Tork: Prehistoric Punk

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Tork: Prehistoric Punk
Tork - Prehistoric Punk Coverart.png
Cover art
Developer(s) Tiwak
Publisher(s) Ubisoft
Platform(s) Xbox
Release
  • NA: January 12, 2005 [1]
Genre(s) Platform
Mode(s) Single-player

Tork: Prehistoric Punk is a 2005 platform video game developed by Tiwak and published by Ubisoft for the Xbox. It was only released in North America.

Contents

In the game, players control the title character as he fights back against an evil sorcerer who is trying to destroy his world. He is a shapeshifter who travels through time to change history, transforming into three "spirit" animals along the way: a squirrel, a Yeti, and an armadillo. Various periods from the Stone Age to the fictitious "Age of Fantastical Machines" are represented.

Development

Developed by Tiwak, a group founded by former Ubisoft Montpellier employees, Tork was originally planned to be published by Microsoft Studios for release in 2004. However, following Ed Fries' departure from the company, Microsoft dropped the game (though retained the rights to Tork intellectual property). [2] On April 21, 2004, Ubisoft announced that it had acquired the publishing rights from Microsoft after purchasing Tiwak. The game was released in North America in January 2005 for the budget retail price of $19.99. [3]

Critical response

The game received "mixed or average" reviews, according to the review aggregation website Metacritic. [4]

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References

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  2. 1 2 Goldstein, Hilary (January 13, 2005). "Tork: Prehistoric Punk". IGN . Ziff Davis . Retrieved May 7, 2013.
  3. Berardini, César A. (September 21, 2004). "Tork is Back!". TeamXbox . IGN Entertainment. Archived from the original on January 13, 2011. Retrieved December 7, 2014.
  4. 1 2 "Tork: Prehistoric Punk for Xbox Reviews". Metacritic . CBS Interactive . Retrieved December 7, 2014.
  5. EGM staff (March 2005). "Tork: Prehistoric Punk". Electronic Gaming Monthly . No. 189. Ziff Davis. p. 128.
  6. Helgeson, Matt (March 2005). "Tork: Prehistoric Punk". Game Informer . No. 143. GameStop. p. 137.
  7. Gerstmann, Jeff (January 14, 2005). "Tork: Prehistoric Punk Review". GameSpot . CBS Interactive. Retrieved December 7, 2014.
  8. Turner, Benjamin (January 9, 2005). "GameSpy: Tork: Prehistoric Punk". GameSpy . IGN Entertainment. Archived from the original on December 18, 2005. Retrieved December 7, 2014.
  9. David, Mike (January 31, 2005). "Tork Prehistoric Punk - XB - Review". GameZone. Archived from the original on June 7, 2009. Retrieved December 7, 2014.
  10. "Tork: Prehistoric Punk". Official Xbox Magazine . Future US. March 2005. p. 79.
  11. Ahearn, Nate (January 21, 2005). "Tork: Prehistoric Punk Review (Xbox)". TeamXbox. IGN Entertainment. Archived from the original on March 11, 2012. Retrieved December 7, 2014.
  12. Marriott, Scott Alan (May 9, 2005). "Tork: Prehistoric Punk Review". X-Play . G4 Media. Archived from the original on January 5, 2006. Retrieved December 7, 2014.
  13. Gardner, Omari; Toby, Al; Huschka, Ryan (February 6, 2005). "RECENT RELEASES". Detroit Free Press . Gannett Company. ProQuest   436547957. Archived from the original on March 4, 2016. Retrieved December 7, 2014.