Tork: Prehistoric Punk

Last updated

Tork: Prehistoric Punk
Tork - Prehistoric Punk Coverart.png
Cover art
Developer(s) Tiwak
Publisher(s) Ubisoft
Platform(s) Xbox
Release
  • NA: January 12, 2005 [1]
Genre(s) Platform
Mode(s) Single-player

Tork: Prehistoric Punk is a platform video game released on January 12, 2005 for the Xbox video game console. It was developed by Tiwak and published by Ubisoft. The game was never released outside the United States and Canada.

Contents

In the game, players control the title character as he fights back against an evil sorcerer who is trying to destroy his world. He is a shapeshifter who travels through time to change history, transforming into three "spirit" animals along the way: a squirrel, a Yeti, and an armadillo. Various periods from the Stone Age to the fictitious "Age of Fantastical Machines" are represented.

The game is similar to and resembles the THQ video game series, Tak and the Power of Juju.

Development

Developed by Tiwak, a group founded by former Rayman 2 developers, Tork was originally planned to be published by Microsoft Studios for release in 2004. However, following Ed Fries' departure from the company, Microsoft dropped the game (though retained the rights to Tork intellectual property). [2] On April 21, 2004, Ubisoft announced that it had acquired the publishing rights from Microsoft (in addition to purchasing developer Tiwak and merging it with its Montpellier studio) and would be releasing Tork: Prehistoric Punk in North America in January 2005 for the budget retail price of $19.99. [3]

Critical response

The game received "mixed" reviews according to the review aggregation website Metacritic. [4]

Related Research Articles

<i>Tom Clancys Splinter Cell</i> (video game) 2002 stealth video game

Tom Clancy's Splinter Cell is a 2002 stealth game developed by Ubi Soft Montreal and published by Ubi Soft. It is the first game in the Splinter Cell series. Endorsed by author Tom Clancy, it follows the activities of NSA black ops agent Sam Fisher. The game was inspired by both the Metal Gear series and games created by Looking Glass Studios, and was built using Unreal Engine 2.

<i>Tom Clancys Rainbow Six 3: Raven Shield</i> 2003 video game

Tom Clancy's Rainbow Six 3: Raven Shield is a 2003 tactical first-person shooter video game developed by Red Storm Entertainment and published by Ubi Soft for Microsoft Windows and Mac OS X. It is the third entry in the Rainbow Six series. The game's plot follows Rainbow, a secret international counterterrorist organization, as they respond to a wave of terrorist attacks threatening South America.

<i>Amped: Freestyle Snowboarding</i> 2001 video game

Amped: Freestyle Snowboarding is an Xbox snowboarding video game. It is the first of the Amped video game series.

<i>Beyond Good & Evil</i> (video game) 2003 action-adventure video game by Ubisoft

Beyond Good & Evil is a 2003 action-adventure video game developed and published by Ubisoft for PlayStation 2, Windows, Xbox and GameCube. The story follows the adventures of Jade, an investigative reporter, martial artist, and spy hitwoman working with a resistance movement to reveal a sinister alien conspiracy. Players control Jade and other allies, solving puzzles, fighting enemies, and obtaining photographic evidence.

Halo is a military science fiction media franchise, originally created and developed by Bungie and currently managed and developed by 343 Industries, part of Microsoft's Xbox Game Studios. The series launched in 2001 with the first-person shooter video game Halo: Combat Evolved and its tie-in novel, The Fall of Reach. The latest main game, Halo Infinite, was released in late 2021 as a free to play beta, and then had the campaign release later that year.

<i>Blue Dragon</i> (video game) 2006 video game

Blue Dragon is an role-playing video game developed by Mistwalker and Artoon and published by Microsoft Game Studios for the Xbox 360. Blue Dragon is based on a design by Final Fantasy series creator Hironobu Sakaguchi, who also supervised development and wrote the plot. It is both Mistwalker's debut title and the first title to be helmed by Sakaguchi outside of Square Enix.

<i>4x4 Evo 2</i> 2001 video game

4x4 Evo 2, also known as 4x4 Evolution 2, is a racing video game developed by Terminal Reality for the PlayStation 2, Xbox, GameCube and Microsoft Windows. It is the sequel to 4x4 Evolution and features more trucks, and more racing tracks than the original game.

<i>Tom Clancys Ghost Recon Advanced Warfighter</i> 2006 video game

Tom Clancy's Ghost Recon Advanced Warfighter (GRAW) is a tactical shooter video game released for the Xbox 360, Xbox, PlayStation 2 and Microsoft Windows in 2006. As in previous Ghost Recon games, players command their team while neutralizing hostile forces and completing various mission objectives. These objectives can range from escorting friendly units across the map to rescuing hostages or taking out enemy artillery.

<i>Infernal</i> (video game) 2007 video game

Infernal is a third-person action video game for Microsoft Windows, produced by Polish developer Metropolis Software and published by Playlogic Entertainment and Eidos Interactive in 2007. A console port, Infernal: Hell's Vengeance, was released on 30 June 2009 for Xbox 360.

<i>Top Spin</i> (video game) 2003 video game

Top Spin is a 2003 tennis video game developed by PAM Development and Indie Games and published by Microsoft Game Studios for the Xbox, later published by Atari Europe for PC in 2004 and by 2K for the PlayStation 2 in 2005. The game is a simulation tennis game in which players compete in singles and doubles matches, exhibition tournaments, and a career mode in which players develop skills and rise through the ranks of an international league. Featuring an expanded control scheme to its competitors, Top Spin features several innovations including 'risk shots', in which players can execute more difficult serves and shots in addition to flat, top spin, slice and lob swings.

<i>Hunter: The Reckoning</i> (video game) 2002 hack-and-slash video game

Hunter: The Reckoning is a 2002 hack-and-slash third-person shooter video game developed by High Voltage Software and published by Interplay Entertainment for the Xbox and GameCube. It is based on the tabletop role-playing game of the same name, and is part of the larger World of Darkness series. Two sequels, Wayward and Redeemer, were both released in 2003.

<i>Transworld Surf</i> 2001 video game

Transworld Surf is a sports video game developed by Angel Studios and published by Infogrames The game was released for GameCube, PlayStation 2, and Xbox between November 2001 and March 2003. The Xbox version of the game was the third game released under Infogrames' newly-revamped Atari label.

<i>Shrek</i> (video game) 2001 video game

Shrek is a 2001 platform video game developed by Digital Illusions Canada and published by TDK Mediactive for the Xbox, based on the 2001 film Shrek. The game was released on November 15, 2001 as one of 22 North American launch titles for the Xbox and March 29, 2002 in Europe. A reworked version of the game, titled Shrek: Extra Large, was released for the GameCube on October 30, 2002 in North America and on October 24, 2003 in Europe. Shrek: Extra Large uses the same engine and game mechanics as the original Xbox release, but with an altered story and different levels. The game was noted for being the first commercial title to make use of deferred shading.

<i>A Kingdom for Keflings</i> 2008 video game

A Kingdom for Keflings is a video game developed by NinjaBee for the Xbox Live Arcade which was released on November 19, 2008. It was later ported to Microsoft Windows on March 20, 2010.

<span class="mw-page-title-main">Clint Hocking</span> Canadian video game director and designer

Clint Hocking is a Canadian video game designer and director. He has primarily worked at the Canadian divisions of Ubisoft, where he developed three titles, and briefly worked at LucasArts, Valve, and Amazon Game Studios.

<i>Scott Pilgrim vs. the World: The Game</i> 2010 video game

Scott Pilgrim vs. The World: The Game is a side-scrolling beat 'em up game developed by Ubisoft Montreal and Ubisoft Chengdu and published by Ubisoft, based on the Scott Pilgrim series of Oni Press graphic novels by Bryan Lee O'Malley and tying in with the release of the film of the same name. The game was originally released digitally for Xbox 360 via Xbox Live Arcade and PlayStation 3 via PlayStation Network in August 2010 before being delisted in December 2014. An updated re-release for Nintendo Switch, PlayStation 4, Windows, Xbox One, Amazon Luna and Google Stadia titled Scott Pilgrim vs. The World: The Game – Complete Edition, was released on January 14, 2021.

<i>Halo: Spartan Assault</i> 2013 video game

Halo: Spartan Assault is a twin stick shooter video game developed by 343 Industries and Vanguard Games. Part of the Halo media franchise, the game was released on July 18, 2013, for Microsoft's Windows 8 and Windows Phone 8 platforms. The game subsequently released on Xbox 360, Xbox One, Steam, and iOS. Halo: Spartan Assault is set between the events of Halo 3 and Halo 4. Players control the human soldiers Sarah Palmer and Edward Davis as they fight a new splinter faction of the alien Covenant. The game launched with 25 single-player missions; an additional campaign released as downloadable content. The console versions also feature an exclusive cooperative horde mode.

<i>Wild Earth</i> (video game) 2006 video game

Wild Earth is a safari video game and motion simulator ride by Super X Studios. The player photographs 30 types of animals as a photojournalist in Serengeti National Park. It was first released as an online video game in France on March 17, 2006, and in North America on April 24, 2006. Akella published the game for Microsoft Windows as Safari Photo Africa: Wild Earth on September 18, 2006, and Ubisoft published it as Wild Earth: Photo Safari in November 2006, while Xplosiv published it as Wild Earth: Africa on April 5, 2007. Majesco later published a Wii version, Wild Earth: African Safari, in 2008. The game was also installed as a motion simulator ride in multiple American zoos. It won several awards including the grand prize at the 2003 Independent Games Festival.

NBA Inside Drive is a series of video games based on National Basketball Association, published by Microsoft Studios. Its main competition was NBA Live, a series from Electronic Arts.

References

  1. Adams, David (January 12, 2005). "Start the Prehistoric Punk". IGN. Retrieved March 26, 2023.
  2. 1 2 Goldstein, Hilary (January 13, 2005). "Tork: Prehistoric Punk". IGN . Ziff Davis . Retrieved May 7, 2013.
  3. Berardini, César A. (September 21, 2004). "Tork is Back!". TeamXbox . IGN Entertainment. Archived from the original on January 13, 2011. Retrieved December 7, 2014.
  4. 1 2 "Tork: Prehistoric Punk for Xbox Reviews". Metacritic . CBS Interactive . Retrieved December 7, 2014.
  5. EGM staff (March 2005). "Tork: Prehistoric Punk". Electronic Gaming Monthly . No. 189. Ziff Davis. p. 128.
  6. Helgeson, Matt (March 2005). "Tork: Prehistoric Punk". Game Informer . No. 143. GameStop. p. 137.
  7. Gerstmann, Jeff (January 14, 2005). "Tork: Prehistoric Punk Review". GameSpot . CBS Interactive. Retrieved December 7, 2014.
  8. Turner, Benjamin (January 9, 2005). "GameSpy: Tork: Prehistoric Punk". GameSpy . IGN Entertainment. Archived from the original on December 18, 2005. Retrieved December 7, 2014.
  9. David, Mike (January 31, 2005). "Tork Prehistoric Punk - XB - Review". GameZone. Archived from the original on June 7, 2009. Retrieved December 7, 2014.
  10. "Tork: Prehistoric Punk". Official Xbox Magazine . Future US. March 2005. p. 79.
  11. Ahearn, Nate (January 21, 2005). "Tork: Prehistoric Punk Review (Xbox)". TeamXbox. IGN Entertainment. Archived from the original on March 11, 2012. Retrieved December 7, 2014.
  12. Marriott, Scott Alan (May 9, 2005). "Tork: Prehistoric Punk Review". X-Play . G4 Media. Archived from the original on January 5, 2006. Retrieved December 7, 2014.
  13. Gardner, Omari; Toby, Al; Huschka, Ryan (February 6, 2005). "RECENT RELEASES". Detroit Free Press . Gannett Company. Archived from the original on March 4, 2016. Retrieved December 7, 2014.