Algerian (card game)

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Algerian
A Patience game
OriginEngland
TypeNon-builder
DeckDouble 104-card
Chance of winningOdds against [1]

Algerian or Algerian Patience is a unique and difficult patience or card solitaire using two decks of playing cards. The object of the game is to build 8 foundations down from King to Ace or up from Ace to King in suit. [2]

Contents

History

Algerian is first recorded by "Tarbart" in 1905; [3] subsequent sources are few and far between, although Parlett includes it in his 1979 anthology. [1]

Rules

The following rules are based on "Tarbart" supplemented by Parlett where he differs: [3] [1]

Algerian has a tableau comprising a row of eight depots (positions for placing cards). In addition there is a reserve of six reserve piles of four cards each. Tarbart places them in two columns of three piles to the left and right of the tableau; Parlett is unspecific. Above the tableau row is another row of eight foundations.

Only the topmost cards from the reserve and tableau piles are available for play. These "exposed cards" may be moved to the foundations or onto other depots in the tableau, but not to reserve piles. Cards may only be moved singly and not in sequences.

The first four foundations, i.e. those on the left, are founded with an Ace and built up in suit (e.g. A, 2, 3, 4...), while the four on the right start with a King and are built down in suit (e.g. K♣, Q♣, J♣, 10♣...). Tarbart lays out these 4 Aces and 4 Kings at the beginning; Parlett has them founded as they appear.

Cards may be built in ascending or descending suit sequence on the eight depots of the tableau (e.g. 4, 5, 6... OR 6♠, 5♠, 4♠...); the direction of the sequence may be reversed at any point e.g. if a 10♣ is played on a 9♣, and another 9♣ exposed, it may be played on the 10♣. Only the topmost card of any pile can be moved. Tableau piles can wrap from King to Ace, and a vacant depot can be filled with any exposed card. When the foundations of the same suit will meet (e.g. one builds up A♣, 2♣, 3♣, 4♣, 5♣, 6♣ and the other builds down K♣, Q♣, J♣, 10♣, 9♣, 8♣, 7♣), cards can be transferred between these two foundations.

When all desired plays have been made, two further cards are dealt from the stock onto each reserve pile and more plays may then be made if possible. This continues until eight cards remain in hand. On this final pass through the deck, one card is dealt to each depot.

Spaces in the tableau may be filled with any exposed card; spaces in the reserve pile may only be filled once the stock is exhausted. [lower-alpha 1] The reserve piles may not be built on at any stage.

The game is won after all cards have been moved to the foundations.

Variants

Carthage is a variant of Algerian. Other closely related games include Tournament and its variants.

See also

Footnotes

  1. "Tarbart" says that some authorities do not permit this, which makes the Patience more difficult.

Related Research Articles

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Agnes (card game)

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Emperor is an English patience or solitaire card game which is played using two packs of playing cards. Although similar to other members of the large Napoleon at St Helena family, Emperor introduced the unique and distinguishing feature of worrying back as well as the novel term "sealed packet".

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Four Seasons (card game)

Four Seasons is a patience or card solitaire which is played with a single deck of playing cards. It is also known as Corner Card and Vanishing Cross, due to the arrangement of the foundations and the tableau respectively. Another alternate name is Cross Currents.

Archway is a solitaire card game using two decks of 52 playing cards. Its goal is to bring all 104 cards into the foundation. It was invented by David Parlett, and is based on an old French solitaire game called La Chatelaine.

Batsford is a patience or card solitaire similar to Klondike except that it uses two decks instead of one. The cards are turned up one at a time during a single pass through the deck, and there is also a reserve pile available for a single King.

Corona is a relatively long and difficult patience or card solitaire using two decks. The object of the game is to move all of the cards to the foundations. Successfully winning the game is considered difficult.

Travellers is a card game of the patience or card solitaire genre which uses a single card pack of either 52 or 32 playing cards. It is an interesting game based on "an entirely new principle" which Parlett describes as a "rhythmical feature that might be called 'shuttling'", as in the game of Weavers. It should not be confused with the twin-pack patience game, also called Travellers.

References

  1. 1 2 3 Parlett (1979), p. 57.
  2. Parlett, David. Teach Yourself Card Games for One
  3. 1 2 "Tarbart" (1905), pp. 164–166.

Bibliography