Xenos (graphics chip)

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Xbox 360 GPU

The Xenos is a custom graphics processing unit (GPU) designed by ATI (now taken over by AMD), used in the Xbox 360 video game console developed and produced for Microsoft. Developed under the codename "C1", [1] it is in many ways related to the R520 architecture and therefore very similar to an ATI Radeon X1800 XT series of PC graphics cards as far as features and performance are concerned. However, the Xenos introduced new design ideas that were later adopted in the TeraScale microarchitecture, such as the unified shader architecture. [2] The package contains two separate dies, the GPU and an eDRAM (manufactured by NEC), featuring a total of 337 million transistors.

Contents

Specifications

The TeraScale microarchitecture is based on this chip, the shader units are organized in three SIMD groups with 16 processors per group, for a total of 48 processors. Each of these processors is composed of a 5-wide vector unit (total 5 FP32 ALUs), resulting in 240 units, that can serially execute up to two instructions per cycle (a multiply and an addition). All processors in a SIMD group execute the same instruction, so in total up to three instruction threads can be simultaneously under execution.

See also

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References

  1. 1 2 3 Wavey Dave Baumann. "ATI Xenos: Xbox 360 Graphics Demystified". Beyond3D. Retrieved 2006-04-11.
  2. "ATI Xenos Xenon GPU Specs". TechPowerUp. Retrieved 2021-12-22.
  3. Xbox 360 hardware specifications Archived August 22, 2008, at the Wayback Machine
  4. "Welcome to Valhalla - Inside the New 250GB XBox 360 Slim". Anandtech.
  5. "Tech Report: A Look At The EDRAM On Valhalla". Image Quality Matters. 9 July 2010.
  6. ATI engineers by way of Beyond 3D's Dave Baumann.
  7. "XNA Game Studio 4.0 Refresh".