A 3D selfie is a 3D-printed scale replica of a person or their face. These three-dimensional selfies are also known as 3D portraits, 3D figurines, 3D-printed figurines, mini-me figurines and miniature statues. In 2014 a first 3D printed bust of a President, Barack Obama, was made. [1] 3D-digital-imaging specialists used handheld 3D scanners to create an accurate representation of the President.
The capture of a subject as a 3D model can be accomplished in many ways. One of the methods, is called photogrammetry. Many systems use one or more digital cameras to take 2D pictures of the subject, under normal lighting, under projected light patterns, or a combination of these. Inexpensive systems use a single camera which is moved around the subject in 360° at various heights, over minutes, while the subject stays immobile. [2] More elaborate systems have a vertical bar of cameras rotate around the subject, usually achieving a full scan in 10 seconds. [3] Most expensive systems have an enclosed 3D photo booth with 50 to 100 cameras statically embedded in walls and the ceiling, firing all at once, eliminating differences in image capture caused by movements of the subject. [4] [5] [6] A piece of software then reconstructs a 3D model of the subject from these pictures. [4] [2] One of the 3D photo booth, which creates life-like portraits, is called Veronica Chorographic Scanner. [7] The scanner participated in the project of Royal Academy of Arts, where people could have themselves scanned. The scanner utilized 8 cameras taking 96 photographs of a person from each angle. Photogrammetry scanning is generally considered more life-like, than scanning with 3D scanners. [8] Mobile based Photogrammetry apps such as Qlone can also be used for 3D capturing a person. [9]
Another method for capturing a 3D selfie uses dedicated 3D scanning equipment which may more accurately capture geometry and texture, but take longer to perform. Scanners may be handheld, tripod mounted or fitted to another system that will allow the full geometry of a person to be captured. One of the well-known full body 3D scanners are Shapify booth, based on Artec Eva 3D scanners, Cobra body scanner by PICS-3D and Twindom Twinstant Mobile. [10]
Production of 3D selfies [11] is enabled by 3D printing technologies. This includes the ability to 3D print in full color using gypsum-based binder jetting techniques, giving the figurine a sandstone-like texture and look. [5] Other 3D printing process may be used depending on the desired result. These products can also be produced in a full colour resin format using Mimaki technology, both of which processes can be found in Selftraits 3D Selfie products.
A barcode reader or barcode scanner is an optical scanner that can read printed barcodes and send the data they contain to computer. Like a flatbed scanner, it consists of a light source, a lens, and a light sensor for translating optical impulses into electrical signals. Additionally, nearly all barcode readers contain decoder circuitry that can analyse the barcode's image data provided by the sensor and send the barcode's content to the scanner's output port.
An image scanner—often abbreviated to just scanner—is a device that optically scans images, printed text, handwriting or an object and converts it to a digital image. Commonly used in offices are variations of the desktop flatbed scanner where the document is placed on a glass window for scanning. Hand-held scanners, where the device is moved by hand, have evolved from text scanning "wands" to 3D scanners used for industrial design, reverse engineering, test and measurement, orthotics, gaming and other applications. Mechanically driven scanners that move the document are typically used for large-format documents, where a flatbed design would be impractical.
Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant imagery and other phenomena.
A photo booth is a vending machine or modern kiosk that contains an automated, usually coin-operated, camera and film processor. Today, the vast majority of photo booths are digital.
3D scanning is the process of analyzing a real-world object or environment to collect three dimensional data of its shape and possibly its appearance. The collected data can then be used to construct digital 3D models.
Virtual cinematography is the set of cinematographic techniques performed in a computer graphics environment. It includes a wide variety of subjects like photographing real objects, often with stereo or multi-camera setup, for the purpose of recreating them as three-dimensional objects and algorithms for the automated creation of real and simulated camera angles. Virtual cinematography can be used to shoot scenes from otherwise impossible camera angles, create the photography of animated films, and manipulate the appearance of computer-generated effects.
Human image synthesis is technology that can be applied to make believable and even photorealistic renditions of human-likenesses, moving or still. It has effectively existed since the early 2000s. Many films using computer generated imagery have featured synthetic images of human-like characters digitally composited onto the real or other simulated film material. Towards the end of the 2010s deep learning artificial intelligence has been applied to synthesize images and video that look like humans, without need for human assistance, once the training phase has been completed, whereas the old school 7D-route required massive amounts of human work .
Scanography, more commonly referred to as scanner photography, is the process of capturing digitized images of objects for the purpose of creating printable art using a flatbed "photo" scanner with a CCD array capturing device. Fine art scanography differs from traditional document scanning by using atypical objects, often three-dimensional, as well as from photography, due to the nature of the scanner's operation.
A virtual dressing room is the online equivalent of an in-store changing room.
PhotoModeler is a software application that performs image-based modeling and close range photogrammetry – producing 3D models and measurements from photography. The software is used for close-range, aerial and uav photogrammetry.
A selfie is a self-portrait photograph or a short video, typically taken with an electronic camera or smartphone. The camera would be usually held at arm's length or supported by a selfie stick instead of being controlled with a self-timer or remote. The concept of shooting oneself while viewing their own image in the camera's LCD monitor is also known as self-recording.
A light stage is an active illumination system used for shape, texture, reflectance and motion capture often with structured light and a multi-camera setup.
A space selfie is a selfie that is taken in outer space. This include selfies taken by astronauts, machines and by indirect methods.
Between 2011 and 2018, a series of disputes took place about the copyright status of selfies taken by Celebes crested macaques using equipment belonging to the British wildlife photographer David J. Slater. The disputes involved Wikimedia Commons and the blog Techdirt, which have hosted the images following their publication in newspapers in July 2011 over Slater's objections that he holds the copyright, and People for the Ethical Treatment of Animals (PETA), who have argued that the copyright should be assigned to the macaque.
A selfie stick is used to take photographs or video by positioning a digital camera device, typically a smartphone, beyond the normal range of the arm. This allows for shots to be taken at angles and distances that would not have been possible with the human arm by itself. The sticks are typically extensible, with a handle on one end and an adjustable clamp on the other end to hold the device in place. As their name suggests, they are most commonly used for taking selfies with camera phones.
Artec 3D is a developer and manufacturer of 3D scanning hardware and software. The company is headquartered in Luxembourg, with offices also in the United States, China (Shanghai) and Montenegro (Bar). Artec 3D's products and services are used in various industries, including engineering, healthcare, media and design, entertainment, education, fashion and historic preservation. In 2013, Artec 3D launched an automated full-body 3D scanning system, Shapify.me, that creates 3D portraits called “Shapies.”
3D body scanning is an application of various technologies such as structured-light 3D scanner, 3D depth sensing, stereoscopic vision and others for ergonomic and anthropometric investigation of the human form as a point-cloud. The technology and practice within research has found 3D body scanning measurement extraction methodologies to be comparable to traditional anthropometric measurement techniques.
Body Labs is a Manhattan-based software company founded in 2013. Body Labs is a software provider of human-aware artificial intelligence that understands the 3D body shape and motion of people from RGB photos or videos.
Volumetric capture or volumetric video is a technique that captures a three-dimensional space, such as a location or performance. This type of volumography acquires data that can be viewed on flat screens as well as using 3D displays and VR goggles. Consumer-facing formats are numerous and the required motion capture techniques lean on computer graphics, photogrammetry, and other computation-based methods. The viewer generally experiences the result in a real-time engine and has direct input in exploring the generated volume.
Qlone is a 3D scanning app based on photogrammetry for creation of 3D models on mobile devices. The resultant 3D models can be exported for external use.