Virtual Volleyball

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Virtual Volleyball
Sega Saturn Virtual Volleyball cover art.jpg
Sega Saturn cover
Developer SIMS
Publisher Imagineer
Director Ichiro Honma
Producer Takayuki Kamikura
Programmers Takeshi Kataoka
Yoshiki Sawamura
Artists Atushi Yamamoto
Kengo Arai
Masahiro Kanno
Composer Keisuke Nishino
Platforms Sega Saturn, PlayStation
ReleaseSega Saturn
PlayStation
Genre Sports
Modes Single-player, multiplayer

Virtual Volleyball [a] is a sports video game developed by SIMS and published by Imagineer for the Sega Saturn in Japan in 1995. Imagineer re-released the game on the PlayStation as Victory Spike [b] in 1996.

Contents

Gameplay

Virtual Volleyball is the first volleyball game using polygons to be published for any game system. [3]

Reception

Next Generation reviewed the Saturn version of the game, rating it one star out of five, and stated, "There are inherent problems in doing a volleyball game when considering the matter of trying to control an entire team, but Virtual Volleyball seems to make no effort to solve any of these problems, leaving the gamer with an extremely vacant feeling." [3]

Notes

  1. Japanese: バーチャル バレーボール, Hepburn: Bācharu Barēbōru
  2. Japanese: ヴィクトリー・スパイク, Hepburn: Vuikutorī Supaiku

References

  1. "ソフトウェア セガサターン専用CD-ROM(ライセンシー発売)1994・1995年発売" [Software: Sega Saturn CD-ROM (released by a licensed publisher) released in 1994-1995] (in Japanese). Sega. Archived from the original on August 27, 2025. Retrieved January 4, 2026.
  2. "ヴィクトリー・スパイク" [Victory Spike]. Famitsu (in Japanese). Archived from the original on January 4, 2026. Retrieved January 4, 2026.
  3. 1 2 3 Next Generation staff (November 1995). "Finals: Virtual Volleyball". Next Generation . No. 11. Imagine Media. p. 174. ISSN   1078-9693.
  4. Famitsu staff (July 28, 1995). "New Games Cross Review 新作ゲームクロスレビュー". Weekly Famicom Tsūshin (in Japanese). No. 344. ASCII Corporation. p. 31. OCLC   852442485. Archived from the original on August 16, 2022. Retrieved August 16, 2022.
  5. Joypad staff (June 1996). "Virtual Volley-Ball". Joypad (in French). No. 54. Yellow Media. p. 90. ISSN   1163-586X. Archived from the original on 2026-01-04. Retrieved 2026-01-05.{{cite magazine}}: CS1 maint: bot: original URL status unknown (link)
  6. Hearn, Marcus; Swan, Gus (October 1995). "Saturn Review: Virtual Volleyball". Mean Machines Sega . No. 36. EMAP. pp. 82–3. ISSN   0967-9014.
  7. Ação Games staff (July 1996). "Virtual Volleyball". Ação Games (in Portuguese). No. 105. Editora Azul. p. 28.
  8. Ação Games staff (March 1997). "Virtual Volleyball". Ação Games (in Portuguese). No. 113. Editora Azul. p. 8.
  9. Gamers staff (1995). "Virtual Volleyball". Gamers (in Portuguese). No. 5. p. 63.
  10. Merritt, Nick (November 1995). "Virtual Volleyball". Sega Power . No. 72. Future plc. p. 53. ISSN   0961-2718. Archived from the original on 2026-01-04. Retrieved 2026-01-05.{{cite magazine}}: CS1 maint: bot: original URL status unknown (link)
  11. Hardy, Steve (October 1995). "Saturn Review: Beach ball bouncing in... Virtual Volleyball". Sega Pro . No. 50. Paragon Publishing. p. 64. ISSN   0964-2641.
  12. Sega Saturn Magazine staff (August 1995). "Virtual Volleyball". Sega Saturn Magazine . No. 8. SoftBank Group. p. 143.
  13. Super GamePower staff (February 1997). "Victory Spike". Super GamePower (in Portuguese). No. 35. Editora Nova Cultural. p. 45.
  14. "Virtual Volleyball" (PDF). Ultimate Future Games . No. 11. Future plc. pp. 94–5. ISSN   1355-7289. Archived from the original on 2023-12-30. Retrieved 2026-01-05.{{cite magazine}}: CS1 maint: bot: original URL status unknown (link)
  15. Herrero, Gonzalo (October 1995). "Versión Final: Virtual Volleyball". Última Generación (in Spanish). No. 7. MV Editores. pp. 96–7. ISSN   1135-4135.