Air Combat 22 | |
---|---|
Developer(s) | Namco |
Publisher(s) | Namco |
Platform(s) | Arcade |
Release | |
Genre(s) | Air combat simulation |
Mode(s) | Single player |
Arcade system | Namco System Super 22 |
Air Combat 22 [lower-alpha 1] is a 1995 air combat arcade game. Released by Namco, it is the sequel to Namco's 1993 arcade game Air Combat . Its name comes from it running on Namco's Super System 22 hardware. It was released as both a dedicated deluxe arcade cabinet, and as an arcade conversion kit for Air Combat.
Gameplay is similar to the original Air Combat game, with the addition of being able to control one of three aircraft, namely the Grumman F-14 Tomcat, Sukhoi Su-27 and the Lockheed Martin F-22 Raptor. It was available as either an arcade conversion kit for the original Namco System 21 Air Combat cabinet, or a dedicated deluxe arcade cabinet (measuring 78" high, 43" wide and 111" deep).
Next Generation reviewed the arcade version of the game, rating it three stars out of five, and stated that "as it is, Air Combat 22 is just a good facelift". [3] Game Players called the arcade game "a screaming good time and worth every quarter", praising the game's "huge screen" and "authentic cockpit". [4] Edge stated that the game "has few actual gameplay improvements" over Air Combat, but "boasts updated ground detail and enhanced aircraft", calling its surface detail "gorgeous". The publication also stated that the game was given "more of a close-combat feel", calling the result "a more exciting match-up". [5]
Pole Position is an arcade racing simulation video game released by Namco in 1982 and licensed to Atari, Inc. for US manufacture and distribution, running on the Namco Pole Position arcade system board. It is considered one of the most important titles from the golden age of arcade video games. Pole Position was an evolution of Namco's earlier arcade racing electro-mechanical games, notably F-1 (1976), whose designer Sho Osugi worked on the development of Pole Position.
Soul Edge is a fighting game developed by the Namco team Project Soul and published by Namco as the first installment in the Soulcalibur series of 3D fighting games. Originally released as an arcade game in December 1995, an upgraded and expanded version of the game was ported to the PlayStation in December 1996. The PlayStation version was renamed Soul Blade in North America, Europe, and Australia.
Ms. Pac-Man is a 1982 maze arcade video game developed by General Computer Corporation and published by Midway. It is the first sequel to Pac-Man (1980) and the first entry in the series to not be made by Namco. Controlling the title character, Pac-Man's wife, the player is tasked with eating all of the pellets in an enclosed maze while avoiding four colored ghosts. Eating the larger "power pellets" lets the player eat the ghosts, who turn blue and flee.
Daytona USA is an arcade racing video game developed by Sega AM2 and released by Sega in 1994. Players race stock cars on one of three courses. The first game released on the Sega Model 2 three-dimensional arcade system board, a prototype debuted at Tokyo's Amusement Machine Show in August 1993 and was location tested in Japan the same month, before the complete game released in March 1994. Daytona USA is one of the highest-grossing arcade games of all time.
Pac-Man Plus is an arcade game that was released by Bally Midway on March 13, 1982, and it is the third title in the Pac-Man series of games.
An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. Some include additional connectors for features not included in the standard.
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The Namco System 11 is a 32-bit arcade system board developed jointly by Namco and Sony Computer Entertainment. Released in 1994, the System 11 is based on a prototype of the PlayStation, Sony's first home video game console, using a 512 KB operating system and several custom processors. The Namco System 12 is an upgraded version of the System 11 that was released in 1996, featuring faster processing power.
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Air Combat is a 1995 combat flight simulator developed and published for the PlayStation by Namco. Players control an aircraft and are tasked with completing a series of missions, with objectives ranging from destroying formations of enemies to protecting a specific target from enemy fire. Missions award money that is used to purchase new jet fighter, each with its own unique weapons and strengths.
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Manx TT Super Bike is a 1995 arcade racing game developed jointly by Sega AM3 and Sega-AM4. It is a motorcycle racing game built for the Sega Model 2 arcade board. Up to 8 players can race in this game if enough arcade cabinets are linked together, following on from Daytona USA. It was later ported to the Sega Saturn by Tantalus Interactive and to Windows by Perfect Entertainment.
Metal Hawk is a 1988 multidirectional shooter arcade game developed and published by Namco. Assuming control of the titular attack helicopter, the player is tasked with using a machine gun and air-to-surface missiles to destroy enemies and earn a certain number of points before the timer runs out, all while avoiding collision with ether enemy projectiles and obstacles. The Metal Hawk can change its altitude to allow it to either rise higher in the air or lower towards the ground. It ran on the Namco System 2 arcade board.
Ace Driver is a 1994 racing arcade game developed and published by Namco. The player controls a Formula One racer, with the objective being to complete three laps of a race course and to avoid a collision with opponents and other obstacles. Three difficulty levels are available, as is a mode to enable a gear shift. Similar to Namco's own Final Lap series, the arcade cabinet can be linked together with another unit to enable eight-person multiplayer. It ran on the Namco System 22 arcade hardware.
Alpine Racer is a racing sports video game developed and published by Namco for arcades. It had a limited release in December 1994, followed by a wide release in July 1995. It ran on the Namco System 22 arcade hardware.
Indy 500 is a 1995 arcade racing game developed by Sega AM1. Based on the IndyCar Series, the game possesses a license from the Indianapolis Motor Speedway, home of the Indianapolis 500, and includes the speedway as one of its courses. Indy 500 was AM1's second game developed using 3D computer graphics and their first to utilize color textures. While planned as a Model 3 arcade system board release, delays in the hardware's completion led to use of the Model 2 instead. A Sega Saturn port was planned, but later canceled. Reception to Indy 500 was mixed, with some critical comparison to other games such as Sega AM2's Daytona USA and Namco's Ace Driver and Rave Racer.
Super Monaco GP is a Formula One racing simulation video game released by Sega, originally as a Sega X Board arcade game in 1989, followed by ports for multiple video game consoles and home computers in the early 1990s. It is the sequel to the 1979 arcade game Monaco GP. The arcade game consists of one race, the Monaco Grand Prix, but later ports added more courses and game modes based on the 1989 Formula One World Championship.
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