Genres | Sport |
---|---|
Players | 2+ |
Playing time | Optional |
Skills | Motor skills |
Catch, playing catch,playing pass, or having a catch, is one of the most basic children's games, often played between children or between a parent and child, wherein the participants throw a ball, beanbag, flying disc or similar object back and forth to each other. At early stages in a child's life, having a catch is a good way to evaluate and improve the child's physical coordination. [1] Notably, "[i]f a child cannot catch a ball that he or she is bouncing, it is unlikely the child will be able to play catch". [2] Most children begin to be able to play catch around the age of four. [1] Many four-year-olds instinctively close their eyes when a ball is heading towards them, and it can take some time to overcome this. Playing catch can help develop dexterity, coordination and confidence. [1]
Because playing catch requires at least two participants, and because participants can be substituted at any point during the game, catch can be used to place children in social situations where they will interact with each other. For example, this can be done by first having one child play catch with an adult, and then bringing other children into the game or substituting another child for the adult, at which point the adult can leave entirely. [3] As children become more adept at the skills used to catch a thrown object and return it to the thrower, these skills are incorporated into more complex games played with larger groups of participants, such as hot potato, dodgeball, and keep away. Playing catch can improve an aptitude for sports that involve catching and throwing, such as bat-and-ball sports, football, and basketball.
Ultimate, originally known as ultimate frisbee, is a non-contact team sport played with a disc flung by hand. Ultimate was developed in 1968 by Joel Silver in Maplewood, New Jersey. Although ultimate resembles many traditional sports in its athletic requirements, it is unlike most sports due to its focus on self-officiating, even at the highest levels of competition. The term "frisbee" is a registered trademark of the Wham-O toy company, and thus the sport is not formally called "ultimate Frisbee", though this name is still in common casual use. Points are scored by passing the disc to a teammate in the opposing end zone. Other basic rules are that players must not take steps while holding the disc, and interceptions, incomplete passes, and passes out of bounds are turnovers. Rain, wind, or occasionally other adversities can make for a testing match with rapid turnovers, heightening the pressure of play.
A motor skill is a function that involves specific movements of the body's muscles to perform a certain task. These tasks could include walking, running, or riding a bike. In order to perform this skill, the body's nervous system, muscles, and brain have to all work together. The goal of motor skill is to optimize the ability to perform the skill at the rate of success, precision, and to reduce the energy consumption required for performance. Performance is an act of executing a motor skill or task. Continuous practice of a specific motor skill will result in a greatly improved performance, which leads to motor learning. Motor learning is a relatively permanent change in the ability to perform a skill as a result of continuous practice or experience.
French cricket is a form of cricket that creates a game similar to catch. The game can be played socially at picnics and parties or on parks and beaches. It is a form of cricket that can include children of varied ages.
Toss juggling is the form of juggling which is most recognisable as 'juggling'. Toss juggling can be used as: a performing art, a sport, a form of exercise, as meditation, a recreational pursuit or hobby.
Make believe, also known as pretend play or imaginative play, is a loosely structured form of play that generally includes role-play, object substitution and nonliteral behavior. What separates play from other daily activities is its fun and creative aspect rather than being an action performed for the sake of survival or necessity. Children engage in make believe for a number of reasons. It provides the child with a safe setting to express fears and desires. When children participate in pretend play, they are integrating and strengthening previously acquired knowledge. Children who have better pretense and fantasy abilities also show better social competence, cognitive capabilities, and an ability to take the perspective of others. In order for the activity to be referred to as pretend play, the individual must be intentionally diverting from reality. The individual must be aware of the contrast between the real situation and the make believe situation. If the child believes that the make believe situation is reality, then they are misinterpreting the situation rather than pretending. Pretend may or may not include action, depending on whether the child chooses to project their imagination onto reality or not.
Get Your Own Back is a British children's television game show created by Brian Marshall. Each episode staged a contest between teams of children – attempting to score as many points as possible – and their respective adults – attempting to make tasks as difficult as possible for their child contestants – playing a variety of games. The winning child earns a right to get revenge on the adult by ejecting them into a tank of gunge; adult contestants in the show are somewhat embarrassing, for a variety of reasons, to their child counterparts.
Child development stages are the theoretical milestones of child development, some of which are asserted in nativist theories. This article discusses the most widely accepted developmental stages in children. There exists a wide variation in terms of what is considered "normal", caused by variations in genetic, cognitive, physical, family, cultural, nutritional, educational, and environmental factors. Many children reach some or most of these milestones at different times from the norm.
Gross motor skills are the abilities usually acquired during childhood as part of a child's motor learning. By the time they reach two years of age, almost all children are able to stand up, walk and run, walk up stairs, etc. These skills are built upon, improved and better controlled throughout early childhood, and continue in refinement throughout most of the individual's years of development into adulthood. These gross movements come from large muscle groups and whole body movement. These skills develop in a head-to-toe order. The children will typically learn head control, trunk stability, and then standing up and walking. It is shown that children exposed to outdoor play time activities will develop better gross motor skills.
Flying disc sports are sports or games played with discs, often called by the trademarked name Frisbees. Ultimate and disc golf are sports with substantial international followings.
A lawn game is an outdoor game that can be played on a lawn. Many types and variations of lawn games exist, which includes games that use balls and the throwing of objects as their primary means of gameplay. Some lawn games are historical in nature, having been devised and played in different forms for centuries. Some lawn games are traditionally played on a pitch. Some companies produce and market lawn games for home use in a front or backyard.
Traditional Filipino games or indigenous games in the Philippines are games that are played across multiple generations, usually using native materials or instruments. In the Philippines, due to limited resources for toys, children usually invent games that do not require anything but players. There are different kinds of Filipino traditional games which are well-suited for kids, and the games also stand as one of the different cultural and traditional games of the Philippines. Due to the variety of skills used in these games, they serve an important purpose in the physical and mental development of Filipino children. These games are also an important part of Filipino culture.
Play is a range of intrinsically motivated activities done for recreational pleasure and enjoyment. Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds.
Baseball Canada is the national governing body for baseball in Canada. They are members of the Canadian Olympic Committee and the World Baseball Softball Confederation.
Physical literacy is the ability to move with competence and confidence in a wide variety of physical activities in multiple environments that benefit the healthy development of the whole person.
When adults come into contact with infants, the adult often changes their persona in order to try to elicit a reaction from the infant, to teach them life lessons, or to physically stimulate them. They may simplify their speech to concise sentences or words for them to repeat, or speak in nonsensical phrases. They may make simple movements with their finger on objects for them to copy, or point to brand names/logos or people in family photos to see if they identify them. They may also choose to play one of various games, many of which are old favourites. While the parents or carers may or may not choose to do this on when alone with the child, when in the presence of guests the conversation tends to either divert completely to this type of interaction or at least have these forms of interaction take place as asides in the conversation. Sometimes the interaction is one-sided, with the adult taking satisfaction with their attempts, even though the infant does not react, or react without really understanding it. At other times, the interaction is two-sided, and both parties derive pleasure or other emotions from it. Some adults do not change at all when in the presence of other families' infants.
Throwing is a physical action which consists of mechanically accelerating a projectile and then releasing it into a ballistic trajectory, usually with the aim of impacting a distant target. This action typically refers to hand-throwing by animals with prehensile forelimbs. In this case, the projectile is grasped in a hand while the proximal limb segments move through compounded kinematic chains to impart a mechanical advantaged swinging motion. For other animals, the definition of throwing is somewhat unclear, as other actions such as spitting or spraying may or may not be included.
Throwing sports, or throwing games, are physical, human competitions where the outcome is measured by a player's ability to throw an object.
Early Native American recreational activities consisted of diverse sporting events, card games, and other innovative forms of entertainment. Most of these games and sporting events were recorded by observations from the early 1700s. Common athletic contests held by early American tribes included games of stickball, chunkey, archery, darts, foot races, and canoeing. Card and dice games were commonly used as forms of entertainment among tribes such as the Iroquois and Lakota. Several contests and games invented by American indigenous groups contributed to modern-day sports and casino play. Several indigenous games were tribe-specific; one of the most common games played specifically by the Iroquoian was the Bowl Game, played using colored balls and sticks.