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The Playroom | |
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Developer(s) | Broderbund |
Publisher(s) | Broderbund Infogrames (Amiga) |
Designer(s) | Leslie Grimm [1] Dennis Casewel Lynn Kirkpatrick |
Artist(s) | Donna Buttlaire [2] |
Composer(s) | Tim Larkin Greg Rahn |
Series | Early Learning Family Series |
Platform(s) | Amiga, Apple II, MS-DOS, FM Towns, Mac, Windows |
Release |
|
Genre(s) | Educational |
Mode(s) | Single-player |
The Playroom is an educational video game published in 1989 for MS-DOS, Apple II, and Mac. The game was compatible with the TouchWindow utility. [3] It was ported to the Amiga and FM Towns computers in 1992 and 1994 respectively and then remade for Microsoft Windows and Macintosh in 1995. It was designed for ages 3 to 6 (preschool through first grade) manufactured by Broderbund. A follow-up game titled The Treehouse was released in 1991 and a sequel to this game, called The Backyard in 1993.
The Playroom featured Pepper Mouse and is set in his playroom. Clicking on toys and areas of the playroom will activate animated surprises or open an activity. [4] Activities include the spinner, a simple counting game with four difficulty levels; an ABC book, where objects can be placed on two different scenes; the computer, which teaches spelling and becoming familiar with the keyboard; the cuckoo clock, which shows how to tell time; the mousehole game, which is a dice-rolling game with three skill levels; and the mix-up toy, where heads, torsos and legs from various characters can be customised. [5] The 1995 remake includes additional content to the existing activities [6] and the presence of Pepper's sister Ginger.
The game is designed to make younger players comfortable within their surroundings as they become absorbed in the activities, [7] helps them get ready for school [8] and offers them learning opportunities in a non-threatening manner. [3] Literacy skills are not required to play it. [9] Topics in the game include simple math, reading, time and reasoning skills. [10] It pays great attention to detail, clearly spelling out meanings to make reading letters and words plus typing easy. There are also activities to teach telling the time, counting and using imagination. The user manual also includes fun activities to add to the enjoyment. [11] Copies of the game also came with a stuffed toy of Pepper Mouse. [12] Aided by this software, Children can learn and advance at their own pace and play in their own way. [13]
The game was included on a twin CD pack along with "James Discovers Math". [14]
Publication | Score |
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AllGame | (1995 version) [15] |
Computer Gaming World | [16] |
Publication | Award |
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Award of Excellence | Technology & Learning [17] |
Seal of Approval | National Parenting Center [17] |
Codie award | Best Early Education Program [18] |
Newsweek | 1996 Editor's Choice Award [19] |
The Playroom won six Early Learning Awards. [20] Computer Gaming World gave the game four stars out of five, calling it "clever and engaging" [16] and placed it as one of the SPA Top Hits for Home Education. [21]
The game was reviewed in the Oppenheim Toy Portfolio Guide Book where the authors described it as "virtual reality for three- to six-year-olds" and claimed that "[t]here is real education going on behind the scenes of this creative playroom". [22]
The Blaster Learning System is an educational video game series created by Davidson & Associates and later published by JumpStart after the two companies were acquired and merged by CUC Software. The games primarily focused on mathematics, later expanding into language arts and science, and spawned an animated children’s television series in 1999 called Blaster's Universe.
The Miracle Piano Teaching System is educational software which uses a MIDI keyboard to teach how to play the piano. It was published in 1990 by The Software Toolworks for the Nintendo Entertainment System, Super NES, Macintosh, Amiga, Sega Genesis, and MS-DOS compatible operating systems.
The Print Shop is a desktop publishing software package originally published in 1984 by Broderbund. It was unique in that it provided libraries of clip art and templates through a simple interface to build signs, posters and banners with household dot-matrix printers. Over the years, the software has been updated to accommodate changing file formats and printer technologies.
Kid Pix is a bitmap drawing program designed for children. Originally created by Craig Hickman, it was first released for the Macintosh in 1989 and subsequently published in 1991 by Broderbund. Hickman was inspired to create Kid Pix after watching his son Ben struggle with MacPaint, and thus the main idea behind its development was to create a drawing program that would be very simple to use.
Living Books is a series of interactive read-along adventures aimed at children aged 3–9. Created by Mark Schlichting, the series was mostly developed by Living Books for CD-ROM and published by Broderbund for Mac OS and Microsoft Windows. Two decades after the original release, the series was re-released by Wanderful Interactive Storybooks for iOS and Android.
Spellbound! is an educational computer game made and distributed by The Learning Company aimed at teaching spelling, vocabulary, and language development to children ages 7 to 12 years. The objective of the game is to play spelling-related games to qualify and compete for successively higher bracket spelling bees, concluding with the player competing in the national spelling bee. The original game, released in 1991, was compatible with computers running DOS 3.3 or higher. A 1993 CD release added spoken dialogue and was compatible with Windows 95 and Mac.
McGee is a series of computer games released by Lawrence Productions for Kindergarteners ages 2–4.
The Treehouse is a point-and-click educational video game for MS-DOS and then ported to Mac and the FM Towns, with Windows versions arriving later. Following the success of The Playroom, Broderbund created The Treehouse, which provides more content and furthers the user's ability to explore. First released in 1991, most copies were sold in educational supply stores rather than mainstream stores that sold computer software; it included a sing-along cassette tape. It was re-released in 1996 for Windows 3.1 and Windows 95. Although the Windows version has the same general activities, the characters, interface, and locations are different.
Disney's Animated Storybook is a point-and-click adventure interactive storybook video game series based on Walt Disney feature animations and Pixar films that were released throughout the 1990s. They were published by Disney Interactive for personal computers for children ages four to eight years old. Starting from 1994, most of the entries in the series were developed by Media Station. They have the same plots as their respective films, though abridged due to the limited medium.
Disney's Activity Center is a series of PC and PlayStation games released by Disney Interactive with each title consisting of various activities and minigames to be completed, using aspects of their licensed property.
Early Learning House or simply the House Series is a collection of four main educational video games and two compilations for the Windows and Macintosh platforms, developed by Theatrix Interactive, Inc. and published by Edmark software. Each different game focuses on a particular major learning category with selectable skill settings for preschooler, kindergarten and elementary learners. Millie's Math House (1992) on mathematics, Bailey's Book House (1993) on language, Sammy's Science House (1994) on science, and Trudy's Time and Place House (1995) on history and geography. A spin-off, Stanley's Sticker Stories (1996), sees players create animated storybooks with the series' characters. Millie & Bailey Preschool and Millie & Bailey Kindergarten each contain the combined activities from two of the four software products. In addition the programs can be configured by an adult mode to suit students with special needs. Most of the activities in every game have two modes, one to allow learners to explore and try it out for themselves and the other for learners to follow specific tasks set by the game characters. Learners also have the option to print pictures of creative activities and record sounds in phonics activities. Later the games were re-developed by Houghton Mifflin Harcourt Learning Technology and re-published by The Learning Company with newer graphics and additional activities.
The Backyard is a video game created by Broderbund in 1993 for MS-DOS and Macintosh. It is a sequel to its predecessor The Playroom and the third game of the "Early Learning Family" series. It was designed for ages 3 to 6.
The Arthur video games franchise was a series of learning and interactive story video games based on the American-Canadian children's TV show Arthur. The games were released in the 1990s and 2000s for PlayStation and Game Boy Color alongside Windows and Mac OS computers.
Several video games based upon Blue's Clues, a children's educational television series by Nickelodeon, have been released, educational video games and web browser games based on the show. Most of the PC CD ROM-format titles were developed and published by Humongous Entertainment.
Reader Rabbit Toddler is a 1997 educational video game developed by KnowWare and published by The Learning Company. It is part of the Reader Rabbit series.
3-D Dinosaur Adventure is an educational video game by Knowledge Adventure released on CD-ROM for MS-DOS compatible operating systems in 1993. Versions for Macintosh and Windows 3.x were published in 1996. A 1997 re-release and an updated version for Macintosh and Microsoft Windows is titled 3-D Dinosaur Adventure: Anniversary Edition.
Reader Rabbit's Ready for Letters is a 1992 video game and the fifth game of the Reader Rabbit franchise. Although a spin-off title, it is designed for ages 3 to 6 to teach prereaders about becoming literate and phonics.
The Mario's Early Years! series is a trilogy of point-and-click educational games released on MS-DOS and Super Nintendo Entertainment System developed and published by The Software Toolworks under license from Nintendo. The three games consist of Fun with Letters, Fun with Numbers and Preschool Fun.
JumpStart Toddlers is a 1996 educational video game, the fourth within the JumpStart franchise. An enhanced version was released in 2000.
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