellaris, players take control of an interstellar civilization on the galactic stage and are tasked with exploring, colonizing, and managing their region of the galaxy, encountering other civilizations that they can then engage in diplomacy, trade, or warfare with. A large part of the game involves dealing with both scripted and emergent events, through which new empires alter the balance of power, powerful crises threaten the galaxy, or event chains tell the story of forgotten empires. It was released worldwide for Windows, macOS, and Linux on May 9, 2016 and for PlayStation 4 and Xbox One as Stellaris: Console Edition on February 26, 2019.

<i>Warhammer: End Times – Vermintide</i> 2015 video game

Warhammer: The End Times – Vermintide is a 2015 cooperative survival video game developed and published by Fatshark. The game is set in the Warhammer Fantasy universe. The game is multiplayer-only, and its structure is similar to Valve's Left 4 Dead series. Set during an apocalyptic event called the End Times, players can team up with three other players to fight against the Skaven, a race of rodent-like creatures, in the city of Ubersreik. At the end of each match, the players are given the opportunity to roll dice, which determine the weapons they will receive as reward.

<i>Surviving Mars</i> 2018 video game

Surviving Mars is a city building survival video game initially developed by the Bulgarian studio Haemimont Games, and later by Abstraction Games, and published by Paradox Interactive. It was released on Microsoft Windows, macOS, Linux, PlayStation 4 and Xbox One on March 15, 2018. The player serves as an overseer who must build a colony on Mars and ensure the survival of the colonists. A spiritual successor, Surviving the Aftermath, was released in 2021.

<i>Imperator: Rome</i> 2019 video game

Imperator: Rome is a 2019 grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. It is a spiritual successor to Europa Universalis: Rome (2008). It received generally positive reviews from critics, however development and support for the game was suspended by May 2021.

<i>Crusader Kings II: Holy Fury</i> 2018 video game DLC

Crusader Kings II: Holy Fury is a DLC for the grand strategy video game Crusader Kings II, developed by the Paradox Development Studio and published by Paradox Interactive. Holy Fury mainly focused around improvements to religion and the ability to create randomly generated worlds.

<i>State of Mind</i> (video game) 2018 graphic adventure game

State of Mind is a 2018 graphic adventure game developed and published by Daedalic Entertainment. A cyberpunk story set in the near future, the game explores transhumanist themes. The game was released for Windows, Linux, PlayStation 4, Nintendo Switch and Xbox One in August 2018. It received mixed reviews upon release.

<i>Fallout: London</i> Upcoming video game modification

Fallout: London is an upcoming total conversion mod of Bethesda Softworks' Fallout 4. It will take place in a post-apocalyptic rendition of London, and is notable for its departure from the series' typical United States setting. An 18-minute gameplay trailer for the mod was released on May 18, 2022. The mod is scheduled to be released in the fourth quarter of 2023.

<i>Endzone: A World Apart</i> 2021 video game

Endzone: A World Apart is a city-building game developed by Gentlymad Studios. Players control a post-apocalyptic settlement that struggles to survive in an irradiated land.

<i>Dead in Vinland</i> 2018 video game

Dead in Vinland is a survival game developed by CCCP and published in 2018 by Dear Villagers. Players control a Viking family who shipwrecks on an island. A Nintendo Switch version was released in 2019. It was renamed to Dead in Vinland: True Viking Edition.

<i>Field of Glory</i> Computer strategy game series

Error: no inner hatnotes detected (help).

<i>Dice Legacy</i> 2021 video game

Dice Legacy is a video game developed by DESTINYbit and published by Ravenscourt and Maple Whispering. It combines gameplay elements of city-building games and real-time strategy games.

<i>Deep Sky Derelicts</i> 2018 video game

Deep Sky Derelicts is a dungeon crawl video game developed by Snowhound Games and published by Fulqrum Publishing. It combines elements of traditional role-playing video games and roguelike deck-building games. Players create a custom crew, who explore and scavenge derelict space ships. It was first released in 2018 and was ported to consoles in 2020.

References

  1. Tucker, Jake (2023-01-19). "Surviving The Abyss manages to make city-builders scary again". NME . Retrieved 2023-03-27.
  2. 1 2 Brown, Fraser (2019-10-19). "Surviving the Aftermath is a management game at the end of human civilisation". PC Gamer . Retrieved 2023-03-27.
  3. Lees, Gina (2023-03-08). "The best city-building games on PC 2023". PCGamesN . Retrieved 2023-03-27.
  4. 1 2 3 Reuben, Nic (2021-11-17). "Surviving The Aftermath review: exciting cataclysms, but not much else". NME . Retrieved 2023-03-27.
  5. 1 2 "Surviving the Aftermath: Shattered Hope - Announcement Teaser Trailer". IGN . 2022-10-20. Retrieved 2023-03-27.
  6. 1 2 3 Chandler, Sam (2022-06-16). "Shacknews E6 2022: Surviving the Aftermath dev talks creating a post-apocalyptic city-builder". Shacknews . Retrieved 2023-03-27.
  7. 1 2 Serin, Kaan (2023-03-07). "Paradox announce a blast of new DLCs, including one for Crusader Kings 3". Rock Paper Shotgun . Retrieved 2023-03-27.
  8. Crowley, Nate (2019-10-19). "Surviving The Aftermath is out in early access today". Rock Paper Shotgun . Retrieved 2023-03-27.
  9. Brown, Andy (2021-10-27). "Surviving The Aftermath trailer reveals full launch date for the apocalyptic title". NME . Retrieved 2023-03-27.
  10. Dingman, Hayden (2019-10-19). "Surviving the Aftermath hands-on: It's the end of the world as we know it and I feel fine(ish)". PC World . Retrieved 2023-03-27.
  11. Cramer, Eike (2020-02-10). "Vorschau: Surviving the Aftermath". 4Players (in German). Retrieved 2023-03-27.
  12. Crowley, Nate (2020-02-06). "Surviving The Aftermath... of the early access city builder craze". Rock Paper Shotgun . Retrieved 2023-03-27.
  13. "Surviving the Aftermath (PC)". Metacritic . Retrieved 2023-03-27.
  14. "Surviving the Aftermath (XB1)". Metacritic . Retrieved 2023-03-27.
  15. Karinkanta, Risto (2021-12-08). "Surviving the Aftermath". Gamereactor (in Finnish). Retrieved 2023-03-27.
  16. Coombes, Lloyd (2023-03-13). "The best apocalypse games on PC 2023". PCGamesN . Retrieved 2023-03-27.
  17. Blackwell, Anna (2023-03-09). "The best games like RimWorld and Dwarf Fortress". PCGamesN . Retrieved 2023-03-27.
  18. Hauser, Reiner (2021-12-21). "Surviving the Aftermath: Dieses Aufbauspiel baut in der Endzeit mehr ab als auf". PC Games (in German). Retrieved 2023-03-27.