Virtual Volleyball | |
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Developer(s) | SIMS Co., Ltd. |
Publisher(s) | Imagineer Co., Ltd. |
Director(s) | Ichiro Honma |
Producer(s) | Takayuki Kamikura |
Programmer(s) | Takeshi Kataoka Yoshiki Sawamura |
Artist(s) | Atushi Yamamoto Kengo Arai Masahiro Kanno |
Composer(s) | Keisuke Nishino |
Platform(s) | Sega Saturn |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player, multiplayer (up to eight players via two Saturn 6 Player Adaptors) |
Virtual Volleyball [lower-alpha 1] is a video game developed and published by Imagineer Co. for the Sega Saturn.
Virtual Volleyball is the first volleyball game using polygons to be published for any game system. [2]
Publication | Score |
---|---|
Famitsu | 24/40 [3] |
Mean Machines Sega | 61% [4] |
Next Generation | ![]() ![]() ![]() ![]() ![]() |
Sega Power | 31% [5] |
Sega Pro | 39% [6] |
Sega Saturn Magazine (JP) | 18/30 [7] |
Ultimate Future Games | 25% [8] |
Next Generation reviewed the Saturn version of the game, rating it one star out of five, and stated, "There are inherent problems in doing a volleyball game when considering the matter of trying to control an entire team, but Virtual Volleyball seems to make no effort to solve any of these problems, leaving the gamer with an extremely vacant feeling." [2]
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: CS1 maint: multiple names: authors list (link)