Toss juggling

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Juggling pair performing basic two-person passing with clubs Circus-juggling.jpg
Juggling pair performing basic two-person passing with clubs

Toss juggling is the form of juggling which is most recognisable as 'juggling'. [1] Toss juggling can be used as: a performing art, a sport, a form of exercise, as meditation, a recreational pursuit or hobby.

Contents

In toss juggling, objects such as balls, bean bags, rings, clubs, etc. are thrown or tossed into the air and caught. Toss juggling is a form of object manipulation.

Juggling techniques and patterns

'Toss juggling' has a number of basic principles and patterns. Most of the more complex patterns are variations of the basic ones and all toss juggling must conform to these basic principles.

Basic principles

Toss juggling is, according to most sources, the throwing and catching of objects, where there are more objects than there are hands (or sometimes other parts of the body) doing the throwing and catching. [2] Three balls thrown and caught between two hands is toss juggling, as there are more balls than hands. Two balls between two hands would not be considered toss juggling, as the number of balls and hands is equal.

Bear Grylls juggling in 2016 Bear Grylls 2016 8 (cropped).jpg
Bear Grylls juggling in 2016

Basic patterns

There are three basic patterns in toss juggling with many variations, some exceedingly complex, that are based on these basic patterns.

Shower

Douche3b.gif

The shower is the most commonly depicted pattern in pictures and illustrations of jugglers (although often wildly exaggerated). The objects juggled follow a circular pattern with one hand doing higher throws and the other passing or doing low throws to the first hand. This pattern can be used to juggle an odd number or even number of objects. In siteswap notation, a three object shower would be called 51.

Cascade

3-ball cascade movie.gif

The cascade pattern is often the first pattern taught to beginner jugglers. The objects juggled follow a horizontal figure of eight pattern with each hand throwing the object to the same height when the previous throw has reached it peak. This pattern is most commonly used to juggle an odd number of objects. In siteswap notation, a three object cascade would be called 3.

Fountain

4-ball juggling.gif

The fountain is where each hand throws and catches objects and they do not transfer to the opposite hand. This pattern is most commonly used to juggle an even number of objects. In siteswap notation, a four object fountain would be called 4.

Advanced patterns and tricks

Juggling trick 3b box.gif
3-ball Columns.gif
3-ball Mills mess.gif

Besides the cascade (or reverse cascade), other toss patterns include the box or column , and any number of multiplex patterns or contact juggling tricks within the pattern.

There are also amusing stunts such as the Yo-yo and the Robot, which give the illusion that the balls are connected to each other or to the juggler's body. By adding elementary skills to any juggling pattern the pattern can be increased, incrementally, in complexity.

There are even wildly intricate patterns such as the Mills Mess, which is widely attributed to Steve Mills of The Dazzling Mills Family. For a given pattern any number of variants may occur to the juggler, for instance, Mills Mess has at least three well-known variants, produced by adding flourishes such as chops , holds, stalls, and carries. "Mills" colloquially refers to any pattern in juggling where the hands cross back and forth over one another. Any pattern valid in siteswap notation can be done "vanilla", reverse, and in Mills.

Other patterns

Below is a list of other common three-ball patterns.

Performance

Toss juggling - street performance in Denmark

Juggling has been used as a performance skill for thousands of years. Toss juggling has been significant in such performances and has continued to be a major part of juggling performances up to the present day. Juggling performances are of two main types: a performance which shows off the technical skill of the juggler and a performance of juggling with comedy. These two main types can be performed as shows, as walkabout entertainment or as stationary freestyle entertainment. All types of performances can be accompanied by music, other circus skills or other performers.

Passing and feeding

Passing is the juggling skill of throwing objects between two or more jugglers. The most common passing combination is where two jugglers throw six objects between them and perform various tricks in addition to that basic pattern. The number of objects juggled between two people can be increased with 7, 8 and even nine object passing being a common occurrence. Higher numbers have also been achieved with the current record for club passing being 13 clubs passed (juggled) between the two jugglers.

A variation on passing, called feeding, is performed by three or more jugglers. The most common combination is performed by three jugglers: one juggler (the feeder) passes alternately to each of the other two jugglers (the feedees) while they stand in a 'triangle'. The tempo of the juggling as well as the way the objects are thrown between the jugglers can be varied. Feeding can be performed with one feeder feeding multiple feedees or a mix of multiple feeders and feedees in one pattern.

Passing and feeding patterns and tricks in toss juggling range from the simple to the very complex. New patterns and tricks are developed and practiced at juggling conventions.

Sport

As a sport, juggling can be done competitively, with the jugglers attempting to improve upon the tricks or performances of other jugglers within a range of disciplines and categories. Competitions are held for both solo and multiple juggling competitors. Jason Garfield popularised this form of juggling in the USA. This style of juggling became more popular after he organised a World Juggling Federation competition in 2004 which has now become an annual event.

Exercise and fitness

As exercise, juggling is a highly aerobic activity, increasing the heart rate and respiration. Juggling helps one to develop good hand-eye coordination, physical fitness and balance.

Reflexes

Juggling helps to develop quick reflexes, and in fact, jugglers develop "higher-order reflexes", reflexes not typically associated with normal human activity. These reflexes are formed through repetition of what are, at first, slowly learned and difficult processes. As the various processes develop into reflexive actions, additional, more difficult or complex skills are 'layered' atop previous, well-developed skills. These new more complex skills eventually become more reflexive, and eventually, various unusual high order reflexes develop. An example is that, while catching a raw chicken's egg may be quite challenging to a novice juggler, a more skilled juggler might be able to easily catch unbroken an egg thrown towards him without warning.

Meditation

Paradoxically, the same processes that are well known for exercising the body, can also be a very relaxing activity. As meditation, juggling a repeating pattern or patterns can take one's mind off the stresses they might encounter in their daily lives. The constant rising and falling of the objects, the regularity of the rhythms, can become almost hypnotic, and the attention of a juggler while tightly focused on the juggling pattern may seem to expand and even to "encompass the universe."

Recreation

As a recreational pursuit, juggling excels in many ways. Besides the previously mentioned health benefits, any form of juggling is at its best when done socially. The equipment is inexpensive or free though very costly equipment is also available and easily portable. Juggling is great for "breaking the ice" at parties and other social gatherings [ citation needed ]. Jugglers are a friendly sort, usually, and are often very willing to help beginning jugglers with advice. Juggling conventions, clubs and other gatherings where jugglers congregate can be great places to meet and share the art of juggling, for experts novices and even 'non-jugglers' who often find themselves doing some form of juggling themselves.

In 1990 it was estimated by the International Jugglers' Association that twenty-three percent of Americans can juggle a three-ball cascade. [3]

See also

Related Research Articles

<span class="mw-page-title-main">Juggling</span> Circus skill manipulating objects

Juggling is a physical skill, performed by a juggler, involving the manipulation of objects for recreation, entertainment, art or sport. The most recognizable form of juggling is toss juggling. Juggling can be the manipulation of one object or many objects at the same time, most often using one or two hands but other body parts as well, like feet or head. Jugglers often refer to the objects they juggle as props. The most common props are balls, clubs, or rings. Some jugglers use more dramatic objects such as knives, fire torches or chainsaws. The term juggling can also commonly refer to other prop-based manipulation skills, such as diabolo, plate spinning, devil sticks, poi, cigar boxes, contact juggling, hooping, yo-yo, hat manipulation and kick-ups.

<span class="mw-page-title-main">Cascade (juggling)</span> Pattern in juggling

In toss juggling, a cascade is the simplest juggling pattern achievable with an odd number of props. The simplest juggling pattern is the three-ball cascade, This is therefore the first pattern that most jugglers learn. However, although the shower requires more speed and precision, "some people find that the movement comes naturally to them," and it may be the pattern learned first. "Balls or other props follow a horizontal figure-eight [or hourglass figure] pattern above the hands." In siteswap, each throw in a cascade is notated using the number of balls; thus a three ball cascade is "3".

In the cascade, an object is always thrown from a position near the body's midline in an arc passing underneath the preceding throw and toward the other side of the body, where it is caught and transported again toward the body's midline for the next throw. As a result, the balls travel along the figure-eight path that is characteristic of the cascade.

<span class="mw-page-title-main">Siteswap</span> Notation used to describe juggling patterns

Siteswap, also called quantum juggling or the Cambridge notation, is a numeric juggling notation used to describe or represent juggling patterns. The term may also be used to describe siteswap patterns, possible patterns transcribed using siteswap. Throws are represented by non-negative integers that specify the number of beats in the future when the object is thrown again: "The idea behind siteswap is to keep track of the order that balls are thrown and caught, and only that." It is an invaluable tool in determining which combinations of throws yield valid juggling patterns for a given number of objects, and has led to previously unknown patterns. However, it does not describe body movements such as behind-the-back and under-the-leg. Siteswap assumes that "throws happen on beats that are equally spaced in time."

<span class="mw-page-title-main">Multiplex (juggling)</span>

Multiplexing is a juggling trick or form of toss juggling where more than one ball is in the hand at the time of the throw. The opposite, a squeeze catch, is when more than one ball is caught in the hand simultaneously on the same beat. If a multiplex throw were time-reversed, it would be a squeeze catch.

<span class="mw-page-title-main">Mills' Mess</span> Pattern in juggling using three objects

In toss juggling, Mills' Mess is a popular juggling pattern, typically performed with three balls although the props used and the number of objects can be different. The pattern was invented by and named after Steve Mills. It is a well-known trick among jugglers and learning it is considered somewhat of a milestone, "a mind-boggling pattern of circling balls, crossing and uncrossing hands, and unexpected catches."

<span class="mw-page-title-main">Juggling club</span> Equipment used by jugglers

Juggling clubs are a prop used by jugglers. Juggling clubs are often simply called clubs by jugglers and sometimes are referred to as pins or batons by non-jugglers. Clubs are one of the three most popular props used by jugglers; the others being balls and rings.

<span class="mw-page-title-main">Box (juggling)</span>

In toss juggling, the box is a juggling pattern for 3 objects, most commonly balls or bean bags. Two balls are dedicated to a specific hand with vertical throws, and the third ball is thrown horizontally between the two hands. Its siteswap is (4,2x)(2x,4).

<span class="mw-page-title-main">Flash (juggling)</span>

In toss juggling, a flash is either a form of numbers juggling where each ball in a juggling pattern is only thrown and caught once or it is a juggling trick where every prop is simultaneously in the air and both hands are empty.

<span class="mw-page-title-main">Columns (juggling)</span> Juggling pattern

In toss juggling, columns, also known as One-up Two-up, is a juggling trick or pattern where the balls are thrown upwards without any sideways motion, distinguishing it from the fountain. The simplest version involves having three balls, with two going up simultaneously on either side, followed by one going up in the middle. One way to accomplish this is to juggle 2 balls in one hand and one ball in the other, so one hand has to move faster and further than in a regular pattern (cascade), whilst the other remains almost stationary. The hand juggling the center ball can alternate with each repeat to make the pattern symmetric.

<span class="mw-page-title-main">Passing (juggling)</span> Juggling between two or more people

Passing is the act of juggling between two or more people. It is most commonly seen as a subset of toss juggling.

<span class="mw-page-title-main">Rubenstein's Revenge</span> Three-ball juggling pattern

In toss juggling, Rubenstein's Revenge is a 3-ball juggling pattern named by George Gillson after its inventor, Rick Rubenstein. Along with Mills' Mess and Burke's Barrage, it is one of three well-known named juggling patterns that involve complex carries and crossed arm throws. Rubenstein's Revenge is usually considered the most involved and difficult of the three.

<span class="mw-page-title-main">Shower (juggling)</span> Juggling pattern

In toss juggling, the shower is a juggling pattern for 3 or more objects, most commonly balls or bean bags, where objects are thrown in a circular motion. Balls are thrown high from one hand to the other while the other hand passes the ball back horizontally. "In the shower pattern, every ball is thrown in a high arc from the right hand to the left and then quickly passed off with a low throw from the left to the right hand ." The animation depicts a 3-ball version. Siteswap notation for shower patterns is (2n-1)1, where n is the number of objects juggled. The circular motion of the balls is commonly represented in cartoons as the archetypical juggling pattern, somewhat at odds with reality, where the cascade is more common. By constantly reversing the direction, the box pattern can be formed.

Juggling practice has developed a wide range of patterns and forms which involve different types of manipulation, different props, numbers of props, and numbers of jugglers. The forms of juggling shown here are practiced by amateur, non-performing, hobby jugglers as well as by professional jugglers. The variations of juggling shown here are extensive but not exhaustive as juggling practice develops and creates new patterns on a regular basis. Jugglers do not consciously isolate their juggling into one of the categories shown; instead most jugglers will practice two or more forms, combining the varieties of juggling practice. Some forms are commonly mixed, for example: numbers and patterns with balls; while others are rarely mixed, for example: contact numbers passing. Many Western jugglers also practice other forms of object manipulation, such as diabolo, devil sticks, cigar box manipulation, fire-spinning, contact juggling, hat manipulation, poi, staff-spinning, balancing tricks, bar flair and general circus skills.

<span class="mw-page-title-main">Juggling notation</span>

Juggling notation is the written depiction of concepts and practices in juggling. Toss juggling patterns have a reputation for being "easier done than said" – while it might be easy to learn a given maneuver and demonstrate it for others, it is often much harder to communicate the idea accurately using speech or plain text. To circumvent this problem, various numeric or diagram-based notation systems have been developed to facilitate communication of patterns or tricks between jugglers, as well the investigation and discovery of new patterns.

<span class="mw-page-title-main">Juggling ball</span> Spherical prop used in juggling

Juggling balls, or simply balls, are a popular prop used by jugglers, either on their own—usually in sets of three or more—or in combination with other props such as clubs or rings. A juggling ball refers to any juggling object that is roughly spherical in nature.

<span class="mw-page-title-main">Juggling ring</span>

Juggling rings, or simply "rings", are a popular prop used by jugglers, usually in sets of three or more, or in combination with other props such as balls or clubs. The rings used by jugglers are typically about 30 centimetres (12 in) in diameter and 3 millimetres (0.12 in) thick.

<span class="mw-page-title-main">Juggling pattern</span>

A juggling pattern or juggling trick is a specific manipulation of props during the practice of juggling. "Juggling, like music, combines abstract patterns and mind-body coordination in a pleasing way." Descriptions of patterns and tricks have been most common in toss juggling. A juggling pattern in toss juggling is a sequence of throws and catches using a certain number of props which is repeated continuously. Patterns include simple ones such as the cascade and complex ones such as Mills mess. A juggling trick in toss juggling is a throw or catch which is different from the throws and catches within a pattern. Tricks include simple ones such as a high throw or more difficult ones such a catch on the back of the jugglers neck, as well as the claw, multiplex, and pass. Systems of juggling notation have been created to describe juggling patterns and tricks. One of these is siteswap notation.

<span class="mw-page-title-main">Claw (juggling)</span> Juggling trick

In toss juggling, a claw is a trick where the hand throwing or catching a ball is turned upside down so that the palm of the hand faces the ground. The effect is that of the jugglers hand appearing to snatch the ball out of the air. A claw can be juggled as an isolated trick, or be incorporated into an already existing juggling pattern. For example, the Boston Mess can be juggled with each right hand throw as a claw. The resulting pattern in known as cherry picking.

Juggling terminology, juggling terms:

References

  1. Definitions of "juggling" limited to toss juggling:
    • "Continuously toss into the air and catch (a number of objects) so as to keep at least one in the air while handling the others, typically for the entertainment of others." - "Juggle", OxfordDictionaries.com.
    • "To keep several objects in motion in the air at the same time by repeatedly throwing and catching them." - "Juggle", Merriam-Webster.com.
    • "To keep (two or more objects) in the air at one time by alternately throwing and catching them." - (1983). American Heritage Dictionary. Cited in Ernest, James (2011). Contact Juggling, p.1. ISBN   9781591000273.
    • "In the twenty-first century the term juggler is applied to that kind of entertainer who throws up objects from one hand to another in a continuous rhythmical sequence without dropping them to the floor." - Butterworth, Philip (2005). Magic on the Early English Stage, p.3. ISBN   9780521825139.
  2. For example, ""1. What is juggling?", IJDb". Archived from the original on December 1, 2008. Retrieved 2016-11-06.{{cite web}}: CS1 maint: bot: original URL status unknown (link). Cited in Rosenberger, Phillip (2011). Juggling Basics, Why and How To. ISBN   9780983339700.
  3. Juggler's World Vol. 42 #3 Archived 2022-11-30 at the Wayback Machine . Cited in Havlick, Joseph T. (2008). The Effect of Varying Imagery Perspective and Modality on Juggling Skill Acquisition Using Internet-based, Modular Instruction, p.97. Temple University. ISBN   9780549775423.

Further reading