This article needs additional citations for verification .(August 2008) |
Top Gear Overdrive | |
---|---|
Developer(s) | Snowblind Studios |
Publisher(s) | Kemco |
Composer(s) | Grindstone |
Series | Top Gear |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Top Gear Overdrive is a racing game released in 1998 for the Nintendo 64 and the sequel to Top Gear Rally . The game has support for high-resolution graphics if used with the Expansion Pak and features music from the band Grindstone.
In the main mode of play, the player races through six seasons, each season containing more races from more tracks, with faster cars competing.
At the beginning of the race the player starts at the back of the grid at the start line. Computer players at the front of the grid often start one-third of the way around the first lap. Players start with three charges of nitrous oxide, which are used to give the player a temporary speed boost.
While racing, the player can pick up two power-ups: nitrous oxide and cash. The nitrous oxide can be used straight away, while the cash is added to the winnings at the end of the race and used for buying upgrades to the player's car.
Shortcuts are available on each track, and often the use of these decide the outcome of the races, particularly in later seasons.
At the end of each race the player is presented with a screen to allow for various upgrades to their car, such as to acceleration and handling. The player is also able to change their car for a better (or worse) vehicle and can buy extra nitrous oxide to use in the next race.
At the end of the season, if the player places fourth or better in all of that season's tracks, they are allowed to progress to the next season.
The soundtrack in this game was entirely scored by the band Grindstone from Portland, Oregon. [3] They were made the first band in history to feature on an N64 game. [4] [5]
Lamar Stilwell, the bands lead singer at the time, said he came across an advert in The Rocket Magazine which was "looking for a band that sounds like Alice In Chains and Soundgarden". Knowing Grindstone would fit that sound he wrote back describing his love for video games, the band got the gig and were offered $4000 for their soundtrack to be used. [6]
Aggregator | Score |
---|---|
GameRankings | 76% [7] |
Publication | Score |
---|---|
AllGame | [8] |
Edge | 6/10 [9] |
Electronic Gaming Monthly | 7.5/10 [10] |
Game Informer | 7.25/10 [11] |
GamePro | [12] |
GameSpot | 7.3/10 [13] |
Hyper | 85% [14] |
IGN | 8/10 [15] |
N64 Magazine | 79% [16] |
Nintendo Power | 7.6/10 [17] |
The game received "favorable" reviews according to the review aggregation website GameRankings. [7]
Mario Kart 64 is a 1996 kart racing game developed and published by Nintendo for the Nintendo 64 (N64). It is the second main entry in the Mario Kart series and is the successor to Super Mario Kart (1992) for the Super Nintendo Entertainment System. It was released in Japan on December 14, 1996, and in North America and Europe in 1997. It was released for the iQue Player in China on December 25, 2003. It was released on the Wii's and Wii U's Virtual Console in 2007 and 2016, and on the Nintendo Switch Online + Expansion Pack on October 25, 2021.
Excitebike 64 is a racing video game developed by Left Field Productions and published by Nintendo for the Nintendo 64. It was released on May 2, 2000 in North America, June 23 in Japan, and June 8, 2001, in Europe. It is the second installment in the Excite series, acting as a sequel to Excitebike on the NES, and is the first 3D game in the series. Many real-life dirt bike gear brands are extensively featured throughout the game, such as Bell Helmets, Alpinestars and No Fear.
Cruis'n World is a 1996 racing game developed by Midway Games and published by Nintendo. It is the sequel to the 1994 arcade racer Cruis'n USA. A port for the Nintendo 64 developed by Eurocom was released in 1998, and was the best received of the Cruis'n ports.
Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series following Hot Pursuit 2 (2002). It was developed by EA Black Box and published by Electronic Arts. Three different versions of the game were produced: one for consoles and Microsoft Windows, and another for the Game Boy Advance. An arcade version developed by Global VR and co-published by Konami came out two years later.
1080° Snowboarding is a snowboarding video game developed and published by Nintendo for the Nintendo 64 in 1998. In the game, players control one of five snowboarders from a third-person perspective, using a combination of buttons to jump and perform tricks across eight levels.
Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. It was developed for Windows, GameCube, PlayStation 2, and Xbox. Game Boy Advance and Nintendo DS versions were developed by Pocketeers, and a PlayStation Portable version, titled Need for Speed: Underground Rivals, was developed by Team Fusion. Another version for mobile phones was also developed by Ideaworks Game Studio. Like its predecessor, it was also commercially successful, selling around 11 million copies worldwide and breaking sales records in the United Kingdom.
San Francisco Rush 2049 is a 1999 futuristic-themed racing video game developed and manufactured by Atari Games for arcades, later ported to home systems. It is the third game in the Rush series as the sequel to San Francisco Rush: Extreme Racing and Rush 2: Extreme Racing USA as well as the last to be set in the city of San Francisco. An updated version with fixes and more tracks was later released subtitled Tournament Edition. The game was notably also the last coin-op title rooted to the original Atari arcade business and Atari brand, 27 years after Pong.
Top Gear Rally is a 1997 racing video game developed by Boss Game Studios and released for the Nintendo 64. A follow-up to Kemco's original Top Gear game, it features a championship mode where a single player must complete six seasons of two to four races, as well as a multiplayer mode where two players may compete against each other via a split-screen display. The game's tracks combine both road and off-road surfaces and can be played in different weather conditions, including night, fog, rain, and snow. Players may customize their car with different tire grips and adjust its suspension stiffness and steering sensitivity. An option that allows players to custom paint their cars is also included.
Automobili Lamborghini is a 1997 racing video game developed and published by Titus France for the Nintendo 64. It is a successor to Lamborghini American Challenge.
MRC: Multi-Racing Championship is a racing video game developed by Genki and released for the Nintendo 64 in 1997. It was published in North America and Europe by Ocean and in Japan by Imagineer. The game is compatible with the Controller Pak and the Rumble Pak.
Re-Volt is a racing video game designed by Paul Phippen and Simon Harrison. It was developed by Acclaim Studios London and published by Acclaim Entertainment for Microsoft Windows, Nintendo 64, PlayStation and Dreamcast.
Lego Racers is a 1999 Lego-themed kart racing video game developed by High Voltage Software and published by Lego Media for Microsoft Windows, followed by console ports to Nintendo 64 and PlayStation. Set in the fictional "Legoland" universe, the single-player mode follows various minifigure characters competing in a racing competition created by a fictional racing champion called Rocket Racer.
California Speed is a racing video game developed and published by Atari Games. The game was first released in arcades in 1998 and was ported to the Nintendo 64 in 1999 by Midway. The Nintendo 64 version of the game contains support for the Controller Pak and the Rumble Pak.
F-1 World Grand Prix, developed by Paradigm Entertainment, is a Formula One racing game/sim first released in 1998 for the Nintendo 64 game console and to later platforms including the Sega Dreamcast, Microsoft Windows, Sony PlayStation, and Game Boy Color. The Nintendo 64 version is based on the 1997 Formula One season, featuring each of the 17 circuits from the season and all 22 drivers, with the exceptions of Jacques Villeneuve and the MasterCard Lola team.
Hot Wheels Turbo Racing is a racing video game released for the Nintendo 64 and PlayStation in 1999. It features 40 cars based on the Hot Wheels series of toys. It also features Kyle Petty's 1999 NASCAR stock car, as it was sponsored by Hot Wheels. The game features music from artists like Primus, Metallica, The Reverend Horton Heat and Mix Master Mike.
Top Gear Hyper-Bike is a racing video game developed by Snowblind Studios and released for the Nintendo 64 in 2000.
Top Gear Rally 2 is a racing video game developed by Saffire and released for the Nintendo 64 in 1999. It is a sequel to Top Gear Rally.
Roadsters is a racing game released by Titus Software for Nintendo 64 in 1999, and for PlayStation, Dreamcast and Game Boy Color in 2000. It is a car racing game that features both licensed cars from manufacturers and unlicensed cars from imaginary manufacturers that are based on and bear great resemblance to their equivalent, real car models. The game also includes a multi-player mode supports up to 2 human players that can compete in any of the available circuits with 4 more CPU controlled racers. A PlayStation 2 version was originally planned to release on April 11, 2001. Box art for unreleased PS2 game url=https://www.ign.com/games/roadsters
Top Gear Pocket, known in Europe as Top Gear Rally, is a racing video game developed by Kemco and released for the Game Boy Color handheld console in 1999. A sequel, Top Gear Pocket 2, was released in 2000.
Top Gear is a racing video game series published by Kemco. It is unrelated to the BBC TV series of the same name.